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Prime: Shield Throw Valkyrie

9 recorded changes across 8 patches, 2020-01-08 – 2026-04-09. RSS feed

    • Rework (Main Weapon) 4414% x 1, max 4 hits 33.41% damage in PvP only5385% x1, max 3 hits 27% damage in PvP only
    • Nerf (Main Weapon) Changed so it can no longer be used during cooldown. Increased execution speed when used on its own. Increased the speed of the shield retrieval motion. Adjusted the attack area to focus more toward the front of the character.
    • Buff (Main, Succession) Attack damage 4013% x1, max 4 hits Succession: Flow: Spinning Shield's damage 4013% Damage -67.0% in PvP onlyAttack damage 4414% x1, max 4 hits Succession: Flow: Spinning Shield's damage 4414% Damage -70.0% in PvP only
    • Buff (Main, Succession) Attack damage 1158% / 1330% / 1506% x1, max 4 hits Succession: Flow: Spinning Shield's damage 2778% / 3192% / 3615% Damage -55.7% in PvP onlyAttack damage 3084% / 3543% / 4013% x1, max 4 hits Succession: Flow: Spinning Shield's damage 3084% / 3543% / 4013% Damage -67% in PvP only
    • Buff (Main, Succession) Improved to combo smoothly from Prime: Counter, Prime: Severing Light, and Prime: Glaring Slash.
    • Buff (Main Weapon, Succession) Changed the damage as below. Attack damage 857/985/1116% x 5 PvP damage -52.3/52.2/52.2%Attack damage 926/1064/1205% x 5 PvP damage -55.7%
    • Buff - Hit Damage 779/897/1015% x 5- Attack damage 857/985/1116% x 5 * PvP damage the same as before.
    • Bugfix Prime: Shield Throw - Fixed the issue where skill's guide clip would appear different from how the skill actually appears in the game.
    • Bugfix Fixed the issue where SP was not properly consumed when using Prime: Shield Throw during horseback combat while on cooldown.