← Hashashin

Inquisition Hashashin

4 recorded changes across 3 patches, 2023-05-24 – 2024-11-14. RSS feed

    • Buff (Awakening) Attack damage 1011% / 1206% / 1369% / 1551% x2, max 4 hits Damage -50% in PvP only타격 피해 4044% / 4824% / 5476% / 6204% x 1, 최대 2타격 PvP 피해 감소율 60%
    • Nerf (Awakening) Shortened the skill animation. Changed to be unavailable during cooldown. Changed the cooldown as follows: Before: 8 sec / 7 sec / 6 sec / 6 sec After: 6 sec / 5 sec / 4 sec / 4 sec Changed the Skill Add-on tier to 1 due to cooldown adjustments. Changed the Down Smash debuff to occur on the last attack hits. Changed the Recover HP amount on hits as follows due to skill animation change: Before: Recover 15 / 20 / 25 / 30 HP on hits After: Recover 90 / 100 / 110 / 125 HP on hits
    • Buff (Succession) Attack damage 778/928/1053/1193% x2, max 4 hits Damage -35%/35%/35%/35% in PvP onlyAttack damage 1011/1206/1369/1551% x2, max 4 hits Damage -50%/50%/50%/50% in PvP only
    • Buff (Main Weapon, Succession) Improved so that depending on which hand is wielding the dual glaives, the movement of attack 2 or 3 will be triggered when comboing from Inquisition into Constriction Changed the knockdown effect applied when attack 3 was successful to the Down Smash effect that applies to all attacks. However, this effect is not applied during cooldown.