[Updates] Patch Notes - June 19, 2024
198 changes across 26 classes: 28 buffs73 nerfs46 reworks8 bugfixes43 QoL
Warrior
- Nerf (System Revamp Adjustments) Set skill Accuracy Rate to +19%. You can gain up to Accuracy Rate +25% while under the following skill effects in Awakening. Flow: Hilt Strike (All Accuracy Rate +6%) You can gain up to Accuracy Rate +25% while under the following skill effects in Succession. Prime: Counter (All Accuracy Rate +9%+6%) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- QoL (System Revamp Adjustments) You can gain up to Accuracy Rate +25% while under the following skill effects in Awakening. Flow: Hilt Strike (All Accuracy Rate +6%)
- QoL (System Revamp Adjustments) Flow: Hilt Strike (All Accuracy Rate +6%)
- Nerf (System Revamp Adjustments) You can gain up to Accuracy Rate +25% while under the following skill effects in Succession. Prime: Counter (All Accuracy Rate +9%+6%) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- Nerf (System Revamp Adjustments) Prime: Counter (All Accuracy Rate +9%+6%) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- Nerf (System Revamp Adjustments) Adjusted the effects of certain skills to prevent excessive damage reduction due to the addition of the "Bonus All Damage Reduction" effect which scales with your DP. Succession: Guard - All DP Increase effect will increase (to max 50) → (to max 20) upon consecutive blocks Burning Moxie - All DP +20/30/40 → +10/15/20 when enemies are nearby Seismic Strike, Frenzied Spear - Removed the Magic DP Increase effect.
- Nerf (System Revamp Adjustments) Succession: Guard - All DP Increase effect will increase (to max 50) → (to max 20) upon consecutive blocks Burning Moxie - All DP +20/30/40 → +10/15/20 when enemies are nearby Seismic Strike, Frenzied Spear - Removed the Magic DP Increase effect.
- Nerf (System Revamp Adjustments) Succession: Guard - All DP Increase effect will increase (to max 50)(to max 20) upon consecutive blocks
- Nerf (System Revamp Adjustments) Burning Moxie - All DP +20/30/40+10/15/20 when enemies are nearby
- QoL (System Revamp Adjustments) Seismic Strike, Frenzied Spear - Removed the Magic DP Increase effect.
- Buff (System Revamp Adjustments) Adjusted the Evasion Rate reduction effects of certain skills to prevent excessive Evasion Rate reduction. Solar Flare, Prime: Solar Flare - All Evasion Rate -6%-3% for 10 sec
- Buff (System Revamp Adjustments) Solar Flare, Prime: Solar Flare - All Evasion Rate -6%-3% for 10 sec
Ranger
- QoL Penetrating Wind, Prime: Penetrating Wind (System Revamp Adjustments) Removed the Air Attack debuff.
- QoL Bow Mastery (System Revamp Adjustments) Unified the amount of MP recovered for all levels.
- Rework Will of the Wind (System Revamp Adjustments) Removed the extra attack damage, adjusted the attack area, and updated the description accordingly.
- Rework Evasive Explosion Shot, Wind Explosion Shot (System Revamp Adjustments) Changed the extra attack area and updated the description accordingly.
- Rework Squall Shot (System Revamp Adjustments) Changed the attack area and updated the description accordingly.
- Nerf Nature's Tremble I to III (System Revamp Adjustments) Damage -66.9% → -69.3% in PvP only
- Buff Wailing Wind (System Revamp Adjustments) Critical Hit Rate increase effect is nullified during cooldown. (I to IV) - Improved the attacks to match the visual effects.
- Rework Elven Rage (System Revamp Adjustments) Changed the attack area and updated the description accordingly.
- Nerf Wind Blade (System Revamp Adjustments) Damage -56%-62.4% in PvP only Changed the attack area and updated the description accordingly.
- QoL Evasive Explosion Shot III, Blasting Gust III, Penetrating Wind IV
- Bugfix Fixed the issue where some parts of the character's ear were unnatural when equipped with the Roselyn Helmet.
- Bugfix Fixed the issue where some patterns on the Cantabile Clothes were not visible.
Sorceress
- Buff Rushing Crow (I to Absolute) (System Revamp Adjustments) Removed the increased attack area effect (PvE only). Changed so all levels have the same attack area.
Berserker
- Nerf Ultimate: Frenzied Destroyer (System Revamp Adjustments) Changed to deal the same number of hits for both PvE and PvP. Damage reduced for PvP has been changed accordingly.
- Nerf Predatory Hunt (I to Absolute) (System Revamp Adjustments) Changed to now deal reduced damage for PvP. No longer applies damage reduction when used while standing.
- Nerf Fierce Strike (I to Absolute) (System Revamp Adjustments) Can no longer be used without WP.
- Rework Beastly Wind Slash I (System Revamp Adjustments) Changed the motions to match those of other levels.
- QoL Raging Thunder (IV to VI), Predatory Hunt IV, Ultimate: Elastic Force, Wrath of Beast III, Lava Piercer (I to III)
Tamer
- Buff Leaf Slash (System Revamp Adjustments) Removed the Increased Attack Speed & attack area effects. All levels now have the same Attack Speed and attack area. Changed the amount of MP recovered for all hits to now differ per skill level.
- Rework Flowing Water, Evasive Attack (System Revamp Adjustments) Adjusted the attack area to match the skill animations.
- Buff Flurry of Kicks (III to Absolute) (System Revamp Adjustments) Removed the increased attack area effect and applied the widest attack area across all levels.
- QoL Whiplash, Prime: Whiplash (System Revamp Adjustments) Can no longer be activated without MP.
- QoL Lightning of Earth (System Revamp Adjustments) Unified attack area in accordance with the number of hits changes.
- QoL Void Lightning (I to Absolute) (System Revamp Adjustments) Unified the duration across all levels.
- Rework Heuklang (System Revamp Adjustments) Changed the skills available while riding Heuklang as follows: They will be displayed as separate skills, regardless of their original skills. Skill Add-on effects of the original skills will no longer be activated for the separate skills. Summon Heuklang - Changed the effects according to the skill level. Changed the amount of HP recovered per hit for the following skills. You now recover HP per hit regardless of the number of targets. Scratch (I to Absolute), Surging Tide (I to Absolute), Whiplash (I to Absolute), Upward Claw (I to Absolute), Lightning of Earth (I to Absolute), Prime: Whiplash Unified the amount of HP or MP recovered for the following skills. Flurry of Kicks(I to Absolute), Stretch Kick (I to Absolute), Upward Claw (I to Absolute), Black Spirit: Upward Claw (I to Absolute), Lightning of Earth (I to Absolute)
- Bugfix Fixed the issue where some appearances were unnatural when the Skippity Hoppity Armor was worn with certain body shapes.
Musa
- QoL Deep Slice (System Revamp Adjustments) Removed the skill. Integrated its effects into Slice (X and Absolute). Refunded skill points used to learn this skill.
- Nerf Blooming (System Revamp Adjustments) Removed the "Damage reduced by half if used instantly" effect.
- Rework Divider (System Revamp Adjustments) Changed so the Down Smash debuff is no longer applied with Tiger Blade drawn (for PvP only). Changed so only attack 2 hits with Tiger Blade drawn will apply the Knockback debuff (same as the original skill). Changed "Recover 5% of Max WP as HP" to "Recover HP per hit."
- QoL Lunar Slash (System Revamp Adjustments) Removed the "Extra damage equal to 15% of Max WP on attack 1 hits" effect.
- Rework Blooming: Phantom, Absolute: Blooming (System Revamp Adjustments) Changed the extra attack's Accuracy Rate to match the base Accuracy Rate.
- Nerf Prime: Cyclone Slash III (System Revamp Adjustments) Changed to no longer apply the Critical Hit Rate effect when used during cooldown. Unified the damage reduced for both attack 1 and extra attack in PvP only.
- QoL Black Spirit: Dragon Bite (I to Absolute) (System Revamp Adjustments) Added damage -56% in PvP only.
Maehwa
- QoL Deep Slice (System Revamp Adjustments) Removed the skill. Integrated its effects into Slice (X and Absolute). Refunded skill points used to learn this skill.
- Nerf Blooming (System Revamp Adjustments) Removed the "Damage reduced by half if used instantly" effect.
- Rework Divider (System Revamp Adjustments) Changed "Recover 5% of Max WP as HP" to "Recover HP per hit."
- Rework Blooming: Phantom, Absolute: Blooming (System Revamp Adjustments) Changed the extra attack's Accuracy Rate to match the base Accuracy Rate.
- QoL Retaliation (II to III) (System Revamp Adjustments) Matched the attack area that of Retaliation I.
- Rework Frostfeint (System Revamp Adjustments) Changed the attack area to align with the trajectory of the kerispear.
- QoL Lunar Slash
Valkyrie
- Rework Righteous Charge (I to III) (System Revamp Adjustments) Adjusted damage according to the skill level.
- Buff Valkyrie Slash (I to Absolute) (System Revamp Adjustments) Improved the description to reflect the updated number of hits and damage.
- QoL Succession: Heaven's Echo (I to III) (System Revamp Adjustments) Removed the skills. Succession: Absolute: Heaven's Echo remains available.
- Nerf Hastiludium (I to III) (System Revamp Adjustments) Changed the damage reduced in PvP only as follows. Stab attacks 1 and 2: -24% → -40% Stab attack 3: -35.4% → -54.4% Removed the dash attack due to number of hits changes. Adjusted stab attack damage accordingly.
- Rework Verdict: Lancia Iustitiae (I to IV) (System Revamp Adjustments) Changed the damage reduced in PvP as follows. Attack damage: 84.5% → 81.8% Last attack damage: 72% → 70%
- Buff Black Spirit: Blitz Stab (System Revamp Adjustments) Improved the description to better reflect the skill motions.
Kunoichi
- QoL Fatal Wind, Wind Slash (System Revamp Adjustments) Removed Fatal Wind and added its Critical Hit Rate increase effect to certain levels of Wind Slash. Wind Slash's Critical Hits apply to all targets.
Ninja
- QoL Fatal Wind, Wind Slash (System Revamp Adjustments) Removed Fatal Wind and added its Critical Hit Rate increase effect to certain levels of Wind Slash.
- Rework Prime: Black Moonlight (System Revamp Adjustments) Changed the Critical Hit Rate to now apply in PvP as well.
- QoL Beheading the Dead (I to III)
- Bugfix Fixed the issue where part of the hair of the Campus Blossom Helmet affected the face when changing the customization of the face after equipping the helmet.
Wizard
- Rework Prime: Blizzard: Domain, Prime: Blizzard: Storm (System Revamp Adjustments) Adjusted the damage based on the number of Ultimate: Blizzard hits. Updated the descriptions to match the effects.
- Nerf Black Spirit: Lightning (I to Absolute) (System Revamp Adjustments) Changed the attack area to match the visual effects. Damage reduced in PvP has been adjusted according to the changed attack area.
- Rework Lightning Spear (System Revamp Adjustments) Changed the attack type and damage as follows Changed the attack area to match the visual effects. Removed the reduced number of hits in PvP only. Damage -48% → -68.8% in PvP only. Attack damage 1368% x3, max 9 hits → Attack damage 10260% x2
- Rework Prime: Black Spirit: Lightning (System Revamp Adjustments) Changed the attack area to be circular.
- Nerf Black Spirit: Bolide of Destruction (I to III) (System Revamp Adjustments) Changed the damage reduced in PvP only to match the descriptions.
Witch
- Rework Prime: Blizzard (System Revamp Adjustments) Adjusted the damage based on the number of Ultimate: Blizzard hits. Updated the descriptions to match the effects.
- Nerf Black Spirit: Lightning (I to Absolute) (System Revamp Adjustments) Changed the attack area to match the visual effects. Damage reduced in PvP has been adjusted according to the changed attack area. Changed the max number of targets to 10.
- Rework Summon: Keeper Gorr (System Revamp Adjustments) Fissure Wave - Changed Gorr's "adds Perfect Sign to attack 3" effect to "Applies Perfect Sign's damage."
- Rework Summon: Keeper Tett (System Revamp Adjustments) Voltaic Pulse - Changed Tett's "add attack 3" effect to "Damage increase per level."
Striker
- Rework Crouching Wolf, Flow: Prey Hunt (System Revamp Adjustments) Removed the "Recover +20 WP on certain skill hits" effect. Changed to recover 100 WP upon use.
- Nerf Prime: Crimson Fang (I to IV) (System Revamp Adjustments) Damage -65.9% → -57.8% in PvP only
- Nerf Prime: Adamantine (I to IV) (System Revamp Adjustments) Damage -73.1% → -67.7% in PvP only
- Nerf Prime: Roaring Tiger (System Revamp Adjustments) Damage -67.3% → -60% in PvP only
- Buff Prime: Rage Hammer (System Revamp Adjustments) Damage -74% → -70% in PvP only
- Rework Prime: Fist Fury (System Revamp Adjustments) Changed the Skill Add-on tier to 2.
- Nerf Wolf's Fang (I to Absolute) (System Revamp Adjustments) Unified the damage reduced in PvP for push and normal attacks. The damage reduced in PvP has been changed accordingly. Damage -43%-50% in PvP only
- Buff Gardbrace Training (System Revamp Adjustments) Changed the All AP Increase effect. All AP +10+16 for 10 sec
- QoL Savage Somersault (System Revamp Adjustments) Added All AP +16 for 5 sec
- Nerf Infernal Destruction (System Revamp Adjustments) Changed the damage reduced in PvP. Attack 1 damage -66/66/67.8/67.8% → -58% for all levels Last attack damage -59.8% → -44% for all levels
- Nerf Skull Crusher (III to IV) (System Revamp Adjustments) Damage -72.6% → -69.2% in PvP only
- Nerf Rampaging Predator (I to III)I (System Revamp Adjustments) Damage -61.9% → -58% in PvP only
- Buff Flow: Bite Off (System Revamp Adjustments) Damage -66% → -64.4% in PvP only
Mystic
- Rework Flow: Prey Hunt, Crouching Wolf (System Revamp Adjustments) Flow: Prey Hunt - Removed the "Recover +20 WP on certain skill hits" effect. Crouching Wolf - Changed to recover 100 WP upon use.
- Rework Succession: Mystic's Force (System Revamp Adjustments) Changed so that additional Martial Spirits recovered by comboed skills now activate regardless of the cooldown.
- Nerf Tidal Burst (System Revamp Adjustments) Damage -79.8% → -76% in PvP only
- Nerf Rapid Stream (System Revamp Adjustments) Damage -80.6% → -78% in PvP only
- Nerf Wave Orb (System Revamp Adjustments) Damage -80.4% → -80% in PvP only Sea Dragon Effect - Damage -77.9% → -76% in PvP only
- Nerf Sea Burial (System Revamp Adjustments) Damage -79.2% → -74%. in PvP only Sea Dragon Effect - Damage -65.5% → -64% in PvP only
- Nerf Gushing Waters (System Revamp Adjustments) Damage -75.1% → -73% in PvP only
- Nerf Earth Splitter (System Revamp Adjustments) Damage -73.4% → -70% in PvP only
Lahn
- QoL (System Revamp Adjustments) Set skill Accuracy Rate to +22.5%. * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- Rework (System Revamp Adjustments) Adjusted the effects of certain skills to prevent excessive damage reduction due to the addition of the "Bonus All Damage Reduction" effect which scales with your DP. Black Spirit: Bleeding Hearts, Eradication - Removed the All DP Increase effect. Phoenix Chase, Eyes of Blood - Removed the Magic DP Increase effect.
- QoL (System Revamp Adjustments) Black Spirit: Bleeding Hearts, Eradication - Removed the All DP Increase effect.
- QoL (System Revamp Adjustments) Phoenix Chase, Eyes of Blood - Removed the Magic DP Increase effect.
- Nerf (System Revamp Adjustments) Changed the Evasion Rate Increase effect of the following skills. Black Spirit: Bleeding Hearts - Added All Evasion Rate +10% for 20 sec Bloody Stride - Added All Evasion Rate +12% for 10 sec Nimbus Dismount - All Evasion Rate +6% → +3% for 10 sec Primrose Sprint - All Evasion Rate +9/+12% → +3% for 10 sec Prime: Primrose Sprint - All Evasion Rate +12% → +3% for 10 sec
- QoL (System Revamp Adjustments) Black Spirit: Bleeding Hearts - Added All Evasion Rate +10% for 20 sec
- QoL (System Revamp Adjustments) Bloody Stride - Added All Evasion Rate +12% for 10 sec
- Nerf (System Revamp Adjustments) Nimbus Dismount - All Evasion Rate +6%+3% for 10 sec
- Nerf (System Revamp Adjustments) Primrose Sprint - All Evasion Rate +9/+12%+3% for 10 sec
- Nerf (System Revamp Adjustments) Prime: Primrose Sprint - All Evasion Rate +12%+3% for 10 sec
- Buff (System Revamp Adjustments) Adjusted the Evasion Rate reduction effects of certain skills to prevent excessive Evasion Rate reduction. Prime: Blade Dance: Added All Evasion Rate -3% for 10 sec. Tailspin III: All Evasion Rate -9%-6% for 10 sec.
- QoL (System Revamp Adjustments) Prime: Blade Dance: Added All Evasion Rate -3% for 10 sec.
- Buff (System Revamp Adjustments) Tailspin III: All Evasion Rate -9%-6% for 10 sec.
Archer
- Bugfix Piercing Cry (System Revamp Adjustments) Changed from recovering as much MP as Spirit Arrow per hit to a fixed +60 MP.
- Rework Earth's Judgment (System Revamp Adjustments) Changed to no longer consume MP on use.
- Nerf Radiant Explosion IV (System Revamp Adjustments) Damage -70.1%-65% in PvP only Learning the skill will also affect the damage reduced for Flow: Light's Trail in PvP accordingly.
- Nerf Spear of Sylvia (I to IV) (System Revamp Adjustments) Damage -45/45/56.9/56.9%-55/55/69/69% in PvP only
- Buff Luthraghon's Call (III to IV) (System Revamp Adjustments) Damage -69%-67% in PvP only Damage for Flow: Echoes of the Call also reduced in PvP accordingly.
- Buff Piercing Light (I to III) (System Revamp Adjustments) Damage -30% → -10% in PvP only
- Nerf Shadebound Beam (System Revamp Adjustments) Damage -35% → -50% in PvP only
- Nerf Marked Bloom (System Revamp Adjustments) Damage -53% → -68% in PvP only
- Nerf Full Bloom (I to III) (System Revamp Adjustments) Reduced the melee attack damage during cooldown.
- Nerf Flow: Grand Bloom (System Revamp Adjustments) Reduced the skill damage during cooldown.
Dark Knight
- Rework Imperious Command, Succession: Imperious Command (System Revamp Adjustments) Changed to affect the following skills once learned. Hidden Strike, Ravage Rake, Enforcement, Unveiled Dagger, Ultimate: Stinger, Flow: Termination, Slanted Balance - Deal mark branded hits. Kamasylvia Slash, Wheel of Fortune, Lunacy of Vedir - Detonate mark branded targets, dealing branded explosion damage. Succession: Imperious Command - Adds All Evasion Rate reduction effect on mark branded hits. Changed to a passive skill and can no longer be activated via control keys or skill slots. Adjusted damage due to these changes.
- Nerf Prime: Ravage Rake (I to IV) (System Revamp Adjustments) Damage -46.1% → -44% in PvP only.
- Nerf Prime: Enforcement (I to III) (System Revamp Adjustments) Damage -41% → -58% in PvP only
- Nerf Absolute: Enforcement (System Revamp Adjustments) Damage -13.6% → -30% in PvP only
- Nerf Prime: Lunacy of Vedir (System Revamp Adjustments) Damage -66.4% → -65% in PvP only
- Nerf Blooming Black Rose (System Revamp Adjustments) Damage -76.2% → -60% in PvP only
- Buff Absolute: Hidden Strike (System Revamp Adjustments) Improved to apply the Critical Hit Rate in PvP as well.
- Nerf Darkness Burst (System Revamp Adjustments) Can no longer be used without MP.
Shai
- QoL (System Revamp Adjustments) Set skill Accuracy Rate to +19%. You can gain up to Accuracy Rate +25% while using Try This! (All Accuracy Rate +6% for 10 sec). * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- QoL (System Revamp Adjustments) You can gain up to Accuracy Rate +25% while using Try This! (All Accuracy Rate +6% for 10 sec). * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- QoL (System Revamp Adjustments) Over There! - Set the summoned minions' Accuracy Rate to +29%.
- Rework (System Revamp Adjustments) Adjusted the effects of certain skills to prevent excessive damage reduction due to the addition of the ""Bonus All Damage Reduction"" effect which scales with your DP. Tumble Wumble! - Removed the All DP Increase effect. Over There!, Sharing is Caring - Removed the Magic DP Increase effect.
- QoL (System Revamp Adjustments) Tumble Wumble! - Removed the All DP Increase effect.
- QoL (System Revamp Adjustments) Over There!, Sharing is Caring - Removed the Magic DP Increase effect.
- Rework (System Revamp Adjustments) Changed the Evasion Rate Increase effect of the following skills. Tumble Wumble! - Added All Evasion Rate +12% for 10 sec Kwik-Two (I to V) - All Evasion Rate +3/3/6/6/6% for 5/10/10/10/20 sec+3/6/9/9/12% for 5/10/10/10/10 sec
- QoL (System Revamp Adjustments) Tumble Wumble! - Added All Evasion Rate +12% for 10 sec
- Rework (System Revamp Adjustments) Kwik-Two (I to V) - All Evasion Rate +3/3/6/6/6% for 5/10/10/10/20 sec+3/6/9/9/12% for 5/10/10/10/10 sec
- Rework (System Revamp Adjustments) Adjusted the Evasion Rate reduction effects of certain skills to prevent excessive Evasion Rate reduction. One-Two-Three - Removed the All Evasion Rate reduction effect.
- QoL (System Revamp Adjustments) One-Two-Three - Removed the All Evasion Rate reduction effect.
- Bugfix Fixed the issue where some parts of the Marine Romance outfit were unnatural while on standby.
- Bugfix Fixed the issue where some appearances were unnatural when the Winterland Soiree Armor was worn with shoes from other outfits.
Hashashin
- Rework Purge (System Revamp Adjustments) Adjusted the attack area. Changed to always hit the same number of targets regardless of the target's position.
- Rework Descent (System Revamp Adjustments) Changed the description and details to match the motions.
- Rework Dual Glaives Training (System Revamp Adjustments) Changed the description of the jump attack to match the motion.
- Rework Black Spirit: Serpent's Coil (System Revamp Adjustments) Changed the description and details to match the motions.
Nova
- Buff Black Spirit: Icy Prison (System Revamp Adjustments) Improved the description to match the actual effects.
Sage
- Nerf (System Revamp Adjustments) Set skill Accuracy Rate to +16.5%. You can gain up to Accuracy Rate +22.5% while using the following skills with your main weapon. Absolute: Spatial Fissure (All Accuracy Rate +15% → +6% for 10 sec) You can gain up to Accuracy Rate +22.5% while using the following skills in Succession. Prime: Spatial Fissure (All Accuracy Rate +18% → +6% for 10 sec) You can gain up to Accuracy Rate +22.5% while using the following skills in Awakening. Radiant Annihilation (All Accuracy Rate +9% → +6% for 10 sec) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill. .
- Nerf (System Revamp Adjustments) You can gain up to Accuracy Rate +22.5% while using the following skills with your main weapon. Absolute: Spatial Fissure (All Accuracy Rate +15%+6% for 10 sec)
- Nerf (System Revamp Adjustments) Absolute: Spatial Fissure (All Accuracy Rate +15%+6% for 10 sec)
- Nerf (System Revamp Adjustments) You can gain up to Accuracy Rate +22.5% while using the following skills in Succession. Prime: Spatial Fissure (All Accuracy Rate +18%+6% for 10 sec)
- Nerf (System Revamp Adjustments) Prime: Spatial Fissure (All Accuracy Rate +18%+6% for 10 sec)
- Nerf (System Revamp Adjustments) You can gain up to Accuracy Rate +22.5% while using the following skills in Awakening. Radiant Annihilation (All Accuracy Rate +9%+6% for 10 sec) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill. .
- Nerf (System Revamp Adjustments) Radiant Annihilation (All Accuracy Rate +9%+6% for 10 sec) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill. .
- QoL (System Revamp Adjustments) Realm of Anguish, Black Spirit: Ator's Mark, Black Spirit: Prime: Ator's Mark, Awakening skills - Set the summoned minions' Accuracy Rate to +26.5%.
- Rework (System Revamp Adjustments) Adjusted the effects of certain skills to prevent excessive damage reduction due to the addition of the "Bonus All Damage Reduction" effect which scales with your DP. Illusion Barrier - Removed the All DP Increase effect.
- QoL (System Revamp Adjustments) Illusion Barrier - Removed the All DP Increase effect.
- Rework (System Revamp Adjustments) Changed the Evasion Rate Increase effect of the following skills. Bolt - Added All Evasion Rate +9% for 5 sec
- QoL (System Revamp Adjustments) Bolt - Added All Evasion Rate +9% for 5 sec
- Rework (System Revamp Adjustments) Changed the Evasion Rate Reduction effect of the following skills. Ator's Mark - All Evasion Rate -9/9/12/12/15% for 10 sec → -3/3/3/6/6% for 10 sec Prime: Ator's Mark - All Evasion Rate -18% → -9% for 10 sec Ator's Spear - All Evasion Rate -9% → -6% for 10 sec
- Rework (System Revamp Adjustments) Ator's Mark - All Evasion Rate -9/9/12/12/15% for 10 sec-3/3/3/6/6% for 10 sec
- Buff (System Revamp Adjustments) Prime: Ator's Mark - All Evasion Rate -18%-9% for 10 sec
- Buff (System Revamp Adjustments) Ator's Spear - All Evasion Rate -9%-6% for 10 sec
Corsair
- Nerf (System Revamp Adjustments) Set skill Accuracy Rate to +19%. You can gain up to Accuracy Rate +25% while using the following skills with your main weapon. Absolute: Whirling Slash (All Accuracy Rate +9% → +6% for 10 sec) You can gain up to Accuracy Rate +25% while using the following skills in Succession. Prime: Whirling Slash (All Accuracy Rate +9% → +6% for 10 sec) You can gain up to Accuracy Rate +25% while using the following skills in Awakening. Wave-breaker Patraca (All Accuracy Rate +9% → +6% for 10 sec) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- Nerf (System Revamp Adjustments) You can gain up to Accuracy Rate +25% while using the following skills with your main weapon. Absolute: Whirling Slash (All Accuracy Rate +9%+6% for 10 sec)
- Nerf (System Revamp Adjustments) Absolute: Whirling Slash (All Accuracy Rate +9%+6% for 10 sec)
- Nerf (System Revamp Adjustments) You can gain up to Accuracy Rate +25% while using the following skills in Succession. Prime: Whirling Slash (All Accuracy Rate +9%+6% for 10 sec)
- Nerf (System Revamp Adjustments) Prime: Whirling Slash (All Accuracy Rate +9%+6% for 10 sec)
- Nerf (System Revamp Adjustments) You can gain up to Accuracy Rate +25% while using the following skills in Awakening. Wave-breaker Patraca (All Accuracy Rate +9%+6% for 10 sec) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- Nerf (System Revamp Adjustments) Wave-breaker Patraca (All Accuracy Rate +9%+6% for 10 sec) * All: Classes with passive skills which grant Accuracy Rate increase effects will gain a rate increase based on the level of the acquired passive skill.
- QoL (System Revamp Adjustments) Awakening skills - Set the summoned minions' Accuracy Rate to +29%.
- Rework (System Revamp Adjustments) Changed the Accuracy Rate Reduction effect of the following skills. Cap'n's Orders: Open Fire (I to III) - All Accuracy Rate -6/9/12% → -6% Black Spirit: Cap'n's Orders: Open Fire (I to III) - All Accuracy Rate -6/9/12% → -12% No Mercy, Scallywags! - All Accuracy Rate -12% → -6%
- QoL (System Revamp Adjustments) Cap'n's Orders: Open Fire (I to III) - All Accuracy Rate -6/9/12%-6%
- Nerf (System Revamp Adjustments) Black Spirit: Cap'n's Orders: Open Fire (I to III) - All Accuracy Rate -6/9/12%-12%
- Buff (System Revamp Adjustments) No Mercy, Scallywags! - All Accuracy Rate -12%-6%
- Rework (System Revamp Adjustments) Adjusted the effects of certain skills to prevent excessive damage reduction due to the addition of the "Bonus All Damage Reduction" effect which scales with your DP. Rising Whirlpool - Removed the All DP Increase effect. Black Spirit: Close Quarters: Charge - All DPMovement Speed +10% for 20 sec
- QoL (System Revamp Adjustments) Rising Whirlpool - Removed the All DP Increase effect.
- QoL (System Revamp Adjustments) Black Spirit: Close Quarters: Charge - All DPMovement Speed +10% for 20 sec
- Rework (System Revamp Adjustments) Changed the Evasion Rate Increase effect of the following skills. Smooth Sailin', Mareca: Sea Stroll - Removed the All Evasion Rate Increase effects. Prime: Mareca: Sea Stroll - All Evasion Rate +12% for 10 sec+6% for 20 sec
- QoL (System Revamp Adjustments) Smooth Sailin', Mareca: Sea Stroll - Removed the All Evasion Rate Increase effects.
- Rework (System Revamp Adjustments) Prime: Mareca: Sea Stroll - All Evasion Rate +12% for 10 sec+6% for 20 sec
- Buff (System Revamp Adjustments) Adjusted the Evasion Rate reduction effects of certain skills to prevent excessive Evasion Rate reduction. Wave Pout - All Evasion Rate -6/6/9/9/9% → -3% for 10 sec Prime: Wave Pout, Prime: Cap'n's Orders: Open Fire!, Prime: Ocean's Allure - All Evasion Rate -9% → -6% for 10 sec Entangling Vortex - All Evasion Rate -9% → -3% for 10 sec
- Buff (System Revamp Adjustments) Wave Pout - All Evasion Rate -6/6/9/9/9%-3% for 10 sec
- Buff (System Revamp Adjustments) Prime: Wave Pout, Prime: Cap'n's Orders: Open Fire!, Prime: Ocean's Allure - All Evasion Rate -9%-6% for 10 sec
- Buff (System Revamp Adjustments) Entangling Vortex - All Evasion Rate -9%-3% for 10 sec
Drakania
- Nerf Dragon's Maw (I to Absolute) (System Revamp Adjustments) Damage -10% → -37% in PvP only
- Nerf Prime: Markthanan's Flourish (I to IV) (System Revamp Adjustments) Damage -48.1% → -55%. in PvP only
- Nerf Prime: Brimbolt Strike (I to IV) (System Revamp Adjustments) Damage - 72.2% → -71% in PvP only
- Nerf Prime: Blazing Strike (I to III) (System Revamp Adjustments) Damage -63.9% → -63% in PvP only
- Buff Prime: Sundering Claw (System Revamp Adjustments) Damage -67% → -64% in PvP only
- Buff Prime: Markthanan's Dominion (System Revamp Adjustments) Damage -60% → -54% in PvP only
- QoL Hexeblood: Tectonic Slam (System Revamp Adjustments) Removed the "perform last attack instantly if enemies in front" effect.
- Nerf Hexeblood: Savage Decree (System Revamp Adjustments) Damage -39.7% → -36% in PVP only
- Buff Hexeblood: Flow: Concealed Claw (System Revamp Adjustments) Damage -53% → -50% in PvP only
- Nerf Dragonblood: Savage Decree (System Revamp Adjustments) Damage -45% → -59% in PvP only
- Nerf Dragonblood: Spiteful Soul (System Revamp Adjustments) Damage -49% → -66.7% in PvP only
- Buff Dragonblood: Storm Piercer (System Revamp Adjustments) Damage -59% → -57% in PvP only
- Nerf Dragonblood: Doombringer (System Revamp Adjustments) Damage -68.9% → -80% in PvP only
- Nerf Dragonblood: Tectonic Slam (System Revamp Adjustments) Damage -44.8% → -60.4% in PvP only
Woosa
- Nerf Prime: Sagoonja: Chrysanth (System Revamp Adjustments) Damage -63.6% → -78.2% in PvP only
Maegu
- Rework Black Spirit: Emberclaw Torrent (System Revamp Adjustments) Changed the description to match its actual effects.
- Bugfix Black Spirit: Twirling Rhapsody (System Revamp Adjustments) Fixed an issue where the skill could be used during cooldown.
Scholar
- Rework Gravity Field (System Revamp Adjustments) Changed to only activate with your sledgehammer.