[Updates] Patch Notes - January 18, 2023
44 changes across 5 classes: 19 buffs2 nerfs13 reworks9 bugfixes1 QoL
Warrior
Dev Note We improved Succession Warrior to be able to use Prime: Counter in a greater capacity than before. First, we made it so that Energy Counter is always activated. This will allow the Warrior to apply the Floating debuff with attacks from mid-range, or gain an Accuracy buff while comboing into a Knockdown attack. We've also added the Forward Guard buff to the Frenzied Dash skill. While unable to move laterally while on Guard, this improvement will enable the Warrior to relentlessly push forward, which aligns with the concept of the Succession Warrior.
- Bugfix Prime: Counter (Main Weapon, Succession) Changed the skill as follows: Changed so Counter, Spin Counter and Energy Counter damage are all equally applied. Before: Energy Counter damage 1036% x 3, Spin Counter damage 1200% x 4, Energy Counter damage 1200% x 5 After: Counter damage 1200% x 5, Spin Counter damage 1200% x 5 Changed so it always counterattacks by sending out a stream of energy when Force Slash is learnt. (However, it does not apply when Spin Counter is being activated.) Fixed the issue of Air Attack not being applied when counterattacking with an energy stream. Removed Push target on hits when counterattacking with an energy stream. Changed skill's Accuracy Rate from +50% to +20%, and added All Accuracy Rate +15% for 3 sec when using the skill. Changed skill's cooldown from 3 sec to 5 sec. Changed skill's PvP Damage Reduction Rate from 55% to 50%.
- Bugfix Prime: Scars of Dusk (I to III) (Main Weapon, Succession) Improved so Prime: Scars of Dusk can be activated with C. Improved so it activates smoothly when using Prime: Scars of Dusk accordingly after the following skills: Counter, Ground Smash, Seismic Strike, Prime: Spinning Splash, Prime: Heavy Strike, Prime: Shield Strike Improved so Skill Add-ons can be applied to Prime: Scars of Dusk. Changed the skill's attack range to every direction. Fixed the issue of inflicting double damage in a specific location. Changed skill's PvP Damage Reduction Rate as follows: Fixed the issue of a lower number of mounted last attack hits being applied during Prime: Scars of Dusk. Attacks 1 and 2 PvP Damage Reduction Rate 61.6/61.5/60.2% Last attack PvP Damage Reduction Rate 50/50/50%All Attack PvP Damage Reduction Rate 42/42/42%
- Bugfix Black Spirit: Prime: Spinning Slash (Main Weapon, Succession) Fixed the issue of skill's attack range being narrower than the skill animation. Increased attack range accordingly so it matches the skill animation.
- Bugfix Prime: Earth Tremor (Main Weapon, Succession) Changed Prime: Earth Tremor as follows: Changed so it always activates with jump attacks. Changed so it comboes to Charging Thrust when pressing ↑ + F after Prime: Ground Smash accordingly. Changed so the falling motion displays when the character is in the air after skill's Smash Attack. Changed so the character is fixed regardless of the camera direction after the skill's Smash Attack.
- Nerf Upper Shield Strike (Main Weapon, Succession) Removed Upper Shield Strike's Forward Guard and changed so Floating also applies to players as well.
- Buff Frenzied Dash (Main Weapon, Succession) Changed the skill as follows: Added Forward Guard to the skill and changed so Floating only applies in PvE. Changed so the attack immediately activates when colliding with enemies during Charge. Improved so it comboes smoothly with Severing Thrust after the attack. Changed skill's cooldown from 17 sec to 12 sec.
- Buff Frenzied Dash, Charging Thrust, Prime: Solar Flare (Main Weapon, Succession) Improved so Jump Slash activates instead of Prime: Spinning Slash after using the skills above.
- Bugfix Counter, Prime: Pulverize (Main Weapon, Succession) Fixed the issue of not comboing with Prime: Pulverize sometimes when learning Counter (I to Absolute).
Sorceress
Dev Note Through this update, the total damage of Sorceress most frequently used Awakening’s skills for PvE has increased. Also, Soul Harvest’s casting speed has been strengthened and improved to combo faster. We have increased the combo speed of Shadow Leap’s after the character appears, as well as the speed of combos after Night Crow, as these are two of Awakening Sorceress' strengths. We've also added a skill where Shards of Darkness reset and have improved it so that Shards of Darkness are maintained when using the skill by consuming Shards of Darkness with the scythe.
- Bugfix Swirling Darkness (I to III) (Awakening) Changed skill damage and number of hits. Attack 1 damage 910/1011/1178% x 6 → 1229/1365/1590% x 8 Attack 2 damage 997/1082/1272% x 6 → 1346/1461/1717% x 8 Changed skill's PvP Damage Reduction Rate from 53% to 65%. Fixed the issue of Magic DP Reduction being applied on Core: Swirling Darkness hits.
- Rework Violation (I to III) (Awakening) Changed skill damage: Spin attack damage 959/1090/1343% x 8 → 1103/1254/1544% x 8 Down slash attack damage 959/1090/1343% x 5 → 1103/1254/1544% x 5 Changed skill's Critical Hit Rate: Critical Hit Rate +50% (Only in PvE) → Critical Hit Rate +50% (Not applied during cooldown) Changed skill's PvP Damage Reduction Rate 57% → 70%. Improved so Shards of Darkness reset during Violation using Shards of Darkness. Changed Black Spirit: Violation damage. Spin attack damage: 959/1090/1343 x 9 → 1103/1254/1544% x 9 Down slash attack damage: 959/1090/13443% x6 → 1103/1254/1544% x6 Critical Hit Rate +50% (Only in PvE) → Critical Hit Rate +50% (Not applied during cooldown) PvP Damage Reduction Rate 57% → 70%
- Buff Soul Harvest (Awakening) Changed the Casting Speed Increase effect that is applied when using the skill as follows: Casting Speed +5% for 10 sec when using the skillCasting Speed +10% for 10 sec when using the skill Changed to a more natural pose when comboing into Soul Harvest as a combo from another skill.
- Bugfix Shadow Leap (Awakening) Fixed the issue of the following buffs that are applied when using Shadow Leap being applied after the character appears. Casting Speed +10% for 10 sec when using the skill All Evasion Rate +15% for 5 sec when using the skill Changed so Shadow Leap's forward attack is activated when pressing LMB. Improved so it comboes smoothly with other skills after using Shadow Leap.
- Bugfix Cartian's Nightmare (Awakening) Fixed so Shards of Darkness are reset when consuming shards and moving laterally during the skill.
- Rework Flow: Soul Reaper (Awakening) Changed the skill damage: Attack 1 damage 1380% x 2, max 2 hits → 1380% x 3, max 2 hits Last attack damage 1380% x 6 → 1380% x 8 Changed skill's PvP Damage Reduction Rate 54% → 62%.
- Buff Black Spirit: Grim Reaper's Judgment (Awakening) Changed skill damage. Attack damage 1709/1789/1869/1950% x 71709/1789/1869/1950% x 8
- Bugfix Core: Grim Reaper's Judgment (Awakening) Fixed the issue of recovering more HP than stated in skill description when learning Core: Grim Reaper's Judgment.
- Rework Dead Hunt (I to IV) (Awakening) Changed skill damage: Attacks 1 and 2 damage 781/857/932% x 2 (I to III) Attacks 1 and 2 damage 1008% x 3 (IV) Spin attack 3 damage 516/566/616/665% x 3 Chop attack 3 damage 781/857/932/1008% x 2 Attack 4 damage 781/857/932/1008% x 3Attacks 1 and 2 damage 1054/1157/1258% x 2 (I to III) Attacks 1 and 2 damage 1361% x 3 (IV) Spin attack 3 damage 697/764/832/898% x 3 Chop attack 3 damage 1054/1157/1258/1361% x 2 Attack 4 damage 1054/1157/1258/1361% x 3 PvP Damage Reduction Rate 25%
Kunoichi
- QoL Delighted Blast (I - III) (Awakening) Added a Knockdown effect on melee hits.
Sage
Dev Note For Succession Sage, we decided to change and/or add the defensive effect of Forward Guard to certain skills, thus enabling the Sage to maintain both Forward Guard and Super Armor after Prime: Rift Chain, albeit for a short period of time. We’ve also increased the damage of certain skills, thereby boosting the Sage’s battle prowess for PvE, and applied changes to Stamina costs and defensive effects of movement skills in the name of making some quality-of-life improvements. Prime: Rift Chain will now use less Stamina, allowing it to be used more frequently, and Prime: Spear Bolt has had its dash attack removed, trading it in for a longer duration of defensive effects while moving. Additionally, Prime: Spear Bolt will now make your Sage appear while facing your opponent so you no longer have to spin the camera to attack immediately when using the skill while moving. Additionally, the All DP reduction effect of Realm of Anguish has been changed to Magic DP reduction. This will allow your Sage to apply overlapping DP reduction debuffs and now deal even greater damage than before. Last but not least, we removed the Bound debuff from Atomagia and added Forward Guard to Void Gateways. Atomagia used to be a skill that applied both a defensive effect and a debuff, but we decided to bolster Void Gateways instead to increase the latter skill’s frequency of usage.
- Rework Prime: Rift Storm (Main Weapon, Succession) Changed so the skill's animation is activated a bit faster. Changed skill's number of hits: Attack 1 damage 1318% x 3 → 1318% x 5 Attack 2 damage 1318% x 8 → 1318% x 10 Reduced cooldown time from 13 sec → 10 sec. Changed so Critical Hit Rate is not only applied to PvE but also PvP. Critical Hit Rate +100% (only in PvE) → Critical Hit Rate +100% Changed skill's PvP Damage Reduction Rate from 35% → 55%. Changed so it comboes after attack 1 when comboing with Rift Chain during Prime: Rift Storm.
- Buff Prime: Spear Bolt (Main Weapon, Succession) Changed so the character rotates 180 degrees when using the skill. Changed so Forward Guard is maintained a bit longer when not moving after Prime: Spear Bolt. Changed skill's defensive effects as follows: Forward Guard when using the skill, Invincible while concealed and moving → Forward Guard when using the skill, Invincible while moving Removed the skill's Dash attack damage. Changed "Down Attack on dash attacks" to "Down Attack". Changed skill damage: Attack damage 503% x 2 → 1060% x 4 Changed skill's cooldown time from 15 sec → 7 sec. Added Critical Hit Rate +100% to the skill. Changed skill's PvP Damage Reduction Rate from 30% → 40%.
- Buff Atomagia, Prime: Atomagia (Main Weapon, Succession) Changed so skill's bound effect is only applied in PvE. Added 50 Pain Damage every 3 sec for 18 sec on hits. Changed skill's cooldown time: I to Absolute: 60/55/50/45/40 sec → 40/35/30/25/20 sec Prime: 40 sec → 20 sec
- Buff Void Gateways, Prime: Void Gateways (Main Weapon, Succession) Added Forward Guard during Void Gateways (I to Absolute), and Prime: Void Gateways.
- Buff Gravity Rift (I to Absolute) (Main Weapon, Succession) Changed skill's number of attacks: Attack damage 397/507/598/793/951% x 6 → 397/507/598/793/951% x 8 Changed skill's HP Recovery: Recover HP +10 per target on hits → Recover HP +50/50/50/60/70 per hit
- Rework Realm of Anguish (I to Absolute) (Main Weapon, Succession) Changed all DP Reduction on hit to Magic DP Reduction. All DP -20 for 10 sec on hitMagic DP -20 for 10 sec on hits
- Rework Prime: Rift Chain (Main Weapon, Succession) Changed consumed Stamina to half when moving while the character is concealed during the skill.
- Buff Prime: Illusion Expansion (Main Weapon, Succession) Changed skill damage: Attack damage 1336% x 8 → 1737% x 8 Added Critical Hit Rate +30% to the skill. Changed skill's PvP Damage Reduction Rate from 45% → 50%.
- Buff Flow: Illusion Detonation (Main Weapon, Succession) Improved to combo more smoothly into other skills. Improved so the attack motion is activated a bit faster. Improved so the motion displays more smoothly when comboing with Ator's Fist after Flow: Illusion Detonation.
- Buff Form Shift, Form Shift (Main Weapon, Succession) Added Critical Hit Rate +30% to the skill. Changed stamina consumption from 200150 when using the skill.
- Rework Flow: Form Recall (Main Weapon, Succession) Changed stamina consumption from 200 150 when using the skill.
- Rework Prime: Ator's Mark (I to III) (Main Weapon, Succession) Changed skill damage: Attack damage 916/1069/1221% x 6 → 1191/1390/1587% x 8 Changed skill's PvP Damage Reduction Rate from 34% → 58%.
- Buff Prime: Ator's Fist (I to III) (Main Weapon, Succession) Improved so combo with other skills activates smoothly. Changed skill damage: Attack damage 683/819/983% x 3, max 4 hits → 888/1065/1278% x 3, max 4 hits Increased Critical Hit Rate in PvP. Critical Hit Rate +25% (only in PvP) → Critical Hit Rate +50% Changed skill's PvP Damage Reduction Rate 44% → 60%. Changed so the skill activates even when pressing SHIFT when Ator's Fist makes comboes with other skills.
- Rework Prime: Ator's Energy (I to IV) (Main Weapon, Succession) Changed skill damage: Attack damage 988/1094/1201/1307% x 8 → 1265/1400/1537/1673 x 8 Changed skill's PvP Damage Reduction Rate from 34% → 52%.
- Rework Ator's Energy, Prime: Ator's Energy (Main Weapon, Succession) Changed skill's defensive effects from Super Armor Forward Guard.
- Buff Prime: Spatial Collapse (Main Weapon, Succession) Improved so motions activate more smoothly when using the skill.
- Buff Flow: Finishing Touch (Main Weapon, Succession) Improved so attack motions activate more smoothly when using the skill.
Woosa
- Buff Prime: Rain's Thirst (Main Weapon, Succession) Improved to combo more smoothly during Stormfall, Cloudrise, Kaleidoscope Swirl, and Kaleidoscope Flower. Changed the skill to no longer be affected by effects which increase/decrease casting or movement speed.
- Nerf Prime: Inkwrath (Main Weapon, Succession) Changed the skill as follows: Improved to combo more smoothly into other skills. Changed the command key from ↓ + C to C. Added an effect to decrease the Guard Gauge of 1 opponent by 20% on hits. Changed the attack damage as follows. PvP damage reduction rate has been adjusted accordingly. Attack damage 1432% x 6 → 1002% x 6 PvP damage -36% → -8.5%
- Buff Prime: Flurry (Main Weapon, Succession) Increased the speed of the skill's first and second attacks. Improved for the following skills be able to combo into the third attack of Prime: Flurry: Sagoonja: Plum, Sagoonja: Orchid, Sagoonja: Chrysanth, Sagoonja: Bamboo, Bamboo-zled, Thunderstroke, Cloudburst
- Buff Tigerfly (Main Weapon, Succession) Improved so that Butterfly Step can combo into Tigerfly on its last attack motion.
- Buff Spring Blossom (Main Weapon, Succession) Increased the natural HP recovery time from 20 seconds to 40 seconds.
- Rework Cloudrise, Prime: Cloudrise (Main Weapon, Succession) Changed so that opponents are dealt damage while below Woosa in accordance with the skill's animation.
- Rework Inkstroke (Main Weapon, Succession) Changed to activate more quickly.
- Buff Cloud Flower (Main Weapon, Succession) Improved to summon two rainclouds from Prime: Quiet Waters at once.
- Rework Prime: Quiet Wates (Main Weapon, Succession) Changed so that opponents are dealt damage while below Woosa in accordance with the skill's raincloud effect. Updated to show the character's falling form at the same position as other classes when falling from a high location.