[Updates] Patch Notes - December 22, 2021
1120 changes across 22 classes: 479 buffs154 nerfs169 reworks86 bugfixes232 QoL
Warrior
- QoL Executioner - Added All AP +20 for 30 sec
- Buff Jump Slash - Increased movement distance - Can be learned after learning Prime: Spinning Slash * However, damage and defense effects are the same as Spinning Slash
- QoL Upper Shield Strike - Floating on hits → - Floating on hits (PvE only)
- QoL Guard - Quick Slot available- Quick Slot unavailable - Able to withstand more damage than before - Cannot be activated when your Guard Gauge is at 0
- QoL Charging Thrust - Automatically activates Kick on hits- Automatically activates Kick only when holding F - Forward Guard while moving
- Buff War Cry (I to III) - Cooldown: 3 sec - All DP Reduction +7/13/20 for 10 sec on hits - Attack range equals area "in front of your character"- 60 sec cooldown - All DP +7/13/20 for 20 sec to self and allies - Attack range equals circular area "around your character" - Draws the attention of surrounding foes.
- QoL Counter, Absolute: Counter - Down Attack on Energy Counter Damage - "Hold SPACE + LMB" to activate Spin Counter- Down Attack on Spin Counter hits - "Hold SPACE" to activate Spin Counter - Hold ↓ to activate the defense motion longer before attack
- Buff Frenzied Dash, Absolute: Frenzied Dash - Knockback on 1st and 2nd hits - Knockdown on last hit- Floating on hits - LMB while moving to perform upward strike attacks - Added SHIFT+Q command keys - Improved the sensation of the skill's hit - Unified motions with the Absolute level of the skill
- Nerf Frenzied Dash - Cooldown: 20 sec - Hit damage 730% +50 x 1, Max 3 hits- 17 sec cooldown - Upward strike attack damage 730% x 6
- Buff Absolute: Frenzied Dash - Hit damage 1314% x 2, Max 3 hits - Required WP 90- Upward strike attack damage 1314% x 6 - Required Stamina 300 - Increased activation speed - Increased rotation speed while moving - Increased Movement Speed and movement distance before attack
- Buff Fitness Training - Melee DP + 8 - Ranged DP +9 - Magic DP +9 - Max HP +210- All DP +20 - Max HP +300
- QoL Meditation - Added new visual effect
- Nerf Take Down (I to Absolute) - Cooldown: 8 sec → - 15 sec cooldown
- QoL Ground Slash, Prime: Ground Slash - Skill Add-on unavailable → - 2nd Skill Add-on
- Buff Scars of Dusk, Absolute: Scars of Dusk, Prime: Scars of Dusk - Increased attack range - Increased activation speed
- Buff Prime: Scars of Dusk (I to III) - Hit damage 938/1046/1154 x 4, Max 2 hits - Last Hit damage 1220/1359/1450% x 5- Attack damage 1220/1359/1450% x 4, max 2 hits - Last attack damage 1220/1359/1450% x 7 * PvP damage and number of hits remains the same - Changed skill description
- Buff Prime: Ground Smash (I to IV) - Bound on hits (PvE only) - Reduces the number of hits by 2 in PvP in the IV level of the skill- Bound on hits - Number of hits not reduced in PvP in the IV level of the skill - Increased attack range
- QoL Prime: Shield Strike - Stun on last hit - Forward Guard * Effect nullified on cooldown- Knockdown on last attack hits - Forward Guard before last attack * Effect nullified on cooldown
- Buff Prime: Heavy Strike (I to III) - Hit damage 945/1122/1407% x 4, Max 3 hits Last Hit damage 945/1122/1407% x 4, Max 2 hits- Attack damage 945/1122/1407% x 6, max 2 hits - Last attack damage 945/1122/1407% x 8 - Damage reduced on cooldown
- Buff Prime: Counter - Air Attack on Counter, Energy Counter hits - Down Attack on Energy Counter hits - Hold SPACE + LMB to activate Spin Counter- Air Attack on Counter and Energy Counter hits - Down Attack on Spin Counter hits - Hold SPACE to activate Spin Counter - Increased number of hits by one for Spin Counter and Energy Counter - Improved attack range of Energy Counter - Hold ↓ to activate the defense motion before attack longer
- Buff Prime: Solar Flare - Hit damage 953% x4- Attack damage 1430% x4 - All Evasion Rate -6% for 10 sec on hits
- Buff Prime: Evasion - Cooldown: 5 sec → - 3.5 sec cooldown
- Nerf Prime: Take Down - Cooldown: 13 sec → - 15 sec cooldown
- Buff Prime: Earth Tremor - Cooldown: 15 sec- 12 sec cooldown - Changed attack motion, increased attack range
- Buff Prime: Ground Slash - Increased range of energy attack damage
- QoL Prime: Pulverize - Critical Hit Rate +50%
- Buff Burning Moxie - Recover WP +200 - All DP +20 for 10 sec- Recover WP +500 - Movement Speed +10% for 10 sec
- Buff Solar Flare I~IV - Hit damage 680/776/867/953% x 4 - 15 Burn Damage every 3 sec for 9 sec on hits- Attack damage 748/931/1170/1430% x 5 - All Evasion Rate -6% for 10 sec on hits - Increased movement distance - Increased attack range
- Buff Flow: Overwhelm - Hit damage 835% x 3 → - Attack damage 1174% x 4 - Increased attack range
- Buff Merciless - Adjusted attack range - Increased number of hits by 2
- QoL Greatsword Defense - Quick Slot available- Quick Slot unavailable - Cannot be activated when your Guard Gauge is at 0.
- Nerf Flow: Hilt Strike - Quick Slot available - Stun on hits - All DP+20 for 10 sec on hits- Quick Slot unavailable - Stiffness on hits - All Accuracy Rate +6% for 5 sec on hits - Improved attack range
- Buff Flow: Reckless Blow - Cooldown: 15 sec- 10 sec cooldown - Can activate Pulverize after using the skill - Increased charging speed - Greatly increased attack range after charging - Slightly increased normal attack range - Increased number of hits by 1 for normal attacks - Can be activated after using Head Chase once
- Nerf Flow: Armor Break - Hit damage 1019% x 5 - Number of hits decreased on cooldown- Attack damage 1347% x 5 - Number of hits not decreased on cooldown - Adjusted attack range
- Buff Flow: Ankle Break - Hit damage 813% x 5- Attack damage 1147% x 5 - Critical Hit Rate +100% for 1 sec - Adjusted attack range to hit a wider area in front
- Buff Flow: Slashing the Dead - Grave Digging Smash Attack Hit damage x 5- Grave Digging smash attack damage x 6 - Increased attack range - Improved to be activated with other skills more quickly - Increased Super Armor to be applied by around 0.3 more sec
- Buff Grave Digging - Smash Attack Hit damage 1389% x 5 - Rules for hits and damage differ for each level of Black Spirit skills- Smash attack damage 1389% x 6 - Rules for attacks and damage are the same for each level of Black Spirit skills - Increased Super Armor to be applied by 0.3 more sec for Black Spirit skills. - Increased attack range
- Nerf Frenzied Strikes - Critical Hit Rate +100% (PvE only) - 1st Hit damage 791/904/1018% x 4 - 2nd Hit damage 791/904/1018% x 4 - Last Hit damage 791/904/1018% x 5- Critical Hit Rate +50% (PvE only) - Attack 1 damage 870/1084/1221% x 6 - Attack 2 damage 870/1084/1221% x 6 - Last attack damage 870/1084/1221% x 6 - Increased attack range of last attack - Can be canceled with Head Chase
- Buff Chain: Heaven's Cleave - 2nd Hit damage 1356% x 3- Attack 2 damage 1356% x 5 - Improved hit quality and motion - Adjusted attack range of the upward strike
- Buff Pulverize - Pushes the target on hits (PvE only) - Critical Hit Rate +25%(PvE only)- Increased attack range - Critical Hit Rate +50% (PvE only)
- Nerf Flow: Tempest - 12 sec cooldown - Critical Hit Rate +25% (PvE only) - Pushes the target on hits (PvE only)- 9 sec cooldown - Critical Hit Rate +50% (PvE only) - Increased attack range
- Buff Flow: Knee Kick - Applies Balance Strike Damage x 4 - Pushes the target on hits (PvE only)- Attack damage 1524% x 4 - Critical Hit Rate +100% (PvE only)
- QoL Balance Strike - Hit damage 1250% x 5 (PvE only)- Attack damage 1250% x 3 (PvE only) - Unified movement distance to level III of the skill
- QoL Flow: Hilt Strike - Hit damage 1300% x 2 (PvE only) → - Attack damage 1300% x 3 (PvE only)
- Bugfix Fixed the issue where certain classes' motions when landing from a low elevation jump would be slower than a high elevation jump landing while wielding a main or awakening weapon. (Added) Warrior
- Buff Improved the appearance (customization) of Warrior as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Rework Added Succession: War Cry and changed the effects applied in Succession when using the skill as follows: Before Reboot Skill War Cry Succession : War Cry Skill Description All DP +20 to nearby allies for 20 sec All DP +20 to nearby allies for 20 sec, All AP +10 to self for 20 sec
- QoL Added certain skills as basic effects/combo movements for different skills. - Removed the following skills as their basic effects/combo movements were added to different skills: Removed Skill with the Added Effect Sideways WP Cut Sideways Cut I Ultimate: Spinning Slash Spinning Slash Instant Grapple Take Down Ultimate: Chopping Kick Chopping Kick Guard - Pressure (I to II) Guard Ultimate: Shield Charge, Double Shield Charge Shield Charge Whirlwind Slash Spinning Slash Successive Charging Slash (I to II) Charging Slash Precise Thrust Deep Thrust Jump Thrust Double Jump Thrust Exploding Jump Thrust Ultimate: Deep Thrust Whirlwind Strike Heavy Strike Quick Heavy Strike Charging Heavy Strike Ultimate: Heavy Strike Quick Charging Thrust Charging Thrust Double Dash Charging WP Slash (Removed Skill) Charged Shield Strike
- Rework Charging Slash Added Successive Charging Slash I and II to the skill's basic effects and combo movements and therefore, adjusted the damage as follows: Before Reboot Hit damage 102% x 1 / Hit damage 137% x 1 Combo attack damage 222% / 264% / 448% / 1342% x 1, max 2 hits
- Rework Deep Thrust Adjusted the extra damage to account for the effects of Ultimate: Deep Thrust. Before Reboot 150% x 3 extra damage if activated as Ultimate skill Bleeding damage every 3 sec for 18 sec on hits
- Buff Shield Assault, Shield Tide Changed the preceding skill of these enhanced skills you can learn once you reach Lv. 57 from Ultimate: Shield Charge to Shield Charge II.
- Buff Heavy Strike Improved the skill so it activates naturally even when LMB is slightly delayed for the LMB + RMB command.
- Rework Prime: Spinning Slash Changed to now attack in the direction of the camera angle when activating Jump Slash.
- Buff Kick, Chopping Kick, Deep Thrust, Jump Attack, and Upper Shield Strike - Improved the hit quality of these skills.
- Rework War Cry (I to III) Changed to combo more naturally into certain skills.
- Rework Prime: Counter Changed the motion for comboing into Energy Counter and Spin Counter to be more natural.
- Buff Spinning Slash (I to Absolute), and Jump Slash - Improved to combo more smoothly into other skills.
- Buff Piercing Spear Improved to combo more smoothly with other skills.
- Buff Prime: Heavy Strike Improved to combo more smoothly into certain skills.
- Buff Jump Slash, Prime: Scars of Dusk Improved to combo into the last attack when comboing with Prime: Shield Strike after attacks 2 and 3.
- Rework Prime: Shield Strike Changed the attack 3 motion to continue even after Chopping Kick and Prime: Ground Slash.
- Rework Ground Smash Changed the motion that flows into an idle stance to be more natural.
- Rework War Cry Changed the visual effect to be displayed in a spot where it looks more natural.
- Buff War Cry Improved to combo more quickly into other skills.
- Rework War Cry Changed the motion that flows into an idle stance to be more natural.
- Rework Frenzied Dash, Absolute: Frenzied Dash Changed the camera effect to be more natural.
- Rework Scars of Dusk Changed the camera rotation before the attack to rotate to the direction the character is facing.
- Buff Charging Thrust Improved the camera rotation to be smoother.
- Bugfix Shield Strike Fixed the issue where the skill was activated prior to another skill that had RMB in their skill commands.
- Bugfix Prime: Ground Slash (III to IV) Fixed the issue where it wouldn't combo smoothly into certain skills when using it while not on cooldown.
- Bugfix Prime: Shield Strike Fixed the issue where comboing into attack 3 after using certain skills would activate different motions depending on whether or not it is on cooldown.
- Bugfix Solar Flare, Charging Thrust, Frenzied Dash, Forward Slash, Shield Charge, Prime: Earth Tremor - Fixed the issue where your character's movements would appear abnormal when using the skills while airborne. Awakening
- Rework All attacks made in Awakening were changed to occur after other attack skills have been activated. - However, you can still cancel the motions for Greatsword Defense and Awakening: Goyen's Greatsword while using them.
- Buff Improved the motion to be more natural when comboing into other skills while pressing ← or+ LMB. Activation will be delayed for certain skills.
- QoL Made the following changes to the skills:
- Buff Solar Flare (I to IV) Improved to combo more quickly into Balance Strike.
- Rework Chain: Heaven's Cleave Changed to no longer be activated by pressing ↑.
- Buff Greatsword Defense Improved to be able to combo with other skills during the Guard motion.
- Buff Flow: Overwhelm Improved to be able to activate Greatsword Defense instantly.
- Rework Flow: Knee Kick Changed to no longer activate by pressing ↓.
- Bugfix Flow: Slashing the Dead Fixed the issue where the distance traveled would be reduced when hitting a target while moving.
- Buff Flow: Reckless Blow Improved to activate Greatsword Defense(Q) on hits.
- Rework Chain: Heaven's Cleave Changed the command to "RMB during another skill."
- Buff Balance Strike Improved to activate Flow: Hilt Strike quickly on hits.
- Buff Grave Digging Improved to combo with other skills more smoothly on Smash Attack hits.
- Bugfix Black Spirit: Slashing the Dead Fixed the issue where Greatsword Defense would activate during the jumping motion.
- Bugfix Greatsword Defense, Flow: Knee Kick, Flow: Armor Break - Fixed the issue where you would abnormally consume resources when holding the F or SPACE respectively for the skills.
- Bugfix Flow: Reckless Blow Fixed the issue where a charging skill would be activated in certain situations even after a skill other than Head Chase after charging.
Ranger
- Nerf Will of the Wind - (I, III) Ranged DP - 4/8 for 5 sec - (IV, Absolute) Ranged DP -8/12 for 10 sec- I, III: Ranged DP -4/8 for 10 sec - IV, Absolute: Ranged DP -15/15 for 10 sec
- QoL Will of Descending Wind - Attacks designated spot- Attack applied to targeted spot * Attack delayed for the duration of the arrow's flight
- Buff Blasting Gust (I to III), Absolute, Prime (I to III) - Damage equally applied to targets when hitting more than 2 targets- Damage Reduction +5% when hitting more than 2 targets in PvP * Only 70% damage applied when hitting more than 7 targets
- Buff Blasting Gust (I to Absolute) - Required MP 52 (Absolute)- Can activate Moving Shot after learning Ultimate: Evasive Shot * Directional Key + LMB * Due to this, required Stamina equals 150 (Absolute)
- Buff Prime: Ultimate: Blasting Gust - Hit damage 754% x 3, Max 6 hits - Damage -59.9% in PvP - Knockdown on the last hit- Attack damage 830% x 3, max 6 hits - Damage -63.6% in PvP - Knockdown on last attack hits (PvE only) - Down Attack - Spirit attack damage applied on hits
- Nerf Spirit's Shackles - Cooldown:10 sec → - 15 sec cooldown
- Nerf Tearing Arrow (I to III), Absolute, Prime (I to IV) - Air Attack - Damage equally applied to targets when hitting more than 2 targets- Down Attack - Damage -5% when hitting more than 2 targets in PvP * Only 70% damage applied when hitting more than 7 targets - Increases activation speed of preceding motion before firing
- Buff Prime: Tearing Arrow (I to IV) - Hit damage 1032/1332/1452/1602% x 2 after charging, Max 5 hits - Cooldown: 6/6/5/5 sec - Stamina -100 while charging- Attack damage 860/1110/1210/1335% x 2 after charging, max 5 hits - 8/8/7/7 sec cooldown - Stamina -200 (Super Armor) while charging - Super Armor while charging
- Nerf Prime: Regeneration - Hit damage 1250% x 7 - Damage -39.1% in PvP - Cooldown: 17 sec- Attack damage 1450% x 10 - Damage -47.5% in PvP - 12 sec cooldown
- Buff Prime: Nature's Tremble - Hit damage 1337% x 8 - Damage -41.2% in PvP - Cooldown: 14 sec - All DP -15 for 10 sec- Attack damage 1511% x 8 - Damage -52.1% in PvP - 12 sec cooldown - All DP -20 for 10 sec - Increased attack range
- QoL Descending Current - Knockdown on hits (PvE only)- Bound on hits (PvE only) * Nullified when used on cooldown
- Buff Prime: Descending Current - Knockdown on hits (PvE only) - Cooldown: 7/6/5 sec - Accuracy -10% (I) - Accuracy -5% (II)- Bound on hits - 12/11/10 sec cooldown
- Buff Prime: Penetrating Wind - Cooldown: 6 sec - Knockdown on hits (PvE only) - Number of hits decreased by 2 in PvP- 7 sec cooldown - Stun on hits * Nullified when used on cooldown - Number of hits not decreased in PvP
- Buff Evasive Landing Shot - Skill motion changed - Damage and number of attacks increased - Down Attack - Down Smash
- Nerf Charging Wind - 4th Charged Hit damage 314/388/776% x 2 (III to Absolute) - 5th Charged Hit damage 811/1585% x 2 (IV to Absolute)- 4 times charged attack damage 314/388/776% x 3 (III to Absolute) - 5 times charged attack damage 811/1585% x 3 (IV to Absolute) - Super Armor while charging (I to Absolute) * Cooldown added accordingly, 6 sec at Absolute level - Attack range gradually increased when charging (II to Absolute) - Forward Guard added (Ultimate, Extreme, Absolute: Extreme, Prime: Extreme) * Effect nullified on cooldown
- QoL Prime: Charging Wind - Knockback on hits (PvE only) - Knockdown on charged hits (PvE only)- Knockback on hits * Nullified when used on cooldown - Knockdown on charged attack hits * Nullified when used on cooldown
- QoL Prime: Razor Wind - Critical Hit Rate +20%(PvE only) * Nullified when used on cooldown- Critical Hit Rate +20% * Nullified when used on cooldown
- Buff Call of the Earth - Cooldown: 90/80/80/70/60 sec (VI to X) (Removed) - Cannot be used with kamasylven sword- VI to X: 70/60/50/40/20 sec cooldown (Removed) - Can be used with your kamasylven sword
- Nerf Pinpoint - Required Stamina 100/100/100/100 (I to Absolute)- I to III: required Stamina 20/30/40/50
- Buff Evasive Explosion Shot - Cooldown: 15/13/11/9/12 sec (I to III, Absolute, Prime)- I to III, Absolute, Prime: 13/11/10/9/7 sec cooldown
- Nerf Wind Explosion Shot - Ranged DP -12 for 10 sec on hits- Movement Speed -25% for 10 sec on hits - Super Armor applied until landing - Combos into Evasive Shot while airborne when comboing with Ultimate: Evasive Shot
- QoL Spirit Healing, Dagger of Protection - MP recovery effect → - Removed MP recovery effect
- QoL Spirit Healing - Max Stamina +300 - Recover MP +22 - Bow Skill can recover MP +68 per hit- Max Stamina +300 - All AP +6
- Nerf Riding the Wind - Required Stamina 200 - Can be used midair- Required Stamina 150 - Can be used on the ground * Separated to Twisting Wind
- QoL Charging Wind Removed Skills: Flow: Wings of Freedom
- QoL Flow: Bypassing Wind Removed Skills: Flow: Breath of Air I, II, Flow: Crossing Wind I, II
- QoL Penetrating Wind Removed Skills: Flow: Sharp Feather (I to III), Flow: Kiss of the Wind
- QoL Blasting Gust Removed Skills: Flow: Pinpointing Gust I, II
- QoL Evasive Explosion Shot Removed Skills: Flow: Wings of Wind I, Flow: Wall Breaker (I to II)
- QoL Guardian - Shift + Q → - Quick Slot available
- Buff Wind Step - Cooldown: 3 sec- 2 sec cooldown - Movement distance increased when using it forward
- Nerf Waltz of Wind - Cooldown: 7 sec - III: Hit damage 1110% x 6 - III: Hit damage -37% in PvP- 5 sec cooldown - III: attack damage 1060% x 6 - Attack damage -34.1% in PvP - Increased attack range - Can be used via Quick Slot with your longbow and in non-combat states
- Buff Breezy Blade - Hit damage 1120/1335/1510% x 4 - III: Hit damage -44.8% in PvP - Movement distance decreased on cooldown- Attack damage 896/1068/1208% x 4 - III: attack damage -41.2% in PvP - Increased attack range
- Buff Flow: Rushing Wind - Hit damage 1425% x 6 - Hit damage -31.9% in PvP - 6 sec cooldown- Attack damage 1185% x 6 - Attack damage -18.1% in PvP - 4 sec cooldown - Increased attack range
- Nerf Nature's Tremble (I to III) - Hit damage 1244/1376/1426% x 8 - III: Hit damage -46.7% in PvP - Cooldown: 19/17/15 sec - All DP -15 for 10 sec on hits- Attack damage 1008/1144/1212% x 8 - III: attack damage -37.3% in PvP - 16/14/12 sec coooldown - All DP -20 for 10 sec on hits - Increased attack range
- Nerf Regeneration - Hit damage 1447% x 10 - Hit damage -61.6% in PvP- Attack damage 1157% x 10 - Damage -51.7% in PvP - Activation speed increased - Increased attack range
- Nerf Regeneration [Seed of Nature] - Hit damage 1581% x 6, Max 2 hits - Cannot be activated through Quick Slot in non-combat stance - Critical Hit Rate +100% (PvE only)- Attack damage 1106% x 6, max 2 hits - Can be used via Quick Slot in a non-combat stance
- Buff Elven Rage (I to IV) - Hit damage 817/978/1127/1384% x 6 - Recover MP +15 per hit- Attack damage 980/1124/1269/1522% x1, max 6 hits - Recover 50 HP per hit - Activation speed increased
- QoL Flow: Disillusion - All hits applied regardless of the distance
- Nerf Wailing Wind - IV: Hit damage 1464% x 6 - IV: Hit damage - 44.5% in PvP- IV: attack damage 1244% x 6 - IV: attack damage -34.6% in PvP - All hits applied regardless of the distance
- Nerf Flow: Tempest - Hit damage 1324% x 13 - Hit damage -47.3% in PvP- Attack damage 1060% x 13 - Damage - 24.5% in PvP
- Buff Wind Blade - 2nd Hit damage 1426% x 7 - 2nd Hit damage -45% in PvP- Attack 2 damage 1150% x 7 - Damage -31.8% in PvP - Attack range increased for attack 2
- Buff Improved the appearance (customization) of Ranger as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Buff Improved to apply Back Attack damage when hitting an enemy from the back.
- Rework Adjusted the character's shoulder height in idle stance.
- QoL Call of the Earth Removed the spirit enhancement buff from the skill and combined it with the basic Succession skill. An extra spirit attack effect will now be applied to certain Succession skills without having to use Call of the Earth.
- Buff Evasive Landing Shot Made the following changes: - Changed the skill's motion. - Increased damage and number of hits. - Added Down Attack and Down Smash.
- Buff Flow: Bypassing Wind Made the following changes: - Changed the skill description. - Changed the camera effect. - Improved to combo more smoothly into Tearing Arrow. - Improved your character to rotate in the direction of the camera when moving laterally.
- QoL Added certain skills as basic effects for different skills. - Removed the following skills as their effects were added to different skills:
- Buff Ultimate: Blasting Gust, Descending Current Improved to apply skill add-on.
- Rework Riding the Wind Changed to apply no collision when moving using the skill.
- Rework Squall Shot Changed the firing motion to match the visual effect.
- Buff Flow: Riding the Wind Improved to activate Riding the Wind when pressing ← or → + SHIFT.
- Buff Riding the Wind Improved to be activated in charging stance when comboing with Prime: Tearing Arrow.
- QoL Crossing Wind Added "No collision while moving" to the skill description.
- Rework Ultimate: Evasive Shot Changed to be activated first when pressing Directional Key + LMB during other skills.
- QoL Ultimate: Charging Wind, Extreme: Charging Wind Added so that you can combo into Evasive Landing Shot.
- Buff Prime: Blasting Gust Improved to continue the skill more quickly when using forward. - Therefore, changed Prime: Blasting Gust to no longer be able to combo during Spin Kick.
- Buff Improved to flow more naturally into movement, skill add-on, and combo into skills on Quick Slot more naturally.
- Buff Riding the Wind Improved your character to rotate in the direction of the camera angle.
- Bugfix Evasive Explosion Shot Fixed the issue where invincibility would be applied when using the skill a second time while on cooldown.
- Buff Evasive Explosion Shot Improved to maintain Invincibility even when changing directions.
- Bugfix Prime: Nature's Tremble Fixed the issue where the "All DP decrease" effect would differ from the actual effect.
- Bugfix Blasting Gust, Prime: Blasting Gust Fixed the issue where you couldn't recover MP in certain situations.
- Bugfix Blasting Gust, Prime: Blasting Gust Fixed the issue where the amount of MP you recover would be abnormal when moving after learning Ultimate: Evasive Shot.
- Bugfix Prime: Ultimate: Blasting Gust Fixed the issue where the spirit's attack would be applied every attack.
- Rework Changed the icons for the following skills: (Added) - Evasive Landing Shot, Flow: Bypassing Wind, Twisting Wind
- Buff Twisting Wind Improved to perform upward shot when pressing LMB. (Added)
- Buff Twisting Wind Improved to combo more smoothly with the following skills: (Added) - Ultimate: Charging Wind, Extreme: Charging Wind, Absolute: Extreme Charging Wind, Prime: Extreme Charging Wind
- Buff Extreme: Charging Wind Improved to combo more smoothly with Razor Wind and Tearing Arrow. (Added) - However, it will not be applied when Tearing Arrow starts charging.
- Rework Charging Wind, Prime: Charging Wind Changed the required Stamina for moving while charging. (Added) Before After Required Stamina 100 Required Stamina 300 Awakening
- QoL Added the skills, Spirit's Haven, Guardian Wind, and Winds of the Prairie.
- QoL Removed the following skill and added its base effect to certain skills. Removed Skill with the Added Effect Flow: Piercing Wind Breezy Blade Waltz of Wind Flow: Rushing Wind Flow: Heavenly Knot Vine Knot
- Buff Wind Step Improved to combo more smoothly into other skills when used forward.
- Rework Wind Step Changed to combo with the following skills more smoothly. - Nature's Tremble, Elven Rage, Wailing Wind, Flow: Tempest
- Buff Elven Rage Improved to activate more quickly after using certain skills.
- Bugfix Flow: Tempest Fixed the issue where debuffs would stack in PvE.
- Buff Flow: Tempest Improved to combo more smoothly into other skills.
- Buff Regeneration Improved to combo more smoothly into other skills.
- Buff Wind Step Improved to be activated when pressing ↑+ RMB or ↓+ RMB after Breezy Blade.
Sorceress
- Buff Imminent Doom - Cooldown 24 sec → - 18 sec cooldown
- Buff Black Wave (I to Absolute) - Increased attack range - All attack ranges unified
- QoL Dream of Doom - LMB to fire after casting → - LMB or RMB to fire after casting
- Buff Changed from Dark Armor to Dark Maneuver - All DP +6 - All Evasion Rate +4%- All Evasion Rate +10% - Max Stamina increase +150
- QoL Dark Trade - All DP +9/15/20 for 300 sec * Combined effects of Shield of Darkness
- Buff Absolute: Bloody Calamity - Cooldown 30 sec → - 20 sec cooldown
- QoL Claws of Darkness - ↓ + LMB → - ↑ + LMB - Dark Flame activated without using the skill
- Buff Night Crow - Invincible applied when used while airborne * Not applied when used consecutively in a spot where the elevation is too high
- Buff Mark of the Shadow (I to Absolute) - Increased attack range
- QoL Abyssal Blow - Forward Guard at the start of the skill
- QoL Dark Backstep - Forward Guard during skill
- Buff Signs of Agony (I to Absolute) - Activation speed increased - Projectile movement speed unified for each level - Projectile movement speed increased
- Buff Shadow Kick - Required level 15 or higher - Cooldown 5 sec- Required level 1 or higher - 4 sec cooldown - Accuracy Rate +3% - Magic Accuracy Rate +6% for 10 sec
- Buff Absolute: Shadow Kick - Cooldown 5 sec- 2 sec cooldown - Accuracy Rate +6% - Magic Accuracy Rate +6% for 10 sec
- QoL Black Wave (I to Absolute) - Floating on attack 1 hits
- Buff Prime: Black Wave (I to III) - Lv. III Hit damage 1250% x 5, Max 4 Hits - Damage -52.7/52.7/60.6% in PvP - Pushes target on hits (PvE only)- III: attack damage 1375% x7, max 3 hits - Damage -62.9/63/63% in PvP - Floating on attack 1 hits (PvE only) - Down Smash on last attack hits - Air Attack - Increase attack range
- QoL Claws of Darkness, Prime: Claws of Darkness - Pushes the target on hits (PvE only)- Removed "Push the target on hits (PvE only)"
- Rework Darkness Released - Changed to a circular area
- QoL Ultimate: Dark Flame - Knockdown on the last hit → - Knockdown on last attack hits (PvE only)
- QoL Shadow Eruption (I to Absolute) Prime: Shadow Eruption (I to IV) - Super Armor
- Buff Ultimate: Shadow Eruption - Cooldown 20 sec → - 12 sec cooldown
- QoL Shard Explosion - Added attack damage 4600% x 1 when consuming 4 Shards
- Nerf Prime: Bloody Calamity - Cooldown 20 sec - Hit damage 1013% x 6 - Hit damage 1013% x 3 when used instantly, Max 2 hits - Last Hit damage 1013% x 5 - Damage -62.2% in PvP- 16 sec cooldown - Attack damage 1418% x 6 - Attack damage 1418% x 3 when used instantly, max 2 hits - Last attack damage 1418% x 5 - Therefore, damage for Black Spirit skill adjusted - Damage -73% in PvP
- Buff Prime: Dark Flame - Hit damage 1204% x 3 - Extra Hit damage 1204% x 3 - Damage -74.8% in PvP- Attack damage 1591% x 3 - Extra attack damage 1591% x 4 - Damage -78.1% in PvP - Increased attack range
- Nerf Prime: Violation - Critical Hit Rate +25%(PvE only) - Spin Hit damage 1065% x 6 - Extra hit damage 1224% x 6 - Spin Hit damage - 70.2% in PvP - Extra Hit damage -58.9% in PvP- Critical Hit Rate +25% - Spin attack damage 1225% x 6 - Extra attack damage 1346% x 6 - Spin attack damage -74.1% in PvP - Extra attack damage -62.6% in PvP - Decreased push distance for targets in PvE
- Buff Prime: Shadow Eruption - IV Hit damage 1233% x 4 → - IV: attack damage 1356% x 4 - Super Armor
- Buff Succession: Imminent Doom - Cooldown 18 sec → - 14 sec cooldown
- QoL Prime: Turn-back Slash - Hit damage 947% x 2 - Last Hit damage 1334% x 3- Attack damage 947% x 3 - Last attack damage 1334% x 4
- Buff Prime: Claws of Darkness - Hit damage 622/710/721/754% x 3, Max 3 hits - Damage -47.4/47.5/47.4/47.5% in PvP - Pushes the target on hits (PvE only)- Attack damage 715/852/937/1055% x 3, max 3 hits - Damage -55/55/60/60% in PvP - Floating on attack 1 hits (PvE only) - Forward Guard during skill * Nullified on cooldown - Air Attack
- Nerf Succession: Ultimate: Dark Flame - Cooldown 15 sec - Knockdown on extra hit * Nullified when used on cooldown - Damage -74.8% in PvP- 12 sec cooldown - Knockdown on last attack hits (PvE only) - Adjusted to attack the same area - Damage -78.1% in PvP
- QoL Flow: Revived Nightmare - SPACE during Cartian's Nightmare - Consume 15 Fragments of Darkness- SHIFT + E * Applied to Cartian's Nightmare - Fragment of Darkness not consumed
- Nerf Cartian's Nightmare - Damage -12.4/11.7/10.9/10% in PvP → - Damage -20% in PvP - ←/ → + RMB to move laterally during the skill * In this case, activate the next level by consuming 10 Fragments of Darkness
- Buff Flow: Night Crow - Cooldown 2 sec → - 1 sec cooldown
- Buff Soul Harvest - SPACE during a certain skill - Hit damage 1008% x 2 - Extra Hit damage : 1302% x 5 - Cooldown 3 sec - Required Stamina 100 - Available on cooldown - Knockback on extra hits - Air Attack or Down Attack on extra hit - Critical Hit Rate +24% for 10 sec- SHIFT + Q - Attack damage : 1331% x 4 - Extra attack damage : 1420% x 5 - 5 sec cooldown - Required MP 50 - Cannot be used on cooldown - Floating on extra attack hits - Air Attack/Down Attack always applied - Casting Speed +5% for 15 sec - Creates 2 Fragments of Darkness on hits - Combos attack without having to hold SHIFT + Q
- Nerf Grim Reaper's Judgment - Number of hits reduced by one in PvP - Shard Usage, Grim Reaper Extra Charged Hit damage 1950% x 6 - Damage -37.4% in PvP- Number of hits not decreased in PvP - Shard Usage, Grim Reaper extra charged attack damage 1950% x 7 - Damage -43.7 49.3% in PvP (Modified) - Shards of Darkness effect refreshed while charging
- QoL Shadow Leap - "All AP Increase" extra effect of Fragment of Darkness- Removed "All AP Increase" effect of Fragment of Darkness
- Nerf Turn-back Slash - III: Number of hits decreased by 2 in PvP- Number of hits not decreased in PvP - Changed visual effect
- Buff Cartian's Protection - Hit damage 437% x 1 - Quick Slot available- Attack damage 1337% x 3 - Quick Slot unavailable - Cannot be activated when your Guard Gauge is at 0.
- Buff Flow: Vile Plan - Stiffness on hits (PvE only) - Floating on extra hits (PvE only) - Hit damage 382% x 6 - Forward Guard- Stiffness on hits - Floating on extra attack hits - Attack damage 1340% x 6 * Damage -35% in PvP
- Buff Flow: Requiem (Modified) - Increased movement speed during skill
- Buff Violation - Spin hit damage 856/973/1199% x 8 (Changed) - Chop hit damage 856/973/1199% x 4 (Changed) - Spin hit damage -59.5/59.4/63.1% in PvP - Chop hit damage -41.1/41.1/46.5% in PvP - No damage reduction on cooldown- Spin attack damage 856/973/1199% x 8 - Chop attack damage 856/973/1199% x 5 - Spin attack damage -52% in PvP - Chop attack damage -52% in PvP - Damage reduction on cooldown - Increased attack range for smash attacks - Changed visual effect - ↓ + RMB to activate backward during skill * Therefore, damage in PvP was adjusted
- Buff Flow: Cry of Darkness - Cooldown 3 sec - Damage -40.2% in PvP- 4 sec cooldown - Damage -49.9% in PvP
- Nerf Dead Hunt - Number of hits decreased by 2 in PvP → - Number of hits not decreased in PvP
- Buff Improved the appearance (customization) of Sorceress as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- QoL Removed the following skills and added their base effects to certain skills. Removed Skill with the Added Effect High Kick Shadow Kick Guilty Conscience Midnight Stinger II Eruption of Guilt Midnight Stinger (Absolute, Prime) Sharp Nails (I to Absolute) Dark Split Shield of Darkness (I to III) Dark Trade (I to III) Scattering Shadow (Removed) Shadow Riot Low Kick Sinister Shadow (I to III)
- Buff Darkness Released Improved to activate more quickly when used forward.
- Buff Midnight Stinger Improved to combo more smoothly into Dark Flame.
- Buff Shadow Eruption Improved to combo more smoothly with other skills.
- Buff Prime: Black Wave (I to III) Improved to apply the hit effect more quickly.
- Buff Prime: Bloody Calamity Improved to combo with the following skills. - Prime: Violation, Prime: Turn-back Slash, Prime: Midnight Stinger, Succession: Ultimate: Dark Flame
- Rework Prime: Midnight Stinger Changed to now activate Shadow Kick before Shadow Eruption after the skill.
- Bugfix Prime: Black Wave Fixed the issue where activating the last hit immediately would increase the number of targets hit. Awakening
- Buff Flow: Crow Rush Changed to Wings of the Crow. Before Reboot Skill Flow: Crow Rush Wings of the Crow Description - Critical Hit Rate +40% for 10 sec when using skill - Increased distance traveled compared to Flow: Rushing Crow
- Rework Changed the Soul Harvest skill.
- QoL Removed the following skill and added its base effect to a certain skill. Removed Skill with the Added Effect Flow: Revived Nightmare Cartian's Nightmare
- Buff Turn-back Slash Improved to activate from attack 2 when comboing with Dead Hunt.
- Buff Soul Harvest Improved to combo into Soul Reaper.
- Buff Night Crow Improved to combo into the last hit of Soul Harvest after using with your scythe.
- QoL Dream of Doom Improve to not cancel and activate the skill when comboing into Night Crow.
- Buff Violation Improved the camera rotation effect of down slash attacks when used on cooldown.
- Bugfix Soul Harvest Fixed the issue where the stats in PvP damage reduction would not be displayed.
- Bugfix Violation Fixed the issue where the down slash attacks would be applied before the hit motion.
- Bugfix Flow: Cry of Darkness Fixed the issue where Down Smash, applied on Blade of Darkness' hits, would be applied to all attacks.
- QoL Turn-back Slash Added the "Recover 30 MP per hit" effect. (Added)
Berserker
- Rework Tackling Rock - Knockback on charged hit - Forward Guard while charging or start of the skill - Movement Speed -30% for 5 sec - Cooldown applied if it activates while sprinting, Lava Piercer- Knockback on hits (PvE only) - Forward Guard during skill - Movement Speed -30% for 5 sec * Not applied during cooldown - Cooldown, Forward Guard applied when it activates while Sprinting, Lava Piercer - Removed charging animation (Adjusted damage) - Forward Guard when skill is continued - Changed to match actual skill description
- Buff Beastly Wind Slash, Extreme: Beastly Wind Slash - Accuracy Rate -3/-3/-2/-2% (Excluding Extreme) - Decrease damage by 28% in PvP - Absolute: Damage -31.2% in PvP- Accuracy Rate +0% (Excludes extreme skills) - Adjusted damage (Excludes Extreme skills) - Damage -50% in PvP - Absolute version's damage -50% in PvP
- Nerf Ultimate: Beastly Wind Slash - Beastly Wind Slash can be used consecutively- Beastly Wind Slash can no longer be used continuously - Removed skill
- QoL Storming Beast - Hits the same number of targets even when Knee Kick activates
- Buff Seizing Fear - Critical Hit Rate +10% - All Accuracy Rate +7%- All DP +20 - All Accuracy Rate +5%
- Buff Fierce Strike - Recover 5 WP if used when there is insufficient WP- Recover 50 WP if used when there is insufficient WP - Can move immediately after attack 2 or last attack
- QoL Claw Scar - Different levels of skill (I-V) - Inflict 15 bleeding damage every 3 seconds for 27 seconds- Single skill - Removed "15 bleeding damage per 3 sec for 27 sec" - Added effect that reduces all DP by 20 for 10 sec
- QoL Headbutt - Melee Accuracy Rate +15% for 10 sec after 2nd hit or strong Headbutt - Activates after charging for strong headbutt- Removed extra attack, Melee Accuracy Rate +15% for 10 sec on hits - Can activate without charging for strong headbutt
- QoL Frenzied Destroyer, Prime: Frenzied Destroyer - When more than 2 targets are hit, the damage dealt will decrease by 5% per hit. When 10 or more targets are hit, only 50% of damage will be dealt.- When more than 2 targets are hit, the damage dealt will decrease by 5% per hit. When 7 or more targets are hit, only 70% of damage will be dealt.
- Rework Ultimate: Frenzied Destroyer - Cannot activate by itself- Can activate by itself - Changed to match actual skill description
- Buff Wrath of Beast, Ire of Beast - Increased attack range
- Nerf Smack Down - Cooldown 12 sec- 15 sec cooldown - Directional attack can be performed by pressing LMB + directional key
- QoL Feral Stampede - Charging available - Critical Hit Rate +40% (PvE only) - Cooldown 11 seconds- Remove charging - Critical Hit Rate +40% - 8 second cooldown - Easier to combo with Flow: Windstorm, Shake Off, Headbutt
- QoL Beast Roar - Knockdown on the last hit → - Knockdown on last attack hits (PvE only)
- QoL Fearsome Tyrant - Easier to transition to other skills
- Rework Falling Rock - Quick Slot available - Stun on hits - Able to add skill add-ons- Cannot equip to Quick Slot - Bound on hits - Cannot add skill add-ons - Changed Predatory Hunt to flow skill - Cannot activate during other skill - Adjusted skill damage - Adjusted attack range - Super Armor - Easier to combo with Evasion, Shake Off, and Flow: Windstorm
- Nerf Rock Smash - 20 sec cooldown → - 25 sec cooldown
- QoL Undertaker - Change camera skill animation - Easier to combo to other skills
- Buff Rooting - 40 sec cooldown → - 35 sec cooldown
- Buff Evasion - Increased distance traveled
- QoL Prime: Beast Form - Stronger effect during Bestial Rage
- Buff Prime: Beastly Wind Slash - Applied Final Strike effect - Reduces all DP by 15 for 10 sec when final strike is active - Number of hits decreases by 1 in PvP - Reduced number of hits on cooldown - Floating on smash attack (PvE only) - Air smash - Beastly Maneuver when used in feral state - Reduces movement speed by 30% on smash attack - Increases movement speed by 20% for 10 seconds on smash attack - Reduces first Hit damage in PvP: 55.6/55.6/55.7/27.6% - Reduces chop Hit damage in PvP: 44.4/44.4/44.4/44.3%- Adjusted damage, removed Final Strike effect - Reduces all DP by 20 for 10 seconds on hits - Number of hits not decreased in PvP - Number of hits not decreased during cooldown - Floating on hits * Nullified when used on cooldown - Beastly Maneuver not activated (activates when using Succession: Weakling Hunt) - Reduces Movement Speed by 30% for 10 seconds on hits * Nullified when used on cooldown - Increase Movement Speed by 20% for 10 seconds after using skill * Nullified when used on cooldown (Edited) - Damage -65/65/65/75% in PvP
- Buff Prime: Beastly Wind Slash III, IV - Hit damage 944/1105% x 6 - Smash attack Hit damage 944/1105% x5- Attack damage 1012/1300% x 6 - Smash attack damage 1012/1300% x5
- Rework Prime: Fierce Strike - All DP -15 for 10 sec on hits - Floating on additional hits - Reduces 1st hit damage in PvP 27.6/27.6/27.6/27.5% - Reduces additional Hit damage by 24.1% in PvP- Removed "All DP -15 for 10 sec on hits" - Floating on extra attack hits * Nullified when used on cooldown - First attack damage -27.6/27.6/27.6/37.4% in PvP - Extra attack damage -24.1/24.1/24.1/34.4% in PvP - Changed attack range to inflict damage around the character
- Buff Prime: Tackling Rock - Charging available - Knockback on charged hit - Reduces movement speed by 30% for 5 seconds on hit - Counter attack- Removed charging, extra attacks on collision - Knockback on hits (PvE only) * Nullified when used on cooldown - Reduces Movement Speed by 30% for 5 seconds on hits * Nullified when used on cooldown - Air Attack - Cooldown and Forward Guard applied if it activates during Sprint, Lava Piercer - Forward Guard when skill is continued, does not consume Stamina - Reduces damage by 40% in PvP
- Buff Prime: Predatory Hunt - Cooldown: 20 sec- 13 sec cooldown - Changed skill's animation - Increases distance traveled when skill is continued - Removed the Final Strike effect due to changes made to it, adjusted damage - Transform when using skill - Damage -35% in PvP
- Buff Prime: Fearsome Tyrant - Final Strike animation - Bestial Rage effect applied after skill ends - Reduces the number of hits by 5 in PvP - Super Armor applied at start of the skill - Hit damage 826/1033/1342% x 14 - Hit damage while mounted 826/1033/1342 x 6- Changed the Final Strike animation to basic effect (includes Black Spirit skill) - 'Bestial Rage' effect not applied after the skill ends - Number of hits not reduced in PvP - Super Armor during all motions - Attack damage 925/1157/1503% x14 - Attack damage while mounted 925/1157/1503% x14 - Changed the damage reduction rate in PvP - Movement Speed Reduction effect applied to all targets - Stun on attack 1 hits - Stun on last attack hits
- QoL Prime: Lava Piercer - Can activate Lava Piercer while on cooldown by pressing SHIFT + SPACE - Beastly Maneuver in Feral mode while in Beast Form or during Bestial Rage
- Buff Prime: Ancient Wave - Charging available - Hit damage 1262% x 7, - After charging Hit damage 1956% x 7- Removed charging, adjusted damage based on that - Attack damage 1562% x7 - Unify attack range to the skill with the widest area - Beastly Maneuver while in Beast Form or during Bestial Rage
- QoL Prime: Devastation - Hit damage 1489% x 6- Attack damage 1489% x10 - Change damage reduction rate in PvP
- QoL Prime: Raging Thunder - All DP -15 for 10 sec on last hit - Skill level III Hit damage 1065% x 1, maximum 61 hits - Skill level III final Hit damage 1065% x 2- Remove "All DP -15 for 10 sec on last hit" - III: attack damage 1195% x 1, maximum 61 hits - III: last attack damage 1195% x 2 - Character does not collide
- QoL Titan Step - Shift + F to activate - Crouch Shot unavailable if activated with Knee Kick - All DP -15 for 10 sec on hit- Cannot be activated with SHIFT + F - Crouch Shot available if activated with Knee Kick - Removed "All DP -15 for 10 sec on hit"
- Rework Flame Buster - Charged hit available- Charged attack unavailable, Charge (RMB) to activate Flow: Ancient Power - Changed activation method * RMB to cast, LMB to fire * Use LMB to fire immediately while casting * Hold RMB to use Flow: Ancient Power - Cooldown applied after 1st shot * Fires normal Flame Buster when cooldown expires after firing continuously
- Buff Flow: Ancient Power - Unavailable while on cooldown - 13 sec cooldown- Available on cooldown - 6 sec cooldown * Damage adjusted accordingly - Costs Stamina when charging - Does not apply Knockdown/Air Smash/Down Smash even if in Titan Syndrome state when used on cooldown - Hold RMB during Titan Syndrome to activate Flow: Ancient Power instantly
- Buff Devastation - Hit damage 1099/1229/1359/1489% x8 - IV: 15 sec cooldown - IV: Reduce 2 hits in PvP- Attack damage 1099/1229/1359/1489% x 4, max 3 hits - IV: 10 sec cooldown - IV: no reduction in targets hit in PvP - Same number of targets hit for all skill levels
- Buff Flow: Ancient Wave - Titan Blow charged hit damage x7 - Skill Add-on unavailable - Pushes the target on hits (PvE only)- Attack damage 1956% x 7 - Damage -45% in PvP - Skill Add-on available - Unified attack range to widest version * Damage adjusted accordingly in PvP
- QoL Giant Leap - Skill levels I to III available → - Single skill level
- Nerf Flow: Seismic Blast - Single skill level - III: All DP -15 for 10 sec - Damage -35% in PvP- Changed name to Seismic Blast - Skill levels I to III available - III: All DP -20 for 10 sec - Damage -65% in PvP
- QoL Core: Giant Leap - Removed skill, replaced with Core: Seismic Blast
- Nerf Flow: Split Shot - 23 sec cooldown - Unavailable while on cooldown - Knockdown on hit - Applies Flame Buster damage x3- 8 sec cooldown - Available while on cooldown - Knockdown on hits * Nullified when used on cooldown - Applies Flame Buster's damage x 4 - Flow skill to Seismic Blast * Changed preceding skill - Reduced by 1 hit in PvP
- Buff Flow: Slugfest - Critical Hit Rate +30%(in PvP) - Critical Hit Rate +50%(PvE only) - 1st Hit damage -69.5% in PvP - Last Hit damage -57.5% in PvP - Invincible during 1st and 2nd hits (PvE only) - Recover 5 WP per hit - Skill Add-on unavailable- Critical Hit Rate +50% - Damage -42% in PvP - Removed Invincible effect - Recover 15 WP per hit - Skill Add-on available - Damage adjusted accordingly
- Buff Improved the appearance (customization) of Berserker as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- QoL Added Succession: Weakling Hunt. - Additional effects are applied if it is used during Lava Piercer. - Gains all DP increase effect during skill. - Air attack is applied on hit.
- QoL Made following changes to Flow: Windstorm.
- QoL Removed the following skills and added their base effect to certain skills. Removed Skill with the Added Effect Flow: Boulder Crash Tackling Rock Flow: Beastly Maneuver III Flow: Beastly Instincts Ultimate: Storming Beast Storming Beast Flow: Tearer Headbutt Flow: Stone Bash Fierce Strike I Flow: Predator's Avarice Flow: Unseen Force Flow: Beastly Maneuver III Frenzied Destroyer Flow: Beastly Maneuver II Shake Off Ultimate: Evasion Evasion Flow: Final Strike Fierce Strike Ultimate: Headbutt (Removed Skill)
- Rework Corpse Storm Made the following changes: - Changed from a grab skill to a skill that combos from a grab such as Smack Down and Rock Smash - Changed so you cannot fire via Quick Slot. - Changed the cooldown from 23 sec to 20 sec to match the Absolute version. - Adjusted skill's damage and Accuracy Rate. - Damage reduction adjusted in PvP.
- Nerf Changed the Weakling Hunt skill. - Changed so you can only fire skill using SHIFT + F key. - Added cooldown - Adjusted damage of skill. - Damage -30% in PvP. - Increased the attack range. Changed so Knockback debuff effect is applied for all levels. - Added Air Smash effect. - Changed so pressing SHIFT + F during Fierce Strike attack 3, Flow: Windstorm, lateral Raging Thunder, and Lava Piercer will now activate Weakling Hunt before Storming Beast . - Improved to combo more smoothly into Evasion, Shake Off, Predatory Hunt, and Flow: Windstorm.
- Buff Changed Prime: Final Strike to Prime: Unstoppable Beast. Before Reboot Skill Prime: Final Strike Prime: Unstoppable Beast Major Changes Passive Skill Extra effect to other skills Active Skill Grants buffs upon skill use Skill Description - Changed to instantly grant the "Bestial Rage" effect when using skills that place you in Beast Form. - While Bestial Rage is active, certain skills will activate Beastly Maneuver. - While Bestial Rage is maintained, recover 100 HP every 2 sec for 20 sec. - Each time you enter Bestial Rage, gain Critical Hit Rate +30% for 10 sec. - Increased Bestial Rage duration from 10 sec to 20 sec.
- Rework Predatory Hunt Changed to no longer be activated when pressing ↑ + SPACE after a Sprinting attack.
- Buff Fierce Strike Improved to turn your character according to the direction your camera is facing when used in Beast Form.
- Buff Prime: Ancient Wave Improved to combo more smoothly into Succession: Weakling Hunt after skill use in Beast Form.
- Rework Beastly Wind Slash Changed to no longer have collision detection when used in Beast Form.
- Rework Beastly Wind Slash Changed to no longer Push enemies when used in Beast Form.
- Rework Beastly Wind Slash Changed to combo more smoothly into Flow: Windstorm and Fierce Strike.
- Rework Flow: Windstorm Changed to combo more smoothly into Fierce Strike.
- Rework Evasion Changed to turn your character more smoothly to the direction your camera is facing.
- Rework Prime: Beast Form Changed the description to match the actual effect.
- Rework Prime: Beastly Wind Slash Changed the description to match the actual effect.
- Rework Prime: Fierce Strike Changed to combo more smoothly into Prime: Devastation, Prime: Ancient Wave, and other movements.
- Rework Prime: Tackling Rock Changed the description to match the actual movements.
- Buff Prime: Predatory Hunt Improved to turn your character according to the direction your camera is facing during the last hit.
- Rework Prime: Lava Piercer Changed to match the actual effect.
- Bugfix Evasion Fixed the issue where the Invincibility effect wouldn't apply for PvE in certain situations.
- Bugfix Fierce Strike Fixed the issue where Raging Thunder wouldn't activate during skill use in Beast Form.
- Bugfix Beastly Maneuver Fixed the issue where comboing into Fierce Strike from certain skills while in Beast Form wouldn't activate the skill.
- Buff Improved so that you can ride mounts in Beast Form. - However, Beast Form will be deactivated when riding your mount.
- Buff Falling Rock Improved to continue motions more naturally.
- QoL Prime: Fierce Strike, Succession: Weakling Hunt Made the following changes to these skills used in beast mode. - Cooldown will now be applied when using the aforementioned skills in beast mode. * Due to this change, some effects will not be applied when using the pertaining skills on cooldown. * All effects including defensive effects and debuffs will be applied when using the skills mentioned above in beast mode when not on cooldown. * Activating beast mode with Unstoppable Beast will also apply all the effects when the skills mentioned above are not on cooldown. Awakening
- QoL Flow: Scatter Shot Added the skill.
- QoL Core: Seismic Blast Added the skill.
- Nerf Titan Blow Added the skill. - Changed the attack method from attacking targets near the character to firing a long-ranged projectile. - Increased the skill's activation speed. - Removed the "Push on hits" effect. - Removed charging motion and effects. Damage has been adjusted accordingly. - Removed the "Frontal Guard while charging" effect due to charging being removed. - Removed the HP Recovery effect during skill use. - Added the Down Smash effect. - IV: Changed the cooldown from 20 sec to 7 sec. - Changed from 3rd to 2nd Skill Add-on. - Replaced Counter Attack with Down Attack. - Changed to now combo from attack 2 of Flow: Seismic Blast, Flame Buster, Flow: Ancient Power, Flow: Slugfest, Shake Off, Titan Step, and Crouch Shot. - Changed "Normal Hit damage -49.2% and Charging Hit damage -47.5% in PvP" to "Damage -40% in PvP."
- QoL Removed the following skill and added its base effect to a certain skill. Removed Skill with the Added Effect Flow: Jump Sequence Giant Leap (can be activated twice in a row)
- Rework Changed the following skills.
- Buff Flow: Slugfest Improved to combo more smoothly after Flow: Split Shot, Ground Lifting, and Flow: General Disarray.
- Buff Devastation Improved to combo more smoothly into other skills and movements.
- Rework Titan Blow, Flow: Slugfest, Devastation Changed to combo more quickly into Ground Lifting.
- Rework Lava Piercer Changed to activate first over Flow: General Disarray if used during the beginning motions of Sprint.
- Rework Black Spirit: Slugfest, Black Spirit: Titan Blow - Changed the descriptions to reflect the skill changes.
- Bugfix Giant Leap Fixed the issue where the Stiffness would also be applied in PvP while maintaining the skill backward.
Tamer
- QoL Riding Heilang - Dismount if lower than 10% MP- Does not dismount if lower than 10% MP - Movement Speed increases when sprinting - Changing directions with basic movements is more fluid
- Rework Evasive Attack - Pushes the target on hits (PvE only)- Removed "Push the target on hits (PvE only)" - Adjusted damage
- QoL Void Lightning - Added extra attack to closing attack - Applies Casting Speed -20% for Absolute skill hits - Not holding Q will cause skill to end faster
- Buff Air Lightning - Increased distance traveled when used backward -Now applies extra attack damage - Now applies Super Armor and Heilang effect - Now applies Attack/Casting Speed Reduction effect
- Buff Scratch - Distance traveled varies by skill level - Pushes the target on hits (PvE only)- Unified distance traveled with the Absolute version - Increased distance traveled - Removed "Push the target on hits (PvE only)" - I to IV: Removed "Max MP extra damage" - Removed Air Attack when comboed into after jumping
- Rework Flash: Pole Thrust - Pushes the target on hits (PvE only)- Changed skill's visual effects - Changed number of hits for I to III to match the Absolute version * Damage adjusted accordingly - Unified attack range with the widest version
- Buff Flash: Stance Shift - Recover +3 MP per targets hit- Recover 40 MP per hit regardless of number of targets hit * Recovered amount adjusted accordingly - Changed skill's visual effects - I to II: Changed attacks to match the Absolute version * Damage adjusted accordingly
- Buff Sharpening Claws - Able to learn I to IV- Changed to one learnable skill - Changed to be the Flow version of Flash: Stance Shift * Removed the bleeding damage effect * Removed the extra MP recovery effect * Applies AP reduction to Flash: Stance Shift hits * Added increased AP to self on Flash: Stance Shift hits
- Nerf Bestial Instincts - All Accuracy Rate +6% → - All Accuracy Rate +5%, - Max Stamina +150
- Nerf Heilang: Throat-Burn - Quick Slot unavailable - Knockback on hits - 5 sec cooldown - Recover HP on hit- Quick Slot available - Floating on attack 1 hits (PvE only) - 7 sec cooldown - Recover HP per hit regardless of number of targets hit * HP recovered increased accordingly - Changed skill movements - Adjusted skill damage - Frontal Guard during use - Air Attack on attack 1 hits - Down Attack on attack 2 hits
- Buff Surging Tide - Reduced attack range when used on cooldown - Reduced number of hits when used on cooldown - Movement Speed -20% for the Absolute version even when used on cooldown- No attack range reduction when used on cooldown - No reduced number of hits when used on cooldown - No Movement Speed -20% for the Absolute version when used on cooldown - Unified attack range with the widest version
- Buff Roaring - Movement Speed -30% for the Absolute version - Floating on extra hits (PvE only) * Nullified when used on cooldown - Air Attack on extra hits- Movement Speed -30% for the Absolute version * Nullified when used on cooldown - Floating on extra attack hits * Nullified when used on cooldown - Air Attack on extra attack hits - Recovers HP per hit regardless of the number of targets hit * Therefore, the amount of HP recovered by the skill was changed - Increased activation speed - Removed last attack - Adjusted damage amount - Reduced damage amount when used on cooldown
- Buff Tree Climb - Hold F for extra attack - Invincibility not applied for returning motion if extra attack not activated * Recover Stamina as soon as Invincibility ends
- Nerf Soaring Kick - 10 sec cooldown → - 15 sec cooldown
- Buff Prime: Void Lightning - Hit damage 650/866/1101% x 13 - Extra Hit damage 650/866/1101% x 13 - Damage -23.8% in PvP - All DP +20 for 10 sec - Attack Speed -20% for 10 sec - Floating on extra hits - Air Attack on extra hits- Attack damage 840/1002/1230% x 13 - Extra attack damage 840/1002/1230% x 4 - Damage -35% in PvP - Critical Hit Rate +100% for extra attacks * Nullified when used on cooldown - All DP +20 for 10 sec * Nullified when used on cooldown - Attack/Casting Speed -20% for 10 sec * Nullified when used on cooldown - Not holding Q will cause skill to end faster - Extra hit activates when skill ends - Increased attack range
- Buff Prime: Surging Tide - Attack range and hits reduced when used on cooldown - All Evasion Rate -6% for 10 sec - Movement Speed -20% for 10 sec- Attack range and attacks are not reduced when used on cooldown - All Evasion Rate -6% for 10 sec * Nullified when used on cooldown - Movement Speed -20% for 10 sec * Nullified when used on cooldown - Unified the attack range to the widest version - Slightly reduced attack range
- Nerf Prime: Throat-Burn - Can use on cooldown - 5 sec cooldown - Stun on hits * Nullified when used on cooldown- Unavailable while on cooldown - 7 sec cooldown - Floating on attack 1 hits (PvE only) - Changed skill movements - Adjusted skill damage - Frontal Guard during skill use - Recover HP on hits regardless of number of targets hit * Recovered amount adjusted accordingly - Air Attack on attack 1 hits - Down Attack/Down Smash on attack 2 hits
- Buff Prime: Lightning of Earth - 1st and 2nd Hit damage -51.5% in PvP - 3rd Hit damage -23.8% in PvP - Recover 10/12/15 HP per 1st/2nd/3rd hit - All DP -20 for 10 sec - Unable to recover Stamina during skill use - No damage reduction when used on cooldown- Damage -40% in PvP - Recover 50 HP per hit * Nullified when used on cooldown - All DP -20 for 10 sec * Nullified when used on cooldown - Recover Stamina during skill use - Reduced damage when used on cooldown - Activates last attack only during skill use - Adjusted skill damage - Unified attack range to widest version
- Buff Black Spirit: Prime: Upward Claw - All Accuracy Rate +9% for 10 sec - IV: Hit damage 1079% x 3, Extra Hit damage 1187% x 6 - IV: Damage -40% in PvP- All Accuracy Rate +9% for 10 sec * Nullified when used on cooldown - IV: attack damage 1209% x 3, extra attack damage 1330% x 6 - IV: damage -45% in PvP - Increased attack 1 range - Unified extra attack range to widest version
- Nerf Prime: Roaring - 1st Hit damage -34.1/-28.1/-22.1/-16.1% in PvP - Extra Hit damage -40.1/-40.1/-40.1/-40.9% in PvP - Movement Speed -30% for 10 sec - Critical Hit Rate +50%(PvE only) - Cooldown 20 sec - Same damage when used during cooldown - Recover 10 HP per hit - Floating on extra hits - Air Attack on extra hits- Damage -35/-35/-35/-45% in PvP - Movement Speed -30% for 10 sec * Nullified when used on cooldown - Critical Hit Rate +50% - 16/14/12/10 sec cooldown - Damaged reduced when used on cooldown - Recover 20 HP per hit - Can be activated with SHIFT + C after Succession skills - Increased activation speed - Removed last motion - Adjusted damage - Unified attack range to the IV version - Down Attack
- QoL Prime: Jolt Wave - Frontal Guard while charging → - Forward Guard during skill use
- Buff Cloud Stomping - Required MP: 60 - Accuracy Rate +50% - Damage -35.5% in PvP on normal hit - Damage -40.9% in PvP on extra hit- Costs 250 Stamina - Accuracy +20% - All Accuracy Rate +15% for 3 sec - Damage adjusted - Activation speed increased - Increased attack 1 range - Continuous attacks activates base attack - Increased distance traveled - Damage -62% in PvP
- Nerf Beast Rampage (I to IV) - Floating on extra hits - Damage -9.1% in PvP - IV: Hit damage 1192% x 3, max 3 hits - IV: Extra Hit damage 1192 % x 3- Down Smash on extra attacks - Damage -20.9%/-20.9%/-20.9%/-26.8% in PvP - Changed extra attack motion - Changed to now combo into Flow: Intimidation after extra attack - Increased attack range - IV: attack damage 1322% x 3, max 3 hits - IV: extra attack damage 1322 % x 6
- Buff Flow: Intimidation - Increased attack range
- QoL Rain Curtain - Does not activate if Guard Gauge is 0
- Nerf Garuda - Air Attack on extra hit - Air Smash on extra hit - Reduce 3 hits in PvP - 1st Hit damage -22.1/-22.1/-22% in PvP - Extra Hit damage -48.1/-48.1/-48% in PvP- Down Attack on chop attack hits - Air Attack on upward strike attack hits - No reduction in number of targets hit in PvP - Damage -60% in PvP
- Buff Flow: Ascension - Garuda Extra Hit damage x 6 - Reduce 2 hits in PvP - Down Attack on chop hits- Attack damage 1302% x 6 - No reduction in number of targets hit in PvP - Damage -60% in PvP - Removed chop attacks, Down Attack applied at all times
- Nerf Moonlight Strike - Reduce 2 hits in PvP - Damage -11.2/-11.2/-26% in PvP- No reduction in number of targets hit in PvP - Damage -30/-30/-50% in PvP - Increased distance traveled - Unified number of hits for I and II levels with III
- Nerf Flow: Full Moon - Costs 300 Stamina - Spins target on hits (PvE only) - Reduce 4 hits in PvP - Damage -46.9% in PvP- Costs 80 MP - Removed "Spins target on hits (PvE only)" - Bound on hits (PvE only) - No reduction in number of targets hit in PvP - Damage -60% in PvP - Down Smash - Changed skill motion - Increased attack range
- Buff Allround Spinner - III/IV: Hit damage 903/1246% x 7 - III/IV: Extra Hit damage 903/1246% x 4 - Damage -61/-61/-61/-64.8% in PvP- III/IV: attack damage 1085/1085% x 7 - III/IV: extra attack damage 1446/1446% x 4 - Damage -67.6/-67.6/-67.6/-69.6% in PvP - Increased attack range for extra attacks
- Buff Flow: Soaring Strike - Applies Allround Spinner damage x 6 - 18 sec cooldown - Quick slot unavailable - Reduce 2 hits in PvP- Attack damage 1521% x 8 - 10 sec cooldown - Quick slot available - No reduction in number of targets hit in PvP - Increased attack range - Damage -58% in PvP
- Nerf Legendary Beast Dance: Vermillion Bird - 80 Burning Damage every 3 sec for 9 sec on hit - Pushes the target on hits (PvE only) - Critical Hit Rate +50%(PvE only) - Damage -35/-35/-35/-48.6% in PvP- Applies the following effects regardless of direction (for IV level) * Movement Speed -30% for 5 sec on hits * Recover 8 HP & 8 MP per hit - Critical Hit Rate +50% * Damage reduction adjusted accordingly in PvP - Damage -50% in PvP
- Nerf Legendary Beast Dance: Black Turtle - All DP +10 for 10 sec on skill use - Movement Speed -30% for 5 sec on hits - Critical Hit Rate +50%(PvE only) - Damage -35/-35/-35/-48.6% in PvP- Applies the following effects regardless of direction (for IV level) * Movement Speed -30% for 5 sec on hits * Recover 8 HP & 8 MP per hit - Critical Hit Rate +50% * Damage reduction adjusted accordingly in PvP - Damage -50% in PvP
- Nerf Legendary Beast Dance: Azure Dragon - Recover 8 HP & 8 MP per hit - Movement Speed -30% for 5 sec on hit - Critical Hit Rate +50%(PvE only) - Damage -35/-35/-35/-48.6% in PvP- Applies the following effects regardless of direction (for IV level) * Movement Speed -30% for 5 sec on hits * Recover 8 HP & 8 MP per hit - Critical Hit Rate +50% * Damage reduction adjusted accordingly in PvP - Damage -50% in PvP
- Nerf Legendary Beast Dance: White Tiger - All DP +10 for 10 sec on skill use - Movement Speed -30% for 5 sec on hit - Critical Hit Rate +50%(PvE only) - Damage -35/-35/-35/-48.6% in PvP- Applies the following effects regardless of direction (for IV level) * Movement Speed -30% for 5 sec on hits * Recover 8 HP & 8 MP per hit - Critical Hit Rate +50% * Damage reduction adjusted accordingly in PvP - Damage -50% in PvP
- Nerf Echo Pierce - III: Reduce 3 hits in PvP - Forward Hit damage -19.4% in PvP - Backward Hit damage -38% in PvP- III: No reduction in number of targets hit in PvP - Damage -70% in PvP - Applies Ultimate: Echo Pierce's attack range * Unified activation speed to version prior to learning Ultimate: Echo Pierce * Damage adjusted accordingly
- Nerf Heilang: Howling - 45 sec cooldown - Applies PvP damage to Summon Heilang- 10 sec cooldown - Damage -40% in PvP - Changed skill motions and visual effects - Added direct damage inflicted by Tamer
- Buff Improved the appearance (customization) of Tamer as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Buff Changed Heilang as follows. - Adjusted Heilang's damage, and improved descriptions of skills that summon Heilang to now display his number of attacks and damage amount. - Changed all of Heilang's movements to match those of Prime: Heilang skills regardless of skill level. - Changed the Heilang effect to no longer apply debuffs if skills that apply the effect are used on cooldown. - Changed Heilang's basic attacks to no longer apply debuffs while in normal state. - Removed Heilang's Critical Hit Rate buff. Heilang will now be affected by Tamer's Critical Hit Rate buff.
- Buff Changed the following skills available while riding Heilang. - Removed all relevant effects and command prompts in descriptions of skills previously available while riding Heilang, and changed their skill names accordingly as well. - Improved skills available while riding Heilang to be displayed differently. New Skills while Riding Heilang Improved Skills while Riding Heilang Heilang: Whiplash Heilang: Throat-Burn Heilang: Fearful Trembling Heilang: Legendary Beast's Power Heilang: Leaf Slash Heilang: Void Lightning Heilang: Scratch Heilang: Lightning of Earth Heilang: Surging Tide Heilang: Roaring Heilang: Trample
- Rework Changed Command skills as follows. - Command: Wait and Command: Sit has been changed to Command: Guard and Command: Help, respectively. Command: Attack Heilang's basic attacks now apply debuffs. When Heilang effect is activated, Heilang moves to the targeted foe and attacks them. Attacks with a wider variety of basic attacks compared to normal state. Command: Guard Heilang always positions himself next to Tamer. Heilang's basic attacks now apply debuffs. Command: Follow If Heilang is idle, Tamer can now mount him in this state. Heilang's basic attacks do not apply debuffs. Command: Help Heilang now ignores all Tamer skills with the Heilang effect and attacks on his own. Heilang's basic attacks now apply debuffs. Heilang now uses attacks formerly used only for Command skills with the Heilang effect as basic attacks.
- Buff Heilang: Throat-Burn Improved the skill.
- QoL Removed the following skills, and added them as basic effects of other skills. Removed Skill with the Added Effect Ultimate: Bolt Wave Bolt Wave Ultimate: Jolt Wave Jolt Wave III, Absolute Flow: Scatter Stance Bolt Wave Flow: Spray Scratch, Flow: Hidden Claw Scratch Flow: Tree Bound Flurry of Kicks Flow: Geyser Surging Tide Flow: Flashing Step Flash Flow: Water Slice Upward Claw Streaming Flow Flowing Water (Knockback applied in PvP as well)
- Rework Changed the following skills.
- Buff Tree Climb Improved to combo more smoothly into other skills and movements.
- Buff Evasion Improved to combo more smoothly into Tree Climb.
- Buff Lateral Evasion Improved to combo more smoothly into other skills and movements.
- Buff Prime: Roaring Improved to combo more smoothly from the following skills. - Jolt Wave, Prime: Jolt Wave, Prime: Lightning of Earth, Prime: Upward Claw, Flash, Flash: Stance Shift
- Bugfix Void Lightning Fixed the description to match the movements and actual effects.
- Rework Evasion Changed the description on defensive effects to match the actual effects.
- Bugfix Surging Tide Fixed the issue where the visual effects differed from the skill's actual area of effect when used on cooldown.
- Bugfix Void Lightning Fixed the issue where the Super Armor effect wasn't applying during the start of the skill.
- Bugfix Prime: Void Lightning Fixed the description to match the movements and actual effects.
- Bugfix Prime: Void Lightning Fixed the issue where the Super Armor effect wasn't applying during the start of the skill.
- Bugfix Scratch Fixed the issue where the skill would not be activated during Jump with ←/+ SPACE.
- Bugfix Scratch Fixed the issue where the Stun effect was being applied repeatedly for certain hits. Awakening
- Rework Ultimate: Echo Pierce Changed to Legendary Beast Dance's Flow version, Legendary Beast Dance: Echo. Before Reboot Skill Ultimate: Echo Pierce Legendary Beast Dance: Echo Description - Use each directional Legendary Beast Dance skill to enter a state of communion with the legendary beasts. * Communing with a legendary beast will add extra effects. - Changed into a skill that can be activated separately with a different command prompt.
- QoL Removed the following skill and added its base effect to a certain skill. Removed Skill with the Added Effect Flow: Cloud Ride Cloud Stomping
- Buff Flow: Full Moon Improved to be available for any direction of Legendary Beast Dance.
- Rework Flow: Full Moon Changed to now combo into Celestial Bo Staff Training's attack 3 and Beast Rampage's extra attack.
- Rework Flow: Intimidation Changed the description by adding more details.
- Rework Garuda Changed the description to better reflect the skill's motions.
- Rework Legendary Beast Dance: Vermillion Bird Changed to be activated by pressing RMB during Legendary Beast Dance: Azure Dragon and Legendary Beast Dance: White Tiger.
Musa
- QoL Prime: Eye of the Storm - Movement Speed +20% for 30 sec - Melee Accuracy Rate +15% for 30 sec
- Buff Carver - Hit Damage 126/156/198% x 2 - Extra Hit Damage 126/156/198% x 3- Attack damage 126/156/198% x 4 - Skill activated with the same motion - Increased distance traveled
- Nerf Carver: Typhoon - 13 sec cooldown - Hit Damage 240% x 5 - 6% of Max WP extra damage- 8 sec cooldown - Extra attack damage x 3 of Cyclone Slash when performing Carver - Preceding Skill: Cyclone Slash I
- Nerf Prime: Carver - All DP -15 for 10 sec on hits - Hit Damage 958% x 2 - Extra Hit Damage 958% x 3- All DP -20 on hits for 10 sec - Attack damage 958% x 4 - Increased distance traveled
- Buff Ultimate: Gale - 10% of Max WP extra damage on last hit- All AP +10 for 10 sec - Increased attack range
- Buff Prime: Gale - Super Armor while attacking with 3rd hit - Down Attack on 3rd hit - Critical Hit Rate +30/40/50% (PvE only) - Floating on 1st hit - All Evasion Rate -12% for 10 sec on 3rd hit - Pushes targets on hits (PvE only)- Super Armor - Down Attack - Critical Hit Rate +30/40/50% - Floating on attack 1 (PvE only) - All Evasion Rate -12% for 10 sec on hits - Can be comboed into attack 3 during Chase - Increased distance traveled on attack 3 - Increased attack range - Guard Gauge decreased on hits
- Buff Prime: Retaliation - Cooldown: 15 sec- 10 sec cooldown - Attack range of attack 1 and damage unified with Retaliation: Decapitation
- QoL Retaliation Stance - Cannot be activated when your Guard Gauge is at 0.
- Buff Steel Gale - Cooldown: 20 sec- 15 sec cooldown - Can be comboed into Rising Storm: Blaze
- Buff Prime: Cyclone Slash - Critical Hit Rate +30/40/50% (PvP only) - Extra Hit Critical Hit Rate +30/40/50% (PvEP only) - Extra Hit Critical Hit Rate +10/10/10% (PvP only) - Not available on cooldown - Available for Quick Slot - Serene Mind buff applied- Critical Hit Rate +30/40/50% - Available on cooldown - Not available for Quick Slot - Serene Mind buff not applied * Serene Mind buff applied on hits - Increased attack range for extra attacks
- Buff Prime: Blooming - Hit Damage 754% x3 - Extra Hit Damage 1255% x3 - 1st Hit Damage -38.9% in PvP - Extra Hit Damage -67.3% in PvP- Attack damage 1255% x4 - Extra attack damage 1255% x12 - Damage -63.1% in PvP
- Buff Prime: Rising Storm - 11/11/10/9 sec cooldown- 10/9/8/7 sec cooldown - Increased attack range - Guard Gauge decreased on hits
- Buff Succession : Rising Storm : Blaze - All hits applied regardless of distance - Increased attack range
- QoL Prime: Crust Crusher - Serene Mind effect applied on hits - Unavailable during cooldown - Movement Speed -15% for 10 sec- Serene Mind buff not applied on hits - Available on cooldown * Serene Mind effect
- QoL Prime: Divider - Critical Hit Rate +50% (PvE only) - Air Attack on extra hits - Recover HP of 5% Max WP - Stiffness on 2nd hit - Pushes targets on hits (PvE only)- Critical Hit Rate +50% - Air Attack - Recover 50 HP on hits - Floating on attack 1 hits - All DP -20 on hits for 10 sec - Extra attack performed only by pressing E
- Buff Prime: Blooming - Starting motion - Stun on hits- No starting motion * Therefore, Invincible at the start of the skill nullified - Stun on extra attack hits - All hits applied regardless of distance * Therefore, damage in PvP was adjusted - Improved to activate more quickly
- QoL Prime: Blind Slash - Unified to the largest hit/extra hit range
- QoL Blind Thrust - Extra motion when pressing SPACE/RMB- Removed extra motion when pressing SPACE/RMB
- QoL Musa's Soul - Movement Speed +20% for 30 sec - Melee Accuracy Rate +15% for 20 sec
- Buff Chase - Invincible for 0.2 more sec in Awakening - Increased Movement Speed when using forward Chase in Awakening
- Nerf Flow: Dash Slash - Hit Damage 1048% x 4 - 1st Hit Damage -35,2% in PvP - Last Hit Damage - 47.4% in PvP - Super Armor while attacking - Extra Hit Critical Hit Rate +100% - All DP -15 for 10 sec on hits - 8 sec cooldown- Attack damage 1258% x 4 - Damage -40% in PvP - Removed Super Armor - Critical Hit Rate +50% - All DP -20 on hits for 10 sec - 5 sec cooldown - Increased attack range - Knockdown on hits
- Buff Crosscut - 1-Spin 536% x 5 - 2-Spin 1139% x 3 - 1st Hit Damage -14.6/14.8/14,7/14,7% in PvP - Last Hit Damage -28.7/28.8/28,7/28,7% in PvP - Number of hits decreased on cooldown - Critical Hit Rate +10% for 10 sec on 2-Spin attacks - Stiffness on 2nd hit when learning Core level of the skill- Attack 1 damage 1069% x 1, max 5 hits - Attack 2 damage 1069% x 3 * Nullified on cooldown - Damage -20% in PvP - Number of hits not decreased on cooldown - Attack Speed +10% for 10 sec when using skill * Nullified on cooldown - Floating on attack 2 hits after learning the Core level - Blade attack 2 performed after learning Projection III - Attack 1 applied to the entire area around your character - Recover 50 WP per hit on attack 2 * Nullified on cooldown - Can be activated with your blade when Whirlwind Cut is locked
- Nerf Flow: Foul Play - Hit Damage 1674% x 8 - Damage -50.3% in PvP- Attack damage 1523% x 8 - Damage -45,4% in PvP - Guard Gauge decreased on hits
- Nerf Projection - Summon Hit Damage 1002/1214/1403% x11 - Summon Critical Hit Rate +100% (PvE only) - Hit Damage - 35.2/35.1/35.2% in PvP - Summon Hit Damage -41.6% in PvP- Extra attack damage 615/745/862% x 3, max 3 hits - Stiffness on extra attack hits - Increased activation speed - Air Attack - Attack damage - 35.2/35.1/35.2% in PvP - Extra attack damage -18.5/18.5/18.6% in PvP
- QoL Fiery Angel - Floating on hits - Activates hits on character collision- Floating on hits (PvE only) - No character collision while moving - Super Armor during skill
- QoL Sword Training - Melee AP +12 - Melee Evasion Rate +10%- All AP +12 - All Evasion Rate +10% (revised) * Removed Maneuver Training
- Buff Fiery Crevice - Hit Damage 1555/1733/1912 x 5 - Critical Hit Rate +50%(PvE only) - Bound on hits - Available on cooldown- Attack damage 1120/1247/1377% x 7 - Critical Hit Rate +20/35/50% - Knockdown on hits - Not available on cooldown - Increased attack range
- Buff Spinner - 1st, 2nd, and 3rd Hit Damage 481/573/666/1061% x 2 - Last Hit Damage 408/486/564/803% x 8 - 1st, 2nd, 3rd Hit Damage -22/22.1/44.3% in PvP - Last Hit Damage Reduction Rate 8.1/8.2/8.2/26.7% in PvP - Attack Speed +10% for 10 sec when using skill - Floating on 1st hit - Pushes targets on hits (PvE only)- Attacks 1, 2, and 3 damage 631/823/1016/1308% x 2 - Last attack damage 631/823/1016/1308% x 8 - Attacks 1, 2, and 3 damage - 30% in PvP - Last attack damage -30% in PvP - Critical Hit Rate +30% for 10 sec when using skill - Stun on attack 2 hits - Down Smash on last attack hits - Increased attack range for certain hits - Increased continued activation speed
- Buff Crust Crusher - Hit Damage 1105/1209/1311 x6 - IV: Hit Damage 1583% x8 - Knockdown on hits - Forward Guard until the motion before attack - IV: Number of hits decreased by 2 in PvP - Damage -33.9/33.9/33.9/41% in PvP - 20/19/19/17 sec cooldown- Attack damage 1006/1100/1193/1441% x8 - Knockdown on hits (PvE only) - Forward Guard during skill - IV: Number of hits not decreased in PvP - Damage -42.8% in PvP - 18/16/14/12 sec cooldown - Increased attack range - Down Smash - Guard Gauge decreased on hits
- Nerf Eradicate - RMB during Crust Crusher, Fiery Angel - RMB during Flow: Backflow, Forward Chase - Number of hits decreased by 2 in PvP - Damage -27% in PvP- ↑ + E command keys - Number of hits not decreased in PvP - Damage -40% in PvP
- Buff One Step Back - Hit Damage 730% x 4 - Damage -2.7% in PvP - 9 sec cooldown - Stiffness on hits (PvE only)- Hit damage 1033% x 4 - Damage -20% in PvP - 5 sec cooldown - Increased activation speed - No character collision while moving * Collision on cooldown - Increased distance traveled backward - Movement Speed -50% for 10 sec - Increased attack range after learning Projection III - Blade effect applied after learning Projection III
- Nerf Projection - Summon Hit Damage 1002/1214/1403% x 11- Extra attack damage 615/745/862% x 3, max 3 hits - Stiffness on extra attack hits - Increased activation speed - Air Attack
- Nerf Flow: Extra Credit - 12 sec cooldown - Hit Damage 972% x 2 - Hit Damage -13.6% in PvP- 10 sec cooldown - Attack damage and Projection attack damage x 2 - Extra attack damage and Projection extra attack damage x 3, max 3 hits - Projection damage applied in PvP
- Nerf Flow: Backflow - 12 sec cooldown - Number of hits decreased by 2 in PvP - Damage -8.2% in PvP- 7 sec cooldown - Number of hits not decreased in PvP - Damage -30% in PvP - Air Attack - Blade effect that is activated after learning Projection III added
- Buff Twister - 2 sec cooldown - Required Stamina 150 - Critical Hit Rate +50% (PvE only) - Number of hits decreased by 3 in PvP - Damage -65.2% in PvP- 4 sec cooldown - Required Stamina 100 - Critical Hit Rate +50% - Number of hits not decreased in PvP - Damage -70% in PvP - Damage not decreased on cooldown - Air Attack applied on cooldown
- QoL Counter Assassination - Stun on counter hits- Extra attacks only activated when holding Q - Attack Speed and Casting Speed -25% for 10 sec on hits
- Nerf Below the Belt - Extra Hit Critical Hit Rate +100%- Critical Hit Rate +50% - Increased attack range
- Nerf Musa's Resolve - Hit Damage 724% x 3 (PvE only) - 20 sec cooldown - Required Stamina 150- Attack damage 1044% x 4 - 9 sec cooldown - Required WP 40 - Draws the attention of monsters that are far away
- Buff Improved the appearance (customization) of Musa as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- QoL Prime: Serene Mind Made the following changes: - The extra effects that were added to the following skills with the Serene Mind buff were added into each skill as base effects. * The extra effects that were added to Succession: Rising Storm: Blaze, Prime: Gale, Prime: Blooming with the Serene Mind buff were added into the skills as basic effects. - Removed Prime: Cyclone Slash from and added Prime: Crust Crusher to the skills that get the buff from Serene Mind. - Only the buffs that can be activated by consuming the Serene Mind buff will remain when Succession: Rising Storm: Blaze, Prime: Gale, Prime: Blooming, Prime: Crust Crusher are on cooldown.
- QoL Removed and added certain skills as base effects for different skills Removed Skill with the Added Effect Ultimate: Rising Storm Rising Storm Ultimate: Chase Chase Whirlwind Cut: Grinder Whirlwind Cut
- QoL Arrow Grapple Added the skill to be comboed after Prime: Backstep Slash, Prime: Divider on last attack, Prime: Fiery Angel attacks.
- Buff Prime: Carver Improved to combo into Gale.
- Rework Divider, Prime: Divider Changed to not be activated when pressing↓.
- Rework Prime: Carver, Prime: Gale Changed so that you can combo with Prime: Cyclone Slash after attack 3.
- Buff Prime: Rising Storm Improved to combo more smoothly with Prime: Divider attack 2, Prime: Gale attack 3, Prime: Backstep Slash, and Prime: Retaliation.
- Buff Prime: Retaliation Improved to combo with Prime: Divider attack 2 and Prime: Backstep Slash.
- Buff Prime: Fiery Angel Improved to change directions more easily.
- Rework Chase Changed the skill description to match its actual effects.
- Rework Whirlwind Cut Changed the skill description to match its actual motions.
- Buff Arrow Grapple Improved to combo more smoothly into other skills. Awakening
- Rework Removed the hit applied with Blade Summon. Changed the Blade Summon to be applied to another skill after learning Projection III.
- Rework Flow: Nemesis Slash Changed to Inferno Slash. Before Reboot Skill Flow: Nemesis Slash Inferno Slash Description
- Buff Projection Improved so that Flow: Extra Credit can be activated when Projection is on cooldown.
- Buff Flow: Extra Credit, Projection Improved to combo more naturally into the following skills: - Chase, Fiery Angel, Twister, Musa Spirit, Skill Enhancement, Fiery Crevice, Counter Assassination, and One Step Back
- Rework Flow: Backflow Changed so that you can activate the skill whenever you enter the command keys.
- Rework Crust Crusher Changed to combo into Chase instantly after attack.
- Buff Spinner Improved to combo more naturally into another skill.
- Buff Crust Crusher Improved to combo more naturally into the skill after Spinner's attack 1 and One Step Back.
- Buff Crust Crusher Improved so that the character would rotate in the direction of the camera angle before the attack is applied.
- Buff Flow: Foul Play Improved so that your character can rotate in the direction of the camera angle before the hit is applied.
- Bugfix Spinner Fixed the issue where the last attack activated in a different position would only be applied to the 7th hit.
- Rework Crosscut Changed the skill description to match its actual motions.
- Buff Fiery Angel Improved to combo into Arrow Grapple by holding ↑ + F after Fiery Angel's attacks.
- Buff Below the Belt Improved to combo more smoothly with Chase or Fiery Angel.
- Buff Flow: Backflow Improved to activate more quickly.
Maehwa
- Buff Prime: Blade of Maehwa - Increased Movement Speed +20% for 30 sec - All AP +20 for 30 sec
- Buff Whirlwind Cut - Absolute version's Hit Damage 565% x 3- Absolute: attack damage 895% x 3, total 3 attacks - Damage -30% in PvP - Increased lateral attack range
- Buff Chaos: Red Moon - I to III version's Damage -28.8/24.9/56% in PvP- Increased attack range for attack 1 and 3 - Last attack applied to the entire area around your character - Guard Gauge decreased on hits - I to III: damage -29/25/40 21.1% in PvP (Modified)
- Buff Carver - Increased Movement Speed - Attacks after instant charge - Forward Guard during attack 1 * Nullified on cooldown
- Buff Backstab - 12 sec cooldown - Stun on hits - Pushes targets on hits (PvE only) - Hit Damage 327% x 2 - Number of hits increased in Succession- 20 sec cooldown - Removed "Stun on hits" - Removed "Push targets on hits (PvE only)" - Attack damage 1520% x 4 - Number of hits not increased in Succession - Damage -40% in PvP
- QoL Retaliation Stance - Cannot be activated when your Guard Gauge is at 0.
- Nerf Chaos: Crimson Gust - 20 sec cooldown - Air Attack - Floating on hits- 15 sec cooldown - Down Attack - Down Smash
- QoL Retaliation - Knockdown on hits → - Knockdown on hits (PvE only)
- QoL Sword Training - Melee AP +12 - Melee Evasion Rate +10%- All AP +12 - All Evasion Rate +10% * Removed Maneuver Training
- QoL Carver, Prime: Carver - Forward Guard when used while Red Blade is in effect * Nullified on cooldown- Forward Guard during skill * Nullified on cooldown
- Nerf Prime: Whirlwind Cut - Hit Damage 772% x 3, Max 3 hits - Hit Damage -18.4% in PvP - Extra Hit Damage 462% x 2, Max 3 hits after learning Whirlwind Cut: Cyclone * Nullified on cooldown- Attack damage 901% x 3, Total of 3 attacks - Attack damage -66.3% in PvP - 901% x 2 per hit after learning Whirlwind Cut: Cyclone - Super Armor for 0,4 more sec for last attack - All DP -20 for 10 sec * Nullified on cooldown
- Buff Prime: Blind Thrust - Hit Damage 608% x 4 - SPACE or RMB for extra hit- Attack damage 1028% x 4 - Removed extra attack - Unified attack range of all motions to forward Blind Thrust
- QoL Prime: Dragon Bite - Less Stamina consumed when continuously stabbing while Tiger Blade is drawn
- Buff Prime: Decapitation - Hit Damage 977% x 3 - 1st Hit Damage -59.2% in PvP - Extra Hit Damage -57.2/57.2/57.2/57.1% in PvP - Number of extra hits increased for IV level of the skill - Damage decreased on cooldown - Number of hits decreased by 2 in PvP- Attack damage 1388% x 3 - Damage -63% in PvP - Number of extra attacks increased for all levels of the skill - Slightly decreased damage on cooldown - Number of hits not decreased in PvP * Therefore, damage was adjusted in PvP - Stun not applied while Red Blade is drawn - Super Armor even when only extra attack is performed during Red Blade - Movement Speed increased when Tiger Blade is drawn/during Red Blade
- Nerf Prime: Carver - Hit Damage 762% x 3 - Extra Hit Damage 765% x 6 -Damage -18.4% in PvP - Speed Attack - All DP -15 for 10 sec * Nullified on cooldown- Attack damage 1002% x 3 - Extra attack damage 1002% x 6 - Damage -42.8% in PvP - Air Attack - All DP -20 for 10 sec * Nullified on cooldown - Floating not applied during Red Blade - Increased attack range - Guard Gauge decreased on hits
- Buff Prime: Divider - Hit Damage 722% x 3, Max 3 hits - Extra Hit Damage 963% x 4 - Recover HP +30 per hit - Pushes targets on hits (PvE only)- Attack damage 1159% x 3, max 3 hits - Extra attack damage 1159% x 3 - Recover 60 HP per hit * Nullified on cooldown - Enhancement during Red Blade - Increased attack range during Red Blade
- QoL Red: Divider (I to III) - Recover HP on hits → - Removed "Recover HP on hits"
- Nerf Prime: Red Moon - 9 sec cooldown - Damage -64.3% in PvP- 7 sec cooldown - Damage -62% in PvP - Changed attack range during Red Blade * All hits applied regardless of distance - Guard Gauge decreased on hits
- Buff Prime: Blooming - Starting motion- No starting motion * Therefore Invincible at the start of the skill will not be applied - Improved activation speed
- Nerf Prime: Charged Stub Arrow - 6 sec cooldown - Damage -18.4% in PvP - Charged Hit Damage 932% x 3- 4 sec cooldown - Damage -50% in PvP - Decreased time for switching from Stub Arrow to Charged Stub Arrow
- QoL Prime: Sticky Snowflake - Largest attack range of skill applied to all hits
- Buff General Apricot - Increased Movement Speed +20% for 30 sec - All AP +20 for 30 sec
- Buff Chase - Increased Movement Speed when used forward in Awakening - Invincible for 0.2 sec longer in Awakening
- Buff Oppression - 20 sec cooldown- 9 sec cooldown - Greatly increased range where you pull in target (PvE only)
- QoL Petal Drill - Hit Damage 1106% x 4 - III: 7 sec cooldown - All DP -10 for 10 sec - III: Damage -11.6% in PvP- Attack damage 1106% x 4 - Extra attack damage 1106% x 6 - III: 5 sec cooldown 5 sec - All DP -20 for 10 sec - III: Damage -30% in PvP - Instantly attack nearby enemies
- Buff Moonrise - IV version's 1st Hit Damage 1086% x 3 - IV version's 2nd Hit Damage 1041% x 4 - IV version's 3rd Hit Damage 1041% x 3 * Stun on 1st hit after learning the Absolute level of the skill - Recover WP +25 per hit on 1st hit * Nullified on cooldown - Critical Hit Rate +0/10/20/30% (PvE only) - Damage -23.4/23.4/23.4/10.4% in PvP- IV: Removed attack 1 (changed attack 2 and 3 to attack 1 and 2) - IV: attack 1 damage 1206% x 4 - IV: attack 2 damage 1206% x 4 * Super Armor during skill after learning the Absolute level of the skill - Recover WP +25 per hit * Nullified on cooldown - Critical Hit Rate +10/20/30/40% - Damage -34.8% in PvP - Increased lateral attack range
- Buff Sticky Snowflake - Hit Damage 870/932/948/1111% x 4 - Damage -20.9/20.9/21/21% in PvP - Following effects applied to a max of 7 targets on hits * Movement/attack speed - 20% for 10 sec - Critical Hit Rate +25%(PvE only) * Nullified on cooldown- Attack damage 870/932/948/1111% x 7 - Damage -54/54/42.5/42.5% in PvP * Damage reduced on cooldown - Following effects applied to a max of 10 targets on hits * Movement/Attack Speed -20% for 10 sec - Critical Hit Rate +25% * Nullified on cooldown - Changed presentation of Black Spirit skill
- Buff Frost Pillars - Critical Hit Rate +20% for 10 sec * Nullified on cooldown - Number of hits decreased by 2 in PvP - III: Damage -33% in PvP- Critical Hit Rate +30% for 10 sec * Nullified on cooldown - Number of hits not decreased in PvP - Damage -42.7% in PvP - Increased attack range
- QoL Full Moon Wall - Quick Slot Available- Quick Slot unavailable - Cannot be activated when your Guard Gauge is at 0.
- Nerf Flow: Tip of an Iceberg - Hit Damage 1503% x 5 - 13 sec cooldown - Damage -24.5% in PvP- Attack Speed +10% for 10 sec * Nullified on cooldown - Increased distance traveled
- Buff Flow: Moonlight Dash - Increased attack range
- Buff Petal Bloom - Charged Hit Damage 1105/1467/1762% x 8 - Damage -39.1/39.1/40.6% in PvP- Charged attack damage 1105/1467/1762% x 10 - Damage -59.3% in PvP - Guard Gauge decreased on hits - Increased charging speed - Increased attack range after charging
- Buff Sleet Steps - Critical Hit Rate +12% for 10 sec * Nullified on cooldown- Attack Speed +10% for 10 sec * Nullified on cooldown - Increased distance traveled
- Buff Stigma - Increased movement speed when used from the back * Therefore, increased attack range when used in front
- Buff Flow: Frostflower - AP +10 for 10 sec- All AP +20 for 10 sec - Combos from attack 2 of Stigma - Knockdown on extra attack hits
- Buff Flow: Cloud Stab - Hit Damage 960% x 6 - 16 sec cooldown - Damage -21.5% in PvP - Can be comboed with Stigma- Attack damage 1082% x 6 - 9 sec cooldown - Damage -30% in PvP - Cannot be comboed with Stigma
- Nerf Scale - Forward Guard - Increased Attack Speed +10% for 10 sec- Removed Forward Guard * Combined into an effect of Ice Fang - Removed Increased Attack Speed +10 for 10 sec * Combined into an effect of Ice Fang
- Buff Improved the appearance (customization) of Maehwa as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- QoL Succession: Maehwa's Will Added the skill. . - Can be used in Succession after learning Absolute: Maehwa's Will. - Succession: Maehwa's Will - Resets cooldown when Red Blade is activated. - Deactivates Red Blade when used while in Red Blade and recovers HP. However, this is not applied when Maehwa's Will is on cooldown.
- Buff Red Blade Made the following changes to the effect: - Separated the description for the skill activated when Red Blade is in effect. - Made the following changes for Red Blade's effect activation/reset/deactivation. Effect Before Reboot Red Blade - The following effects applied when you have 1 or 2 Red Petals created from using Prime: Dragon Bite and Prime: Divider. * All AP Increase, All Accuracy Rate Increase effects - Super Armor of Prime: Dragon Bite during Red Blade - The following effects will be applied instantly during Red Blade. * All AP increased, All Accuracy Rate increased - Prime: Divider Super Armor with Red Blade - Red Blade duration is refreshed when Prime: Decapitation is used * All AP increased, All Accuracy Rate increased duration is also refreshed - Separated the skill description of skills used with Red Blade - Red Blade removed when Succession: Maehwa's Will is used - Enhancement effect removed from Prime: Dragon Bite, added to Prime: Divider * Therefore, Red Blade is activated with Prime: Divider. It will no longer activate with Prime: Dragon Bite.
- Nerf Prime: Charged Stub Arrow Made the following changes: - Changed the cooldown from 6 sec to 4 sec. - Decreased the time it takes to switch from Stub Arrow to Charged Stub Arrow. - Removed the following effects: * "Movement Speed decreased on hits" and "Evasion rate reduced on hits" - Added the following effects: * Bleeding damage 80 every 3 sec for 18 sec - Changed the "Knockback on hits" effect to the "Stun on hits" effect.
- Nerf Maehwa: Ascension to Heaven Made the following changes: - Removed all of the attack damage and changed to a skill that changes the effects of Chaos: Red Moon. - Changed the motions and attack range of Chaos: Red Moon after learning the skill and changed so that the Floating effect is not applied on attack 3 after learning the skill. * Therefore, decreased the number of attacks by 2 for Chaos: Red Moon in PvP.
- Rework Ultimate: Whirlwind Cut Made the following changes: - Removed the "Stiffness on hits" effect and changed the last attack of Whirlwind Cut to apply the damage of Chaos: Red Moon.
- Rework Whirlwind Cut: Cyclone Made the following changes: - Changed to a passive skill where all extra attacks are applied to all attacks of Whirlwind Cut. - Changed the level the skill can be learned to Lv. 50. - Adjusted the damage of the skill as follows: - Damage -80% will be applied in PvP.
- Buff Carver: Typhoon Made the following changes: - Removed the previous damage and % of Max WP extra damage and changed to apply the damage of Carver. - Removed the cooldown. - Removed the Knockdown effect and added the Down Smash effect. - Increased the attack range. - Changed to apply Down Attack.
- QoL Removed the following skills and added their basic effects to certain skills. Removed Skill with the Added Effect Ultimate: Chaos: Red Moon Chaos: Red Moon Ultimate: Chase Chase Whirlwind Cut: Grinder Whirlwind Cut Ultimate: Maehwa: Decapitation (Removed skill)
- QoL Arrow Grapple Added so that you can combo with Backstep Slash and Prime: Stigma.
- Rework Prime: Decapitation Changed to combo into Prime: Sticky Snowflake when holding LMB.
- Buff Chaos: Red Moon Improved to activate Chaos: Crimson Gust when holding LMB.
- Buff Chaos: Red Moon Improved to combo more smoothly into Blooming.
- Buff Prime: Blooming Improved to combo more naturally into Chase, Backstep Slash, and Prime: Stigma.
- Rework Whirlwind Cut Changed the skill description to match its actual motions.
- Bugfix Chase II Fixed the issue where the Super Armor effect was not applied at the end of the skill motion when used from the back.
- Bugfix Chaos: Red Moon Fixed the issue where Air Attack would be applied to the last attack.
- Bugfix Backstab Fixed the issue where Air Attack would be applied.
- Buff Arrow Grapple Improved to combo more smoothly into other skills. Awakening
- QoL Ice Fang Added the skill.
- QoL Removed the following skills and added their basic effects to certain skills. Removed Skill with the Added Effect Flow: December Extra hit of Petal Drill
- Buff Stub Arrow: Evasive Shot Improved to be available with your awakening weapon.
- Bugfix Flow: Tip of an Iceberg Fixed the issue where the skill would activate unintentionally after Stigma. - Stigma - Changed to combo into Flow: Tip of an Iceberg by pressing F one more time.
- Bugfix Moonrise Fixed the issue where Stigma would unintentionally be activated. - Moonrise - Changed to combo into Stigma by pressing F one more time.
- Buff Petal Drill Improved to be able to combo into extra hit of the skill after using Flow: Moonlight Dash.
- Buff Flow: Tip of an Iceberg Improved to combo more smoothly into Moonrise.
- Buff Frost Pillars Improved to combo more smoothly after using Flow: Moonlight Dash.
- Buff Flow: Tip of an Iceberg Improved to be able to combo after using the skills Petal Bloom and Stigma.
- Buff Stigma Improved to combo into Flow: Moonlight Dash
- Buff Flow: Tip of an Iceberg Improved to combo more smoothly after using other skills.
- Buff Petal Bloom Improved your character to turn in the direction of the camera angle until before the attack is applied after charging.
- Bugfix Black Spirit: Sticky Snowflake Fixed the issue where the attack range was smaller than Sticky Snowflake.
Valkyrie
- Buff Shield Chase - II, III 10/17 sec cooldown → - II, III: 9/13 sec cooldown
- QoL Guard - Quick Slot Available- Quick Slot unavailable - Endures more damage than before - Cannot be activated when Guard Gauge is 0
- Buff Heaven's Echo - Increased aggro range
- Buff Divine Power - Bound on hits - Prime III/IV: 10/9 sec cooldown- Bound on hits (PvE only) - Super Armor - Prime III/IV: 9/8 sec cooldown
- QoL Prime: Divine Power - 1st Hit Damage -21.3/-21.2/-21.1/-21.3% in PvP - Extra Hit Damage -71.7/-71.6/-71.6/-71.7% in PvP- Attack 1 damage -34.4% in PvP - Extra attack damage -71.6% in PvP
- Buff Fitness Training - Melee DP +8 - Ranged DP +9 - Magic DP +9 - Max HP +210- All DP +20, - Max HP +300
- Nerf Ultimate: Divine Power - Hit Damage 1012% x 9 - 25 sec cooldown- Attack damage 1518% x 6 - 16 sec cooldown - Super Armor
- Nerf Prime: Judgment of Light - II to III: 15 sec cooldown- Last attack damage 1588% x 5 - Invincible at the start of the skill - 9 sec cooldown - Increased attack range - Aggros targets nearby after landing.
- Nerf Prime: Sanctitas de Enslar - Last Hit Damage 1588% x 3 - Invincible on airborne moves - 12 sec cooldown- Last attack damage 1588% x 5 - Invincible at the start of the skill - 9 sec cooldown - Increased attack range - Aggros targets nearby after landing.
- Nerf Prime: Purificatione - All DP -10 on hit for 10 sec → - All DP -20 on hit for 10 sec
- Buff Prime: Shield Throw - Hit Damage 779/897/1015% x 5- Attack damage 857/985/1116% x 5 * PvP damage the same as before.
- Buff Prime: Glaring Slash - Hit Damage 678/799/988/1446% x5 - Damage -31.7/-31.8/-31.8/-43.2% in PvP- Attack damage 755/890/1099/1486% x7 - Damage -43.2/43.1/43.1/52.7% in PvP
- QoL Prime: Shining Dash - Forward Guard → - Forward Guard while moving - Super Armor while attacking
- Buff Purificatione - All DP -10 on hit for 10 sec - 10/9/8 sec cooldown (Added)- All DP -20 on hits for 10 sec - 10/8/7 sec cooldown (Added)
- Nerf Guard - Greatly reduced pushback from taking damage
- QoL Noble Spirit - Control Key E → - Quick Slot available
- Nerf Punishment - Quick Slot Available - Cooldown 10 sec- Can now use E when used with your lancia - 15 sec cooldown
- Nerf Verdict: Lancia Iustitiae - 30/27/24/17 sec cooldown - Accuracy Rate +3% - 3rd Skill Add-on- 15/13/11/9 sec cooldown - II to IV: Accuracy +5/6/8% - 2nd Skill Add-on - Increased attack range - Air Attack on last attack hits - Down Smash on last attack hits
- Buff Sanctitas de Enslar - Last Hit Damage 938/1126/1324% x 5 - 14/13/12 sec cooldown - Bound on last hits (PvE only) - PvP damage -25,1%- Last attack damage 1125/1351/1588% x 5 * Black Spirit's skill damage remains the same as before. - 12/11/9 sec cooldown - Knockdown on last attack hits (PvE only) - Damage -45% in PvP - Increased attack range - Taunt nearby enemies on landing.
- Buff Death Line Chase - 3 sec cooldown- 2 sec cooldown - Increased Movement Speed * Distance traveled when used on cooldown same as before
- Buff Hastiludium - Increased attack range of last attack
- Buff Sacrum Ferit - Critical Hit Rate +20% for 10 sec on 1st hit - II to IV: 8 sec cooldown - Damage -18.6/18.7/18.7/37.8% in PvP- Critical Hit Rate +80% for 5 sec on attack 1 - II to IV: 7/6/5 sec cooldown * Damage reduced when used on cooldown - Damage -55% in PvP - Increased Movement Speed when used laterally - Down Attack - Increased attack range
- Buff Divina Inpulsa - 1st Hit Damage 1260% x2 - 2nd Hit Damage 1260% x3 - Last Hit Damage 1260% x4 - Last Hit Damage -35% in PvP- Attack 1 damage 1386% x2 - Attack 2 damage 1386% x3 - Last attack damage 1386% x4 - Attack 1 damage -41% in PvP - Attack 2 damage -55% in PvP - Increased attack range
- Nerf Promptness - 5 sec cooldown - Stiffness on hits - Speed Attack- 4 sec cooldown - Stiffness on hits (PvE only) - Down Attack - Increased attack range - Super Armor during skill use - Increased Movement Speed
- Buff Flow: Lucem Fluxum - Sacrum Ferit damage x 4 applied for all damage - 7 sec cooldown - Evasion Rate -9% for 10 sec on hits- Sacrum Ferit damage x 7 applied for all damage - 8 sec cooldown - Increased activation speed - Increased attack range
- Buff Wave of Light - 25 sec cooldown → - 20 sec cooldown
- Buff Castigatio - 1st, 2nd Hit Damage 693/915/1137/1359% x 2 - 3rd Hit Damage 693/915/1137/1359% x 3 - Critical Hit Rate +20% (PvE only)- Attacks 1 and 2 damage 693/915/1137/1359% x 3 - Attack 3 damage 693/915/1137/1359% x 4 - Critical Hit Rate +50% (PvE only) - Increased attack range
- Buff Terra Sancta - 15 sec cooldown - 2nd Skill Add-on- 12 sec cooldown - 3rd Skill Add-on - Increased attack range
- Buff Blitz Stab - Hit Damage 1038% x8 - 8 sec cooldown - Damage -56.2% in PvP - Knockback on hits- Attack damage 1409% x6 - 7 sec cooldown - Damage -65% in PvP - Knockdown on hits - Increased attack range - Instant Ultimate: Blitz Stab on hits - Improved combo speed into Ultimate: Blitz Stab
- QoL Promptness - Floating effect when comboed from Death Line Chase (PvE only)
- Buff Ultimate: Blitz Stab - Blitz Stab damage x 8 applied to all damage - 8 sec cooldown - Knockdown on hits- Attack damage 1409 x 6 - PvP damage -65% - 7 sec cooldown - Knockback on hits (PvE only) - Increased attack range - Skill Add-on available - Down Attack
- Buff Improved the appearance (customization) of Valkyrie as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Bugfix Prime: Judgment of Light Changed as follows. - Changed to now activate by pressing SHIFT + C. - Improved to activate faster when pressing SHIFT + C after certain skills. - Improved to activate after Succession: Shield Chase, Sword of Judgment attack 3, and Prime: Sanctitas de Enslar. - Fixed the issue where the Stun effect was stackable. - Improved to now combo into the following skills. * Celestial Spear, Prime: Celestial Spear, Prime: Sanctitas de Enslar, Evasion, Shield Chase, Prime: Shield Chase.
- Buff Evasion Improved to combo into Righteous Charge.
- Buff Prime: Sword of Judgment attack 3, Ultimate: Sword of Judgment - Improved to now activate faster.
- Buff Punishment Improved to combo into Prime: Shining Dash.
- Buff Evasion Improved to combo into Prime: Shining Dash.
- Buff Prime: Judgment of Light Improved to activate more smoothly after Evasion.
- Bugfix Divine Slam Fixed the issue where the Down Smash effect was being applied to all hits.
- Bugfix Shield Chase Fixed the issue where getting hit during the skill would reduce the distance traveled.
- Rework Skyward Strike Changed the skill motions.
- Buff Prime: Celestial Spear Improved to combo more smoothly into Prime: Shield Throw.
- Nerf Prime: Sword of Judgment, Ultimate: Sword of Judgment, Prime: Judgment of Light - Reduced the camera effect.
- Bugfix Prime: Sword of Judgment (3rd hit) Fixed the issue where the character would freeze on hits.
- Buff Prime: Sword of Judgment (3rd hit) Improved to combo more smoothly into Prime: Divine Power.
- Bugfix Prime: Glaring Slash Fixed the issue where the Skill Add-on effects could stack. Awakening
- QoL Added the skill Flow: Divina Vult
- Rework Strong Defense Changed to Vindicta. Before Reboot Skill Strong Defense Vindicta Description - Added "Movement Speed -30% on hits" effect. - Added "Attack Speed -20% on hits" effect. - Changed the skill's command input.
- QoL Flow: Breath of Elion Removed the skill. Added the following effects to Breath of Elion accordingly. - Critical Hit Rate +20% for 15 sec to self and nearby allies when used with lancia - Super Armor for 3 sec to self and nearby allies when used with lancia
- QoL Removed the following skills and added their basic effects to certain skills. Removed Skill with the Added Effect Flow: Breath of Elion Breath of Elion * Available with lancia Flow: Revelation Sanctus Verdict: Lancia Iustitiae
- Buff Promptness Improved to combo more smoothly into Sacrum Ferit.
- Buff Sacrum Ferit Improved to combo more smoothly into Flow: Lucem Fluxum.
- Buff Flow: Lucem Fluxum Improved to combo more smoothly into Castigatio, Blitz Stab, Purificatione, and Terra Sancta.
- Bugfix Fixed the issue where the Forward Guard effect wouldn't be applied when moving backwards in certain situations.
- Bugfix Death Line Chase Fixed the issue where getting hit during the skill would reduce the distance traveled.
- Bugfix Death Line Chase (forward) Fixed the issue where immunity to all debuffs (excluding grapple) wouldn't be applied when moving forward after skill use.
- Bugfix Sanctitas de Enslar Fixed the issue where Flow: Divina Vult would activate first when comboing into certain skills.
- Buff Sanctitas de Enslar Improved to combo more smoothly into Verdict: Lancia Iustitiae.
Kunoichi
- QoL Tendon Cutter, Absolute: Tendon Cutter - Quick Slot available- Quick Slot available - Press ↑ + Q - Press ↑ during skill to activate frontal slash attack
- Buff Ninjutsu: Shadow Explosion, Absolute: Shadow Explosion - Cooldown 28/27/25/23/19/16 sec → - 22/21/20/18/16/12 sec cooldown
- QoL Flash Slash - Press directional keys to move once in the designated direction and attack
- QoL Kunai Throw - Increases attack area when used while airborne * Stiffness area is the same as before
- QoL Kunai Block - Cannot activate if Guard Gauge is 0
- QoL Killer Training - All AP +12 - All Evasion Rate +2.5% - All Accuracy Rate +2.5%- All AP +12 - All Evasion Rate +10%
- QoL Ninjutsu: Ghost, Ninjutsu: Soul, Ninjutsu: Spirit - Applies effect on hit with certain skills- Applies effect on hits with certain skills
- QoL [Release: Spirit + Ghost], [Release: Ghost+Soul], [Release: Soul+Spirit] - Removes buff effect when activated - Cannot activate when all Ninjutsu buffs have been applied- Removed "Removes buff effect when activated" - Can activate when all Ninjutsu buffs have been applied
- QoL [Release: Spirit + Ghost] - Activates while using [Prime: Shadow Stomp]- Activates during [Prime: Shadow Clone]
- QoL [Release: Ghost + Spirit] - Activates while using [Prime: Shadow Clone]- Activates during [Prime: Shadow Explosion]
- QoL [Release: Soul + Spirit] - Activates while using [Prime: Shadow Explosion]- Activates during [Prime: Shadow Stomp]
- QoL Prime: Fox Claw - Applies [Ninjutsu: Soul] buff effect during skill - Critical Hit Rate +50%(PvE only)
- Buff Prime: Tendon Cutter - Critical Hit Rate +25% (PvE only)- Critical Hit Rate +100% (PvE only) - Applies [Ninjutsu: Soul] buff effect during skill
- Nerf Prime: Shadow Explosion - 16 sec cooldown - Critical Hit Rate +25% (PvE only)- Cooldown 9 sec - Critical Hit Rate +100% (PvE only)
- Buff Prime: Shadow Clone - Press Space after using Shadow Stomp - Quick Slot available - Critical Hit Rate +100% (Only applies to the player) - Frontal attack area - Cooldown 13 sec - Reduced number of hits in PvP- ↓ + RMB - Quick Slot available - Critical Hit Rate +100% - Perform circular attack around the character - Cooldown 10 sec - No reduced number of hits in PvP - Activates Smokescreen when pressing SPACE. - Press ↑ while performing the skill to activate frontal slash attack - Changed skill animation
- QoL Prime: Flash Slash - I to III: Hit Damage 1132%/1396%/1701% x4 - IV: Hit Damage 1652% x5 - Stiffness before hitting - 15 sec cooldown- I to III: attack damage 1132%/1396%/1701% x3, max 2 hits - IV: attack damage 1652% x5, max 2 hits - Stiffness on attack 1 hits - 9 sec cooldown - Use directional key to move to designated direction and attack after attack 1 - Increase the activation rate on hits when attacking in place
- QoL Prime: Crescent Slash - Invincible at the start of the skill- Super Armor until the attack motion - Added skill description
- Buff Prime: Shackles - Hit Damage 1774% x 5 - 20 sec cooldown- Attack damage 1431% x 7 - 12 sec cooldown
- QoL Prime: Wheel of Wrath - 2 Hit Damage 1214% x 8 - 2 Hits on Ninjutsu Release Damage 1214% x 12 - Cannot activate when Ninjutsu Release hit damage is in cooldown- Attack 2 damage 1387% x 8 - Ninjutsu Release attack 2 damage 1387% x 15 - Can activate when Ninjutsu Release attack damage is on cooldown * Damage same as before while on cooldown in PvP - frontal circular attack 2
- Buff Prime: Danse Macabre - Normal Hit Damage 924% x 4 - Ninjutsu Release Hit Damage 1871% x 6- Normal attack damage 1288% x 8 - Ninjutsu Release attack damage 1871% x 8 * PvP damage same as before
- Buff Absolute: Black Moonlight - 20 sec cooldown → - 12 sec cooldown - Critical Hit Rate +100% (PvE only)
- Buff Prime: Fatal Blow - 7 sec cooldown → - 4 sec cooldown
- Nerf Prime: Shadow Stomp - Reduced number of hits by 2 with Ninjutsu Release in PvP
- QoL Skills that have extra hits with Ninjutsu Release Ninjutsu Release Additional Hit Damage → Ninjutsu Release attack damage
- Nerf Tendon Cutter Blade Damage x 9 Slash Damage x 6Blade attack damage x3, max 3 hits Slash attack damage x2, max 3 hits
- QoL Crimson Eclipse - Quick Slot Available - Press E to use → - Quick Slot available
- QoL Death's Descent - Quick Slot Available → - Quick Slot available - Press E to use in Awakening
- QoL Lunar Dash - Stiffness on hit - Forward Guard when using skill after learning Core - Press LMB to attack while using skill- Super Armor during skill - Stiffness on hits after learning Core - Press LMB or RMB to attack during skill - No collision when pressing ↑ + E
- QoL Lunar Veil - Guard maintained when using Ghost Step through command - Cannot activate when Guard Gauge is 0.
- Nerf Sah Spree of Sonan (I to IV) - Floating on 2 hits - Forward Guard after learning Core - Required WP 25/30/35/40 - Hit Damage 714/854/994/1134% x 3, Max 4 hits - Down attack on 1st and 4th hit - Air Attack on 2nd and 3rd hit- Forward Guard during skill - Floating on attack 1 hits - Required WP 150 - Attacks 1 and 2 damage 714/854/994/1134% x 4 - Last attack damage 714/854/994/1134% x 6 - Down Attack - Air Attack - Increased attack range of last attacks - Attack while moving forward on attack 1 and last attacks - Critical Hit Rate 50% (PvE only)
- QoL Half Moon Slash - Hit Damage 617/661/705/849% x4 - IV: Damage -24.3% in PvP- Attack damage 617/761/905/1149% x2, max 2 hits - IV: Damage -30% in PvP - Attack Speed +10% for 10 sec
- Buff Danse Macabre - Increased the attack range of your sah chakram - Increased distance
- QoL Chain Crash: Sah Chakram - Critical Hit Rate +50% (PvE only)- Critical Hit Rate +50%(PvE only) - Critical Hit Rate +25%(applied to player)
- Buff Lethal Spin Spree - IV Hit Damage 969% x 12 - IV Extra Hit Damage 969% x 8 - Damage reduction rate 60.3% in PvP- Attack damage 1169% x 12 - Extra attack damage 1169% x 8 - PvP damage -56.3% - Increased attack range
- QoL Flow: Chakram Rise - Quick Slot available with your shortsword
- QoL Lunatic Discus - Pushes the target on (hits PvE only)- Removed "Pushes the target on hits (PvE only)"
- Buff Improved the appearance (customization) of Kunoichi as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- QoL Added a UI that displays the Kunoichi's skill resources.
- Buff Prime: Shadow Clone Improved to combo more quickly into other skills.
- Buff Prime: Shadow Clone Improved to combo more quickly into Shadow Stomp.
- Buff Prime: Shadow Stomp, Prime: Shadow Clone Improved to combo more quickly into Smokescreen.
- Buff Tendon Cutter, Absolute: Tendon Cutter Increased to activate faster when pressing W + Q after using certain skills.
- Buff Prime: Tendon Cutter Increased to activate more quickly when pressing ↑ + Q to combo after using certain skills.
- Buff Prime: Commence Increased to combo more quickly to some skills.
- Buff Kunai Stab Increased to combo more quickly to other skills.
- Buff Prime: Wheel of Wrath Increased to transition more quickly from attack 1 to attack 2.
- Rework Tendon Cutter, Prime: Ankle Cutter, Flash Slash, Danse Macabre, Sah Spree of Sonan, Lunar Dash - Changed the character's movement to be more natural when using the skills in air. - Ghost Greeting - Changed the character's movement to be more natural after using the skill.
- Rework Changed the skill description to match the actual effects to the following.
- QoL Succession: Kunai Throw Added a description about damage reduction in PvP.
- QoL Succession: Ghost Step Removed the following skill description. - 'Press LMB during [Ghost Step] to combo into [Ghost Step]'
- Buff Tendon Cutter, Prime: Tendon Cutter Improved the speed of the skill slightly and changed the skill to maintain its speed on hits
- Rework Prime: Tendon Cutter Changed the direction of the attack to face where the player is looking when performing the last attack with the skill and changed to activate on attack 1, 2, or 3.
- Buff Flash Slash, Prime: Flash Slash Improved the speed of the skill's attack motion.
- Buff Kunai Throw Improved the speed of the motion if the skill is used while airborne.
- Bugfix Prime: Crescent Slash Fixed the issue where the cost of Stamina for using a skill was not displayed on the skill description.
- Bugfix Prime: Fatal Blow Fixed the issue where Stamina would not be recovered while using the skill.
- Bugfix Prime: Crescent Slash Fixed the issue where the character would sometimes stop if the skill was used if there was insufficient Stamina.
- Bugfix Prime: Shadow Explosion Fixed the issue where the character's movement appeared abnormally if a double jump was performed while the skill was in cooldown.
- Bugfix Fixed the issue where Succession: Kunai Throw effect was applied even though Absolute: Kunai Throw was not learned while in Succession.
- Bugfix Prime: Shadow Explosion Fixed the issue where some of the skill's attack area was different from the actual effect.
- Bugfix Fox Claw Fixed the issue where the skill would not combo with certain skills smoothly when continuing the skill.
- Rework Kunai Throw Adjusted the attack range to match the actual attack range where Stiffness is applied on hits while airborne with the [Ninjutsu: Ghost] buff in effect.
- Rework Prime: Ninjutsu Commence Changed Ghost Step's travel distance to match its normal version even when used during the skill. Changed to consume half the Stamina when used while the buff is in effect. (Added)
- Rework Prime: Ankle Cutter Changed the resource cost as follows. (Added) Before After 15 WP 150 Stamina
- Buff Prime: Shadow Explosion Changed where Super Armor is in effect when used on the ground. (Added) Before After Super Armor at the start of the skill Super Armor during the skill
- Buff Half Moon Slash Changed the Super Armor effect as follows. (Added) Before After Super Armor during the skill Super Armor
- QoL Black Spirit: Prime: Flash Slash, Black Spirit: Prime: Shadow Clone - Simplified the descriptions to match its main weapon versions. (Added) - "Auto-activated when using Flash Slash/Shadow Clone and consumes Black Spirit's Rage" Awakening
- Rework Changed Sah Spree of Sonan skill.
- Buff Improved to combo into other skills after Half Moon Slash.
- Buff Improved to combo more quickly into other skills after Lunar Veil.
- Buff Increased to combo into other skills after attack 1 of Sah Spree of Sonan.
- Buff Improved to combo more quickly into Flow: Indignation after Danse Macabre or Wheel of Wrath.
- Buff Improved to combo more quickly into other skills after Flow: Wrath.
- Buff Improved to combo more quickly into other skills after last attack of Sah Spree of Sonan.
- Buff Improved to combo more quickly into other Awakening skills after motion for switching into Awakening.
- Buff Improved the motion speed of Moon Storm and to combo more quickly into other skills.
- Buff Improved to combo more quickly into another skill in the following situations: - Lunar Dash After using Flow: Indignation - After last hit of Wheel of Wrath
- Buff Flow: Indignation Increased the speed of motion before attack.
- Rework Half Moon Slash Changed the description on attack damage to match its actual effects. Before Reboot IV Hit Damage 849% x 4 Attack damage 1149% x 2, max 2 hits
- Rework Wheel of Wrath Changed to activate after the attack is applied when comboing into a certain skill after the last attack .
- Bugfix Lunar Veil Fixed the issue where the guard wouldn't deactivate properly by re-entering Q.
- Bugfix Flash Slash, Prime: Flash Slash Fixed the issue where the visual effect wouldn't be displayed on hits.
- Bugfix Lunar Dash Fixed the issue where your character would stop for a moment when used through Quick Slot when switching from your sah chakram to your shortsword.
- Bugfix Lunar Dash Fixed the issue where the extra hit would be activated first when comboing with the following skills: - Sah Spree of Sonan, Half Moon Slash, Lethal Spin Spree
- Bugfix Fixed the issue where you wouldn't recover Stamina for a moment when switching to your shortsword from using your sah chakram forward.
Ninja
- QoL Killer Training - All AP +12 - All Evasion Rate +2.5% - All Accuracy Rate +2.5%- All AP +12 -All Evasion Rate +10%
- Buff Prime: Blade Spin - Critical Hit Rate +15%(PvE only) - Quickly cast skill when you press space bar- Critical Hit Rate +50%(PvE only) - Cast skill quickly automatically
- Nerf Prime: Fox Claw - 1 Hit Damage 743% x 4 - 2 Hit Damage 743% x 2 - 3 Hit Damage 1652% x 4 - 55.6% reduced damage on 1st and 2nd hit in PvP- Attack 1 damage 965% x 4 - Attack 2 damage 965% x 2 - Attack 3 damage 1652% x 4 - Attacks 1 and 2 -65.8% in PvP - Critical Hit Rate +50% (PvE only) * Not applied during cooldown
- QoL Prime: Black Moonlight - Applied the widest attack range of the skill on all attacks - Critical Hit Rate +50% (PvE only)
- QoL Prime: Red Rain - 1 Hit Damage 1000% x 1 - 2 Hit Damage 1000% x 7 * 1st and 2nd hit: Damage -31.7% in PvP- Attack 1 damage 1200% x 1 - Attack 2 damage 1200% x 7 * Attacks 1 and 2 damage -34.8% in PvP - Critical Hit Rate +100%(PvE only)
- QoL Prime: Rampage - 1st Hit Damage 628% x8 - 2nd Hit Damage 628% x4 - 3rd Hit Damage 628% x3 - Critical Hit Rate +40% - Damage -38.9% in PvP- Attacks 1, 2, and 3 damage 1082% x8/4/3 - Critical Hit Rate +50% - Damage -44% in PvP - Down Attack
- Buff Prime: Shuriken Flight - Air Smash on 2 hits → - Removed Air Smash - Critical Hit Rate +50% (PvE only)
- QoL Prime: Shuriken Malice - IV Hit Damage 1444% x 3 - Damage -50.1% in PvP- IV: attack damage 1444% x 5 - Damage -68.9% in PvP
- Nerf Prime: Evasive Shuriken Malice - Hit Damage 1444% x 3 - Required Stamina 150 - 50.1% reduced damage in PvP- Attack damage 1444% x 5 - Required Stamina 100 - Damage -68.9% in PvP
- Buff Prime: Beheading the Dead - IV Hit Damage 1309% x 2 - IV Extra Hit Damage 1309% x 5 - Damage -59.1% in PvP- IV: attack damage 1409% x 5 - IV: extra attack damage 1409% x 5 - 71.3% reduced damage in PvP
- Nerf Bloodthirst: Katana Shower IV - Reduced hit number by 2 in PvP → - Removed hit number reduction in PvP
- Nerf Murderous Intent - Reduced hit number by 2 in PvP- Removed hit number reduction in PvP - Increased Super Armor duration after learning Core - Activated via Quick Slot with your shortsword
- Nerf Flow: Mach Explosion - Cooldown for 17 sec - Blade Damage 824% x 1 - Explosion Damage 1422% x 7 - 16% Reduced Blade Damage in PvP - PvP explosive hit damage -40.6%- 12 sec cooldown - Blade attack damage 1220% x 4 - Explosive attack damage 1620% x 7 - PvP blade attack damage -43.3% - Explosive attack damage -47% in PvP
- Buff Vacuum Slash - Forward Guard while 1, 2, or 3 attack - Slash Damage 1100% x 4- Forward Guard - Slash attack damage 1100% x 6 - Added Down Attack - Adjust attack range - Press F to perform Vacuum Slash after attack 2 with Sudden Decapitation/Corrupt Sword Dance
- QoL Drastic Measure - Super Armor while charging - Bound on hits - Super Armor after learning Bon- Super Armor - Bound on hits (PvE only) - Bound after learning Core
- QoL Seamless - Increase activation speed
- Buff Serpent Ascension - Hit Damage 653/766/1161% x 7 - Blade Hit Damage 959/1038/1344% x 6 - Hit Damage -37.1/36.9/52.2% in PvP - Blade Hit Damage -34.4/34.4/45.3% in PvP- Changed to a motion where you only strike once - Attack damage 853/966/1361% x 7 - Blade attack damage 1159/1238/1544% x 6 - Normal attack damage -51.8/50/59,2% in PvP - Blade attack damage -45.7/45/52.4% in PvP
- Rework Flow: Execution - Adjusted attack range - Applied to all attacks regardless of range
- Buff Sudden Decapitation - 2 Hits, Transition Stance, Double Sword Stance 2 Bound on hits Floating on third sword hit(s)- Attack 2, Transition Stance, Bound on 2nd attack hits while in Double Sword Stance (PvE only) - Floating on attack 3 hits while in Double Sword Stance (PvE only) - Bound/Floating effect applies to players as well after learning Core - Increased attack range - Attack Speed +10% for 10 sec - Forward Guard during skill
- Nerf Flash Bondage - Cooldown for 18 sec → - 20 sec cooldown
- Buff Sura ChaoSpree - Cooldown for 25 sec → - 15 sec cooldown - Down Attack
- QoL Guard with sura katana - Maintain stance while guarding - Cannot activate when Guard Gauge is 0
- Buff Improved the appearance (customization) of Ninja as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- QoL Added Prime: Heart Aiming skill.
- Buff Improved Alert Stance skill.
- Buff Prime: Dark Frenzy Improved to activate Red Rain when holding ↓ + RMB after using the skill.
- Buff Smokescreen Improved to combo into Prime: Fox Claw quicker.
- Bugfix Blade Spin (I to Prime) Fixed the issue where character's motion was slowed upon targeting.
- Bugfix Shuriken Throw Fixed the issue where an abnormal amount of Stamina would be consumed when moving laterally or backward during the skill. Awakening
- QoL Removed the following skill and added as a base effect of a certain skill: Removed Skill with the Added Effect Vengeful Barrier Corrupt Sword Dance
- Rework Changed the Corrupt Sword Dance skill.
- Rework Changed the Vacuum Slash skill.
- Buff Flashing Light Improved to activate Flow: Mach Explosion by holding RMB after the skill.
- Bugfix Serpent Ascension Fixed the issue where character would be slowed when using the skill.
Wizard
- Nerf Mind Training (Main Weapon) - Casting Speed +12% → - Casting Speed +10% - All AP +12
- Buff Flow: Magical Evasion - 5 sec cooldown- 4 sec cooldown - Changed skill motions - Visual effects differ depending on your summon
- Nerf Cataclysm - [Marg Effect] Hit damage 1045% x4 - [Marg Effect] Critical Hit Rate +100% (PvE only) - [Marg Effect] Critical Hit Rate +40% (PvP only)- [Marg Effect] Attack damage 775% x4 - Casting Speed +10% for 10 sec
- QoL Bolide of Destruction - Bound on hits for Core level of the skill - Casting Speed +10% for 10 sec- Knockdown on hits for Core level of the skill
- Nerf Flame Knot - 10 sec cooldown → - 15 sec cooldown
- Buff Chilling Wave - Knockback on hits (PvP only)- Forward Guard during skill use - Improved to combo more naturally into another skill - Knockback on hits for Core level of the skill (PvP only)
- Buff Aqua Jail Explosion - Hit damage 448/515/583/748% x13 - [Arne Effect] Hit damage 942% x4 - [Arne Effect] Critical Hit Rate +100% (PvE only) - [Arne Effect] Critical Hit Rate +50% (PvP only) - Damage -45.1/45/44.9/45.1% in PvP- Attack damage 537/618/699/897% x13 - [Arne Effect] Attack damage 763% x4 - Damage -45.1/45/45.1/45% in PvP
- Rework Magma Bomb - Hit damage 1422 % x1, Max10 hits- Attack damage 1422% x8 * Damage in PvP adjusted - All hits applied regardless of distance
- Nerf Lava Field - Hit damage 1500% x23 - Damage -51.9% in PvP- Attack damage 1000% x23 - Damage -27% in PvP
- Nerf Hellfire [Marg Effect] - Hit damage 1040% x5 - Critical Hit Rate +25% (PvE only)- Attack damage 775% x5
- Nerf Flow: Arne's Guidance - Hit damage 1090% x12 - Critical Hit Rate +50% - Damage - 22.8% in PvP- Attack damage 763% x12 - Damage not decreased in PvP
- Buff Flow: Aqua Bomb - 8 sec cooldown → - 5 sec cooldown
- Buff Improved the appearance (customization) of Wizard as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles. Awakening
- Nerf Added Barrage of Water, Flame's Calling, Elementalization. - When the skill Barrage of Water hits more than 2 targets, the damage will be reduced by 5% per additional target. If it hits more than 7 targets, then the only 70% of the damage will be applied.
- Buff Summon: Keeper Marg, Summon: Keeper Arne Made the following changes: - "Marg's Rage" and "Arne's Touch" buffs can be obtained when Marg, Arne are summoned. - The following skills are enhanced when "Marg's Rage" and "Arne's Touch" buffs are applied. Effect Skill Skill Enhancement Marg's Rage Cataclysm - Added attack 2 to the Marg effect. Marg's Rage Bolide of Destruction - Added attack 3 to the Marg effect. - Burn damage 50 every 3 sec for 9 sec on hits Arne's Touch Aqua Jail Explosion - Changed attack range. - Gain DP +20 for 5 sec. - Changed "Movement Speed -20% for 10 sec on hit" to "Movement Speed -40% for 10 sec on hits." Arne's Touch Chilling Wave - Change Arne effect attack range. - Added attack 4 to the Arne effect
- QoL Flow: Arne's Stream Combined with Aqua Jail Explosion. - Removed the "Damage Reduction Rate +12.8% in PvP" effect to not be applied in PvP.
- Rework Flow: Fire Fist Marg Added as a basic effect of Hellfire. - Changed the "Damage Reduction Rate +12.7% in PvP" effect to not be applied in PvP.
- Rework Flow: Fire Breath Marg Added as a basic effect of Cataclysm. - Changed the "Damage Reduction Rate +12.7% in PvP" to not be applied in PvP.
- Rework Changed Marg and Arne to prioritize following the summoner.
- Rework Commune: Calling Changed your summon to prioritize following the summoner.
- Rework Commune: Attack Changed your summon to attack enemies that are far away.
- Rework Magma Bomb Changed your character to rotate in the direction of the camera angle when used after Hellfire and Aqua Bomb.
- Buff Flame's calling Improved the summon to attack more quickly when casting the skill.
- Buff Magma Bomb Improved to combo more smoothly into Barrage of Water when holding RMB.
Witch
- Nerf Mind Training - Casting Speed +12% → - Casting Speed +10% - All AP +12
- Buff Lightning Arrows - Increased attack range - Improved to activate extra hits more quickly
- Buff Flow: Magical Evasion - 5 sec cooldown- 4 sec cooldown - Changed skill's motions - Visual effect differ depending on your summon
- QoL Protection of Crevice - Ends after a certain period of time- Maintained when using the skill - Cannot be activated when your Guard Gauge is at 0
- Buff Equilibrium Break - Hit damage 641/713/785/1236% x9 - Damage -37.3/37.3/37.3/56.5% in PvP - Critical Hit Rate +50% (PvE only) - [Gorr Effect] Hit damage 962% x4 - [Gorr Effect] Critical Hit Rate +100% (PvE only) - [Gorr Effect] Critical Hit Rate +50% (PvP only)- Attack damage 961/1069/1177/1322% x9 - Damage -53% in PvP - Critical Hit Rate +50% - [Gorr Effect] attack damage 765% x4
- Buff Fissure Wave - Hit damage 710/792/875/1226% x10 - Stun on hits with - Floating on hits (PvE only) - Knockback on earthquake hits (PvP only) - Pushed the target on hits (PvE only) - Air Attack on earthquake hits- Attack damage 923/1029/1137/1287% x10 - Knockdown on hits - Down Attack - Forward Guard during Core level of the skill
- Nerf Flow: Gorr Roll - Hit damage 1090% x12 - Critical Hit Rate +50% - Damage -8.5% in PvP- Attack damage 763% x12 - Damage not decreased in PvP
- Buff Thunder Storm - Hit damage 620/820/1222% x6 - [Tett Effect] Hit damage 1012% x4 - [Tett Effect] Critical Hit Rate +50% (PvE only) - [Tett Effect] Critical Hit Rate +25% (PvP only) - Damage -34.2/34.1/45.2% in PvP- Attack damage 868/1148/1405% x6 - [Tett Effect] attack damage 792% x4 - Damage -50/50/45.8% in PvP
- Nerf Flow: Voltaic Tett - Hit damage 1008% x5 - Critical Hit Rate +50% (PvE only) - Critical Hit Rate +25% (PvP only) - Damage -12.7% in PvP- Attack damage 792% x5 - Damage not decreased in PvP
- Buff Voltaic Pulse - Hit damage 795/915/1035/1400% x7 - Damage -33.5/33.6/33.5/44.6% in PvP- Attack damage 954/1098/1242/1456% x7 - Damage -33.5/33.5/33.5/44.6% in PvP
- Buff Yoke of Ordeal - Hit damage 570/758/1116% x12 - Damage -42.8/47.6/59.6% in PvP- Attack damage 826/1099/1339% x12 - Damage -62% in PvP
- Nerf Toxic Flood - Hit damage 1500% x23 - Damage -51.9% in PvP- Attack damage 1000% x23 - Damage -27% in PvP
- Buff Improved the appearance (customization) of Witch as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Rework Prime: Multiple Magic Arrows Made the following changes: - Changed to be able to be used during cooldown. * However, the Critical Hit Rate effect on the skill is nullified during cooldown.
- Rework Lightning Arrows Changed to combo with Residual Lightning by holding RMB.
- Rework Prime Elemental Flow Changed so that you can use the skill without the casting motion after Teleport by using the command keys. Awakening
- QoL Added Barrage of Lightning, Earth's Calling, and Elementalization.
- Buff Summon: Keeper Gorr and Summon: Keeper Tett - Made the following changes: - The "Gorr's Blessing" and "Tett's Ascent" buffs will be applied when Gorr and Tett are summoned. - The following skills will be enhanced when the "Gorr's Blessing" and "Tett's Ascent" buffs are applied. Effect Skill Skill Enhancement Gorr's Blessing Equilibrium Break - Increased attack range - Casting Speed - Added 2 hits to the Gorr effect Gorr's Blessing Fissure Wave - Increased attack range of Perfect Sign - Added attack 3 to Perfect Sign Tett's Ascent Thunder Storm - Added attack 3 to the Tett effect. - Added "Shock on hits" effect Tett's Ascent Voltaic Pulse - Added Voltaic Pulse (I to III) damage x3
- QoL Flow: Perfect Sign Added as a basic effect to Fissure Wave.
- Rework Flow: Gorr Launch Added as a basic effect of Equilibrium Break. - Changed to no longer apply the "Damage Reduction Rate +12.8%" effect in PvP.
- Rework Flow: Rage Tett Added as a basic effect of Thunder Storm. - Changed to no longer apply the "Damage Reduction Rate +12.7%" effect in PvP.
- Rework Changed Tett or Gorr to prioritize following the summoner.
- Rework Commune: Calling Changed your summon to prioritize following the summoner.
- Rework Commune: Attack Changed your summon to attack distant targets.
- Rework Fissure Wave Changed to activate the Perfect Sign effect when holding ↓ + LMB + RMB.
- Buff Earth's Calling Improved the summon to attack more quickly.
- Buff Lightning Blast Improved to combo into Barrage of Lightning by holding RMB after the skill.
Striker
- QoL Flow: Savage Fang - Air Smash
- Buff Bloody Fang - Automatically activates when using Crimson Fang - Critical Hit Rate +5% for 10 sec- Automatically activates when using Martial Spirit consuming skills - Critical Hit Rate +30% for 10 sec when using Martial Spirit consuming skills that increase damage
- Buff Wolf's Fang - Charging available → - Removed charging - Increased activation speed
- Nerf Rising Wolf Fang - Twisted Collision Hit damage 1213% x5 applied to all upstrike damage - Critical Hit Rate +100% (PvE only) - Damage -48.2% in PvP- Attack 1 damage 1320% x4, attack 2 damage 1320% x5 - Critical Hit Rate +50% - Damage -50% in PvP - Increased attack 1 activation speed
- Nerf Wolf's Explosive Fangs - 16 sec cooldown - 1st and 2nd Hit damage 782% x6 - Damage -60.1% in PvP- Cooldown 8 sec - Attacks 1 and 2 damage 1082% x6 - Damage -69% in PvP - Increased attack range - Increased activation speed - Hidden Claw or backward evasion unavailable after attack 1
- Buff Explosive Jolt - Increased attack 2's attack range - Changed camera effect
- Nerf Massive Suppression - 7 sec cooldown- 15 sec cooldown - ↓ for backward evasion after failing grapple
- Buff Taeback Kick - Damage -38/-38/-20% in PvP - Absolute: 3rd hit damage -30% in PvP- Damage -30% in PvP - Removed attacks 1 and 2 * Adjusted damage - Changed visual effects - Stiffness on hits - Down Smash
- QoL Sweeping Kick - Can be used separately for attacks 1 and 2
- Buff Stalking Wolf - Increased activation speed of attack 1 - Changed to gradually increase damage when casting consecutively * Adjusted damage - Air Attack
- QoL Flow: Nimbus Strike, Flow: Landslide - Super Armor maintained until end of attack
- QoL Crouching Wolf - Attack Speed +20% for 10 sec when consuming 30 Martial Spirit Shards- Attack Speed +20% for 20 sec when consuming 30 Martial Spirit Shards
- Buff Mountain Aura - All DP +10 → - All DP +20, - Critical Hit Rate +20%
- QoL Flow: Rock Smash - Bound on hits → - Bound on hits (PvE only)
- Buff Succession: Ankle Hook - Reduce the number of Discharge Energy hits by 2 in PvP- Reduce the number of Discharge Energy hits by 3 in PvP - Forward Guard during skill use
- Buff Succession: Martial Deva - Reduce the number of Discharge Energy hits by 2 in PvP - Bound on hits- Reduce the number of Discharge Energy hits by 3 in PvP - Bound on hits (PvE only) - Forward Guard during skill use
- Buff Succession: Flow: Savage Fang - Reduce the number of Discharge Energy hits by 1 in PvP - Air Smash- Reduce the number of Discharge Energy hits by 2 in PvP
- Buff Succession: Flow: Bombardment - Reduce the number of Discharge Energy hits by 1 in PvP- Reduce the number of Discharge Energy hits by 2 in PvP
- Buff Succession: Combo: Final Blow - Reduce the number of Discharge Energy hits by 1 in PvP- Reduce the number of Discharge Energy hits by 2 in PvP
- Buff Prime: Wolf's Hunger - Stun on 1st hit- Stun on Attack 1 (PvE only) - Increased distance traveled for attacks 2 and 3 - Super Armor during attacks
- Nerf Prime: Rampaging Predator - Number of hits decreased by 2 in PvP - Damage -13.5% in PvP- Damage -48% in PvP
- Buff Prime: Wolf's Fang - "Attack range increases during Energy Explosion" - "Reduced number of hits when used instead of Discharge Energy." - Stamina consumed while charging- Largest attack area applied in all situations - Increased attack range - Increased attack range after charging - Increased activation speed - Stun always applied even without Flow: Prey Hunt or completing charging
- Buff Prime: Rage Hammer - Discharge Energy 4 hits - Bound on hits (PvE only) - Attack range differs for every hit - Number of hit increased during Energy Explosion - Damage -28% in PvP- Discharge Energy number of hits is 6 - Bound on hits - Largest attack area applied for all attacks - Attack range increased during Energy Explosion - Damage -41% in PvP - Prime: Discharge Energy's effects applied * Prime: Wolf's Fang can be activated instantly after Discharge Energy - Movement Speed -20% for 10 sec on hits
- Buff Prime: Somersault - II: Hit damage 1047% x4, Discharge Energy damage 1047% x1, Max 2 hits - III: Hit damage 1266% x4, Discharge Energy damage 1266% x1, Max2 hits- II: attack damage 1154% x4, Discharge Energy damage 1154% x1, max 2 hits - III: attack damage 1400% x4, Discharge Energy damage 1400% x1, max 2 hits * Damage adjusted in PvP
- Buff Prime: Crimson Fang - IV: Hit damage 1311% x3, Discharge Energy damage 1311% x2 - Damage -40.7% in PvP- IV: attack damage 1415% x3, discharge energy damage 1415% x2 - Damage -45% in PvP
- Buff Prime: Skull Crusher - Hit damage 821% x7 - Critical Hit Rate +100% (PvE only) - Critical Hit Rate +50% (PvP only) - Damage -31.9% in PvP- Attack damage 1105% x7 * Adjusted damage reduction rate in PvP - Critical Hit Rate +100% - Damage -49% in PvP
- QoL Prime: Knee Hammer - All AP +8/12/20 for 10 sec
- Nerf Prime: Somersault, Prime: Hidden Claw - All DP -15 for 10 sec → - All DP -20 for 10 sec
- Buff Prime: Hidden Claw - Damage -54.7% in PvP- Increased duration of Invincible by 0.3 sec - Damage -65% in PvP
- Buff Prime: Roaring Tiger - Reduce the number of Discharge Energy hits by 2 in PvP- Reduce the number of discharge energy hits by 3 in PvP
- Buff Fallout - Hit damage 1183% x6 - Critical Hit Rate +50% (PvE only) - Decreases number of hits by 3 in PvP - Damage -29.8% in PvP- Attack damage 1542% x6 - Number of hits not decreased in PvP - Damage -45% in PvP - Increased attack range - Increase damage by consuming Martial Spirit Shards
- Buff Endless Fight - Stun on hit. - 1st Hit damage 1066% x3 - 2nd Hit damage 959% x3 -1st Hit damage -37.1% in PvP - 2nd Hit damage -47.5% in PvP- Stiffness on hits. - Attack damage 1066% x4 - Down Smash - Damage -40% in PvP
- Nerf Spiral Cannon - All DP -15 for 10 sec on successful hits for III skills.- III: All DP -20 for 10 sec on successful hits. - Extra attacks activated when holding LMB - Increased duration of Super Armor for Core: Spiral Cannon
- Buff Echo Spirit - Hit damage 617% x16- Attack damage 1228% x16 - Changed skill's visual effect
- Nerf Hell Break - 10 sec cooldown → - 25 sec cooldown
- Buff Endless Explosion - 1, 2, 3 Hit damage 868/967/1041% x3 - 4th Hit damage 868/967/1041% 4 - Critical Hit Rate +30/50/70%(PvE only) - Air Attack on last hit - Floating on last hit - HP Recovery +20/25/30 per hit- Attacks 1, 2. and 3 damage 916/1032/1201% x3 - Attack 4 damage 916/1032/1201% x4 * Decreased damage applied on cooldown - Critical Hit Rate +10/15/20% - Air Attack - Floating on attack 1 - Recover 30 HP per hit
- Rework Infernal Destruction - Down Smash - IV: 1st Hit damage 1248% x6 - IV: Last Hit damage 1248% x2- Down Smash on last attack - IV: attack 1 damage 1355% x6, max 2 hits - IV: last attack damage 1355% x2 * Adjusted damage in PvP
- Buff Skull Crusher - III, IV: hit damage 877/1282% x7 - III, IV: Extra hit damage 877/1282% x5 - Damage -44.5/44.5/44.6/53% in PvP- III, IV: attack damage 990/1372% x7 - III, IV: extra attack damage 990/1372% x5 - Damage -50/50/58.5/65.9% in PvP
- Nerf Ultimate Crush - Consumes 200/150/100/100 Stamina - WP Recovery +10/12/15/15 on hits - All DP -10/12/15/15 for 10 sec on 1st hit - (II to IV) 1st, 2nd Hit damage 799/955/1111% x3 - (II to IV) 3rd Hit damage 799/955/1111% x1, Max4 hits - II to IV: Damage -59.7/60.6/61.3% in PvP- Consumes 150/100/50/50 Stamina - Recover WP +15 on hits - All DP -10/12/15/20 for 10 sec on hits - II to IV: attacks 1 and 2 damage 821/1032/1321% x3 - I to IV: attack 3 damage 821/1032/1321% x1, max 4 hits - II to IV: Damage -60.8/63.6/67.4% in PvP - Recover 2 times the Martial Spirit Shards on hits
- QoL Double Flash - Active skill - Cooldown - Consumes Stamina- Passive skill - Consume Stamina only twice when activating Flash Step consecutively * Activate Flash Step after Silent Step in Awakening
- Nerf Rampaging Predator - Attack range differs for every hit - Number of hits decreased by 2 in PvP- Largest attack area applied for all attacks - Number of hits not decreased in PvP
- QoL Silent Step - Invincible/Super Armor +0.2 sec in Awakening
- QoL Flow: Prey Hunt - Echo Spirit uses Stiffness when consuming shards with your gauntlet- Echo Spirit uses Stiffness when consuming shards with your gauntlet (PvE only)
- Buff Flow: Bite Off - Rampaging Predator damage applied in PvP - Damage -72.1% in PvP- Added damage applied when Striker attacks * Changed Echo Spirit damage to Echo Spirit effect - Changed skill's motions - Can be activated when Rampaging Predator is on cooldown - Damage -55% in PvP
- Nerf Ferocious Assault - Can recover Stamina when Super Armor is no longer in effect
- QoL Ferocious Assault, Flow: Crosswind, Endless Fight - Increase damage by consuming 10 Martial Spirit Shards when you have 30- Increase damage by consuming 10 Martial Spirit Shards when you have 20 or more
- Nerf Flow: Crosswind - Damage -14.2% in PvP when consuming Martial Spirit- Damage -30% in PvP when consuming Martial Spirit
- Buff Echo Spirit damage for skills excluding Rampaging Predator, Flow: Bite Off, Echo Spirit - Hit damage 501% → - Attack damage 932% * Damage decreased in PvP
- Buff Improved the appearance (customization) of Striker as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Buff Increase Grip Added the skill. - Hell Break - Removed the "Increased Grapple Success Rate" effect.
- Nerf Crouching Wolf, Massive Suppression, Hell Break, Wolf's Hunger, Prime: Wolf's Hunger - Decreased the Stamina consumed during the backward evasion motion that can be activated during the skills.
- Buff Wolf's Explosive Fangs Improved to activate Prime: Wolf's Fang instantly after using the skill.
- Rework Succession: Flash Step Changed to consume Stamina only twice when activating the skill consecutively.
- Rework Twisted Collision Changed to display the falling motion when used in an area of higher elevation than before.
- Rework Flash Step, Silent Step Changed to not display the falling motion at the start of the skill.
- Bugfix Prime: Skull Crusher Fixed the issue where attacks would be activated in the air when used in an area of high elevation.
- Rework Prime: Skull Crusher Changed to display the falling motion when used in an area of higher elevation than before.
- Buff Prime: Adamantine Improved Flow: Deathstrike to not be activated when pressing ←/ → .
- Buff Wolf's Explosive Fangs Improved to combo more naturally into Rampaging Predator and Prime: Rampaging Predator.
- Rework Taeback Kick Changed to apply the effect where damage increases by consuming Martial Spirits even when activated with Dash Kick.
- Buff Taeback Kick Improved to combo into Martial Deva, Flow: Explosive Blow, and Skull Crusher.
- Buff Flow: Stalking Wolf Made the following changes: - Changed to activate from attack 2 when comboing with Hidden Claw. - Improved to combo into Flow: Savage Fang and Roaring Tiger. - Improved to combo more smoothly into another skill. - Improved to combo with Taeback Kick.
- Buff Flow: Deathstrike, Combo: Final Blow Improved to combo more smoothly into enhanced skills.
- Buff Silent Step Improved to combo more smoothly into Flow: Mass Destruction.
- Buff Silent Step Improved to combo into Rampaging Predator with your main weapon.
- Buff Rising Wolf Fang Improved to combo more smoothly into Prime: Skull Crusher.
- Buff Iron Fist Fury Improved to combo more smoothly into Crimson Fang, Adamantine, Twisted Collision, Rampaging Predator, and Prime: Rampaging Predator.
- Buff Perfect Blow Improved to combo more smoothly into Rage Hammer, Autumn Blaze, Prime: Skull Crusher, and Skull Crusher.
- Buff Adamantine Improved to combo into Flow: Deathstrike when holding RMB.
- Buff Martial Deva Improved to combo into Flow: Bombardment when holding RMB.
- Buff Improved to now combo into Flow: Nimbus Strike after 1st hit of Flow: Landslide and Flow: Fatal Smash.
- Buff Flow: Tornado Kick Improved to combo more smoothly into Flow: Stalking Wolf and Hidden Claw.
- Buff Wolf's Fang, Prime: Wolf's Fang Improved to combo into Wolf's Explosive Fangs when holding LMB.
- Buff Flash Step, Silent Step Improved to combo more smoothly into Prime: Rampaging Predator.
- Buff Prime: Somersault Improved to combo more smoothly into another skill.
- Buff Prime: Somersault Improved to combo into Combo: Hurricane when pressing F.
- Buff Prime: Hidden Claw Improved to combo more smoothly into Flash Step.
- Buff Flow: Mass Destruction Improved to now combo into Succession: Ankle Hook.
- Buff Flow: Mass Destruction Improved to combo into Flow: Explosive Blow when pressing LMB.
- Buff Flow: Mass Destruction Improved to combo more smoothly into Prime: Somersault and Prime: Rage Hammer.
- Rework Prime: Wolf's Hunger Changed to move during attacks when activating Prime: Rage Hammer.
- Buff Prime: Wolf's Hunger Improved to now combo into Flow: Explosive Blow and Taeback Kick.
- Buff Prime: Skull Crusher Improved to combo more smoothly into Somersault, Wolf's Hunger, Knee Hammer, and Hidden Claw.
- QoL Iron Fist Fury, Perfect Blow Alleviated the issue where your character would become slow when hitting your enemies.
- Bugfix Wolf's Hunger Fixed the issue where Stamina wouldn't be consumed on backward evasion.
- Bugfix Prime: Wolf's Fang Fixed the issue where Forward Guard would be applied even on cooldown when activated instantly.
- Buff Prime: Rampaging Predator Improved on the issue where your character would get stuck in certain locations when changing the way of approaching enemies. Awakening
- QoL Added a visual effect that lets you know that Martial Spirit Shards are consumed when activating the following skills by consuming Martial Spirit Shards in Awakening.
- Rework Changed skill from Land Buster to Battle Cry. Before Reboot Skill Land Buster Battle Cry Description - Changed the motion. - Added Super Armor effect. - Changed to 7 sec cooldown. - Added Recover 50 HP effect on hits - Added Stun effect against monsters.
- Rework Changed skill from Flow: Skull Hammer to Savage Somersault. Before Reboot Skill Flow: Skull Hammer Savage Somersault Description - Changed the motion. - Separated as individual skill and changed control keys. Adjusted damage with this change. - Added the "Increases damage by consuming Martial Spirit Shards" effect. - Changed the debuff applied in PvE from Knockdown to Floating. - Changed special attack from Down Attack to Air Attack.
- Buff Added Enhanced: Mass Destruction. - The skill will be activated with your gardbrace when using Flow: Mass Destruction with your gardbrace after learning the skill.
- Nerf Echo Spirit Reduced the damage reduction rate from 60% to 78.5% in PvP for all that appear in the following Awakening skills. - Ultimate Crush, Infernal Destruction, Endless Explosion, and Skull Crusher
- Rework Land Buster Changed the effects of the skill to apply as a standard effect after learning the skills Infernal Destruction III, IV.
- Rework Flow: Skull Hammer Changed the effects of the skill to apply to the skills Skull Crusher III, IV as extra attacks. - Therefore. The attack area of Flow: Skull Hammer was made the same as the attack area of Skull Crusher.
- Buff Changed to move backward with Super Armor applied in case of guard break when moving backward while Descent of Fury is in effect.
- Buff Flow: Mass Destruction Improved to now combo into Crimson Fang in Awakening.
- Rework Taeback Kick Changed to not be activated when holding SHIFT with your gardbrace.
- Rework Flash Step, Silent Step Changed to activate Skull Crusher before Taeback Kick when pressing command keys for Skull Crusher.
- Buff Hell Break Improved to activate the backward evasion motion activated when pressing ↓ to activate more quickly when Grapple fails.
- Rework Flow: Crosswind Changed to activate the falling motion at an area of higher elevation.
- Buff Ferocious Assault Improved to now combo into Endless Fight when holding LMB.
- Buff Flow: Crosswind Improved to combo more smoothly into Skull Crusher.
- Buff Ultimate Crush Improved to combo more smoothly into another skill.
- Buff Endless Explosion Improved to combo more smoothly into another skill.
- Buff Ferocious Assault Improved to combo more smoothly into another skill.
- Buff Improved to combo into other skills and movements after the backward evasion motion in Awakening.
- Buff Silent Step Improved to combo more smoothly into another skill when consuming Martial Spirit Shards in Awakening.
- Buff Flash Step, Silent Step Improved to combo more smoothly into Rampaging Predator in Awakening.
- Buff Silent Step Improved to combo more smoothly into Flash Step, Flow: Mass Destruction, Echo Spirit, Rampaging Predator in Awakening.
- Buff Endless Fight Improved to combo more smoothly into Autumn Blaze, Tornado Kick, Ultimate Crush, Endless Explosion, and Fallout.
- Rework Ferocious Assault Changed the motion where your character falls from a place of high elevation to be more natural when used consecutively or comboed with Spiral Cannon.
- Bugfix Fixed the issue where comboing with Spiral Cannon - Ferocious Assault at a high elevation would activate the falling motion instantly.
- Bugfix Spiral Cannon Fixed the issue where Fist of True Strength would be activated first while sprinting even when pressing the command keys for Spiral Cannon.
- Buff Skull Crusher, Core: Skull Crusher, Black Spirit: Skull Crusher - Improved on the issue where the attack would activate in midair.
- Bugfix Skull Crusher Fixed the issue where your character would display its falling animation when used from a certain height.
- Buff Rampaging Predator Improved on the issue where he would get stuck in certain locations by changing the way he approaches enemies.
Mystic
- Nerf Roaring Tiger - Critical Hit Rate +25% (PvE only) - 7 sec cooldown - Air Smash- Critical Hit Rate +50% (PvE only) - 5 sec cooldown - Increased attack range
- QoL Flow: Prey Hunt - Stiffness on hits (PvE only) → - Stiffness on hits
- Buff Rage Hammer - Critical Hit Rate +50% (PvE only)- Critical Hit Rate +100% (PvE only) - Increased attack range
- Buff Thunder Pound - Increased attack range - Prime Skill Critical Hit Rate +10/15/20/25% (PvE only)
- QoL Adamantine - Stiffness on hits → - Stiffness on hits (PvE only)
- QoL Twisted Collision - Forward Guard during skill use
- Buff Elbow Edge - Attack range increased for attack 2
- Nerf Binding - 7 sec cooldown → - 15 sec cooldown
- QoL Scissor Kick - Super Armor- Super Armor during skill - Recover Stamina at the end of the skill motion.
- Buff Mountain Aura - All DP +10 → - All DP +20 - Critical Hit Rate +20%
- Nerf Prime: Tornado Kick - III Hit damage 1156% x6 - Reduced evasion rate when used on cooldown- III: attack damage 1288% x6 - No reduced Evasion Rate when used on cooldown
- Buff Prime: Soul Basher III - Hit damage 880% x3 - Consecutive Hit damage 880% x6 - Last Hit damage 880% x6 - Damage -58.3% in PvP- Attack damage 1010% x3 - Continued attack damage 1010% x6 - Last attack damage 1010% x6 - Damage -63.7% in PvP
- Buff Prime: Scissor Kick - Floating on 1st hit with Prime skills- Increased distance traveled - Floating on last hit with Prime skills
- Buff Prime: Hidden Claw - III, IV Hit damage 516/632% x3 - III, IV Consecutive Hit damage 516/632% x4, Max 2 hits - III, IV Last Hit damage 516/632% x3 - Damage -29.9% in PvP- III, IV: attack damage 682/868% x3 - III, IV: continued attack damage 682/868% x4, max 2 hits - III, IV: last attack damage 682/868% x3 - Damage -43.1% in PvP
- QoL Prime: Fist Fury - Critical Hit Rate +10% (PvE only)
- QoL Prime: Sea Burial - Press ↑ + RMB to use Flow: Strikethrough after using the skill- Cannot activate Flow: Strikethrough by pressing ↑ + RMB after using the skill - Press RMB to use Flow: Fatal Smash after using the skill - Increase activation speed - Increase distance traveled
- Buff Prime: Wave Orb - Hit damage 968% x7 - Hit damage 1439% x9 when using Martial Spirit - Normal Hit damage -30% in PvP - Hit damage -36% in PvP when using Martial Spirit- Attack damage 1602% x7 - Attack damage 1602% x10 when using Martial Spirit - Normal attack damage -56% in PvP - Attack damage -46% in PvP when using Martial Spirit - Recovers 200 HP when it activates while using Martial Spirit
- QoL Prime: Sweeping Kick - 1st Hit damage 413/620/930% x4 - 2nd Hit damage 413/620/930% x5 - Damage -46% in PvP- Attack 1 damage 623/935/1203% x4 - Attack 2 damage 623/935/1203% x5 - Damage -55.1% in PvP - All AP +8/12/20 for 10 sec when using Prime skills
- QoL Dragon's Rip - Movement speed by -30% → - Removed "Movement Speed by -30%"
- QoL Rising Dragon IV - Critical Hit Rate +50% (PvE only) - Critical Hit Rate +25% (PvP only) - I to IV: Damage -55/55/55/27.1% in PvP - I to IV: Damage -40.1% in PvP- Critical Hit Rate +50% - Damage -55% in PvP
- QoL Double Flash - Active skill - Consumes Stamina- Passive skill - Consumes Stamina only 2 times if Flash Step activates consecutively * Flash Step activates after Silent Step in Awakened
- Buff Tidal Burst, Rapid Stream - Reduced damage when used on cooldown- No reduced damage when used on cooldown
- QoL Rapid Stream - All DP -20 for 20 seconds on 1st and last hit * Nullified when used on cooldown- All DP -20 for 20 seconds on attack 1 and last attack hits
- Nerf Wave Orb - Cooldown: 15/14/13 sec - II, III: Hit damage 1103/1202% x7 - Damage -46.9% in PvP- 13/12/11 sec cooldown - II, III: attack damage 1213/1422% x7 - Damage -73% in PvP
- QoL Flow: Sea Burial - Required Stamina 200 - Hold RMB after Sea Burial- Does not require Stamina - Auto-activated after Sea Burial
- Buff Improved the appearance (customization) of Mystic as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Rework Changed to Martial Spirits consumed on the description of skills that uses Martial Spirit Shards consumption. * 10 Martial Spirit Shards make up 1 Martial Spirit.
- QoL Added the skill Increase Grip.
- Buff Silent Step Increased the duration of the defensive effect on the skill by 0.2 sec.
- Buff Increased the duration of the Block effect by 0.2 sec during the Backward Evasion motion after using certain skills.
- Buff Improved the increased amount of Martial Spirit is applied when you combo into Absolute skills in Succession state.
- Rework Changed the Prime: Wave Orb to automatically activate after evading backward when you combo into Prime: Hidden Claw while charging Prime: Wave Orb.
- Buff Double Flash Improved the skill to be available with the main weapon. However, she will change to her awakening weapon when the skill is used.
- Nerf Crouching Wolf, Flow: Prey Hunt, Wolf's Frenzy - Reduced the Stamina consumed when pressing ↓ after the skills to evade backward.
- Buff Flash Step Improved her movements to appear less awkward when comboing into Elbow Edge.
- Rework Elbow Edge Changed to now move the same distance when used in place as when comboing into Flash Step.
- Buff Improved to immediately land when performing a jump attack from a high place.
- Buff Flash Step Improved to combo more smoothly into Crouching Wolf after using the skill.
- Buff Tornado Kick Improved to be activated after Prime: Scissor Kick when holding ↑ + F.
- Buff Prime: Hidden Claw Improved to combo more naturally into Flash Step and Silent Step.
- Buff Prime: Wave Orb Improved to combo more smoothly into Prime: Wave Orb after the 1st hit of Prime: Sweeping Kick and Prime: Tornado Kick.
- Buff Prime: Tornado Kick Improved to combo more smoothly into Roaring Tiger after using the skill.
- QoL Succession: Crouching Wolf Removed the description regarding that and unified it to match the normal Crouching Wolf.
- QoL Flow: Prey Hunt will automatically activate when you have 30 Martial Spirit Shards, and similar to when using Cestus it does not use any Martial Spirit when it's activated.
- Bugfix Flow: Prey Hunt Fixed the issue where using Flash Step with your main weapon then comboing into the skill consumed Martial Spirit.
- Bugfix Flash Step Fixed the issue where skills like Prime: Sea Burial, Prime: Wave Orb did not activate when the skill was used after Flow: Prey Hunt with your main weapon. Awakening
- QoL Added the skills Raging Wind and Earth Splitter.
- Nerf Changed the skill Dragon Shatter to Dragon Strike. Before Reboot Skill Dragon Shatter Dragon Strike Description - Changed the motion to perform a single powerful strike. - Changed the cooldown from 3 seconds to 6 seconds. - Adjusted damage of skill. - Decreased attack 1 damage -54.1% and decreased the last attack damage from -47.4% to 50% in PvP.
- Buff Wolf's Frenzy Changed effect of the skill due to removal of Enhance: Wolf's Frenzy. - Wolf's Frenzy can be used in Awakening - Increased number of attacks by 1 - Maximum of 10 hits - Accuracy Rate +12% - Invincible during skill - Applies stiffness on hits (PvE only) - Stun on last attack hits (PvE only) - Changed reduced damage from -13.6% to -75.1% in PvP.
- Rework Removed the following skill and added its base effect to certain skills. Removed Skill with the Added Effect Enhance: Wolf's Frenzy Wolf's Frenzy Flow: Wave Orb Wave Orb * Changed Dragonize attack damage to Wave Orb damage
- Buff Tidal Burst Improved the last attack to combo faster into Wave Orb.
- Buff Dragonize Changed so if your guard is broken while moving backward in this state, you will now gain Super Armor.
- Nerf Flow: Sea Burial Changed to now auto-activate when using Sea Burial. - Changed the reduced damage value from 35/35/55.4% to 62.6/67.9/74.7% in PvP. - Changed the Dragonize effect and reduced damage value from 29.9/30/29.9% to 62.2/67.9/74.7% in PvP
- Buff Hurricane Sweep Improved to combo more smoothly from attacks 2 and 3.
- QoL Gushing Waters Alleviated the issue where you would slow down when the skill hits.
Lahn
- Buff Stately Dignity - No WP required - Cannot be used while on cooldown - Recovers WP +100/150/200 when used- Requires 150 WP - Can be used on cooldown - Recovers 150/200/250 HP on use - Only applies the "draws the attention of surrounding foes" effect when used on cooldown
- QoL Nimbus Stride - Collides with characters and monsters → - No collision when using the skill
- Buff Flow: Nimbus Stride - 35 sec cooldown → - 30 sec cooldown
- QoL Flow: Sacred Dance - Knockdown on upward strike, upward slash hit- Knockdown on upward strike and upward slash attack hits (PvE only)
- Buff Zephyr - Increase Attack Speed +3.5% - Increase Movement Speed +2.5% * Nirvana Step- Increase Attack Speed +10% - Increase All Accuracy Rate 5%, * Removed Nirvana Step
- Nerf Prime: Bleeding Hearts - 12 sec cooldown - Damage -40% in PvP- 10 sec cooldown - Damage -51.8% in PvP
- QoL Prime: Cymbidium - Able to combo into Prime: Phantom Dance after attack 1 - Able to combo into Prime: Phantom Dance, Prime: Furious Chase, Prime: Salp'uri Purge smoothly
- QoL Prime: Primrose Sprint - Able to combo with Prime: Salp'uri Purge
- QoL Prime: Spring Breeze - Able to use Prime: Primrose Sprint while gliding- Able to use Prime: Primrose Sprint, Succession: Nimbus Stride, Succession: Flow: Nimbus Stride while gliding - Able to combo into Prime: Salp'uri Purge while gliding - Able to keep gliding during Nimbus Stride after learning Lv. III
- Buff Prime: Pendulum Kick - Able to combo into Prime: Phantom Dance, Prime: Primrose Sprint, Prime: Furious Chase smoothly - Increase activation speed - Increased attack range - Improved to hit the same area - Critical Hit Rate + 25%
- Buff Prime: Blooming Nether Flower IV - Hit Damage 1124% x1, Max 31 Hit - IV: Damage -62% in PvP- Attack damage 1236% x1, max 31 hits - IV: damage -65.5% in PvP
- Nerf Prime: Crescent Barrage - Reduced the jump height of attack 4
- QoL Prime: Salp'uri Purge - Super Armor during skill - Able to combo into Prime: Furious Chase, Prime: Blooming Nether Flower smoothly
- QoL Prime: Phantom Dance - Able to combo into Prime: Furious Chase smoothly
- QoL Prime: Blade Dance - Added +10% damage against enemies on Guard to attack 1
- Buff Deadly Dance - Improved to move in the direction the camera is facing
- Nerf Flow: Mangler - Hit damage 1279% x10- Attack damage 1151% x10 - Adjusted attack range - Able to combo into Bleeding Hearts
- Nerf Soul Raid - 11 sec cooldown → - 17 sec cooldown - Super Armor on grab
- Nerf Bleeding Hearts - 12 sec cooldown - Throw Hit Damage 1119% x1 Max 8 Hits - Pull Hit Damage 1119% x1, Max 5 Hits- 7 sec cooldown - Throw attack damage 1008% x8 - Pull attack damage 1008% x1, max 5 hits - Adjusted to attack the same area - Able to combo into Taunting Death smoothly
- Nerf Tailspin - 10/9.5/9 sec cooldown - Knockdown on 1st Hit hit - 1st Hit Damage 885/1187/1418% x4 - 2nd Hit Damage 885/1187/1418% x4- 9/8/7 sec cooldown - Floating on attack 2 hits - Attack 1 damage 885/1187/1418% x2 - Attack 2 damage 885/1187/1418% x6 - Activates attack 2 if used after Mangler, Eradication attack 1, Deadly Dance, Bloody Stride, Bridled Despair, Earthly Pain attack 1
- Buff Furor - Adjusted attack range of attack 1 and 2 - Increased attack range of attack 1
- Buff Flow: Dancing with Death - All damage applies Furor damage x6 → - All damage applies Furor damage x8
- Nerf Taunting Death - Required Stamina: 400 - Stiffen on hit - Hit Damage 703/854/1005/1156% x6- Required Stamina: 200 - Stiffen on hits (PvE only) - Attack damage 844/1024/1206/1387% x6 - Increased attack range - Activation speed increased while attacking - Super Armor - Stiffen when Core: Taunting Death is learned - Improved on the issue where the character stopped on hits
- Rework Earthly Pain - Able to learn levels I to IV - Able to learn Core: Earthly Pain- Changed to have only 1 level - Removed Core: Earthly Pain and replaced it with Core: Bridled Despair
- Rework Bridled Despair - Only 1 level- Changed to be able to learn levels I to IV (damage is the same as before) - Adjusted attack range to hit farther away - Holding RMB will combo into Flow: Mangler after the skill (Does not combo when holding ↓ + RMB) - Stun when Core: Bridled Despair is learned
- Nerf Flailing Blades - Able to learn levels I to IV - Increase Attack Speed +15% for 10 sec- Changed to have only 1 level - Increase Attack Speed +15% for 15 sec - Removed Core: Flailing Blades, Replaced with Core: Eradication
- Buff Improved the appearance (customization) of Lahn as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Buff Prime: Pendulum Kick Improved to be able to combo into Prime: Cymbidium after the attack 1 of the skill.
- Rework Prime: Salp'uri Purge Changed the commands for the skill. Before Reboot SHIFT + Q during Succession: Nimbus Stride, or while flying during Spring Breeze to perform Forward Attack Q during Succession: Nimbus Stride, or while flying during Spring Breeze to perform forward attack
- Rework Succession: Nimbus Stride, flying during Spring Breeze - Changed to not be able to combo into Prime: Salp'uri Purge when used in too high of a location.
- Bugfix Blade of Souls Fixed the issue where Stiffen did not apply when used on cooldown.
- Buff Stately Dignity Improved the visual effects. (Added) Awakening
- QoL Eradication Made the following changes:
- QoL Added the skill Core: Eradication.
- QoL Blood Moon Twist Made the following changes:
- Bugfix Black Spirit: Bleeding Hearts Fixed the issue where less targets were being hit than the number shown in the skill description.
- Bugfix Flow: Dancing with Death Fixed the issue where the Knockdown effect was being applied multiple times.
- Bugfix Deadly Dance Fixed the issue where the Floating effect was being applied multiple times on certain targets.
- Bugfix Deadly Dance Fixed the issue where the Air Smash effect was being applied multiple times on certain targets.
- Bugfix Deadly Dance Fixed the issue where the Air Smash effect was not being applied occasionally.
Archer
- QoL Watcher - Added All AP +20 for 30 sec - Added All Accuracy Rate +12% for 30 sec
- Nerf Storm of Light (I to Absolute) - Movement Speed -10%/15%/20% for 10 sec - Stiffen on 1st, 2nd Hit hit (PvE Only) - Knockdown on Last Hit hit- All DP -15 for 10 sec on hit - Super Armor until attack motion - 8 sec cooldown - Increase motion speed of the motion before the attack and consecutive skill activation - Able to combo into Glide during consecutive skill activation
- Buff Absolute: Storm of Light - Hit Damage 997% x2, Max 8 Hits → - Attack damage 1260% x2, max 8 hits
- Buff Wrath of Nature - Hit Damage 101/178/334/494/788/1047% x5 - Ranged AP +2/4/6/8/10/12 for 10 sec upon using the skill - Down Smash - Down Attack- Added charge effect - Slightly increased the motion speed before the attack - Able to attack after Glide when charged - Attack damage before charging 101/178/334/494/788/1047% x5 - Attack damage after charging 101/178/334/494/788/1047% x10 - Super Armor while charging
- Buff Earth Shatter - Attack twice - Hit Damage 88/167/314/569/712/942% x4/5/6/7/8/8, Max 2 Hit - Push on hits (PvE Only)- One attack - Attack damage 88/167/314/569/712/1158% x12 - Increased motion speed before the attack to activate the skill faster - Improved the range where max hits are being applied - Pain damage 65 every 3 sec for 18 sec on hits
- Nerf Grace of Sylvia - Critical Hit Rate +12% - Ranged AP +10- Increase All Accuracy Rate +5% - All AP +12
- Rework Arrow Explosion (VI, Absolute) - Adjusted attack range to hit enemies nearby
- Rework Absolute: Arrow Explosion - Changed PvP number of hits to match PvE number of hits
- Buff Gaping Darkness - Changed the motion to be shorter - Slightly increased the traveled distance - Increased combo speed with Flow: Shadow Hack
- Rework Volant Kick, Ascending Spirit - Changed to be the Flow skills of Earth Kick
- QoL Mountain Breeze, Uproot - Able to be used with your crossbow
- Buff Earth's Judgment - Hit damage 1031% x2, Max 5 Hits- Attack damage 1031% x6 - Improved the range where max hits are being applied
- QoL Covering Fire (I to Absolute) - Hit Damage x84/132/257/382/522/758% x1, Max 4/5/6/7/8/8 Hits- Attack damage 84/132/389/573/842/1156% x2, max 4/5/6/7/8/8 hits
- QoL Light's Path - Able to adjust the intensity of the skill visual effect by adjusting the Camera Effects in game settings
- Rework Piercing Light (I to III) - Charges twice - Stiffen upon charging once - Knockdown upon charging twice- Changed to charge once - Knockdown on charged hits - Hold E to perform standing attack
- Buff Piercing Light (II to III) - 25/23 sec cooldown → - 20/15 sec cooldown
- Rework Righteous Smite - Hit damage 1756% x7 - Damage -25% in PvP- Attack damage 1756% x10 - Damage -36.25 45% in PvP (Modified) - Super Armor during the skill
- QoL Glissade - 1st hit damage 688% x2 - 2nd hit damage 688% x2 - 3rd hit damage 1032% x2- Attack 1 damage 688% x2 - Attack 2 damage 1032% x2 - Attack 3 damage 1032% x4 - Ranged AP +12 for 10 sec
- Nerf Tactical Strike - 3 hit motions - 1st Hit Damage 872% x2 - 2nd Hit Damage 872% x2 - 3rd Hit Damage 872% x3- 1 attack motion - Attack damage 872% x5
- Buff Radiant Explosion IV - Hit Damage 1260% x6 - Damage reduced by -40% in PvP- Attack damage 1430% x8 - Damage -46 -55% in PvP (Modified)
- Rework Ravenous Talon - Extra Hit Damage 722% x4, Max 1 Hit- Extra attack damage 722% x6 - Adjusted attack motion speed
- Buff Nature Shattering Arrow - 24 sec cooldown → - 20 sec cooldown
- Buff Improved the appearance (customization) of Archer as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- Buff Improved to apply Back Attack damage when hitting an enemy from the back. Main Weapon
- Rework Changed the effects of Breath skills to the following: Before Reboot Skills Applied Breath Effects Breath: Deceleration Breath: Deceleration Meteor Dive Movement Speed -30% for 10 sec on Meteor Dive hits (Nullified during cooldown) Breath: Recover Breath: Recover Wrath of Nature Recover 300 HP when Wrath of Nature charging is complete Breath: Stun Breath: Stigma Arrow Explosion Activates Light's Mark effect for 3 sec on Arrow Explosion hits * Combined the additional effects applied to skills upon learning the previous Breath skills to Breath of the Spirit.
- Rework Changed Ra'ghon's Spirit to Wind Razor. Before Reboot Skill Ra'ghon's Spirit Wind Razor Description
- Bugfix Breath: Recover Fixed the issue where the additional damage was being applied less than the numbers in the Breath of the Spirit skill description. Ascension
- Rework Added the skill Flow: Grand Bloom. - Changed the number of targets hit and attack range of Full Bloom III when Flow: Grand Bloom is learned.
- QoL Added the skill Marked Bloom. - Marked Bloom applies the arrow attack damage of the skill Full Bloom (I to III). Added the following effects on top of the Full Bloom skill effects to apply on hits.
- Rework Full Bloom (I to III) Changed the damage applied when using the skill on cooldown to match the skill description.
- Bugfix Righteous Smite Fixed the issue where you would change to main weapon stance when comboed with Glide, Ultimate: Zephyr Leap.
- Rework Mountain Breeze Changed the character motion to appear more natural when used while airborne.
- Buff Glissade, Glide Improved your character to move more naturally in the air in an area with difference in elevation.
- Rework Full Bloom Changed attacks 1 and 2 to be performed in the same direction. (Added)
Dark Knight
- QoL Chain: Dusk - Can be activated other than as a combo movement for Dust I, II
- Buff Obsidian Ashes, Prime: Obsidian Ashes - Increased speed of skill's motions - Can be comboed with Smoky Haze - Improved to combo more quickly into another skill
- QoL Smoky Haze - No character collision while using skill- No character collision while using skill
- QoL Dark Shadow - DP buff nullified when comboing into another skill - Quick Slot available- DP buff applied before comboing into another skill - Quick Slot unavailable - Cannot be activated when your Guard Gauge is at 0
- Nerf Spirit Combustion - All Accuracy Rate +12% - Magic AP +10- All Accuracy Rate +5%, - Critical Hit Damage +10%
- Buff Corrupt Ground - Increased speed of skill motions - Changed attack range of certain hits to match the actual description
- QoL Absolute: Corrupt Ground - Hit damage 1550% x6 → - Attack damage 1550% x7
- QoL Pervasive Darkness - Combos with Enforcement after hits are applied
- QoL Combo with Flow: Termination during Enforcement - Hold ↓ + RMB after Enforcement → -Hold RMB after Enforcement
- Nerf Prime: Wheel of Fortune - Critical Hit Rate +50% → - Critical Hit Rate +0% - Increased attack range
- Buff Prime: Ravage Rake - 1 Hit damage 714/867/1020/1173% x2 - 2, 3 Hit damage 714/867/1020/1173% x3- Attack 1 damage 714/867/1020/1173% x3 - Attacks 2 and 3 damage 714/867/1020/1173% x4 - Slightly increased attack range - Improved to activate attacks 2 and 3 more quickly
- QoL Prime: Nocturne - Increase max range approx. +23%
- Buff Prime: Air Strike - Hit damage 997% x3 - Extra hit damage 997% x4 - Damage -30.5% in PvP- Attack damage 1156% x3 - Extra attack damage 1156% x4 - Damage -35% in PvP * Includes comboing with Flow: Vedir Strike - Slightly increased speed before attack (max distance traveled remains the same) - Guard extra damage on attack 1
- Buff Prime: Kamasylvia Slash - Improved to combo more quickly with Dusk while charging - Can activate combo attacks with Smoky Haze
- Nerf Prime: Lunacy of Vedir - 12 sec cooldown - Critical Hit Rate +100%- 9 sec cooldown - Critical Hit Rate +100% (PvP only) - Critical Hit Rate +50% (PvE only) - Improved to combo more quickly into another skill - Improved to combo more quickly into Dusk - Can be activated with SHIFT + RMB - Increased attack range
- Nerf Prime: Spirit Legacy III - 11 sec cooldown - Hit damage 1128% x8- 8 sec cooldown - Attack damage 1297% x8
- Buff Prime: Twilight Dash - Hit damage 1056% x6 - Extra hit damage 840% x6 - Critical Hit Rate +50%- Attack damage 1173% x6 - Extra attack damage 1056% x6 - Critical Hit Rate +50%(PvP only) - Activated in the direction of the camera angle
- Buff Prime: Slanted Balance - Critical Hit Rate +100% (PvE only) - Slightly increased range where Floating is applied
- Buff Prime: Slanted Balance, Slanted Balance - Slightly increased speed when comboing into Pervasive Darkness
- Buff Prime: Enforcement - Slightly increased speed of comboing into Flow: Termination
- Rework Shadow Strike - Changed to activate combo with another skill only after attack - Changed the point when attack is applied to match the actual motions of your character
- QoL Air Strike, Twilight Dash, Trap of Vedir, Spirit Hunt, Flow: Darkness Outpouring, Balanced Strike - Continues your character's motions more naturally when used in the air
- QoL Twilight Dash - Activated in the direction of the camera angle
- Buff Touch of Exploitation (I to IV) - Hit damage 423/607/760/923% x3, Max 4 hits - Bound on last hit - "Forward Guard while using skill" after learning the Core level of the skill- Attack damage 423/607/760/923% x4, max 3 hits - Last attack damage 423/607/760/923% x5 - Forward Guard during the skill - "Bound on last attack hits" upon learning Core level of the skill - Changed speed of motions - Changed attack range - Improved to combo more quickly into another skill
- Buff Flow: Root of Catastrophe - 11 sec cooldown → - 8.5 sec cooldown - Super Armor during attack
- Buff Seed of Catastrophe IV - 9 sec cooldown → - 8 sec cooldown
- Buff Grip of Grudge - Hit damage 988% x1, Max 8 hits- Attack damage 1251% x9 - Increased attack range
- QoL Shadow Bullet, Absolute: Shadow Bullet - Cannot be activated in Awakening → - Can be activated in Awakening
- Buff Spirit Legacy - Improved to combo more smoothly into another skill
- QoL Spirit Hunt I~III - Hit damage 932/1047/1338% x4 → - Attack damage 932/1047/1338% x5
- QoL Dark Nebula - 1st hit damage 1341% x6 - 2nd hit damage 1341% x4- Attack 1 damage 1341% x5 - Attack 2 damage 1341% x5
- Rework Flow: Bombardment - Changed motions to be more natural when comboing with another skill after using it forward
- Rework Dusk: Hallucination - Can be learned in Awakening- Changed to a basic passive effect of Dusk I,II
- Buff Improved the appearance (customization) of Dark Knight as follows: - Added a new face type and hair style. - Changed the default outfit and portrait on the character creation window. - The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI. * You can continue to select the existing face types and hair styles.
- QoL Added Flow: Vedir Strike.
- Rework Changed Luscious Snare to Hallucination Snare. Before Reboot Skill Luscious Snare Hallucination Snare Description - Hallucination Snare combos with Chain: Dusk when pressing ←/+ F and activates to the right and left. Activates while in place when used through Quick Slot. - When activated to the right and left, snares will be created on opposite ends of your character, and when activated in place, a snare will be created where your character is standing.
- Rework Repeated Annihilation Changed to Flow: Dark Execution, a flow skill of Nocturne. Before Reboot Skill Repeated Annihilation Flow: Dark Execution Description - Move behind the enemy during Nocturne by pressing ←/to slash/upward strike.
- Buff Prime: Lunacy of Vedir Increased the speed of attack motions slightly when using the command keys after the following skills: - Prime: Wheel of Fortune, Prime: Enforcement, Flow: Termination, Prime: Kamasylvia Slash
- Bugfix Spirit Legacy Fixed the issue where the motion appeared abnormal when attacking or getting struck during the skill.
- Bugfix Prime: Nocturne Fixed the issue where the skill would activate first after learning when comboing with the following skills while using a certain skill. * Ravage Rake, Enforcement, Prime: Lunacy of Vedir, and Shadow Bullet
- Bugfix Flow: Termination Fixed the issue where the Floating effect would stack.
- Bugfix Smoky Haze Fixed the where the damage was not being applied properly when comboed after Obsidian Ashes (I to Absolute).
- Buff Nocturne Improved your character to disappear more naturally to match skill motions.
- Buff Flow: Dark Execution Improved to combo more quickly into other skills during Nocturne.
- Buff Hallucination Snare Improved to combo more quickly into other skills. Awakening
- QoL Added Flow: Darkness Outpouring. - You can move forward/backward to attack by holding LMB/RMB after Flow: Bombardment.
- Buff Cluster of Despair Made the following improvements: - Increased attack range. - Can be comboed with certain skills by pressing RMB. - Improved to combo with certain skills more quickly.
- Bugfix Smoky Haze Fixed the issue where your character would collide with other characters while moving when using in Awakening.
- Rework Shattering Darkness, Flow: Bombardment Changed the skill demo to now begin in phantom blade mode. (Added)
Shai
- QoL All attack skills - Damage +20%
- Buff All skills where you throw your florang - Increased attack range
- QoL Hop, Tuck-and-Roll - Cannot be used during Come Out, Come Out- Can be used during Come Out, Come Out
- QoL Hop - Quick Slot available → - Cannot be used with Quick Slot
- QoL Tuck-and-Roll - Switches from Talent to florang
- QoL Gather Around! - Increase Gathering (R) speed after using skill
- Buff Increased the damage that the Shai class deals to the Ninja class by 34.09%.
- QoL Added the skill Yippee!. - You can use boost and jump by pressing F or SPACE.
- QoL Added the skill Try This!.
- Buff Increased the buff duration for self and allies of the following skills: Increased Buff Duration on Self (60 sec) Increased Buff Duration on Allies (30 sec) Sun, Moon, Stars Shout to the Sky Time to Shine! Summer Rain Outta My Way! Rage Absorption (Innate) Time to Shine! Summer Rain
- Buff Summer Rain, Time to Shine! Improved to use the skills by pressing the following commands with your Tute in Talent. Commands Plays+ F ← + F
- QoL Added a forward evade motion.
- QoL Evasion Added commands ↑+↑/ → + → /←+←/↓+↓ to perform the skill (rolls).
- Buff Go Away Improved to be able to apply skill add-ons.
- Buff Twirl-Three Improved to be activated instead of One-Two-Three when pressing SHIFT + RMB during a certain skill with your florang.
- Buff Hop Improved to move more naturally when used consecutively while moving forward or backward.
- Bugfix Fixed the issue where you wouldn't recover Stamina when your character stops moving.
Hashashin
Dev Note Hashashin Awakening’s movements appeared much heavier compared to his Succession. However, compared to how much slower he was, his skills didn’t feel that much more powerful. Therefore, we improved his Awakening by distinguishing its features to show a different kind strength from his Succession. We improved Constriction, which is only available in Awakening, increased the power of the slower skills like Ensnaring Sands and Serpent's Coil to keep his Awakening’s uniqueness but maintain the characteristics of Hashashin.
- Nerf Dune Slash I Hit damage 695% x 4 Last hit damage 835% x 3 9 sec cooldownAttack damage 928% x 4 Last attack damage 928% x 3 8 sec cooldown
- Nerf Dune Slash II Hit damage 695% x 4 Last hit damage 1075% x 3 8 sec cooldownAttack damage 1194% x 4 Last attack damage 1194% x 3 7 sec cooldown
- Nerf Dune Slash III Hit damage 695% x 4 Last hit damage 1346% x 3 7 sec cooldownAttack damage 1496% x 4 Last attack damage 1496% x 3 6 sec cooldown
- Rework Pilgrim of the Sands Changed the effects gained at all levels of the skill. - The other passive skill (Savior of the Sands) and the effects that can be obtained by leveling the skill were folded into Pilgrim of the Sands. Before After Increase All Accuracy Rate +10% All Evasion Rate +5% All AP +12 All Evasion Rate +10%
- Rework Aal's Protection Changed to be unavailable when Guard Guage is 0.
- Rework Aal's Mirage Changed to not display the guard break motion when the Guard Gauge is depleted during the skill.
- Nerf Aal's Mirage Made the following changes: - Improved to activate the skill immediately as a combo after using another skill, regardless of the hand that is holding the weapon. * However, this excludes skills that it could not be comboed with previously like Aal's Grace, Ensnaring Sands, Flow: Condemnation, and Flow: Voracity. - Increased the skill cooldown from 13 sec to 18 sec.
- Rework Dune Slash Changed the damage and cooldown of the skill to the following:
- Buff Flow: Dune Strike Improved to combo moire smoothly into Collapse.
- Rework Flow: Dune Strike Made the following changes: - Added the Down Smash effect. - Added the Air Attack effect. - Removed the cooldown. - Removed the All Evasion Rate reduction effect. - Adjusted the damge reduction in PvP from -50% to -40%.
- Rework Collapse III Adjusted the damage reduction in PvP from -54% to -45%.
- QoL Collapse Added the All Evasion Rate reduction effect.
- Rework Collapse Changed to apply to all targets regardless of the attack 1 range.
- Rework Ensnaring Sands Made the following changes: - Increase the skill activation speed. - Changed the pulling hits to apply damage. Therefore, the skill description was changed. - Changed the Movement Speed reductions from -40% to -30% at level IV. Now, it will reduce Movement Speed, Attack Speed, and Casting Speed.
- Rework Flow: Sand Warp Changed to activate all the attacks of Retribution when comboing into it after using Flow: Sand Warp backward.
- Rework Flow: Hourglass of Recall Changed to apply "Invincibility → Super Armor" during the skill.
- Nerf Flow: Condemnation Changed the damage reduced in PvP from -45% to -40%.
- Buff Silent Breach Made the following changes: - Changed the command for the skill from "↑+Q during certain skills" to "SPACE during other skills". * Therefore, Silent Breach will take priority in activating during all Awakening skills over Aal's Dominion. - Increased the attack range. - Changed the damage to the following: Before After Hit damage 802% x 4 Damage -40% in PvP Attack damage 1239% x 5 Damage -50% in PvP - Changed the "Floating on hits" effect to "Bound on hits (PvE Only)" effect. - Added Forward Guard to apply during the skill. - Added the Down Attack effect. - Improved to combo more smoothly into other skills during the skill.
- Buff Serpent's Coil Made the following changes: - Removed the "reduce All Accuracy Rate on hits" effect. - Changed to not consume Stamina while holding the skill. - Changed to no longer be able to use repeatedly and adjusted the damage accordingly. - Added the increase All Evade for 5 sec effect. - Increased the area of effect.
- Buff Flow: Voracity Made the following changes: - Improved to be able to activate quicker at the start of Serpenet's Coil. - Increased the area of effect. - Change the damage to the following: Before After Hit damage 1477% x 8 Damage -55% in PvP Attack damage 1625% x 8 Damage -60% in PvP
- Buff Crown Kick Made the following changes: - Removed the "Bound on spin hits" effect. - Added "increase Attack Speed when using skill" effect. - Improved to recover MP per hit. - Improved to attack while turning towards the direction of the camera. - Improved to combo more smoothly into Crown Kick after using Flow: Sand Warp, Constriction, and Piercing Fang. - Improved to combo more smoothly into other skills after using Crown Kick. - Adjusted the damage, Critical Hit Rate, and PvP damage reduction to the following: Before After Spin hit damage 770% x 5 Last hit damage 770% x 2 Damage not reduced in PvP Critical Hit Rate +0% Spin attack damage 1078% x 5 Last attack damage 1078% x 2 Damage -35% in PvP Critical Hit Rate +50%
- Rework Retribution Adjusted the damage and damage reduction in PvP to the following: Before After Hit damage 811% x 7 Last hit damage 1201% x 1, Max 4 Hits Damage -20% in PvP Attack damage 1014% x 7 Last attack damage 1441% x 1, max 4 hits Damage -37% in PvP
- QoL Aal's Grace Added All AP +20 for 30 sec, Critical Hit Damage +15% for 30 sec.
- QoL Prime: Blade's Pact Added Critical Hit Rate +30% for 30 sec.
- Bugfix Aal's Breath, Prime: Aal's Breath Fixed the issue where all the damage dealt by the summon were being applied to double the hits.
Nova
- Nerf Passed Pawn (I to Absolute) Damage -48% in PvP → Damage -70% in PvP
- Nerf Prime: Passed Pawn (I to III) Damage -55% in PvP → Damage -65% in PvP
- Nerf Prime: King of the Dead Damage -60% in PvP → Damage -70% in PvP
- Buff Frozen Ring (I to IV) Critical Hit Rate +25% (PvE Only) IV: Hit damage 876% x 2, Max 12 Hits * Damage -55% in PvPCritical Hit Rate +50% (PvE Only) IV: attack damage 1051% x 2, max 12 hits * Therefore, adjusted damage -63.9% in PvP All DP -10 for 10 sec
- Nerf Brutal Ring Hit damage 1031% x 6 * Damage -60% in PvP Critical Hit Rate +50% 9 sec cooldownAttack damage 1340% x 10 * Therefore, adjusted damage -80% in PvP Critical Hit Rate +100% 6 sec cooldown
- Nerf Combust Life Recover +50% Star's Breath when using skill Consume 1000 HP when using skillRecover +25% Star's Breath when using skill Consume 500 HP when using skill
- Rework Quoratum's Aura Changed the effects gained at all levels of the skill. - The other passive skill (Quoratum's Adjuvant) and the effects that can be obtained by leveling the skill were folded into Quoratum's Aura. Before After All DP +12 Max HP +200 All DP +20 Max HP +300
- Rework Absolute: Quoratum's Protection Changed to consume guard gauge faster. - However, Succession: Quoratum's Protection was not changed.
- Rework Punishing Trap (I and Absolute) Changed each of their cooldown from 20/15 sec to 25/20 sec.
- Rework Quoratum's Protection Changed to be unavailable when guard gauge is 0.
- QoL Removed the Critical Hit Rate of summons from the following skills in PvE as the Critical Hit Rate of the summoner will now apply to summons: - Guards and Axian summoned from Passed Pawn, Prime: Passed Pawn, Prime: King of the Dead
- Nerf Passed Pawn, Prime: Passed Pawn, Prime: King of the Dead - Changed the damage reduced in PvP to the following: Awakening
- Buff Accel: Royal Fencing: Fleche Improved to be able to combo into Royal Fencing: Lunge during the skill.
- Rework Quoratum's Guard Changed to be unavailable when Combust Life is learned.
- Buff Combust Life Added the Super Armor for 10 sec effect that used to be applied by using En Garde.
Sage
Dev Note Sage Succession received a nerf on his PvE efficiency. We did increase the PvE efficiency of other classes through the reboot, however, Sage Succession still showed a much higher efficiency compared to the other classes. Therefore, we were forced to lower his PvE efficiency to match it to the rest of the classes. We hope you understand our decision. We will continue to monitor the data after the nerf and supplement certain details that may be required.
- Nerf Form Shift (I to Absolute) Hit damage 240% x 2, Max 7 Hits Hit damage 454% x 2, Max 7 Hits Hit damage 668% x 2, Max 7 Hits Hit damage 882% x 2, Max 7 Hits Hit damage 1176% x 2, Max 7 HitsAttack damage 209% x 2, max 7 hits Attack damage 395% x 2, max 7 hits Attack damage 581% x 2, max 7 hits Attack damage 767% x 2, max 7 hits Attack damage 1023% x 2, max 7 hits
- Nerf Prime: Form Shift (I to IV) Hit damage 843% x 2, Max 7 Hits Hit damage 1013% x 2, Max 7 Hits Hit damage 1182% x 2, Max 7 Hits Hit damage 1352% x 2, Max 7 HitsAttack damage 717% x 2, max 7 hits Attack damage 861% x 2, max 7 hits Attack damage 1005% x 2, max 7 hits Attack damage 1149% x 2, max 7 hits
- Nerf Ator's Fist (I to Absolute) Hit damage 374% x 4, Max 4 Hits Hit damage 495% x 4, Max 4 Hits Hit damage 547% x 4, Max 4 Hits Hit damage 656% x 4, Max 4 Hits Hit damage 758% x 4, Max 4 HitsAttack damage 318% x 3, max 4 hits Attack damage 421% x 3, max 4 hits Attack damage 465% x 3, max 4 hits Attack damage 558% x 3, max 4 hits Attack damage 664% x 3, max 4 hits
- Nerf Prime: Ator's Fist (I to III) Hit damage 803% x 4, Max 4 Hits Hit damage 963% x 4, Max 4 Hits Hit damage 1156% x 4, Max 4 HitsAttack damage 683% x 3, max 4 hits Attack damage 819% x 3, max 4 hits Attack damage 983% x 3, max 4 hits
- Nerf Prime: Rift Storm Hit damage 1221% x 3, 1221% x 8 → Attack damage 1099% x 3, 1099% x 8
- Nerf Illusion Expansion (I to Absolute) Hit damage 335% x 4, Max 2 Hits Hit damage 426% x 4, Max 2 Hits Hit damage 527% x 4, Max 2 Hits Hit damage 651% x 4, Max 2 Hits Hit damage 768% x 4, Max 2 Hits Hit damage 1145% x 4, Max 2 HitsAttack damage 302% x 4, max 2 hits Attack damage 383% x 4, max 2 hits Attack damage 474% x 4, max 2 hits Attack damage 586% x 4, max 2 hits Attack damage 691% x 4, max 2 hits Attack damage 1031% x 4, max 2 hits
- Nerf Prime: Illusion Expansion Hit damage 1291% x 4, Max 2 Hits → Attack damage 1162% x 4, max 2 hits
- Rework Ancients' Wisdom Changed the effects gained in all levels of the skill. Before After All Accuracy Rate +10% Casting Speed +5% All Special Attack damage +2% All Accuracy Rate +5% Casting Speed +10%
- QoL Illusion Barrier Change to be unavailable when Guard Gauge is 0.
- QoL Realm of Anguish Removed the Critical Hit Rate of summons from the skill in PvE as the Critical Hit Rate of the summoner will now apply to summons.
- Rework Changed the PvE damage of the following skills, however, their PvP damage remains the same as before.
- Buff Prime: Overdrive Made the following change: - Reduce the cooldown of Reset by 5 sec instead of Prime: Optimization when Overdrive is stacked 10 times.
- Bugfix Illusion Expansion, Prime: Illusion Expansion Fixed the issue where the number of hits in the skill description did not match the actual number of hits of the skill. Awakening
- Nerf Seize Increased the cooldown from 13 sec to 20 sec.
- Bugfix Enlightening Bolt III Fixed the issue where casting the skill in a normal state would cause the Arkanon to apply the damage of Lv. II.
- QoL Removed the Critical Hit Rate of summons from the following skills in PvE as the Critical Hit Rate of the summoner will now apply to summons: - Enlightening Bolt, Flow: Aftershock, Radiant Annihilation
- Rework Flow: Aftershock Changed the damage reduction of Arkanon in PvP from -40% to -62%.
- Rework Radiant Annihilation Changed the damage reduction of Arkanon in PvP from -30% to -58%.
Corsair
Dev Note Succession Corsair could remain protected with Invincibility effects by continually comboing her mermaid transforming mareca skills and deal tons of damage at the same time. Thanks to this combination of protection and damage, which gave her a rather huge advantage over other classes, we decided to adjust her accordingly. While she retains her powerful damage, her Invincibility window has been shortened so that Corsair will need to be more strategic with her skills.
- Rework Prime: Mareca: Jet Stream 1st Hit Damage 1239% x 8 (PvE Only) 2nd Hit Damage 1304% x 6 Last Hit Damage 1304% x 5Attack 1 damage 1239% x 13 (PvE only) Attack 2 damage 1568% x 6 Last attack damage 1568% x 5
- Buff Prime: Mareca: Whale Song 1st Hit Damage 1308% x 6 2nd HIt Damage 1308% x 10Attack 1 damage 1528% x 6 Attack 2 damage 1528% x 10
- Rework Prime: Mareca: Spiral Soak 1st Hit Damage 1402% x 1, Max 6 Hits 2nd Hit Damage 1402% x 10Attack 1 damage 1652% x 1, max 6 hits Attack 2 damage 1652% x 16 -6 last attack hits in PvP
- Rework Sword Song Changed the effects gained in all levels of the skill. - The other passive skill (Cap'n on Deck) and the effects that can be obtained by leveling the skill were combined to Sword Song. Before After All AP +10 Critical Hit Damage +2% All Evasion Rate +4% All AP +12 All Evasion Rate +10%
- Buff Changed the defensive effects when using the following Mareca skills so that Invincible is applied only when Corsair is underwater and Super Armor is applied in all of the other situations. - Mareca: Jet Stream, Mareca: Whale Song, Mareca: Spiral Soak, Mareca: Spiral of Dreams, and Mareca: Sea of Dreams
- Rework Mareca: Sea of Dreams Changed the cooldown from 60 sec to 45 sec.
- Rework Mareca: Spiral of Dreams Changed the cooldown from 45 sec to 30 sec.
- Rework Prime: Mareca: Spiral Soak Changed the cooldown for the "No Guard Gauge recovery on hits" from 15 sec to 8 sec.
- Buff Increased the damage in PvE and number of hits in PvE for the following skills. However, the damage and number of hits remain the same in PvP.
- Buff Prime: Ocean's Allure Changed the first attack motion to where your character draws in her rope and leaps, and added a "Forward Guard before attack" effect.
- Buff Prime: Ocean's Allure Improved to perform attacks in the direction of the camera angle when it rotates before moving to perform slash attacks. Awakening
- Rework Heart-catcher Patraca Changed the cooldown from 15 sec to 17 sec.
- QoL Removed the Critical Hit Rate applied in PvE to the summon of the following skill, due to the summoner's Critical Hit Rate stats being applied to the summon. - The Slippery Scallywags effect applied when casting an Awakening skill.
- Rework Changed the Damage Reduction Rate in PvP from -40% to -60% for all the Slippery Scallywags that appear when casting an Awakening skill.