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Gaping Darkness Archer

18 recorded changes across 13 patches, 2018-12-19 – 2025-08-14. RSS feed

    • Buff (Main, Ascension) Changed the Stamina cost: 150100
    • Bugfix Fixed the issue where the Critical Hit Rate buff was not applied during the skill.
    • QoL (Main, Ascension) Removed the Stiffness debuff.
    • Rework (Main, Ascension) Changed the defensive effect: Forward GuardSuper Armor Changed the skill resource: MPStamina Changed to be unavailable during cooldown. Changed so your character will go through the falling animation when placed in midair during the attack.
    • Bugfix (Main) Fixed the issue where Recover MP was applied per target on hits. Recover MP on hits now works as described in the tooltip.
    • QoL (Main Weapon, Ascension) Moved the Critical Hit Rate +30% (for 10 sec) effect of Ensnare to Absolute: Gaping Darkness. Removed the Critical Hit Rate increase effect from Ensnare (I to III). Added the Critical Hit Rate +20/22/24/26/30% (for 10 sec) effect to Gaping Darkness (I to Absolute).

      Also changed: Ensnare

    • Rework (Main Weapon) Changed the skill as follows: Changed command input to ↑ + E. Flow: Shadow Hack and Flow: Verdure Clout can now be comboed by holding down E accordingly. Accordingly. Flow: Shadow Hack and Flow: Verdure Clout can now be comboed by holding down E. Changed so the skill always activates forward.
    • Buff (All) Changed the skill damage as follows. Attack damage 228% / 258% / 401% / 624%296% / 335% / 521% / 811%
    • Buff - Changed the motion to be shorter - Slightly increased the traveled distance - Increased combo speed with Flow: Shadow Hack
    • Rework The damage for Gaping Darkness has been adjusted like the following.
    • Buff Hit Damage 95% x 2Hit Damage 228% x 2
    • Buff Hit Damage 206% x 2Hit Damage 258% x 2
    • Buff Gaping Darkness can now be used through the Quick Slot.
    • QoL The character will now move forward while using the Gaping Darkness skill when it is used with the ↑ + RMB controls.
    • Bugfix Fixed the issue where the skill sound effect would not play when using the Gaping Darkness skill while moving forward.
    • QoL Skill Level: II, Before: 185%, After: 206%
    • QoL Skill Level: III, Before: 382%, After: 401%
    • Bugfix Fixed the issue where the camera effect for Light's Path would remain when using the Gaping Darkness or Full Bloom skill after casting the Light's Path skill.