[Updates] Patch Notes - June 23, 2021
10 changes across 7 classes: 2 reworks6 bugfixes2 QoL
Ranger
- Bugfix Flow: Call from Sky Fixed the issue where Flow: Air Explosion Shot wouldn't apply damage when comboed from the skill while both Evasive Explosion Shot II and Absolute: Evasive Explosion Shot were learned.
Tamer
- Bugfix Surging Tide Fixed the skill's effect to match the actual attack range when used after summoning Heilang.
Valkyrie
- Bugfix Just Counter I-III, Absolute: Just Counter, Prime: Just Counter - Fixed to combo correctly into the following skills: - Sharp Light I-IV, Absolute: Sharp Light - Glaring Slash I-V, Absolute: Glaring Slash, Prime: Glaring Slash I-IV - Sideways Cut I-III, Absolute: Sideways Cut
Ninja
- Bugfix Flashing Light Fixed to combo properly into Ninjutsu: Shadow Stomp when pressing the Spacebar during use.
Archer
- Bugfix Piercing Cry Fixed to apply the correct amount of damage as mentioned in the description with Spirit Arrow II learned.
- QoL Light's Mark Added to the list of skills that have the Righteous Fire effect applied. - The actual skill's effect will occur in the same manner as before.
- Rework Luthraghon's Call I-IV Changed to apply the correct number of the hits as mentioned in the description when used while mounted.
Guardian
- QoL Black Spirit: Black Blood Circle I-IV, Black Spirit: Absolute: Black Blood Circle, Black Spirit: Prime: Black Blood Circle I-IV - Added the following PvE-only effects to the description: - "Spins the target on hits (PvE only)" - The actual skill's effects will occur in the same manner as before.
- Rework Omua's Objurgation V Changed the duration of the on-hit AP reduction effect to match the skill description.
Sage
- Bugfix Electrify Fixed the skill demo to match the actual skill animations.