← Striker

Fallout Striker

10 recorded changes across 9 patches, 2018-02-21 – 2026-02-12. RSS feed

    • Nerf (Succession) 43.28% damage in PvP only42.63% damage in PvP only
    • Buff (All) 4626% x2 Damage -45% in PvP only6930% x2 Damage -63.3% in PvP only
    • Nerf (Awakening) Reduced the damage by 24.2% when used during cooldown.
    • Bugfix Fixed the issue where you couldn't activate the skill when used via Quick Slot.
    • Buff - Hit damage 1183% x6 - Critical Hit Rate +50% (PvE only) - Decreases number of hits by 3 in PvP - Damage -29.8% in PvP- Attack damage 1542% x6 - Number of hits not decreased in PvP - Damage -45% in PvP - Increased attack range - Increase damage by consuming Martial Spirit Shards
    • Bugfix Fallout - Fixed the issue where the skill's add-on effect wouldn't activate when the skill was on cooldown.
    • Buff Increased the number of hits of Fallout in PvE as below.
    • Buff Hit Damage 1183% x3Hit Damage 1183% x6
    • QoL When you use the skill Fallout when it is not on cooldown, there will be a buff of PvE damage of about +30% and Critical Hit Rate of 50% 910% x 3 hits ▶1183% x 3 hits
    • QoL Improvements were made so that the skill Fallout will activate upon pressing RMB while moving backwards with the Gardbrace on during combat.