[Updates] Patch Notes - July 25, 2024
138 changes across 26 classes: 40 buffs9 nerfs56 reworks23 bugfixes10 QoL
Warrior
- Rework Chopping Kick (Common) Changed to now apply the Bound on hits debuff in PvE only.
- Bugfix Ground Smash (I to Absolute) (Common) Changed to now apply the Bound on hits debuff for PvE only. Soul of Warrior - Fixed the issue where the Attack Speed Increase buff wasn't applied correctly. Ground Smash IV - Fixed the issue where the description contained effects that are no longer applied.
- Buff Prime: Shield Strike (Common) Changed the Forward Guard effect to be applied until attack 3.
- Buff Prime: Spinning Slash (Common) Changed the duration of the Critical Hit Rate buff: 2 sec → 3 sec
- Buff Flow: Reckless Blow (Common) Changed the Super Armor effect to last until the attack is applied.
- Bugfix Grave Digging, Black Spirit: Grave Digging (Common) Changed the skill as follows. Changed the debuff on smash attack hits: Bound → Knockdown. Changed Core: Grave Digging accordingly.. Removed the speed reduction debuff on hits. Changed damage -70.8% → 68.4% in PvP only. Changed Flow: Slashing the Dead accordingly. Black Spirit - Changed the debuff on smash attack hits: Bound → Knockdown. Fixed the issue where the description incorrectly mentioned increasing the attack area.
- Rework Solar Flare (Common) Changed to now apply the Stiffness on hits debuff for PvE only, and the Super Armor effect when using the skill. Changed to apply the Stiffness debuff in PvP upon learning Core: Solar Flare.
- Rework Flow: Knee Kick (Common) Changed the Critical Hit Rate to now also be applied in PvP.
- Buff Flow: Ankle Break (Common) Changed the damage -74.9% → 58.4% in PvP only. Changed the duration of the Critical Hit Rate buff: 2 sec → 3 sec
- Buff Pulverize, Black Spirit: Pulverize (Common) Changed the damage -49.8% → 55.5% in PvP only. Changed Flow: Tempest accordingly. Black Spirit - Changed the damage -49.8% → 59% in PvP only.
- Buff Balance Strike, Core: Balance Strike (Common) Changed the damage -90.8% → 82% in PvP only. Core - Changed the defensive effect applied upon learning the skill: Forward Guard → Super Armor.
- Rework Flow: Slashing the Dead, Black Spirit: Flow: Slashing the Dead (Common) Changed the debuff on smash attack hits: Bound → Knockdown. Black Spirit - Changed the debuff on hits: Bound → Knockdown.
- Buff Burning Moxie (Common) Changed the conditions to activate the final stage of the skill: 69 enemies nearby
Ranger
- Bugfix Dagger of Protection (Main) (I to III) - Fixed the issue where the attack 2 damage wasn't being applied. Removed the Movement Speed Decrease on hits debuff.
- Buff Evasive Explosion Shot (Main) Improved the description regarding the Movement Speed Decrease debuff.
Sorceress
- Rework Crow Food I (Main) Changed to apply its skill effects to Flow: Night Crow as well.
- Rework Dark Trade, Succession: Dark Trade (Main) Changed to create the maximum amount of Shards of Darkness when using the normal and Succession variations of the skill.
- Rework Night Crow (Main) Changed to now immediately apply the Invincibility effect when using the skill right after jumping.
- Bugfix Prime: Violation (Main) Fixed the issue where the skill add-on effect wasn't being applied on extra attack hits.
- Rework Grim Reaper's Judgment, Black Spirit: Grim Reaper's Judgment (Main) Added the Movement Speed -20% for 5 sec on hits debuff. Changed to now apply the Knockdown debuff only for PvE, and the Super Armor effect only until the attack is activated. Changed the Core version to now also apply the Knockdown debuff in PvP.
- QoL Turn-back Slash, Black Spirit: Turn-back Slash (Main) Added the Movement Speed -20% for 5 sec on hits debuff.
- Rework Cartian's Nightmare (Main) Changed the skill as follows. Changed to no longer allow for lateral movement by consuming Shard of Darkness when using the skill. Added slow recovery of Fragments of Darkness when using the skill. Changed so you can now activate Shadow Leap when using the skill. Performs an extra Cartian's Nightmare hit when comboed from Shadow Leap.
- Rework Flow: Night Crow (Main) Changed to now longer be comboable after evasive movements with your Awakening weapon.
- Bugfix Fixed the issue where the string ornament on the back of the neck appeared unnatural when wearing the Badakka costume.
Berserker
- Rework Fearsome Tyrant, Beast Roar, Wrath of Beast, Ire of Beast, Wailing Beast (Main) Changed to no longer recover HP while transformed.
- QoL Wrath of Beast, Ire of Beast, Beast Roar, Wailing Beast (Main) Added the Movement Speed -20% for 5 sec on hits debuff.
- Rework Wrath of Beast, Ire of Beast (Main) Changed the defensive effect: Forward Guard → Super Armor.
- Rework Lava Piercer (Main) Changed to no longer recover Stamina when using the skill.
- Rework Time to Rock (Main) Changed the defensive effect: Forward GuardSuper Armor. Changed to no longer recover Stamina when using the skill.
- Rework Predatory Hunt (I to Absolute) (Main) Changed to no longer recover Stamina when using the skill. Moved mention of feral movements from Prime: Beast Form's description to Prime: Unstoppable Beast. Changed the recover HP effect: 2.0/2.5% of HP every 1 sec for 20 sec during Beast Formrecover 600/900 HP every 5 sec
- Rework Prime: Fearsome Tyrant, Black Spirit: Prime: Fearsome Tyrant (Main) Changed to no longer recover HP while transformed.
- Buff Prime: Fearsome Tyrant (Main) Changed the cooldown: 45 sec → 20 sec
- Rework Prime: Lava Piercer (Main) Changed to no longer recover Stamina when using the skill. Changed so you can perform Lava Piercer during other skills by pressing SPACE upon learning the Prime version of the skill. Lave Piercer will be always be performed first. The Prime version will only be performed if the normal version is on cooldown.
- Rework Prime: Predatory Hunt (Main) Changed to no longer recover Stamina when using the skill.
- QoL Prime: Beast Form, Prime: Unstoppable Beast (Main) Added more details to the descriptions.
- Bugfix Fearsome Tyrant, Prime: Fearsome Tyrant (Main) Fixed the issue where the Super Armor effect wasn't applied when comboed from Undertaker.
- Buff Giant Leap (Main) Changed the skill as follows. Changed to be comboable into the forward leap version of the skill with your main weapon when Tackling Rock (I to Absolute) is locked. Improved to be comboable into the backward leap version of the skill when Predatory Hunt is locked. Changed so you can perform the skill via Quick Slot with your main weapon. Changed to no longer recover Stamina while moving when using the skill. Improved to combo smoothly into the forward leap from Lava Piercer and Shake Off in Awakening.
- Buff Flow: Shooting Mobility (Main) Changed the skill as follows. Removed the Melee Accurate Rate Increase buff. Changed the Stamina cost: 300 → 150 Changed the cooldown: 10 sec → 5 sec
- Buff Flame Pummel (Main) Added the Forward Guard during attacks 1, 2, and 3 effect when using the skill.
- Buff Ground Lifting (Main) Improved the issue where your character would temporarily appear to slow down to excessive speeds upon hits.
Tamer
- Buff (Common) Increased HP for levels below Lv. 30.
Musa
- QoL Backstep Slash, Prime: Backstep Slash (Main, Succession) Removed the Movement Speed Decrease debuff and added All DP Decrease on hits debuff.
- QoL One Step Back (Main, Succession) Removed the Movement Speed Decrease debuff and added the Down Smash debuff.
Maehwa
- Rework Dragon Bite (I to Absolute) (Main) Changed the Stiffness on hits debuff to now only apply for PvE only.
- Rework Backstep Slash (Main) Removed the Movement Speed Decrease debuff and changed the defensive effect: Forward GuardSuper Armor
- Buff Ice Fang (Main) Changed the skill as follows. Changed the cooldown: 7 sec → 3 sec Changed the skill cost: WP → 150 Stamina Changed the on hit debuff: Stun → Stiffness (debuff now also applied in PvP.) Changed the defensive effect: Forward Guard → Super Armor Removed the extra attack. Removed the speed reduction debuff on hits. Changed the comboable skills due to the changes. Changed to now be added to a Quick Slot.
- Nerf Petal Drill (Main) Changed the All DP Decrease debuff: -20 → -30
- QoL Flow: Tip of an Iceberg (Main) Added attack 2.
Valkyrie
- Rework Breath of Elion (Common) Changed the skill as follows. Changed the cooldown for each level: 60 sec / 30 sec → 2 min 30 sec / 1 min 30 sec Changed the Recover HP to self and nearby allies effect: 10% to 30% of Max HP → 2,000 to 4,500 HP depending on skill level Changed the duration of Movement Speed and Critical Hit Rate increase buffs: 10 sec (15 sec with Lancia) → 30 sec. Changed the duration of Lancia to 30 sec.
- Rework Celestial Cry (Common) Changed the skill as follows. Changed the cooldown: 40 sec → 1 min 50 sec. Changed the Recover HP to self and nearby allies buff: 25% of Max HP → 3,500 HP Unified the amount of HP recovered to self and allies. Changed the duration of Movement Speed Increase buff: 10 sec → 30 sec.
- Buff Prime: Purificatione (Common) Changed the Recover HP on ally and self hits buff: 20% of Max HP600 HP
- Buff Purificatione (Common) Purificatione - Changed the Recover HP on ally and self hits buff: 10 to 20% of Max HP400 to 600 HP depending on skill level.
Kunoichi
- Bugfix Prime: Fox Claw (Succession) Fixed the issue where the skill add-on effect wasn't being applied on attack 1.
Ninja
- Nerf Asura (Awakening) Changed the Recover HP buff: 50% of Max HP → 5,000 HP
Wizard
- Rework Torrential Cascade (Awakening) Changed from Ritardando.
- Bugfix Fixed the issue where the character would float in the air during certain social actions.
Witch
- Buff Elementalization (Awakening) Changed the skill as follows. Changed the defensive effects: Super Armor to Invincibility to none → Invincibility to Super Armor. Changed the cooldown: 7 sec → 5 sec.
- Rework Thorns of Denial (Awakening) Changed from Paralysis.
- Buff Barrage of Lightning (Awakening) Changed the skill as follows. Changed the cooldown: 17 sec15 sec. Changed so that Super Armor effect now applies during casting. Added Down Smash debuff on attack hits.
Striker
- Rework Rage Hammer (I to Absolute) (Main, Succession) Changed Bound debuff on attack hits to apply only in PvE.
- Rework Crimson Fang (I to Absolute) (Main, Succession) Changed Stiffness debuff on attack hits to apply only in PvE.
- Buff Flow: Deathstrike (Main, Succession) Added Forward Guard effect during the skill.
- Buff Combo: Hurricane (Main, Succession) Changed Stiffness and Floating debuffs on attack hits to apply only in PvE and added Forward Guard effect during the skill. Changed Floating debuff on the second hit to apply on the last hit instead.
- Nerf Flow: Rock Smash (Main, Succession) Changed the skill as follows: Removed Super Armor effect during the skill. Changed Bound debuff on attack hits to apply in PvP as well. Improved to rotate the character towards the camera direction at the start of the skill. Increased the movement distance of the skill.
- QoL Prime: Skull Crusher (Main, Succession) Removed Attack Speed Increase buff and the Movement Speed Decrease debuff on attack hits.
- Rework Prime: Knee Hammer (Main, Succession) Changed Stiffness debuff on attack hits to apply only in PvE.
- Rework Prime: Adamantine (Main, Succession) Changed the skill as follows: Changed Stun debuff on attack hits to apply in PvP as well. Changed to apply Super Armor effect during backward attacks when comboed after Flash Step.
- Rework Battle Cry (Main, Succession) Changed the skill as follows: Changed the final hit to deal stronger damage. Changed Stun debuff on the first and last hits to apply in PvP as well. Removed the Recover HP buff when using the skill. Changed the Recover HP per hit buff: 130 → 180 HP Changed the cooldown: 7 sec → 10 sec Increased the attack area.
- Buff Ferocious Assault (Main, Succession) Changed the Recover HP buff: 300 → 600 HP
- Rework Autumn Blaze (Main, Succession) Changed the defensive effect: Super Armor → Forward Guard.
- QoL Spiral Cannon (Main, Succession) Removed Down Smash debuff.
- Rework Rampaging Predator, Flow: Bite Off (Main, Succession) Changed the defensive effect: Forward Guard → Super Armor.
- Buff Skull Crusher (Main, Succession) Changed the skill as follows: Removed Attack Speed Increase buff when using the skill. Removed Movement Speed Decrease debuff on attack hits. Adjusted the damage of the skill. Attack damage 3091/3882/5278/6664% Damage -63.7/63.7/69.2/69.2% in PvP only [III & IV] Extra attack damage 3770/4760%Attack damage 3608/4510/5638/7048% Damage -63.7/63.7/69/69% in PvP only [III & IV] Extra attack damage 4090/5112%
- Bugfix Crouching Wolf (Main, Succession) Fixed the issue where the damage and taunting effects were reduced when used in Awakening.
Mystic
- Rework Wave Orb (Awakening) Changed Bound debuff on attack hits to apply only in PvE and Forward Guard effect to last until the final movement of the skill. Changed Bound debuff on attack hits to apply in PvP when Core: Wave Orb is learned. Removed Movement and Attack/Casting Speeds Decrease debuff on attack hits.
- Buff Dragon's Pit (Awakening) Changed the skill as follows: Changed to apply Super Armor effect during the skill. Changed the cooldown: 20 sec12 sec.
- Buff Dragon Strike (Awakening) Changed the skill as follows: Changed the skill animation. Changed the resource consumption from Stamina to WP. As a result, Stamina recovers during the skill. Added Down Attack Damage +5% for 10 seconds when using the skill. Increased the attack area. Removed Down Smash debuff. Changed to always activate Dragon Strike first when pressing RMB.
- Buff Raging Wind (Awakening) Changed the skill as follows: Changed the attack type from Ranged to Melee, and updated the skill animation accordingly. Increased the attack area. Added Down Attack. Changed to apply Forward Guard effect during the skill. Changed to activate immediately only after Dragon Strike.
- Nerf Infinite Fortitude (Awakening) Changed the skill as follows: Removed Damage Reduction Rate Increase and Grapple Resistance Increase buffs when using the skill. Changed to reduce damage taken by 80% while in Super Armor during the skill. Changed Pull debuff to Knockback and made it apply in PvP as well. Added the Recover HP buff to recover 400 HP per tick, totaling 1,200 HP, while holding the skill. Changed the cooldown: 30 sec40 sec.
- QoL Gushing Waters (Awakening) Added All Evasion Rate -3% for 10 seconds on attack hits.
- Bugfix Crouching Wolf (Awakening) Fixed the issue where the damage and taunting effects were reduced when used in Awakening.
Lahn
- Buff Flow: Dancing with Death (Common) Changed the skill as follows: Changed the defensive effect to Forward Guard during the skill. Changed Knockdown debuff to apply only in PvE. Changed the Recover HP per hit buff: 160250 Added Down Smash debuff on attack hits.
- Buff Furor (Common) Added Forward Guard effect and changed Bound debuff to apply on the first hit in PvP when Core: Furor is learned.
- Rework Flow: Mangler (Common) Changed Knockdown debuff to apply in PvP as well.
- Buff Binding Chains (Common) Added Forward Guard effect and changed Bound debuff on attack 1 hits to apply only in PvE. Improved the smooth transition from the skill to Fatal Attraction.
- Buff Core: Deadly Dance (Common) Changed the defensive effect applied when the skill is learned: Forward GuardSuper Armor.
Dark Knight
- Bugfix Prime: Kamasylvia Slash (Common) Fixed the issue where Knockdown debuff was not applied when the skill is fully charged and activated with RMB.
Shai
- Bugfix Over Here! (Main) Changed the skill as follows: Changed to no longer prevent movement, but still retains the effect of isolating the inside from the outside, thus preventing attacks between the two. Changed the effect Movement and Attack/Casting Speeds from 50% → 20% and the duration from 2 sec → 5 sec. Fixed the issue where terrain objects would occasionally become airborne when using the skill.
- Bugfix Fixed the issue where the appearance of the costume was unnatural when wearing the hat and Night Sky Ear Studs together with the Badakka outfit.
Guardian
- Rework Prime: Savage Hack (Succession) Changed the Stun on last attack hits debuff to now only be applied in PvE.
- Rework Prime: Mutilation (Succession) Changed the Forward Guard effect to now last up until the attack motion.
Hashashin
- Bugfix Fixed the issue where the description of Succession: Dark Tornado skill was incorrect.
Nova
- Bugfix Winter Testudo (Main) Changed the skill as follows: Changed to apply Super Armor effect when using the skill. No longer summons immovable barriers. Increased the duration of summoned barriers and soldiers: 5 sec → 20 sec. Changed so that barriers are not removed even if Nova performs other actions. Changed the cooldown: 2 min → 4 min. Fixed the issue where terrain objects would occasionally become airborne when using the skill.
- Bugfix Black Spirit: Swooping Ring (Main) Fixed the issue where the Critical Hit Rate buff when using the skill wasn't being applied.
Corsair
- Rework Prime: Mareca: Jet Stream, Prime: Mareca: Spiral Soak (Main, Succession) Changed to now apply the Invincibility effect at the start of the skill.
- Rework Prime: Mareca: Jet Stream (Main, Succession) Changed the Guard Gauge reduction on hits debuff to now be applied from attack 1. Removed all speed decrease debuffs from the skill, but added all speed reduction debuffs to Prime: Mareca: Spiral Soak.
- Rework Prime: Cap'n's Orders: Open Fire! (Main, Succession) Changed the All Evasion Rate Decrease on hits debuff to All DP Decrease debuff.
- Rework Mareca: Sea Stroll (I to Absolute) (Main, Succession) Changed to now apply the Floating debuff for PvE only.
- Rework Mareca: Whale Song (I to Absolute) (Main, Succession) Changed to now also apply the Knockback on hits debuff for PvP as well.
- Rework Smooth Sailin' (Main, Succession) Changed to only move without attacking. Changed make the Recover MP on hits buff and Skill Add-on to be unavailable.
- Buff Crashing Wave (Main, Succession) Added Forward Guard effect.
- Rework Rising Whirlpool (Main, Succession) Changed the defensive effect: Forward Guard before attackSuper Armor before attack.
- Buff Pearl Blast (Main, Succession) Reduced the cooldown: 20 sec → 10 sec.
- Rework Wave Lash, Prime: Wave Lash (Main, Succession) Changed Knockdown debuff to apply from the first hit.
- Rework Prime: Mareca: Sea Stroll (Main, Succession) Changed Floating debuff to apply only in PvE.
- Rework Prime: Mareca: Whale Song (Main, Succession) Changed the on hits debuff: KnockbackKnockdown. Changed to also be applied for PvP as well.
- Bugfix Fixed the issue where playing the Florchestra and Beginner Harps would mesh your body with the instrument.
Drakania
- Buff Markthanan's Heart (Main, Succession) Changed the Recover HP buff: 5% of Max HP → 200 HP
- Buff Succession: Markthanan's Heart (Main, Succession) Changed the Recover HP buff: 5% of Max HP → 400 HP
- Rework Abyssal Advance (Main, Succession) Changed the Recover HP buff to vary based on the amount recovered by Markthanan's Heart. Applies the amounted recovered by Succession: Markthanan's Heart for the Succession skill.
- Bugfix Embers (Main, Succession) Fixed the issue where skill add-on effects weren't being activated during attack 1.
- Rework Core: Sundering Roar, Core: Extinction (Main, Succession) Changed the defensive effect: Super Armor → Forward Guard.
- Rework Markthanan: Savage Decree, Markthanan: Tectonic Slam (Main, Succession) Changed the defensive effect: Super Armor → Forward Guard.
- Rework Flow: Cloud's Strife (Main, Succession) Changed to apply Super Armor effect during the skill.
Woosa
- Rework Stormfall (I to Absolute) (Main) Changed Stun and Knockback debuffs to apply only in PvE.
- Nerf Reinvigorate (Main) Changed the Recover HP buff: 60% of Max HP → 4,200 HP
- Bugfix Thundercall (Main) Fixed the issue where the visual effects of the bolt of lightning upon your enemy's head wasn't displayed during the attack.
- Rework Blooming Death (Main) Changed Forward Guard effect to apply from the start of the skill. Removed Core: Blooming Death accordingly.
- Rework Mark of the Moon (Main) Changed Stun debuff on attack 1 hits to apply only in PvE, and changed Forward Guard effect to apply from the start of the skill. Changed Stun debuff on attack 1 hits to apply in PvP when Core: Mark of the Moon is learned.
- Rework Netherstrike (Main) Changed Knockdown debuff on attack 1 hits to apply only in PvE, and changed to apply Super Armor effect during the skill. Changed Knockdown debuff on attack 1 hits to apply in PvP when Core: Netherstrike is learned.
- Bugfix Fixed the issue where the button part of the dye area was missing on the Badakka Hot Pants (Tropical).
Maegu
- Nerf Twirling Crane (Awakening) Changed the Recover HP buff: 40% of Max HP → 2,800 HP
Scholar
- Buff Gravity Blink (Main) Improved the skill to activate forward as well.
- Rework Gravity Anchor, Attraction (Main) Changed Gravity Anchor to prevent immediate combo with Attraction.
- Rework Gravity's Grip (Main) Remove the throw attack and now you automatically dash and attempt a grab after throwing the hammer. Adjusted the movement distance during the dash. Changed the dash to make direction change unavailable.
- Nerf Hammer Smash (Main) Changed the skill to apply Knockdown debuff on attack 1 hits instead of attack 2. Changed Core: Hammer Smash to apply Knockdown debuff on attack 1 hits in PvP as well. Changed attack 2 damage -72.5%-76.5% in PvP only.
- Nerf Hammer Spin (Main) Changed damage -75.8%-77% in PvP only. Changed Core: Hammer Spin to apply Knockback debuff on attack 1 and 2 instead of Knockdown debuff on attack 3 in PvP.
Dosa
- Rework Deep Haze (Main, Succession) Changed the skill to recover Stamina when an attack is triggered by nearby enemies during movement. Changed the skill to recover Stamina during attack 2 activation, accordingly.
- Nerf Wind Shear, Prime: Wind Shear (Main, Succession) Changed the skills to recover Stamina when attempting to block. Changed the Stamina cost on blocks: 100250.
- Buff Prime: Winter Squall, Prime: Spring Frost, Prime: Autumnal Blitz, Prime: Taeguk (Main, Succession) Changed the Stamina cost when using above skills during Mistify: 250100. Changed the above skills to recover Stamina while attacking after moving during Mistify.
- Buff Flow: Cloud Drift (Main, Succession) Changed the Stamina cost: 250 → 150.
- Buff Spring Frost (Main, Succession) Increased the attack area.
- Buff Autumnal Blitz (Main, Succession) Increased the attack area.
- QoL Rabam's Enlightenment - Enhanced Skills (Main, Succession) Added 3 types of Rabam skills. You can learn these skills from Lv. 56/57/58. You can only pick one Rabam skill per level. You must have learned the prerequisite skills to learn a Rabam skill. Dual Slash / Description: Fogfall → Description Moonlit Haze / Description: Reverse: Blade Waltz → Description Loop: Wind Shear / Description: Loop: Airy Piercer → Description
- Bugfix Fixed the issue where arrows from certain summoned minions did not display properly during the Succession questline.
- Bugfix Fixed the issue where the shoulder part was unnatural during the default action after applying certain customizations and wearing the Badakka outfit.
- Bugfix Fixed the issue where the dye was sometimes not applied to the lower part when wearing the Bubbly Diving Suit.
- Buff Improved the issue where the effects were not displayed when wearing the Nouverikant Helmet and Armor.