Buff (Main, Succession) Increased falling speed when activating the skill consecutively while airborne.
Bugfix Fixed the issue where attempting to perform consecutive leaps after activating the skill as a backward leap sometimes failed to trigger a consecutive leap while airborne.
Rework (Succession) Changed to allow for additional leaps to be performed consecutively while airborne. Pressing W+F or S+F after landing will reactivate the skill as before. When used while airborne / When used after landing: 지면 들어올리기 뿌리치기 기술 사용 후 지면 들어올리기 기술로 빠르게 연계할 수 있도록 개선되었습니다.
Bugfix (Awakening) Fixed the issue where the skill would activate slowly when performed backward after Shake Off with your Awakening weapon. Fixed the issue where the skill would activate slowly when performed forward after Shake Off with your main weapon.
Buff (Main) Changed the skill as follows. Changed to be comboable into the forward leap version of the skill with your main weapon when Tackling Rock (I to Absolute) is locked. Improved to be comboable into the backward leap version of the skill when Predatory Hunt is locked. Changed so you can perform the skill via Quick Slot with your main weapon. Changed to no longer recover Stamina while moving when using the skill. Improved to combo smoothly into the forward leap from Lava Piercer and Shake Off in Awakening.
Bugfix Giant Leap I–III, Flow: Jump Sequence – Fixed the issue of awkward movement animations appearing when using the skills in the backward direction without having enough stamina.
Bugfix Giant Leap I–III - Fixed the issue where using the skills while moving backwards would result in moving a short distance in the air. This issue was fixed so that the character will move the same normal distance as before.
Buff The backward movement distance of Giant Leap has been extended compared to the forward movement.
Bugfix Fixed the issue where the Berserker seemed unstable while using the skill Giant Leap in a place with a considerable height gap. (This may cause the Berserker to stay mid-air momentarily if it gets hit while mid-air.)