[Updates] Patch Notes - November 14, 2024
167 changes across 17 classes: 88 buffs31 nerfs24 reworks16 bugfixes8 QoL
Ranger
- Bugfix (Main, Succession) Blasting Gust (I to Absolute) - Fixed the issue where Stamina was consumed twice when comboing from the standing version of the skill into the moving attacks version of the skill.
Sorceress
Dev Note Sorceress, both in Succession and Awakening, traditionally had lower base attack power. However, she could absorb Shards of Darkness to boost her attack power to match other characters. This meant that in party zones like Black Shrine - Hwanghae Province and Dehkia - Olun's Valley, the attack power buffs provided by other party members were less effective for her. To address this, her base attack power has been adjusted. For Succession, since the passive effects already compensated for her attack power, the effect of the Prime: Dark Manipulation skill has been changed. Additionally, adjustments have been made to skills that were previously inconvenient or had low usability.
- Buff Prime: Bloody Calamity (Common) Attack damage 6180% x2 Attack damage 6180% x1, max 2 hits, when used instantly Last attack damage 6180% x2 Damage -75.2% in PvP onlyAttack damage 7509% x2 Attack damage 7509% x1, max 2 hits, when used instantly Last attack damage 7509% x2 Damage -78.3% in PvP only
- Buff Prime: Claws of Darkness (I to IV) (Common) Attack damage 1620% / 1929% / 3538% / 3983% x2, max 3 hits Damage -70.2%/ 70.2% / 73.5% / 73.5% in PvP onlyAttack damage 1831% / 2180% / 3998% / 4501% x2, max 3 hits Damage -70.2% in PvP only
- Buff Crow Nightmare (Common) 3615% x 2 Damage -42.3% in PvP only5423% x 2 Damage -42.3% in PvP only
- Buff Shadow Wave (Common) 2438% x 2 Damage -40% in PvP only → 3779% x 2 Damage -58% in PvP only
- Buff Grim Reaper's Judgment (I to IV) (Common) Attack damage 4158% / 4570% / 4778% / 5460% x2 Extra charged attack damage 4387% / 5052% / 5756% / 6421% x3 when consuming shards or during Grim Reaper Damage -64.1% in PvP onlyAttack damage 5405% / 5941% / 6211% / 7098% x2 Attack damage 5703% / 6568% / 7483% / 8347% x3 when consuming shards or during extra charged Grim Reaper Damage -69.5% in PvP only
- Buff Black Spirit: Grim Reaper's Judgment (Common) Attack damage 7339% x3 Damage -64.1% in PvP onlyAttack damage 9687% x3 Damage -68.8% in PvP only
- Buff Sinister Omen (Common) Changed the skill motion. Changed the skill so now when cast, you no longer summon the Servant of Darkness, but rather, a Sinister Omen comes to settle down in front of the Sorceress. Over time, the omen becomes more apparent, and, once fully manifested, will deal damage over a large area before disappearing. Added Super Armor to now be applied when using the skill. Changed the cooldown: 30 sec20 sec Targets within the omen's area will take attack damage and a Movement Speed Decrease debuff. Once the omen is fully manifested, targets within the area will take attack damage and Movement Speed Decrease and Knockback debuffs. The Sorceress will also recover HP within the fully manifest omen.
- Nerf Prime: Dark Manipulation (Common) Changed the buff: Magic AP +1/1/1/2/2Critical Hit Damage +0.5/0.5/0.5/0.5/0.5%
- Bugfix Prime: Bloody Calamity (Common) Fixed the issue where the actual attack area was smaller than the visual effect. Improved to combo smoothly into other skills from the last attack. Changed the Recover HP per hit amount: 413450
- Buff Prime: Crow Flare (Common) Removed the Casting Speed increase buff on blocks. Changed Prime: Claws of Darkness's Casting Speed buff when using the skill: +5% for 10 sec+10/10/10/15% for 5/5/10/10 sec Improved so you will rotate according to the camera direction when attacking with the skill.
- Buff Succession: Ultimate: Shadow Eruption (Common) Changed so consuming Shards of Darkness and using the skill will increase number of hits and damage. The increased damage is the same as performing Prime: Shadow Eruption with Shards of Darkness consumed.
- Rework Prime: Violation (Common) Changed so your character will no longer turn with the camera when landing during the skill.
- Buff Shadow Hellfire (Common) Changed the cooldown: 14 sec → 4 sec Changed so you no longer recover Stamina during the skill. Improved to combo smoothly into other skills. Changed the defensive effect: Forward Guard → Super Armor during the skill
- Buff Shadow Wave (Common) Changed the cooldown: 16 sec7 sec Increased the activation speed. Adjusted the following skill damage.
- Nerf Blade of Darkness (Common) Changed into a ranged skill. Now you will wield your blade from a distance and summon Blade of Darkness x3 at the targeted location. Added Knockback debuff on hits. Changed the cooldown: 4 sec8 sec Increased the movement speed of the Blades of Darkness. Reduced the attack area of the Blades of Darkness. Changed the blades to react appropriately to the motions after use. Changed that so you can no longer combo into Flow: Vile Plan.
- Buff Flow: Cry of Darkness (Common) Changed so you can only perform the skill when Blades of Darkness are summoned. Changed the cooldown: 4 sec2 sec Removed the Down Smash debuff. Changed to now move toward and detonate Blades of Darkness at the closest available target when there are none targeted. Increased the movement speed of the Blades of Darkness. Increased the explosion area of the Blades of Darkness.
- Rework Soul Harvest (Common) Changed to combo into Flow: Vile Plan's attack 2.
- Buff Nightmare, Flow: Requiem (Common) Increases the max targetable range. Also increased the max distance for teleporting behind the enemy. Changed to no longer appear in the minimap when using the skill.
- Buff Wings of the Crow (Common) Improved so you will rotate according to the camera direction when using the skill while moving.
- Buff Shadow Leap (Common) Increased the speed at which you will rotate according to the camera direction during the skill.
- Buff Violation (Common) Changed the Stamina cost: 300150 You will no longer recover Stamina during spin attacks (including Black Spirit: Violation).
- Buff Flow: Vile Plan (Common) Changed Stun and Floating debuffs to only apply for PvE. Added the Forward Guard buff during the skill. Changed the Air Smash debuff to now apply for both attacks 1 and 2.
- Buff Flow: Soul Reaper (Common) Changed the cooldown: 9 sec → 7 sec
- Buff Grim Reaper's Judgment (Common) Changed the cooldown: 13/12/11/9 sec → 11/10/9/8 sec
- Buff Swirling Darkness (Common) Increased the area of attack 1. Changed so you will no longer rotate according to the camera direction after the attack is complete. Changed the cooldown: 11/10/9 sec10/9/8 sec Changed the placement in the Skills window so that Flow: Soul Reaper is displayed as a flow skill of Grim Reaper's Judgment. Adjusted the following skill damage.
Tamer
Dev Note Tamer's Succession has been adjusted to focus on adding new main skills and enhancing mobility. Previously, her movement skills included Legendary Beast's Power, Prime: Moonlight Strike, and Tree Climb. However, Legendary Beast's Power had a short range, making it similar to Evasion. To address this, the Prime: Legendary Leap skill has been added to reduce the need for multiple consecutive forward evasive maneuvers when covering long distances.
- Buff Prime: Trample (I to III) (Main, Succession) Attack damage 1663% / 2100% / 3046% x2 Damage -35% / 35% / 45.9% in PvP onlyAttack damage 2805% / 3544% / 5141% x2 Damage -53% / 53% / 53% in PvP only
- Buff Prime: Void Lightning (I to III) (Main, Succession) Attack damage 1706% / 2199% / 2998% x1, max 8 hits Damage -56.6% / 56.6% / 56.6% in PvP onlyAttack damage 1791% / 2309% / 3148% x1, max 8 hits, Critical Hit Rate +50% Damage -68% / 68% / 68% in PvP only
- Rework Prime: Fearful Trembling (Main, Succession) Changed into a ranged skill.
- QoL Prime: Legendary Leap (Main, Succession) Added Prime: Legendary Leap, which can be comboed after Legendary Beast's Power.
- Bugfix Prime: Allround Spinner (Main, Succession) Increased the activation speed. Changed so the character faces the direction the camera is aimed until the last attack. Fixed the issue where the timing of the defensive effect didn't match the actual skill motion.
- Rework Trample (Main, Succession) Changed to be comboable after Leaf Slash and Evasion.
- Buff Prime: Trample (Main, Succession) Increased the attack area. Changed the Bound on hits debuff to be PvE only. Added Forward Guard buff. Moved the All Accuracy Rate decrease debuff to Prime: Fearful Trembling. Changed so you face the direction the camera is aimed until the attack.
- Nerf Prime: Void Lightning (Main, Succession) Increased the activation speed. Reduced the skill duration. Removed the Stamina cost per use. Changed to recover Stamina during use. Moved the All Evasion increase buff when using the Prime and Succession versions of the skill to Prime: Moonlight Strike. Changed the recover HP per hit amount: 10280
- Bugfix Prime: Moonlight Strike (Main, Succession) Increased the duration at the start of the skill where you can face the direction that the camera is aimed. Fixed the issue where using the normal and Prime versions towards a cliff would return your character to their original position. Your character will now go through the falling animation when floating at or above a certain height in the air.
- Buff Tree Climb, Absolute: Tree Climb (Main, Succession) Improved so you can face the direction that the camera is aimed at the start of the skill.
- Nerf Prime: Surging Tide, Prime: Roaring (Main, Succession) Changed the Movement Speed decrease debuff on hits: -10%-20% Adjusted the following skill damage.
Maehwa
- Bugfix (Main, Succession) Decapitating Dragon - Fixed the issue where comboing from other skills would apply the Attack Speed Increase buff to enemies.
Valkyrie
Dev Note For Valkyrie's Succession, adjustments have been made to Righteous Charge and Prime: Shining Dash to allow them to be used as movement and charge skills, in addition to Shield Chase. Furthermore, the requirement to use Prime: Sword of Judgment while under the Celestial Eye effect from Prime: Celestial Spear has been eased, allowing the same effect to be obtained by learning Ultimate: Sword of Judgment.
- Buff Prime: Counter (Main, Succession) Attack damage 1101% x2 Extra attack damage 1517% x2 Damage -26.5% in PvP onlyAttack damage 2376% x2 Damage -52% in PvP only
- Buff Prime: Judgment of Light I (Main, Succession) Attack damage 7119% x2 Damage -68.2% in PvP onlyAttack damage 9041% x2 Damage -70% in PvP only
- Buff Prime: Judgment of Light II (Main, Succession) Attack damage 6780% x3 Damage -68.2% in PvP onlyAttack damage 7119% x3 Damage -70% in PvP only
- Buff Prime: Judgment of Light III (Main, Succession) Attack damage 7119% x4 Last attack damage 7119% x2 Damage -68.2% in PvP onlyAttack damage 7546% x4 Last attack damage 7546% x2 Damage -70% in PvP only
- Buff Divine Slam (Main, Succession) Attack damage 2175% x2 Damage -42.3% in PvP onlyAttack damage 5220% x2 Damage -65% in PvP only
- Rework Divine Judgment of Light (Main, Succession) Attack 1 damage 4520% x2 Last attack damage 4520% x2 Damage -56% in PvP onlyAttack 1 damage 5424% x2 Last attack damage 5424% x2 Damage -63.3% in PvP only
- Buff Righteous Charge (I to Absolute) (Main, Succession) Changed the skill motion. Reduced the Stamina cost during the skill. Changed the Knockback on hits to PvE only. Added the Forward Guard buff.
- Buff Prime: Shining Dash (Main, Succession) Changed the skill motion. Unified the defensive effects to only Super Armor during the skill. Changed the cooldown: 18 sec14 sec Changed to no longer recover Stamina during the skill. Added a way to combo into the skill by pressing SPACE after Shield Chase. Added a way to combo into the skill by pressing SPACE after Celestial Spear. Changed to now combo into the skill by pressing SPACE after Ultimate: Celestial Spear instead of Skyward Strike.
- Rework Ultimate: Sword of Judgment (Main, Succession) Changed into a passive skill. Learning this skill will now change the combo speed of attacks 1 and 2, the attack area, and the skill damage. Removed the Celestial Eye effect gained from using Prime: Celestial Spear.
- Rework Sword of Judgment, Prime: Sword of Judgment (Main, Succession) Changed so the character faces the direction the camera is aimed until the last attack.
- Buff Prime: Shield Throw (Main, Succession) Improved to combo smoothly from Prime: Counter, Prime: Severing Light, and Prime: Glaring Slash.
- QoL Prime: Counter (Main, Succession) Removed the spin attack.
- Bugfix Prime: Judgment of Light II (Main, Succession) Fixed the issue where the special attack damage applied the Air Attack debuff. Adjusted the following skill damage.
Kunoichi
Dev Note Kunoichi's Awakening has been streamlined to focus Lunar Dash on its role as a charge attack. For moving past opponents, Danse Macabre can be used. A new skill, Penumbral Blade, has been added to enhance her ability to target and approach a single enemy. In Succession, after the recent overall PvE damage adjustments, Prime: Wheel of Wrath, which uses Ninjutsu Explosion, had become less effective. To address this, its damage has been adjusted to make it more powerful when its limitations are overcome.
- Nerf Prime: Wheel of Wrath (Succession) Ninjutsu Release attack 1 damage 2861% x2 Ninjutsu Release attack 2 damage 11444% x2 Damage -77.2% in PvP onlyNinjutsu Release attack 1 damage 3862% x2 Ninjutsu Release attack 2 damage 12016% x2 Damage -78.2% in PvP only
- Buff Delighted Blast (I to III) (Succession) Lunar attack damage 1257% / 1336% / 1415% x1 Damage -34.4% / 34.4% / 34.4% in PvP only Lunar explosion attack damage 1257% / 1336% / 1415% x5Lunar attack damage 2514% / 3006% / 3538% x1 Damage -47.5% / 47.5% / 47.5% in PvP only Lunar explosion attack damage 2514% / 3006% / 3538% x2
- Buff Prime: Ankle Cutter (Succession) Changed the visual effects. Changed the cooldown: 10 sec7 sec Removed All DP decrease debuff. Added the All Evasion Rate Decrease debuff from Prime: Flash Slash. (Nullified during cooldown.)
- Rework Prime: Danse Macabre (Succession) Changed to increase attack area on Ninjutsu Release. Removed all Speed Decrease on Hits debuffs.
- Bugfix Prime: Wheel of Wrath (Succession) Fixed the issue where attack 2's area was reduced for Ninjutsu Release during cooldown. Changed the damage for Ninjutsu Release as follows.
- Rework Penumbral Blade (Succession) Removed Shadow Cloak. Replaced with Penumbral Blade. Changed so you will remain wielding your sah chakram when using Concealment with your sah chakram.
- Buff Lunar Dash (Succession) Removed the ↑ + E key command. Changed the attack to always activate. Adjusted the skill motions to now be affected by Attack Speed instead of Movement Speed effects. Changed to apply attacks even while dashing. Removed the Spin the target on hits (PvE only) effect. Increased the attack area. Changed so the character faces the direction the camera is aimed until the attack. Changed the Black Spirit version of the skill, accordingly. Improved to combo smoothly into Danse Macabre.
- Buff Flow: Chakram Rise (Succession) Increased the activation speed. increased the attack area. Improved to combo smoothly into Sah Spree of Sonan.
- Bugfix Danse Macabre (Succession) Changed to now travel a fixed distance regardless of your distance to the target. Increased the traveled distance. Changed the cooldown: 9 sec6 sec
- Buff Chain Crash: Sah Chakram (Succession) Changed the cooldown: 12 sec → 8 sec
- Buff Lunatic Discus (Succession) Changed the cooldown: 9 sec → 8 sec
- QoL Floor Sweeping (Succession) Moved the Down Attack damage increase buff to Delighted Blast.
- Nerf Flow: Pinwheel Fury (Succession) Changed the Critical Hit Rate Increase buff to apply for both PvE and PvP. Changed the PvP damage reduction rate: 83%80.2% Changed the motion for switching left to your shortsword from your sah chakram.
- Rework Delighted Blast (Succession) Changed the lunar attack damage as follows.
Ninja
Dev Note Ninja's Awakening saw a decrease in mobility after the cooldown increase for Murderous Intent. While using a skill with Super Armor to inflict debuffs every 3 seconds was deemed excessive, we recognized that Ninja's current mobility needed some enhancement. Thus, a new skill, Flow: Murderous Sever, has been added. Additionally, the main damage-dealing skill, Serpent Ascension, now includes an Air Attack damage increase to maximize its damage potential.
- Buff Ghost Slash (Main, Succession) Attack damage 1860% x2 Damage -11.8% in PvP onlyAttack damage 2790% x2 Damage -31% in PvP only
- Nerf Sudden Decapitation (I to IV) (Main, Succession) Waki & Nito stance attack 1 damage 2645% / 3206% / 3770% / 4330% x1 Waki & Nito stance attack 2 damage 2645% / 3206% / 3770% / 4330% x2 Waki & Nito stance attack 3 damage 2645% / 3206% / 3770% / 4330% x2 Jodan stance upward strike attack damage 1929% / 2338% / 2749% / 3157% x2 Jodan stance downward strike attack damage 1929% / 2338% / 2749% / 3157% x2 Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP onlyWaki & Nito stance attack 1 damage 3364% / 4078% / 4795% / 5508% x1 Waki & Nito stance attack 2 damage 3364% / 4078% / 4795% / 5508% x2 Waki & Nito stance attack 3 damage 3364% / 4078% / 4795% / 5508% x2 Jodan stance upward strike attack damage 2454% / 2974% / 3497% / 4016% x2 Jodan stance downward strike attack damage 2454% / 2974% / 3497% / 4016% x2 Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP only
- Buff Flow: Execution (Main, Succession) Attack damage 2896% x2 Damage -48.5% in PvP onlyAttack damage 4025% x2 Damage -60% in PvP only
- Buff Ninjutsu: Decapitation (Main, Succession) Attack damage 3577% x3 Damage -76.25% in PvP only Extra attack damage 3577% x3 Damage -68.35% in PvP onlyAttack damage 4221% x2 Damage -71.4% in PvP only Extra attack damage 4221% x3 Damage -71.4% in PvP only
- Buff Drastic Measure (I to III) (Main, Succession) Attack damage 4288% / 5213% / 6645% x2 Charged attack damage 6860% / 8340% / 10632% x2 Damage -64.7% / 64.7% / 64.7% in PvP onlyAttack damage 4888% / 5943% / 7575% x2 Charged attack damage 8163% / 9925% / 12652% x2 Damage -68.3% / 68.3% / 68.3% in PvP only
- Nerf Flow: Mach Explosion (Main, Succession) Blade attack damage 1952% x4 Damage -75.6% in PvP only Explosion attack damage 7525% x2 Damage -66.6% in PvP onlyAttack 1 damage 2225% x4 Damage -76% in PvP only Attack 2 damage 8052% x2 Damage -66.5% in PvP only%
- Buff Ghost Slash (Main, Succession) Changed to be comboable with LMB after Shadow Stomp and Smokescreen. Changed the cooldown: 20 sec → 9 sec Changed the resource cost: WP → Stamina Changed the defensive effect: Forward Guard during the skill → Invincible at the start of the skill Changed the Floating debuff to now also be applied for PvP.
- Bugfix Ninjutsu: Decapitation (Main, Succession) Changed the skill motion for attack 1. Changed attack 2 to now travel a fixed distance regardless of your distance to the target. Floor Sweeping - Moved the Down Attack Increase buff to Prime: Blade Spin.
- Rework Flow: Murderous Sever (Main, Succession) Removed Shadow Cloak. Replaced with Flow: Murderous Sever. Changed so you will not switch weapons when using Concealment with your sura katana.
- QoL Sura ChaoSpree (Main, Succession) Added Movement Speed -20% for 5 sec to enemies within the activating area.
- Rework Black Spirit: Sudden Decapitation (Main, Succession) Changed the skill motion. Adjusted the damage and visual effects accordingly.
- QoL Floor Sweeping, Serpent Ascension (Main, Succession) Removed the Down Attack damage increase buff. Added Air Attack damage +5% for 5 sec to Serpent Ascension. Serpent Ascension's All Evasion decrease on hits debuff was moved to Drastic Measure.
- Bugfix Serpent Ascension (Main, Succession) Changed the PvP damage reduction rate: 76.7%76% Changed the motion for switching left to your shortsword from your sura katana. Shadow Slash - Fixed the issue where performing the skill too quickly wouldn't apply the Floating debuff. Drastic Measure - Fixed the issue where the visual effects wouldn't display when holding the charged state. Flow: Mach Explosion - Fixed the description to match the actual effect. Adjusted the following skill damage.
Wizard
Dev Note With this update, a powerful new lightning element skill, Prime: Voltaic Discharge, is being added, comparable to Prime: Meteor Shower and Prime: Blizzard. This skill is designed to maximize the effect of the Prime: Elemental Flow skill. Wizard's Succession will now focus on unleashing powerful main skills first, then using weaker skills to quickly reduce the cooldown of the powerful ones. What Tier 1 skills of each element lack in damage, they make up for in short cooldown times. However, Prime: Elemental Flow's effect reduces the cooldown of Tier 3 main skills by 3 seconds. This allows for diverse combo possibilities, whether focusing on stable Tier 2 skills or quickly cycling back to Tier 3 skills.
- Buff Prime: Elemental Flow (Main, Succession) Changed the skill effect as follows. Improved the descriptions accordingly, especially regarding the new Quickened Spell effect. The tiers and skills affected by Prime: Elemental Flow's Quickened Spell effect is as follows. When a designated skill of a given element is on cooldown, quickly activating a skill with the same element reduces the skill's cooldown by 1.5 sec. → If a designated skill of a given element is on cooldown, activating a skill with the same element, depending on its tier and element, reduces the skill's cooldown by 1 to 6 sec according to its type. Element / Tier 1 / Cooldown Reduction / Tier 2 / Cooldown Reduction / Tier 3: Earth → Prime: Earth Arrow Prime: Earth's Response: Flow/Destruction → 3 sec → Prime: Equilibrium Break → 1 sec → Prime: Earthquake: Evade/Destruction; Lightning → Prime: Lightning → 6 sec → Prime: Lightning Storm: Strike/High Voltage Prime: Residual Lightning: Combo/High Voltage Prime: Voltaic Pulse → 2 sec → Prime: Voltaic Discharge: Focus/Diffuse; Ice → Prime: Freeze → 4 sec → Prime: Frigid Fog: Disrupt/Control Prime: Aqua Jail Explosion → 2 sec → Prime: Blizzard: Domain/Storm; Fire → Prime: Fireball → 4 sec → Prime: Fireball Explosion: Areal/Spread Prime: Bolide of Destruction Rain of Fire (Abyssal Legacy) → 2 sec → Prime: Meteor Shower: Focus/Areal
- Rework Prime: Lightning (Main, Succession) Changed so holding F after instantly activating the skill will no longer activate Rain of Fire. Holding F after instantly activating the skill will now activate subsequent lightning element skills.
Mystic
- Bugfix (Main, Succession) Twisted Collision - Fixed the issue where Martial Spirit Shards were recovered while using the skill mid-air in Succession.
- Bugfix (Main, Succession) Elbow Edge, Scissor Kick, Prime: Scissor Kick, Spiral Torpedo, Sea Burial, Prime: Sea Burial, Rapid Stream - Fixed the issue where you would return to your original position and a system message displayed when using the skills in the airborne direction.
- QoL (Main, Succession) This skills will now display the falling animation when used while your character is airborne.
Lahn
Dev Note Lahn's Awakening has been focused on filling the gaps after using all main skills in PvE. Alongside this, improvements have been made to the activation speed of various skills, as well as enhancements to AP Increase and DP Reduction effects.
- Buff Taunting Death (I to IV) (Awakening) Attack damage 1274% / 1547% / 1822% / 2094% x6, max 2 hits Damage -63.8% in PvP onlyAttack damage 1529% / 1856% / 2186% / 2513% x6, max 2 hits Damage -66.8% in PvP only
- Buff Furor (I to IV) (Awakening) Attack damage 2044% / 2362% / 2748% / 3360% x2, max 3 hits Damage -69% in PvP onlyAttack damage 2289% / 2645% / 3078% / 3763% x2, max 3 hits Damage -72% in PvP only
- Buff Eradication (Awakening) Changed so that the character's facing does not follow the camera direction after attack 2. Improved to smoothly combo into Blood Moon Twist.
- Nerf Earthly Pain (Awakening) Increased the attack area. Changed the All DP Decrease debuff: -20-25
- Nerf Bleeding Hearts (Awakening) Changed the All DP Decrease debuff: -20 → -25
- Buff Taunting Death (Awakening) Changed the All AP Increase buff: +10/12/14/16 → +12/14/16/20
- Buff Furor (Awakening) Increased the activation speed.
- Buff Flow: Dancing with Death (Awakening) Increased the activation speed.
- Bugfix Bridled Despair (Awakening) Changed the extra attack damage to be the same as the normal attack damage when holding the skill. Changed the Damage Reduction in PvP only: -72%74.6% for all levels. Fixed the issue where one less hit was applied during the extra attack when holding the skill. Adjusted the following skill damage.
Dark Knight
- Buff Improved the issue where the Awakening mode effect was not displayed when wearing the Wailing/Obliterating Fallen God's Armor.
Hashashin
Dev Note Hashashin's Awakening has been focused on enhancing PvE and clarifying skill characteristics. Retribution has been adjusted to make it easier to use as a counter with Mirage in PvP, while the Recover HP effect has been moved to Serpent's Coil, allowing it to absorb damage during PvE and use the skill to its full extent. Additionally, Inquisition has been adjusted to quickly target Accuracy Increase buffs and Down Smash, making it a more meaningful skill to begin combos.
- Buff Inquisition (I to IV) (Awakening) Attack damage 1011% / 1206% / 1369% / 1551% x2, max 4 hits Damage -50% in PvP only타격 피해 4044% / 4824% / 5476% / 6204% x 1, 최대 2타격 PvP 피해 감소율 60%
- Buff Sin Splitter (I to IV) (Awakening) Attack damage 2331% / 2651% / 3066% / 3449% x1, max 3 hits Damage -53.3% in PvP only타격 피해 2788% / 3281% / 3861% / 4543% x 1, 최대 3타격 PvP 피해 감소율 64%
- Nerf Collapse (I to III) (Awakening) Attack 1 damage 2031% / 2420% / 3377% x2 Attack 2 damage 3385% / 4033% / 5628% x2 Damage -62.7% in PvP onlyAttack 1 damage 2275% / 2710% / 3782% x2 Attack 2 damage 3791% / 4517% / 6303% x2 Damage -66.7% in PvP only
- Nerf Black Spirit: Collapse (Awakening) Attack 1 damage 3377% x2 Attack 2 damage 7879% x2 Damage -62.7% in PvP onlyAttack 1 damage 4633% x2 Attack 2 damage 8860% x2 Damage - 73.7% in PvP only
- Nerf Black Spirit: Dune Slash (Awakening) Attack 1 damage 5539% x1 Attack 2 damage 5539% x2 Damage -67.5% in PvP onlyAttack 1 damage 6092% x1 Attack 2 damage 6092% x2 Damage -69.75% in PvP only
- Nerf Ensnaring Sands (I to IV) (Awakening) Attack 1 damage 1978% / 2228% / 2538% / 2900% x2 Attack 2 damage 1978% / 2228% / 2538% / 2900% x6 Last attack damage 2588% / 2973% / 3555% / 5025% x6 Damage -55.3% in PvP onlyAttack 1 damage 2077% / 2339% / 2665% / 3045% x2 Attack 2 damage 2077% / 2339% / 2665% / 3045% x6 Last attack damage 3761% / 4425% / 5206% / 5325% x2 Damage -57.5% in PvP only
- Buff Piercing Fang (Awakening) Attack damage 2295% x2 → Attack damage 3125% x2
- Nerf Inquisition (I to IV) (Awakening) Shortened the skill animation. Changed to be unavailable during cooldown. Changed the cooldown as follows: Before: 8 sec / 7 sec / 6 sec / 6 sec After: 6 sec / 5 sec / 4 sec / 4 sec Changed the Skill Add-on tier to 1 due to cooldown adjustments. Changed the Down Smash debuff to occur on the last attack hits. Changed the Recover HP amount on hits as follows due to skill animation change: Before: Recover 15 / 20 / 25 / 30 HP on hits After: Recover 90 / 100 / 110 / 125 HP on hits
- Buff Dune Slash (I to III) (Awakening) Improved the last attack's attack area to match the Flow: Dune Strike's attack area. Improved to smoothly combo from Piercing Fang in certain situations.
- Buff Silent Breach (Awakening) Improved the Super Armor to last until just before he attacks in certain situations.
- Buff Ensnaring Sands (Awakening) Improved to smoothly combo into Piercing Fang.
- QoL Serpent's Coil (Awakening) Added the Recover 100 HP per hit. (Not applied to Flow: Voracity.)
- Buff Retribution (Awakening) Changed the cooldown: 8 sec5 sec. Changed the Skill Add-on tier to 1 due to cooldown adjustments. Moved the Recover HP per hit to Serpent's Coil. Added the Attack Speed +10% for 10 sec.
- Buff Paradise Surge (Awakening) Decreased the Stamina consumption: 250 → 200. Decreased the Stamina consumed when using the Way of Aal: 400 → 300. Adjusted the following skill damage.
Nova
Dev Note Nova's Succession, unlike other characters with summons, had an average damage ratio of about 4.8:5.2 between the character and summons in a single skill. This resulted in only about 50% effectiveness for various Special Damage Increase effects. To address this, adjustments have been made to align the damage ratio between the character and summons, similar to other characters using summons. Consequently, in Succession skills where the Royal Guard and Axian are summoned, Nova's direct attack damage has been increased, while the damage of the Royal Guard and Axian has been decreased.
- Rework Prime: Bitter Reign (I to IV)V (Main, Succession) Attack 1 damage 2430% / 2610% / 2841% / 3026% x2 Attack 2 damage 3645% / 3915% / 4262% / 4538% x2 Chain attack damage 451% / 483% / 527% / 560% x1, max 3 hits Damage -43% in PvP onlyAttack 1 damage 2916% / 3132% / 3409% / 3631% x2 Attack 2 damage 4374% / 4698% / 5114% / 5466% x2 Chain attack damage 541% / 580% / 632% / 672% x1, max 3 hits Damage -47.2% in PvP only
- Buff Succession: Affliction (Main, Succession) Attack damage 1487% x2, max 3 hits Damage -35% in PvP onlyAttack damage 1784% x2, max 3 hits Damage -40% in PvP only
- Nerf Prime: Icy Thorns (I to IV) (Main, Succession) Attack 1 damage 3780% / 4092% / 4764% / 5523% x1, max 2 hits Last attack damage 1890% / 2046% / 2382% / 2762% x2 Damage -50.4% in PvP onlyAttack 1 damage 4536% / 4910% / 5717% / 6628% x1, max 2 hits Last attack damage 2363% / 2558% / 2978% / 3453% x2 Damage -55% in PvP only
- Rework Prime: Quoratum's Ascension (I to III) (Main, Succession) Attack 1 damage 1402% / 1582% / 1930% x2 Attack 2 damage 1402% / 1582% / 1930% x2 Damage -30% in PvP onlyAttack 1 damage 1682% / 1898% / 2316% x2 2타격 피해 1682% / 1898% / 2316% x 2 Damage -35% in PvP only
- Buff Prime: Frozen Earth (Main, Succession) Attack damage 3718% x5 Damage -62% in PvP onlyAttack damage 5019% x5 Damage -69% in PvP only
- Buff Prime: Fianchetto (I to III) (Main, Succession) Chain attack damage 1422% / 1503% / 1926% x1, max 2 hits Damage -45.5% / 45.5% / 45.5% in PvP only Last attack damage 3555% / 3759% / 4815% x2 Damage -75.7% in PvP onlyChain attack damage 1820% / 1924% / 2465% x1, max 2 hits Damage -55% / 55% / 55% in PvP only Last attack damage 4657% / 4924% / 6308% x2 Damage -79.5% in PvP only
- Buff Prime: Frozen Darkness (Main, Succession) Attack damage 5796% x2 Damage -76% in PvP only Chain attack damage 1332% x1, max 2 hits Damage -47.8% in PvP onlyAttack damage 7535% x2 Damage -79.6% in PvP only Chain attack damage 1732% x1, max 2 hits Damage -55.8% in PvP only
- Buff Prime: Stamma's Mate (I to IV) (Main, Succession) Attack damage 3617% / 3831% / 4181% / 5082% x1, max 3 hits Damage -61.4% in PvP onlyAttack damage 4774% / 5057% / 5519% / 6708% x1, max 3 hits Damage -67.7% in PvP only
- Nerf Prime: Entangling Icy Thorns (I to III) (Main, Succession) Attack 1 damage 2451% / 2750% / 3672% x1, max 2 hits Last attack damage 4085% / 4583% / 6120% x2 Damage -64.4% in PvP onlyAttack 1 damage 2892% / 3245% / 4333% x1, max 2 hits Last attack damage 4820% / 5408% / 7222% x2 Damage -66.6% in PvP only
- Buff Prime: Storming Star (Main, Succession) Spin attack damage 1260% x1, max 6 hits Last attack damage 8453% x2 Damage -73% in PvP onlySpin attack damage 1638% x1, max 6 hits Last attack damage 10144% x2 Damage -75.2% in PvP only
- Buff Prime: Swooping Ring (Main, Succession) Attack damage 5088% x2 Damage -55% in PvP onlyAttack damage 6258% x2 Damage -59.7% in PvP only
- Buff Queen's Gambit (Main, Succession) Attack damage 5244% x1, max 4 hits Last attack damage 4589% x2 Damage -60% in PvP onlyAttack damage 6120% x1, max 4 hits Last attack damage 5277% x2 Damage -62.2% in PvP only
- Rework Black Spirit: Prime: Icy Prison (Main, Succession) Attack 1 damage 3188% x1 (when Thornwood Guards are present 2480% x 9) Attack 1 damage -82.7% in PvP only Attack 2 damage 3743% x1, max 3 hits (when Thornwood Guards are present 2941% x6) Attack 2 damage -60% in PvP onlyAttack 1 damage 3316% x1 (when Thornwood Guards are present 2579% x 9) Attack 1 damage -83% in PvP only Attack 2 damage 4679% x1, max 3 hits (when Thornwood Guards are present 4176% x6) Attack 2 damage -66.3% in PvP only
- Nerf Prime: Passed Pawn (I to III) (Main, Succession) Guard damage 2876% Damage -77.2% in PvP onlyGuard damage 1294% Damage -59% in PvP only
- Nerf Prime: King of the Dead (Main, Succession) Axian damage 3222% Damage -78% in PvP onlyAxian damage 1450% Damage -60.5% in PvP only
- Nerf Passed Pawn (I to Absolute) (Main, Succession) Guard damage 408% / 622% / 816% / 1022% / 1408% / 1884% / 2210% Damage -72% in PvP only for all skill levelsGuard damage 184% / 280% / 367% / 460% / 634% / 848% / 995% Damage -50% in PvP only for all skill levels
- Buff Icy Kiss (I to Absolute) (Main, Succession) Attack damage 429% / 531% / 842% x2 Damage -30% in PvP onlyAttack damage 680% / 1304% / 1972% x2 Damage -30% in PvP only
- Buff Icy Kiss (Main, Succession) Increased the activation speed. Improved to smoothly combo into Entangling Icy Thorns, Command: Stamma's Mate, Command: Frozen Earth, or Command: Frozen Darkness.
- Buff Prime: Fianchetto (Main, Succession) Changed the cooldown: 8 sec → 7 sec.
- Buff Prime: Frozen Darkness (Main, Succession) Changed the cooldown: 8 sec → 7 sec.
- Buff Prime: Entangling Icy Thorns (Main, Succession) Changed the cooldown: 12/11/10 sec → 11/10/9 sec.
- Rework Quoratum's Opening (Main, Succession) Changed the level required to learn the skill from Lv. 35 to Lv. 6.
- Buff Prime: Storming Star (Main, Succession) Changed the Recover HP amount on hits: 71 → 80.
- Buff Prime: Icy Thorns (Main, Succession) Improved to smoothly combo into the following skills after attack 2. Command: Frozen Earth, Absolute: Command: Blooming Icy Thorns, Prime: Entangling Icy Thorns, Bitter Reign, Chain Strike
- Buff Prime: Quoratum's Ascension (Main, Succession) Improved to smoothly combo into Queen's Gambit or Command: Rime Ice.
- Rework Bitter Reign, Prime: Bitter Reign (Main, Succession) Adjusted attack 2's attack area to match the skill animation. Adjusted the following skill damage.
Drakania
Dev Note Drakania Succession is designed to enhance skills by stockpiling ions. In PvP, it utilizes Markthanan's Heart and numerous Super Armor skills to provide excellent HP Recovery and a seamless transition between Invincibility and Super Armor. However, Ion stockpiling was integrated to fill potential gaps in this defensive chain. Recent updates have reduced the damage output of skills activated at maximum power by consuming Ions, lowering the return compared to the risk of charging ions. Therefore, adjustments have been made to reduce the risk of charging ions and increase the sustainability of obtaining more ions for maximum damage output.
- Buff Brimbolt Strike (I to IV) (Succession) Normal attack damage 2878% / 3415% / 4433% / 5813% x2 Attack damage 5988% / 7108% / 9228% / 12100% x2 at max ion output Damage -71% in PvP onlyNormal attack damage 3926% / 4619% / 5435% / 6394% x2 Attack damage 8174% / 9616% / 11313% / 13310% x2 at max ion output Damage -73.5% in PvP only
- Nerf Prime: Eviscerate (I to IV) (Succession) Dash attack damage 1675% / 1893% / 2065% / 2283% x1, max 2 hits Stab attack damage 1675% / 1893% / 2065% / 2283% x2 Charge attack damage 2513% / 2650% / 2890% / 3195% x1 at max ion output, max 2 hits Stab attack damage 2513% / 2650% / 2890% / 3195% x2 at max ion output Damage -40% in PvP onlyDash attack damage 1599% / 1881% / 2213% / 2603% x1, max 2 hits Stab attack damage 1599% / 1881% / 2213% / 2603% x2 Charge attack damage 2237% / 2632% / 3096% / 3643% x1 at max ion output, max 2 hits Stab attack damage 2237% / 2632% / 3096% / 3643% x2 at max ion output Damage -47.5% in PvP only
- Rework Prime: Markthanan's Flourish (I to IV) (Succession) Attack 1 damage 940% / 1137% / 1261% / 1503% x2 Attack 2 damage 2820% / 3411% / 3783% / 4509% x2 Attack 1 damage 2538% / 3072% / 3406% / 4058% x2 at max ion output Attack 2 damage 3807% / 4608% / 5109% / 6087% x2 at max ion output Damage -55% in PvP onlyAttack 1 damage 1008% / 1186% / 1395% / 1642% x2 Attack 2 damage 3025% / 3558% / 4187% / 4926% x2 Attack 1 damage 2959% / 3481% / 4096% / 4818% x2 at max ion output Attack 2 damage 4084% / 4805% / 5653% / 6650% x2 at max ion output Damage -59.5% in PvP only
- Buff Prime: Brimbolt Raze (Succession) Attack damage 3593% / 4198% / 4578% x2 Damage -51.3% in PvP onlyAttack damage 3770% / 4436% / 5218% / x2 Damage -59% in PvP only
- Nerf Prime: Omnislash (I to III) (Succession) Attack 1 damage 1341% / 2015% / 2301% x2 Attack 2 damage 1788% / 2686% / 3068% x1 Attack 3 damage 1788% / 2686% / 3068% x2 Damage -40.7% in PvP onlyAttack 1 damage 1475% / 2217% / 2531% x2 Attack 2 damage 1967% / 2955% / 3375% x1 Attack 3 damage 1967% / 2955% / 3375% x2 Damage -46.1% in PvP only
- Buff Prime: Blazing Strike (I to III) (Succession) Normal attack damage 3248% / 4000% / 4900% x2 Attack damage 6756% / 8324% / 10188% x2 at max ion output Damage -63% in PvP onlyNormal attack damage 3686% / 4540% / 5562% x2 Attack damage7668% / 9448% / 11563% x2 at max ion output Damage -67.4% in PvP only
- Nerf Prime: Embers (Succession) Attack 1 damage 3876% x1 Attack 2 damage 3876% x1 Damage -55.9% in PvP onlyAttack 1 damage 4380% x1 Attack 2 damage 4380% x1 Damage -61% in PvP only
- Buff Prime: Markthanan's Dominion (Succession) Inner attack damage 5899% x3 Outer attack damage 1652% x2 Damage -55.9% in PvP onlyInner attack damage 6488% x3 Outer attack damage 1817% x2 Damage -58% in PvP only
- Buff Prime: Abyssal Fang (Succession) Attack damage 2340% x2 Damage -69.3% in PvP onlyAttack damage 3393% x2 Damage -80% in PvP only
- Buff Prime: Sundering Claw (Succession) Normal attack damage 5160% x2 Attack damage 9751% x2 at max ion output Damage -64% in PvP onlyNormal attack damage 5676% x2 Attack damage 10726% x2 at max ion output Damage -67% in PvP only
- Buff Prime: Ascent (Succession) Normal attack damage 4416% x2 Attack damage 6870% x1, max 2 hits at max ion output Damage -49.4% in PvP onlyNormal attack damage 4902% x2 Attack damage 7626% x1, max 2 hits at max ion output Damage -54.4% in PvP only
- Rework Brimbolt Annihilation (Succession) Attack 1 damage 3768% x2 Attack 2 damage 3768% x2 Damage -62% in PvP onlyAttack 1 damage 4332% x2 Attack 2 damage 4332% x2 Damage -67% in PvP only
- Buff Brimbolt Strike (Succession) Improved to combo into Brimbolt Wave with LMB or RMB, regardless of whether SHIFT is being held.
- Buff Prime: Eviscerate (Succession) Improved to smoothly combo into Prime: Omnislash.
- Buff Prime: Skewer (Succession) Increased the ions stockpiled on hits: 3 → 6.
- Buff Prime: Abyssal Fang (Succession) Increased the ions stockpiled on hits: 69. Increased the attack area.
- Bugfix Brimbolt Annihilation (Succession) Added Stockpile 3 ions in your shard on hits after learning Prime: Bloodthirst. Adjusted the following skill damage. Hexeblood: Sundering Roar - Fixed the issue where learning the Core version of the skill would prevent activation of attack 2 on hits. Dragonblood: Spiteful Soul - Fixed the issue where you would perform the skill from attack 2 when comboed from Dragonblood: Tectonic Slam.
Woosa
- Buff Perilous Waltz (Awakening) Changed the All DP Increase effect: +20 for 10 sec+30 for 10 sec.
- Buff Moonlit Blast (Awakening) Deleted the Movement Speed Decrease effect and changed the Attack/Casting Speed reduction effect to -20% for 5 sec. Mark of the Moon, Sahee's Descent, Moonlit Blast, Black Spirit: Moonlit Blast, and Soul Cleanse (when activated sideways). Increased the Damage Reduction effect while in Super Armor during awakening skills: 10%15%.
Scholar
- Bugfix (Ascension) Flow: Gold Continuum - Fixed the issue where Anti-gravity's effects weren't applied during skill use.
Dosa
Dev Note Dosa is popular for its easy controls, stable PvE capabilities, high ranged damage, and ally support in PvP, including capabilities of weaving in and out of combat. Compared to other classes, Dosa's performance is currently quite high, prompting adjustments to areas that exceed the standard range.
- Nerf Prime: Flow: Rising Slash (I to III) (Main, Succession) 4574% / 5718% / 7147% x1 Damage -72% in PvP only4117% / 5146% / 6432% x1 Damage -68.9% in PvP only * Changed the damage of Chain: Ricochet accordingly.
- Nerf Prime: Flow: Twin Slash (I to III) (Main, Succession) Attack 1 damage 3211% / 4014% / 5017% x1 Attack 2 damage 3211% / 4014% / 5017% x2 Damage -62.7%Attack 1 damage 2922% / 3653% / 4565% x1 Attack 2 damage 2922% / 3653% / 4565% x2 Damage -59.1% * Changed the damage of Chain: Final Slash accordingly.
- Rework Prime: Winter Squall (I to IV) (Main, Succession) Attack 1 damage 1462% / 1828% / 2285% / 2856% x1, max 4 hits Attack 1 damage -67% in PvP only Attack 2 damage 5199% / 6117% / 7197% / 8467% x2 Attack 2 damage -70% in PvP onlyAttack 1 damage 1316% / 1645% / 2057% / 2570% x1, max 4 hits Attack 1 damage -63.4% in PvP only Attack 2 damage 4679% / 5505% / 6477% / 7620% x2 Attack 2 damage -66.7% in PvP only
- Nerf Prime: Autumnal Blitz (Main, Succession) Attack 1 damage 1898% x1, max 7 hits Attack 1 damage -70% in PvP only Attack 2 damage 9792% x2 Attack 2 damage -63.8% in PvP onlyAttack 1 damage 1898% x1, max 7 hits Attack 1 damage -70% in PvP only Attack 2 damage 8617% x2 Attack 2 damage -58.9% in PvP only
- Nerf Prime: Taeguk (I to IV) (Main, Succession) Attack 1 damage 2482% / 2920% / 3435% / 4041% x1 , max 3 hits Attack 1 damage -66.2% in PvP only Attack 2 damage 6613% / 7780% / 9153% / 10768% x2 Attack 2 damage -65.5% in PvP onlyAttack 1 damage 2234% / 2628% / 3092% / 3637% x1 , max 3 hits Attack 1 damage -62.5% in PvP only Attack 2 damage 5952% / 7002% / 8238% / 9691% x2 Attack 2 damage -61.7% in PvP only
- Rework Prime: Four Seasons (Main, Succession) Attack 1 damage 2622% x1, max 5 hits Attack 1 damage -66% in PvP only Attack 2 damage 10167% x2 Attack 2 damage -70% in PvP onlyAttack 1 damage 2360% x1, max 5 hits Attack 1 damage -62.3% in PvP only Attack 2 damage 9150% x2 Attack 2 damage -66.7% in PvP only
- Nerf Elements: Generate (Main, Succession) 4030% x1, max 5 hits Damage -40% in PvP only3063% x1, max 5 hits Damage -32% in PvP only
- QoL Wood: Bend (I to IV) (Main, Succession) Attack 1 damage 2896% / 3407% / 4009% / 4716% x1 Attack 2 damage 2896% / 3407% / 4009% / 4716% x6 Damage -71.1% in PvP onlyAttack 1 damage 2635% / 3100% / 3648% / 4292% x1 Attack 2 damage 2635% / 3100% / 3648% / 4292% x6 Damage -68.3% in PvP only
- Rework Earth: Till (I to IV) (Main, Succession) Attack 1 damage 5052% / 5944% / 6993% / 8227% x2 Attack 2 damage 5052% / 5944% / 6993% / 8227% x1, max 4 hits Damage -65% in PvP onlyAttack 1 damage 4648% / 5468% / 6434% / 7569% x2 Attack 2 damage 4648% / 5468% / 6434% / 7569% x1, max 4 hits Damage -60.4% in PvP only
- Nerf Water: Weave (I to IV) (Main, Succession) Attack 1 damage 2681% / 3154% / 3710% / 4365% x1, max 3 hits Last attack damage 3950% / 4647% /5467% / 6432% x1 Damage -71.4% in PvP onlyAttack 1 damage 2467% / 2902% / 3413% / 4016% x1, max 3 hits Last attack damage 3555% / 4182% / 4920% / 5403% x1 Damage -68% in PvP only
- Rework Wood: Stake (Main, Succession) Attack 1 damage 4005% x1, max 2 hits Attack 2 damage 4503% x1, max 3 hits Attack 3 damage 4503% x1, max 3 hits Damage -54% in PvP onlyAttack 1 damage 3605% x1, max 2 hits Attack 2 damage 4143% x1, max 3 hits Attack 3 damage 4143% x1, max 3 hits Damage -50% in PvP only
- Nerf Earth: Reap (Main, Succession) Attack 1 damage 4504% x1, max 5 hits Attack 2 damage 5032% x2 Damage -57.5% in PvP onlyAttack 1 damage 4054% x1, max 5 hits Attack 2 damage 4529% x2 Damage -52.8% in PvP only
- Nerf Metal: Pour (Main, Succession) Attack 1 damage 2307% x1, max 3 hits Last attack damage 10432% x2 Damage -71% in PvP onlyAttack 1 damage 2307% x1, max 3 hits Last attack damage 8554% x2 Damage -66.5% in PvP only
- Bugfix Prime: Cloud Legion (Main, Succession) Improved to smoothly move and combo into other skills. Adjusted the following skill damage. Flow: Rising Slash - Fixed the issue where the Fog effect's levels wouldn't increase when comboed from Prime: Cloudveil's last attack. Prime: Taeguk (III to IV) - Fixed the issue where attack 1 hits would recover less HP than intended. Downpour - Fixed the issue where the Down Attack debuff was being applied. Added damage distribution to the following skills, reducing damage by 10% on hits for each additional target, with a minimum of 50% damage in PvP: Fire: Blaze, Fire: Burst, Metal: Temper, Metal: Alloy, Metal: Pour, Black Spirit: Fire: Blaze. Elements: Generate - Changed the Fire enriches earth with ashes effect: Max HP +3,000 for 10 sec → Max HP +2,000 for 10 sec. Nail Down - Changed the cooldown: 5 sec → 8 sec. Adjusted the following skill damage. Fire: Spread - Fixed the issue where the visual effects appeared greater than the actual attack area.