← Timeline

[Updates] Patch Notes - January 11, 2023

2023-01-11 Pearl Abyss era NA/EU Official patch notes ↗

53 changes across 10 classes: 10 buffs7 nerfs19 reworks1 new13 bugfixes3 QoL

Ranger

Dev Note With this update, not only have we improved Ranger’s skill combos, but we’ve also enabled her to now take a more proactive approach to counterattacking while evading enemy attacks in combat. While still weak defensively, we made it so that Ranger can utilize the windows of Invincibility granted from her skills while waiting for an opening. While we removed the ability to attack instantly on collision with Flow: Rushing Wind, we added the Invincibility effect while moving with the skill, thus enabling the Ranger to quickly approach the enemy, ignore their attacks, and deliver a counterattack of their own. Also, Spirit’s Haven was integrated into Flow: Rooting, changing it from a stationary skill to now grant Invincibility when performed and removed the collision detection during the skill. We hope to see Spirit’s Haven become a more important skill to help the Ranger secure more advantageous terrain. Guardian Wind was changed so that it can be used as a normal skill instead of having to be comboed after a specific skill. The Down Attack debuff has been removed, but its overall damage dealt has increased. Though Guardian Wind does not grant any defensive effects, it is a skill that can inflict powerful ranged damage from a distance, so we hope this skill will be useful to keep enemies at bay. Finally, the Vine Knot skill has been improved to be more easily comboed with other skills. Currently the most popular combo involves using this skill with backward Waltz of Wind, but after this update, you will now be able to combo Vine Knot with other skills such as Nature's Tremble and Wind Blade, thus creating more diverse choices.

Maehwa

Kunoichi

Dev Note We made changes to the Awakened Kunoichi's flow skills since they felt a bit underwhelming during PvP. We moved the defensive effects of Sah Spree of Sonan to Flow: Indignation, and now you can combo with Flow skills consecutively to inflict damage while maintaining the defensive effects. Also, now that Flow: Wrath applies the Down Smash debuff, you can string combos by using Lethal Spin Spree, Flow: Wrath, and Flow: Indignation to apply Smash Attack while being protected with Super Armor. We've also made changes to the buffs and debuffs granted by certain skills so you don’t feel forced to use them just to maintain those effects. In addition to that, we've also increased the overall damage of Awakening skills in PvP, so you don’t feel limited to using only Lethal Spin Spree to deal greater damage in your combos.

Ninja

Wizard

Witch

Guardian

Dev Note To retain her trait of dealing powerful, single blows, we’ve adjusted the Awakened Guardian’s overall damage for PvP. Specifically, charging skills such as Dragon’s Maw and Flow: Howling Light were improved to deal damage appropriate to the amount of time required to cast said skills. Also, since you fight without a shield in Awakening, we’ve improved Dragon’s Calling to recover even more HP as you aggressively wield your jordun in battle.

Hashashin

Dev Note We sought to bolster the Awakened Hashashin’s capabilities in dealing with multiple opponents instead of one. First, we changed Sin Splitter by adding a defensive effect but it now no longer applies a debuff in PvP, thereby allowing for the usage of other Core skills. Collapse was the most used skill after Constriction and Core: Sin Splitter, and so we added an Attack Speed buff to the skill, which now lets your Hashashin deal damage faster with combos that start with Collapse. We’ve also heard from many Adventurers that they couldn’t fully utilize Dune Slash’s Knockdown debuff for the entirety of its duration due to Flow: Dune Strike’s Down Smash debuff interrupting the flow of the entire combo, so we decided to remove the Down Smash debuff from being applied by Flow: Dune Strike. Lastly, for Silent Breach, we changed it so that defensive effects now only apply while moving with the skill, and made the skill activate faster, thus changing it into a skill useful to apply surprise debuffs upon unsuspecting foes.

Drakania

Woosa