Patch Notes - 8th January 2020
14 changes across 7 classes: 2 reworks8 bugfixes4 QoL
Warrior
- Bugfix Black Spirit: Prime: Spinning Slash Fixed the text in the description of Prime: Scars of Dusk, Prime: Spinning Slash, and Black Spirit: Prime: Spinning Slash.
Sorceress
- QoL Succession: Abyssal Contract Added the "Succession" content. After Awakening the Sorceress, accept the quest "[Sorceress Succession] The Choice" from the Black Spirit to start the Succession quest series. You will learn the skill "Succession: Abyssal Contract" which will allow you to learn more powerful Amulet and Talisman skills. You will no longer be able to use your Scythe skills. Added the "Succession" tab to the Skill window. The skills in this tab are affected by the AP of both Main and Awakening Weapons. You will be able to learn and use skills in both the "Main" and "Succession" tabs. However, if there is both an "Absolute" and "Succession" versions of the same skill, you must choose as you cannot use both versions of the skill. To learn certain Succession skills, you will first need to learn the preceding skills from the "Main" tab first. After completing the Succession quests and learning the skill "Succession: Abyssal Contract," you can go back and forth between Succession and Awakening skills by resetting your skills. To go from using Succession to Awakening skills, you need to reset your skills to unlearn "Succession: Abyssal Contract." To go from using Awakening to Succession skills, you need to reset your skills and relearn "Succession: Abyssal Contract."
Berserker
- Bugfix Fixed the issue where unnecessary objects were displayed when using Beast Form.
- QoL Iron Buster Added the "Succession" content. After Awakening the Berserker, accept the quest "[Berserker Succession] The Valor" from the Black Spirit to start the Succession quest series. You will learn the skill "Succession: Feral Roar" which will allow you to learn more powerful Axe skills. You will no longer be able to use your Iron Buster skills. Added the "Succession" tab to the Skill window. The skills in this tab are affected by the AP of both Main and Awakening Weapons. You will be able to learn and use skills in both the "Main" and "Succession" tabs. However, if there is both an "Absolute" and "Succession" versions of the same skill, you must choose as you cannot use both versions of the skill.To learn certain Succession skills, you will first need to learn the preceding skills from the "Main" tab first. After completing the Succession quests and learning the skill "Succession: Feral Roar," you can go back and forth between Succession and Awakening skills by resetting your skills. To go from using Succession to Awakening skills, you need to reset your skills to unlearn "Succession: Feral Roar." To go from using Awakening to Succession skills, you need to reset your skills and relearn "Succession: Feral Roar."
Tamer
- Bugfix Prime: Void Lightning Fixed the issue where MP was not properly consumed when using Prime: Roaring and Prime: Void Lightning during horseback combat while on cooldown.
Valkyrie
- Bugfix Fixed the graphical issue of the character's front hair when wearing the Solaria Helmet.
- Bugfix Fixed the issue where you could not see the feathers of the Solaria Helmet.
- Bugfix Fixed the issue where you could not see the chin parts when wearing the Solaria Helmet.
- Bugfix Prime: Shield Throw Fixed the issue where SP was not properly consumed when using Prime: Shield Throw during horseback combat while on cooldown.
Kunoichi
- Bugfix Fixed the issue where the front hair became too short when setting the hair to shortest while wearing the Giha Headpiece.
- Rework Prime: Ninjutsu Commence Changed the buff effect of [Prime: Ninjutsu Commence] as below. Before All AP +30 for 30 sec. Attack Speed +20% for 30 sec. Melee Accuracy Rate +15% for 30 sec. Critical Hit Rate +24% for 30 sec. All Evasion +15% for 30 sec. After All AP +20 for 30 sec. Attack Speed +20% for 30 sec. Melee Accuracy Rate +15% for 30 sec. Critical Hit Rate +24% for 30 sec.
- QoL Prime: Ninjutsu Commence Defense Gear / Increase Rate (%): Strength Helmet of Heve → 59%; Luck Helmet of Fortuna → 59%; Grunil Helmet → 56%; Rocaba Helmet → 56%
- Rework Prime: Ninjutsu Commence Changes to Damage per Enhancement Level: Item Effect → Additional Damage to Humans → Extra Damage to All Species; Dandelion Awakening Weapon → Before → After; 6–9 → 1 → 5; 10–12 → 2 → 6; 13–15 → 3 → 7; PRI (I) → 4 → 8; DUO (II)–TRI (III) → 4 → 9; TET (IV) → 5 → 10; PEN (V) → 5 → 12; Dragon Slayer Awakening Weapon → Before → After; 6–9 → 1 → 1; 10–12 → 2 → 2; 13–15 → 3 → 3; PRI (I)–TRI (III) → 4 → 4; TET (IV) → 5 → 5; PEN (V) → 5 → 7; Arsha's Awakening Weapon → Before → After; Damage → 5 → 12; Ramones's Awakening Weapon → Before → After; 6–9 → 1 → 5; 10–12 → 2 → 6; 13–15 → 3 → 7; 16 → 4 → 8; 17–18 → 4 → 9; 19 → 5 → 10; 20 → 5 → 12
Ninja
- QoL Prime: Red Rain Air Attack is now applied up to 2 hits when Prime: Red Rain successfully lifts the enemy.