Prime: Razor Wind Ranger
-
- Buff (Main Weapon, Succession) Attack damage 4027% x1, max 13 hits 33.48% damage in PvP onlyAttack damage 5211% x1, max 13 hits 25.87% damage in PvP only
-
- Nerf (Main Weapon, Succession) 34.13% damage in PvP only → 33.48% damage in PvP only
-
- Buff (Succession) Attack damage 3898% x1, max 13 hitsAttack damage 4027% x1, max 13 hits
-
- Buff (Main, Succession) Changed the cooldown: 10/9/8 sec → 9/8/7 sec
-
- Buff (Main & Succession) Attack damage 768/1082/1397/1712% x2, max 13 hits Damage -61.1%/60.9%/60.9%/60.9% in PvP onlyAttack damage 922/1298/1676/2054% x2, max 13 hits Damage -67.4%/67.4%/67.4%/67.4% in PvP only
- Buff (Main & Succession) Improved so pressing F after (normal & Prime:) Razor Wind's last attack will combo into Binding Arrow.
Also changed: Razor WindBinding Arrow
-
- Buff (Main Weapon, Succession) Attack damage 349/492/635/778% x 4Attack damage 768/1082/1397/1712% x 2
-
- Buff (Main Weapon, Succession) Increased the skill's firing speed.
-
- Buff (Main Weapon, Succession) Changed Prime: Razor Wind (I to IV) skill damage as follows: Attack damage 317/447/577/707% x 4, max 13 hits → 349/492/635/778% x 4, max 13 hits PvP Damage Reduction Rate 57.1/57/57/57% → 61/61/60.9/60.9%
-
- QoL - Critical Hit Rate +20%(PvE only) * Nullified when used on cooldown- Critical Hit Rate +20% * Nullified when used on cooldown
-
- Rework Changed to now apply the Forward Guard effect in standby when used in a non-cooldown state.
- Rework Changed to now consume Stamina when remaining on standby.
- QoL Added Critical Hit Rate +20% for PvE only.
-
- Buff Added a Forward Guard effect to the beginning of Prime: Razor Wind I–IV.