Trap of Vedir Dark Knight
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- Buff (Awakening) Reduced cooldown: 10 sec7 sec. Changed the defensive effect from Forward Guard to Super Armor.
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- Buff Improved the visual transition when performing a combo into Flow: Darkness Outpouring.
- Rework Adjusted the timing for when the character can move after the skill to be slightly later (skill combo timing remains the same).
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- Buff (Awakening) Added Knockback on attack 1 hits. Changed so you can now combo into Flow: Darkness Outpouring during the skill. Changed so Stamina does not recover during the skill. Increased Forward Guard duration by about 0.29 sec. (Added: 2026-02-13 09:00 UTC)
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- QoL (Awakening) Added 2 hits to the attack before the backward motion.
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- Buff (Main & Succession) Changed Cooldown: 12 sec → 10 sec
- Buff (Main & Succession) Attack damage 858% x1, max5 hits Damage -15% in PvP onlyAttack damage 1630% x1, max5 hits Damage -55.3% in PvP only
- Buff (Main & Succession) Improved the character to smoothly spins in the camera direction when using the skill. Changed the cooldown of the following skills. Changed the following skills' damage.
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- Bugfix (Awakening) Fixed an issue where only the first three hits of the attack would be applied when using the skill.
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- QoL - Continues your character's motions more naturally when used in the air
Also changed: Air StrikeTwilight DashSpirit HuntFlow: Darkness OutpouringBalanced Strike
- QoL - Continues your character's motions more naturally when used in the air
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- Buff Trap of Vedir - Removed the skill's explosion hit and added Forward Guard effect while using the skill.
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- QoL Attack time and combo action after Trap of Vedir will now be faster than before.
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- Nerf The descriptions for hits for the Trap of Vedir skill has been revised to the following: 858% x 5858% x 1, max 5 hits