Prime: Roaring Tamer
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- Buff (Main, Succession) Attack damage 3357% x4 Extra attack damage 3357% x2 Damage -53.3% in PvP onlyAttack damage 4020% x4 Extra attack damage 4020% x2 Damage -61.0% in PvP only
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- Nerf (Main, Succession) Changed the Movement Speed decrease debuff on hits: -10%-20% Adjusted the following skill damage.
Also changed: Prime: Surging Tide
- Nerf (Main, Succession) Changed the Movement Speed decrease debuff on hits: -10%-20% Adjusted the following skill damage.
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- Buff (Main & Succession) Attack damage 900/1003/1125/1554% x8 Extra attack damage 900/1003/1125/1554% x3 Damage -35%/35%/35%/45% in PvP onlyAttack damage 1060/1182/1325/1831% x8 Extra attack damage 1060/1182/1325/1831% x3 Damage -53.3%/53.3%/53.3%/53.3% in PvP only
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- Bugfix (All) Changed the Forward Guard effect to Super Armor. Prime: Roaring I - Fixed the issue where the skill description did not mention the pull in on hits effect to only apply for PvE.
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- Buff Improved to now allow to be performed with SHIFT + C not only during other skills but even from non-combat stance. Awakening
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- Rework Changed to no longer cancel the skill when pressing the ↓ key during the skill.
- QoL Added to the skill description that using the skill will taunt nearby enemies.
Also changed: Absolute: Roaring
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- Nerf - 1st Hit damage -34.1/-28.1/-22.1/-16.1% in PvP - Extra Hit damage -40.1/-40.1/-40.1/-40.9% in PvP - Movement Speed -30% for 10 sec - Critical Hit Rate +50%(PvE only) - Cooldown 20 sec - Same damage when used during cooldown - Recover 10 HP per hit - Floating on extra hits - Air Attack on extra hits- Damage -35/-35/-35/-45% in PvP - Movement Speed -30% for 10 sec * Nullified when used on cooldown - Critical Hit Rate +50% - 16/14/12/10 sec cooldown - Damaged reduced when used on cooldown - Recover 20 HP per hit - Can be activated with SHIFT + C after Succession skills - Increased activation speed - Removed last motion - Adjusted damage - Unified attack range to the IV version - Down Attack
- Buff Improved to combo more smoothly from the following skills. - Jolt Wave, Prime: Jolt Wave, Prime: Lightning of Earth, Prime: Upward Claw, Flash, Flash: Stance Shift
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- QoL Added Critical Hit Rate +50% for PvE only.
- Buff Increased the skill's range to taunt nearby monsters.
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- Bugfix Prime: Roaring Tiger – Fixed the issue where Mystic's movement animations would appear awkward when comboing into other skills right after using this skill.
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- QoL Added 1 extra hit for Prime: Roaring Tiger when Martial Spirit Shards are consumed in PvE.
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- QoL You can now use the following skills in combo smoothly after using Prime: Hidden Claw. Prime: Roaring Tiger When using a skill after Prime: Hidden Claw's last hit