Bugfix (Succession) Fixed the issue where attack 2's area was reduced for Ninjutsu Release during cooldown. Changed the damage for Ninjutsu Release as follows.
Bugfix (Main Weapon & Succession) Changed the animation speed of the skill. Fixed the issue where the attack 1 wouldn't hit when comboed from other skills while rotating the screen. Unified the attack area of the attack 1 to match the effect. Unified the attack area of the attack 2 to be wider.
QoL - 2 Hit Damage 1214% x 8 - 2 Hits on Ninjutsu Release Damage 1214% x 12 - Cannot activate when Ninjutsu Release hit damage is in cooldown- Attack 2 damage 1387% x 8 - Ninjutsu Release attack 2 damage 1387% x 15 - Can activate when Ninjutsu Release attack damage is on cooldown * Damage same as before while on cooldown in PvP - frontal circular attack 2
Buff Increased to transition more quickly from attack 1 to attack 2.
Rework Changed the PvE damage as follows: Before Now 1st Hit Damage: 636% x 5 2nd Hit Damage: 1214% x 8 1st Hit Damage: 827% x 5 2nd Hit Damage: 1214% x 8