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Elements: Generate Dosa

6 recorded changes across 5 patches, 2024-10-17 – 2026-02-12. RSS feed

    • Nerf (Awakening) 79.31% damage in PvP only78.70% damage in PvP only
    • Buff (Awakening) Adjusted the All AP buff: +20+22. To keep overall PvP damage unchanged, the PvP damage ratios of the following skills have been adjusted. Values are based on the maximum skill level; lower levels have been adjusted by the same ratio.
    • Rework (Awakening) Changed the Recover HP buff for nearby allies as follows: Before: Recover 500 HP to nearby allies, max 5 times After: Recover 200 HP to nearby allies, max 5 times Changed the Max HP increase to nearby allies as follows: Before: Max HP +2,000 to nearby allies for 10 sec After: Max HP +3,000 to nearby allies for 5 sec
    • Nerf (Main, Succession) 4030% x1, max 5 hits Damage -40% in PvP only3063% x1, max 5 hits Damage -32% in PvP only
    • Rework (Awakening) Changed the skill as follows. Increased the area of buffs applied to allies for Generative effects by approx. 40%. Increased the duration of buffs applied to allies for Generative effects: 5 sec10 sec Changed the elemental skills used as the corresponding skill in Elemental Circles to now activate Generative effects. Enemies must be within the Elemental Circle to be activated. No additional Generative effects will be activated near your character. Enemies within Elemental Circles will no longer be affected by elemental energies. Changed so you are only affected by your own summoned Elemental Circles. The duration of Elemental Circles maintained before Generative effects are activated have been changed: 12 sec10 sec
    • Bugfix (Awakening) Fixed the issue where the skill description did not mention the Accuracy Rate buff granted from generative effects.