← Kunoichi

Danse Macabre Kunoichi

12 recorded changes across 10 patches, 2018-05-30 – 2026-03-12. RSS feed

    • Buff (Awakening) Removed the Sah Chakram throw cancel during certain skill combos. The character will now always move after throwing the Sah Chakram. The skill's execution speed has been increased accordingly. Changed to apply damage during the Sah Chakram throwing motion. With the new movement mechanic, the character can no longer pass through targets, and the movement will end immediately upon colliding with an enemy. The function to stop movement via LMB has been removed accordingly. Added All Evasion +24 for 10 sec when using the skill.
    • QoL Removed the outdated description regarding the spin effect.
    • Bugfix (Succession) Changed to now travel a fixed distance regardless of your distance to the target. Increased the traveled distance. Changed the cooldown: 9 sec6 sec
    • Rework (Main & Succession) Changed to always move the maximum distance and perform the attack even if there are enemies in the middle. Accordingly, changed to allow the attack in the middle of movement by LMB during the skill.
    • QoL (Awakening) Danse Macabre - Removed Moving/Attack Speed -20% for 10 sec on hits. Flow: Pinwheel Fury - Added Moving/Attack/Casting Speed -20% for 10 sec on hits.

      Also changed: Flow: Pinwheel Fury

    • Buff Improved visual effects.
    • Buff - Increased the attack range of your sah chakram - Increased distance
    • Buff Hit Damage 924% x4Hit Damage 1062% x4
    • Rework Changed Danse Macabre's Super Armor effect to apply from the beginning to the end of the entire skill.
    • QoL Added the following controls to Flow: Wrath. LMB after Flow: Indignation LMB after Danse Macabre
    • QoL Added the following controls to Flow: Indignation. RMB after Flow: Wrath RMB after Danse Macabre
    • QoL Bound effect will now only be applied in PvE for the skill Danse Macabre.