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Flashing Light Ninja

14 recorded changes across 10 patches, 2021-05-26 – 2025-03-13. RSS feed

    • Bugfix Fixed the issue where your character would sheathe your weapons when using the skill.
    • Buff (Common) Attack damage 2003% x7 Damage -61.5% in PvP onlyAttack damage 2366% x7 Damage -67.4% in PvP only
    • Nerf (Awakening) Changed the skill as follows: Removed All Evasion Rate reduction effect on hits. Changed the defense effect as follows: Before: Invincible at the start of the skill After: InvincibleSuper Armor during the skill Removed the Down Smash effect. The damage of the skill has been adjusted as follows: Attack damage 1541% x 9 Critical Hit Rate +100% (only in PvE) Critical Hit Rate+50% (only in PvP) PvP damage -50% The number of hits is reduced by 2 in PvP.Attack damage 2003% x 7 Critical Hit Rate +100% PvP damage -61.5%
    • Bugfix (Main Weapon, Succession) Fixed the issue of some skills not getting activated after using the skill with your main weapon via Quick Slot.
    • Buff Improved to activate Flow: Mach Explosion by holding RMB after the skill.
    • Bugfix Fixed the issue where the backward movement of the skill would be shorter if it was used after a particular motion of Bloodthirst: Katana Shower.
    • Bugfix Fixed the issue where the backward movement of the skill would be shorter if it was used after hitting Core: Bloodthirst: Katana Shower.
    • Bugfix Fixed to combo properly into Ninjutsu: Shadow Stomp when pressing the Spacebar during use.
    • Bugfix Fixed the issue where the backward movement of the skill would be shorter if it was used after hitting Bloodthirst: Katana Shower.
    • Buff Improved skill to combo faster into Bloodthirst: Katana Shower and Drastic Measure.
    • Buff Improved skill to combo into Ninjutsu: Shadow Stomp by pressing Space after use.
    • Rework Changed the PvE damage and number of hits as follows: Before Now 1401% x 7 1541% x 9
    • Rework Changed Critical Hit Rate +50% to +100% for PvE only.
    • Rework Changed to activate in the direction the character is facing after moving backwards.