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Flow: Disillusion Ranger

8 recorded changes across 7 patches, 2020-04-08 – 2026-02-12. RSS feed

    • Nerf (Main Weapon, Succession) 24.80% damage in PvP only24.61% damage in PvP only
    • Buff (Main, Succession) Changed the skill as follows. Changed so holding RMB after Elven Rage continues the skill. Press ↓ + RMB to perform Wind Step after Elven Rage. Added Forward Guard during the skill. Changed to no longer turn your character according to the camera direction after the attack.
    • Buff (Main, Succession) 8536% x2 Damage -71.4% in PvP only9844% x2 Damage -75.2% in PvP only
    • Buff (Main & Succession) Attack damage 1386% x8 Damage -56% in PvP onlyAttack damage 2134% x8 Damage -71.4% in PvP only
    • Rework (Main Weapon) Changed attack damage. Attack damage 924% x61386% x8 PvP damage -26.5%-56% Changed the Floating effect on hits to now apply only in PvE. Removed the Down Smash debuff.
    • QoL - All hits applied regardless of the distance
    • Rework In the case of Ranger, we have equally focused on the efficiency of her awakening skills. We have expanded their efficiency by adjusting the cooldown of the skills that used to be comparatively long. We have changed the air smash effect of Flow: Disillusion to down smash effect, creating the possibility of combo and therefore allowing the use of the down smash effect of Flow: Rooting and other skills. We are continuously investigating to improve the combo and the efficiency of Ranger's awakening skills.
    • Rework Changed Flow: Disillusion's Air Smash effect to Down Smash effect.