[Updates] Patch Notes - February 1, 2023
34 changes across 5 classes: 6 buffs10 nerfs2 reworks16 bugfixes
Ranger
- Bugfix Guardian Wind Fixed the skill's motions to better match the description.
Ninja
- Bugfix Ninja Step (Common) Fixed the issue where Shuriken Throw would occasionally activate when comboing from certain skills.
Drakania
- Bugfix Fixed the issue of not being able to apply or change the Fate Beckons's Skill Add-on.
Woosa
- Bugfix Fixed the issue of some part of the character hair showing abnormally when equipping Nacre Butterfly Hairpin with Moonlit Helmet.
Maegu
Dev Note Maegu’s ability to confuse opponents with an illusory duplicate is a skill unique to her, and it opens up fresh new possibilities for attacking. Considering that this is a new playstyle that has no backstep defense (S-block), we've balanced the damage deal by each of her skills to counteract this heightened difficulty. Maegu has performed much better than intended in large-scale PvP, such as Node/Conquest Wars. As such, Maegu's PvP attack damage has been balanced following this patch (PvE damage remains the same). Though Maegu's attack damage has been reduced, as she has proven to be too powerful in Node/Conquest Wars due to her wide damage area, the damage distribution has been increased to still deal significant damage in smaller scale battles or 1v1 situations. As Maegu is a class that can utilize duplicitous doubles and deal wide-range attacks, she really shines in large-scale PvP. We are planning to gradually update Maegu's skill enhancement, two Prime skills, and Magnus' exclusive skill (Abyssal Legacy) in the coming weeks. Though Maegu's attack damage has been somewhat altered, we will develop her upcoming skills to add further appeal to her character. However, there may be future balances to her skills with the addition of these new ones..
- Nerf Bared Claws (I) (Main Weapon, Succession) Attack damage 193% → Attack damage 123%
- Nerf Petalblast (I to II) (Main Weapon, Succession) Attack damage 282/645% → Attack damage 182/545%
- Nerf Petal Play (I to III) (Main Weapon, Succession) Attack damage 208/404/845%Attack damage 108/304/645%
- Nerf Foxspirit: Tag (I to II) (Main Weapon, Succession) Attack damage 317/517% → Attack damage 137/317%
- Nerf Foxflare (I to IV) (Main Weapon, Succession) Attack damage 265/606/845/1163%Attack damage 165/306/745/1063%
- Nerf Spirit Swirl (I to IV) (Main Weapon, Succession) Attack damage 179/362/584/859%Attack damage 89/192/484/759%
- Nerf Flower Shroud (I and III) (Main Weapon, Succession) Rank I attack damage 131% Rank III attack damage 463%Rank I attack damage 101% Rank III attack damage 413%
- Nerf Bristling Sparks (I) (Main Weapon, Succession) Attack damage 160% → Attack damage 130%
- Nerf Heavenward Dance (I to II) (Main Weapon, Succession) Attack damage 189/307% → Attack damage 72/207%
- Buff Soulflame (I to III) (Main Weapon, Succession) Attack damage 186/780/1012%Attack damage 244/380/912%
- Buff Soulsnare (I to III) (Main Weapon, Succession) Attack damage 177/344/624%Attack damage 217/314/764%
- Nerf Ghost Bomb (I to IV) (Main Weapon, Succession) Attack damage 201/374/668/1041%Attack damage 141/274/468/941%
- Buff Spirit Step, Chain: Spirit Step (Main Weapon, Succession) Changed so that Spirit Step can be activated to move forward after using Chain: Spirit Step. Improved the following skills so the motion displays more smoothly when comboing. Comboing into Chain: Spirit Step after using Spirit Step forward. Comboing into Spirit Step after Chain: Spirit Step.
- Buff Chain: Spirit Step (Main Weapon, Succession) Improved Chain: Spirit Step so the motion displays more smoothly transitioning into basic character movement.
- Bugfix Prime: Foxspirit: Deceiver (Main Weapon, Succession) Added a UI specific to the skill that will allow you to recognize the illusory double when summoned. Fixed the issue where you were moved to an inaccessible location of the Red Battlefield - Castle Ruins when using 'Prime: Foxspirit: Deciever' in certain areas. Fixed the issue where the Prime: Foxspirit: Deceiver double wasn't outlined in red to enemy players in the following content. Battle Arena, Red Battlefield, Arena of Solare Fixed the issue where the Prime: Foxspirit: Deciever double would pass through certain physical objects on the map. Fixed the issue where the illusory double's maximum HP UI was not displayed in towns or normal monster zones.
- Bugfix Spirited Away, Flower Shroud (Main Weapon, Succession) Fixed the issue where attack damage was not applied when rotating the camera while using Spirited Away and Flower Shroud.
- Bugfix Flower Shroud (I to Absolute) (Main Weapon, Succession) Fixed the issue where stun would not activate during attack 2 of the skill.
- Bugfix Charm Mastery (Main Weapon, Succession) Fixed the issue where attack damage of the last hit of the forward attack would not be dealt. Changed the attack damage distribution of Bared Claws, Foxflare, Petal Play, Flower Shroud, Spirited Away during PvP as follows: Before: -5% damage per attack when attacking 2+ targets. Only 70% of damage dealt when attacking 8+ targets. After: -10% damage per attack when attacking 2+ targets. Only 50% of damage dealt when attacking 8+ targets. Changed the PvP Damage Reduction Rate for the following skills: Bared Claws: -30% → -40% (-14.3% more damage reduced) Spirit Swirl: -55% → -65% (-22.2% more damage reduced) Foxflare: -40% → -50% (-16.7% more damage reduced) Petal Play: -50% → -60% (-20% more damage reduced) Spirited Away: -65% → -72% (-20% more damage reduced) Heavenward Dance: -50% → -55% (-10% more damage reduced) Black Spirit: Heavenward Dance: -66% → -69.4% (-10% more damage reduced)
- Buff Prime: Spirit Swirl II (Main Weapon, Succession) Changed the attack damage of Prime: Spirit Swirl II. Attack damage 1218%1291%
- Buff Prime: Bristling Sparks II (Main Weapon, Succession) Changed the attack damage of Prime: Bristiling Sparks II. Attack damage 1140%1208%
- Rework Black Spirit: Heavenward Dance (Main Weapon, Succession) Changed the defensive effects of Black Spirit: Heavenward Dance as follows. Before: InvincibilitySuper Armor Changed: Super Armor
- Bugfix Bared Claws, Prime: Bared Claws (Main Weapon, Succession) Fixed the issue of the transition into basic character movement/attack being too slow after left attack 2 of Bared Claws when the skill was used during cooldown. Fixed the issue of Forward Guard being activated during her recovery movement after right attack 2 of Bared Claws when the skill was used during cooldown. Fixed the issue of Bared Claws not activating/activating too slowly when used after Charm Mastery's forward/lateral attacks. Fixed the issue of Flow: Nether River activating during her recovery movement when pressing LMB after Spirit Step, Chain: Spirit Step, or Bared Claws. Improved so that Flow: Nether River can only activate in certain areas after using the above skill.
- Bugfix Charmed (Main Weapon, Succession) Fixed issue of the charm effects disappearing too slowly when comboing into the skill. Fixed the issue of MP not being consumed when the skill is used during cooldown. Fixed the issue of the amulet effect still remaining when using Spirit Step during Charmed.
- Rework Black Spirit: Spirit Swirl (Main Weapon, Succession) Changed Maegu's expression during Black Spirit: Spirit Swirl to match the skill.
- Bugfix Heavenward Dance, Black Spirit: Heavenward Dance (Main Weapon, Succession) Changed so mouse movements are no longer available during Heavenward Dance, and Black Spirit: Heavenward Dance. Fixed the issue of being unable to interact with NPCs after drawing out then sheathing a weapon while mounted. Fixed the issue where the volume of Maeug's voice was the same regardless of distance. Fixed the issue of Combat Assistance function not being applied when using the following skills: Foxspirit: Tag, Spirit Swirl, Bristling Sparks Adjusted the damage of the following skill ranks learned below Lv. 56.
- Bugfix Fixed the issue of some parts of the outfit displaying abnormally when equipping Mookhyang Armor without equipping any gloves or other outfits.
- Bugfix Fixed the issue of the lower half displaying abnormally on combat stance or specific move in an inclined area after equipping Moonlit Silver Armor.
- Bugfix Fixed the issue of outfit sleeves showing abnormally in combat stance after equipping Mookhyang Armor.
- Bugfix Fixed the issue of part of Woosa class hair displaying differently when applying short hair (no.2).
- Bugfix Fixed the issue where the item description for the Beginner's Serendian Soldier Suit and related descriptions in the crafting Costume Mill appeared abnormal.