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Solar Flare Warrior

18 recorded changes across 11 patches, 2017-10-25 – 2026-02-26. RSS feed

    • Rework (Main Weapon, Succession) Changed the skill so Stamina does not recover during the skill.
    • Buff (Main Weapon, Succession) Attack damage 4434% x2Attack damage 4700% x2
    • Nerf (Awakening) Attack damage 5005% x2 Damage -72.8% in PvP onlyAttack damage 4434% x2 Damage -69.3% in PvP only
    • Nerf (Awakening) 5363% x2 Damage -74.6% in PvP only5005% x2 Damage -72.8% in PvP only
    • Buff (Main & Succession) 3575% x2 Damage -61.9% in PvP only5363% x2 Damage -74.6% in PvP only
    • Rework (Common) Changed to now apply the Stiffness on hits debuff for PvE only, and the Super Armor effect when using the skill. Changed to apply the Stiffness debuff in PvP upon learning Core: Solar Flare.
    • Rework (Succession) Changed so that Flow: Overwhelm will no longer be activated by pressing ↑ + LMB when Solar Flare is on cooldown. Accordingly, SPACE during frontal Head Chase will now activate Flow: Overwhelm.

      Also changed: Flow: Overwhelm

    • Buff - Hit damage 680/776/867/953% x 4 - 15 Burn Damage every 3 sec for 9 sec on hits- Attack damage 748/931/1170/1430% x 5 - All Evasion Rate -6% for 10 sec on hits - Increased movement distance - Increased attack range
    • Buff Improved to combo more quickly into Balance Strike.
    • Bugfix Fixed the issue where using the skill Solar Flare with 100% Black Spirit's Rage would result in a falling movement even in low high situations.
    • Bugfix Fixed the issue where the skill Solar Flare’s, burn and bleeding effect wasn’t being applied after using the skill Head Chase.
    • Buff I: 523% x4680% x 4
    • Buff II: 597% x 4776% x 4
    • Buff III: 667% x 4867% x 4
    • Buff IV: 733% x 4953% x4
    • Nerf Level requirements for the skills Solar Flare III and IV have been decreased.
    • QoL III: 60 Lv.59 Lv.
    • QoL IV: 62 Lv.60 Lv.