Buff (Main, Succession) 5448% x2 Damage -55.2% in PvP only7627% x2 Damage -68.0% in PvP only
Bugfix (Main, Succession) Changed the skill as follows. Changed so no bleeding damage is applied during cooldown. Removed the Ranged DP reduction on hits debuff. Improved the skill animation to appear more natural. Improved to combo smoothly into Flow: Tempest. Fixed the issue where the MP cost was lower than intended during cooldown.
Bugfix (Main, Succession) Changed to deal less damage when used during cooldown. Changed the Ranged DP -20 for 10 sec on hits debuff to not be applied when used during cooldown. Fixed the Recover MP on hit tooltip to match the actual effect in the description. Changed the following skills' damage. Highest skill level damage displayed for skills with multiple levels (unless specified).
Buff (System Revamp Adjustments) Critical Hit Rate increase effect is nullified during cooldown. (I to IV) - Improved the attacks to match the visual effects.
Nerf - IV: Hit damage 1464% x 6 - IV: Hit damage - 44.5% in PvP- IV: attack damage 1244% x 6 - IV: attack damage -34.6% in PvP - All hits applied regardless of the distance