Bugfix (Main, Succession) Improved the highlighted text in the description. Fixed the description to display the skills which grant buffs on hits during this buff.
QoL Made the following changes: - The extra effects that were added to the following skills with the Serene Mind buff were added into each skill as base effects. * The extra effects that were added to Succession: Rising Storm: Blaze, Prime: Gale, Prime: Blooming with the Serene Mind buff were added into the skills as basic effects. - Removed Prime: Cyclone Slash from and added Prime: Crust Crusher to the skills that get the buff from Serene Mind. - Only the buffs that can be activated by consuming the Serene Mind buff will remain when Succession: Rising Storm: Blaze, Prime: Gale, Prime: Blooming, Prime: Crust Crusher are on cooldown.
Nerf With Succession, the Musa can use the Prime: Serene Mind buff to consume Stamina to continue using strong skills during their cooldowns. This includes skills with block and CC status effects, which we have observed is making Musa a difficult opponent. Therefore we introduced a cooldown for Prime: Serene Mind in the Global Lab. However, this change weakened one of the defining characteristics of Musa's Succession and made the class weaker in both PvE and PvP. This is why we decided to instead make the damage of certain skills less when used during cooldown when the Prime: Serene Mind buff is in effect.
QoL Super Armor should now take into effect after the third hit of Prime: Gale regardless of the status of the Prime: Serene Mind buff.
Buff Increased the attack range of the third hit of Prime: Gale with the Prime: Serene Mind buff.
Rework Changed the duration of the Prime: Serene Mind buff from 5 to 7 seconds.
Rework Changed the skill description of Prime: Prime: Serene Mind to hopefully be clearer.
Rework Changed when the Stun effect of Prime: Blooming takes into effect while consuming the Prime: Serene Mind buff. Before Stun per each slash hit Now Stun at the first slash hit