Patch Notes - 11th March 2020
94 changes across 11 classes: 1 buff15 nerfs18 reworks24 bugfixes36 QoL
Warrior
- QoL Prime: Ground Slash Removed the Critical Hit Rate effect of Prime: Ground Slash skills.
- Rework Prime: Take Down Changed the cooldown for Prime: Take Down from 7 to 13 seconds.
- Rework Prime: Scars of Dusk Changed the damage dealt by Prime: Scars of Dusk skills as follows. I: Hit Damage 1042% x4, Max 2 Hits Last Hit Damage 1355% x5 → Hit Damage 938% x4, Max 2 Hits Last Hit Damage 1220% x5; II: Hit Damage 1162% x4, Max 2 Hits Last Hit Damage 1510% x5 → Hit Damage 1046% x4, Max 2 Hits Last Hit Damage 1359% x5; III: Hit Damage 1282% x4, Max 2 Hits Last Hit Damage 1666% x5 → Hit Damage 1154% x4, Max 2 Hits Last Hit Damage 1450% x5
- Nerf Prime: Take Down Lengthened the cooldown of Prime: Take Down.
- QoL Prime: Take Down Prime: Take Down allows your character to grab his target regardless of the target's blocks or CC status effects. Even if the grab fails, because the cooldown for this skill is relatively short the skill could be used in quick succession until the grab succeeds. Therefore we decided to lengthen the skill's cooldown.
Sorceress
- Bugfix Fixed the issue where Shard Explosion would not hit any targets when used by a character set to the shortest possible height customization.
Berserker
- Bugfix Prime: Raging Thunder Fixed the issue where the duration of Prime: Raging Thunder was shortened when using the skill while moving.
Musa
Dev Note We also reworked the Awakening skills Projection, Flow: Extra Credit, and Flow: Backflow, to be easier to combo in different ways, especially focusing on how Projection and Flow: Extra Credit pushes their targets so far that it was hard to follow up with a combo during PvE.
- Nerf Prime: Serene Mind With Succession, the Musa can use the Prime: Serene Mind buff to consume Stamina to continue using strong skills during their cooldowns. This includes skills with block and CC status effects, which we have observed is making Musa a difficult opponent. Therefore we introduced a cooldown for Prime: Serene Mind in the Global Lab. However, this change weakened one of the defining characteristics of Musa's Succession and made the class weaker in both PvE and PvP. This is why we decided to instead make the damage of certain skills less when used during cooldown when the Prime: Serene Mind buff is in effect.
- Nerf Flow: Extra Credit Reduced the attack ranges of Projection and Flow: Extra Credit. Therefore these skills will push targets less far.
- QoL Flow: Extra Credit You can now combo Flow: Extra Credit faster after Projection.
- QoL Below the Belt You can now combo Flow: Dash Slash after Below the Belt by holding the LMB.
- QoL Below the Belt You can now combo Flow: Backflow after Below the Belt by pressing+ LMB or ← + LMB.
- QoL Prime: Serene Mind Super Armor should now take into effect after the third hit of Prime: Gale regardless of the status of the Prime: Serene Mind buff.
- Buff Prime: Serene Mind Increased the attack range of the third hit of Prime: Gale with the Prime: Serene Mind buff.
- Rework Prime: Serene Mind Changed the duration of the Prime: Serene Mind buff from 5 to 7 seconds.
- Rework Prime: Serene Mind Changed the skill description of Prime: Prime: Serene Mind to hopefully be clearer.
- Nerf Rising Storm: Blaze Reduced the damage dealt by the following skills when used during their cooldown while consuming the Prime: Serene Mind buff. Rising Storm: Blaze Prime: Blooming Prime: Cyclone Slash Prime: Gale
- Rework Prime: Serene Mind Changed when the Stun effect of Prime: Blooming takes into effect while consuming the Prime: Serene Mind buff. Before Stun per each slash hit Now Stun at the first slash hit
- QoL The damage of Prime: Blooming will no longer be divided when hitting multiple targets.
- Bugfix Ultimate: Musa Spirit Fixed the issue where you could not get the Prime: Serene Mind buff while using Ultimate: Musa Spirit.
- Bugfix Rising Storm: Blaze Fixed the issue where casting the following skills during their cooldowns while consuming the Prime: Serene Mind buff was slow. Rising Storm: Blaze Prime: Gale Prime: Cyclone Slash
- Bugfix Rising Storm: Blaze Fixed the issue where the following skills would be cast even when they were locked if the Prime: Serene Mind buff was activated. Prime: Gale Prime: Cyclone Slash Rising Storm: Blaze Prime: Blooming
Maehwa
- Rework Sticky Snowflake Maehwa's Awakening skills would have been especially affected by the accuracy effect changes of this week, especially when it came to their uniqueness and utility. Therefore we adjusted the attack range and damage of certain skills and added an All Evasion Rate reduction effect to Sticky Snowflake skills so that Maehwa's Awakening skills can still maintain some of their characteristics.
- QoL Sticky Snowflake Added an "All Evasion Rate -3%" effect to successful hits of Sticky Snowflake skills.
- Bugfix Sticky Snowflake Corrected the attack range of Sticky Snowflake skills to better match their graphical effects.
- Bugfix Maehwa: Ascension to Heaven Fixed the issue where the damage of Prime: Blooming and Maehwa: Ascension to Heaven was divided when hitting multiple enemies.
- Bugfix Black Spirit: Petal Drill Fixed the issue where text describing the accuracy effects of the following skills was missing. Petal Drill Black Spirit: Petal Drill Petal Bloom Black Spirit: Petal Bloom Flow: December Flow: Cloud Stab
- QoL Flow: Moonlight Dash Flow: Moonlight Dash is now quick slot available.
- QoL Flow: Moonlight Dash The damage dealt by Flow: Moonlight Dash will now correlate to the damage dealt by the Petal Bloom skill used before it.
- Bugfix Flow: Tip of an Iceberg Corrected the attack range of the following skills to better match their graphical effects. Frost Pillars (when not in cooldown) Flow: Tip of an Iceberg
Valkyrie
- Bugfix Purificatione Fixed the issue where Purificatione did not deal damage to targets right in front of your character when it was used consecutively.
Kunoichi
- Bugfix Fixed the issue where the Sah Chakram briefly became transparent in between using Lunatic Discus and Danse Macabre.
- QoL Prime: Flash Slash The Succession skills Prime: Flash Slash and Black Spirit: Prime: Flash Slash not only deal high damage but also has Super Armor and Invincible effects and even allows you to move during the skill. Therefore we decided to adjust the PvP damage dealt by these skills.
- Nerf Chain Crash: Sah Chakram As for Kunoichi's Awakening skills, since you can now combo Danse Macabre during Lunatic Discus or Chain Crash: Sah Chakram we will also allow for you to evade during these skills. Moreover, since you can now use Chain Crash: Sah Chakram during its cooldown so you can use it between core skills in addition to Wheel of Wrath.
- Rework Smokescreen Changed the All Evasion Rate effect of Smokescreen skills as follows. I: All Evasion Rate +6% for 10 sec. upon using skill → All Evasion Rate +6% for 10 sec. upon using skill; II: All Evasion Rate +9% for 10 sec. upon using skill → All Evasion Rate +6% for 10 sec. upon using skill; III: All Evasion Rate +12% for 10 sec. upon using skill → All Evasion Rate +6% for 10 sec. upon using skill; IV: All Evasion Rate +15% for 10 sec. upon using skill → All Evasion Rate +9% for 10 sec. upon using skill; V: All Evasion Rate +18% for 10 sec. upon using skill → All Evasion Rate +9% for 10 sec. upon using skill
- QoL Chain Crash: Sah Chakram You can now combo Danse Macabre during Lunatic Discus or Chain Crash: Sah Chakram.
- QoL Chain Crash: Sah Chakram Added a PvE only Critical Hit Rate +50% effect to Chain Crash: Sah Chakram.
- QoL Chain Crash: Sah Chakram You can now use Chain Crash: Sah Chakram during its cooldown.
- QoL Chain Crash: Sah Chakram You can now combo Chain Crash: Sah Chakram faster after Half Moon Slash, Wheel of Wrath, or Flow: Indignation.
- Rework Lunatic Discus Changed the cooldown of Lunatic Discus from 15 to 12 seconds.
- Nerf Lethal Spin Spree Reduced the PvP damage dealt by Lethal Spin Spree skills by 17%.
- QoL Prime: Tendon Cutter You can now only activate the extra hit Prime: Tendon Cutter after the skill's third hit.
- Rework Changed the PvP damage dealt by the following skills.
- Nerf Prime: Flash Slash PvP Damage: Reduced PvP damage by 15%
- Nerf Black Spirit: Prime: Flash Slash PvP Damage: Reduced PvP damage by 18%
- Rework Ninjutsu: Oni Shadow Ninjutsu: Sinew Cut Changed the All Evasion Rate effect of the following skills. Ninjutsu: Oni Shadow Ninjutsu: Sinew Cut
- QoL Ninjutsu: Oni Shadow Ninjutsu: Sinew Cut All Evasion Rate +18% for 10 sec. upon using skillAll Evasion Rate +9% for 10 sec. upon using skill
- QoL Assassin's Trail All Evasion Rate +15% for 10 sec. upon using skillAll Evasion Rate +9% for 10 sec. upon using skill
Ninja
Dev Note We have also adjusted the duration of continuous damage effects such as burn, poison, and bleeding damage effects. They caused so much damage they rendered HP Potions effectively useless for long periods, but these effects should now be better contained within the duration of a battle.
- Rework When you compare the Succession skills of Ninja that of Kunoichi, with whom he has many skills in common, Ninja's skills have greater attack range and faster combos that can deal high damage. This meant that it was possible to defeat characters with high DP even with relatively low AP. Therefore, we have adjusted the PvP damage dealt by certain skills.
- QoL Awakening: Narusawa's Sura Katana In addition, since the only skill to switch from Shortsword to Sura Katana mode was Awakening: Narusawa's Sura Katana we have amended Sudden Decapitation to allow transition from Shortsword to Sura Katana mode.
- Rework Smokescreen Changed the All Evasion Rate effect of Smokescreen skills as follows. I: All Evasion Rate +6% for 10 sec. upon using skill → All Evasion Rate +6% for 10 sec. upon using skill; II: All Evasion Rate +9% for 10 sec. upon using skill → All Evasion Rate +6% for 10 sec. upon using skill; III: All Evasion Rate +12% for 10 sec. upon using skill → All Evasion Rate +6% for 10 sec. upon using skill; IV: All Evasion Rate +15% for 10 sec. upon using skill → All Evasion Rate +9% for 10 sec. upon using skill; V: All Evasion Rate +18% for 10 sec. upon using skill → All Evasion Rate +9% for 10 sec. upon using skill
- QoL Sudden Decapitation You can now go from Shortsword to Sura Katana mode by using Sudden Decapitation.
- QoL Sudden Decapitation You can now combo Drastic Measure after Vacuum Slash or the second hit of Sudden Decapitation.
- QoL Serpent Ascension You can now combo Flow: Execution and the transition stance attacks of Serpent Ascension.
- Rework Changed the AP increase effect of Prime: Fatal Blow skills from Melee AP to All AP.
- Rework Changed the duration of the burn, poison, and bleeding damage effects of Succession skills from 18 to 9 seconds.
- Rework Changed the PvP damage dealt by the following skills.
- Nerf Prime: Blade Spin PvP Damage: Reduced PvP damage by 23%
- Nerf Prime: Black Moonlight PvP Damage: Reduced PvP damage by 23%
- Nerf Prime: Fox Claw PvP Damage: Reduced PvP damage by 22%
- Nerf Prime: Beheading the Dead PvP Damage: Reduced PvP damage by 22%
- Nerf Prime: Shuriken Flight Reduced the attack range of the extra hits of Prime: Shuriken Flight and Succession: Crescent Slash.
- Nerf Prime: Evasive Shuriken Malice Reduced the distance traveled when using going into the Alert stance after Prime: Smokescreen or Prime: Evasive Shuriken Malice.
- Rework Shuriken: Moon Dive Changed the All Evasion Rate effects of the following skills. Ninjutsu: Oni Shadow Shuriken: Moon Dive Prime: Smokescreen
- QoL Shuriken: Moon Dive All Evasion Rate +18% for 10 sec. upon using skillAll Evasion Rate +9% for 10 sec. upon using skill
- Bugfix Serpent Ascension Fixed the issue where the wrong number of hits was written in the skill description for the transition stance attacks of Serpent Ascension.
Striker
- Bugfix Fixed the text issue with the descriptions of the following skills.
- Bugfix Fixed some typos and phrasings in the following skills.
- Nerf Prime: Discharge Energy A primary feature of Striker Succession skills is Prime: Discharge Energy and its effect. However using the Prime: Discharge Energy effect makes your character sluggish, which frustrated many adventurers. This is why we have reduced the sluggishness when using Prime: Discharge Energy and made it easier to combo smoothly, in a way that still befits a skill that is supposed to discharge energy. We have also made it so that Flash Step will be strengthened after Succession so it will be easier to move while using core Striker skills.
- QoL Prime: Skull Crusher You can now combo Prime: Skull Crusher faster after Twisted Collision.
- QoL Prime: Skull Crusher Prime: Skull Crusher will now only activate after Striker has landed if the skill is used after Flow: Fatal Smash.
- QoL Flash Step skills will now be strengthened after Succession. You can now use the skills three times consecutively. Stamina will be consumed when using the skills consecutively.
- Rework Changed the effects of Succession: Ankle Hook as follows. Before Bound on good hits Now Bound on good 1 hit(s) (PvE Only) Push the target on good hits (PvE Only)
- QoL Flow: Bombardment You can now use Combo: Venom Fang by pressing LMB after Flow: Bombardment.
- Rework Prime: Discharge Energy Reworked Prime: Discharge Energy so it is easier to combo with other skills.
- QoL Prime: Discharge Energy Lessened how much Striker gets slower after using Prime: Discharge Energy.
- QoL Prime: Rampaging Predator You can now combo the following skills after Prime: Rampaging Predator. Knee Hammer Wolf's Hunger Rage Hammer Roaring Tiger Hidden Claw
- QoL Prime: Rampaging Predator You can now combo Prime: Rampaging Predator faster after the following skills. Flash Step Knee Hammer
- QoL Prime: Skull Crusher You can now combo Prime: Skull Crusher by pressing F after Somersault.
- QoL Prime: Crimson Fang You can now combo Prime: Crimson Fang or Prime: Roaring Tiger after Mass Destruction skills.
- QoL Prime: Wolf's Fang The Stun effect of Prime: Wolf's Fang will now apply to monsters and hostile adventurers when Prime: Wolf's Fang is done charging or when a burst of energy is released during Flow: Prey Hunt.
- Bugfix Prime: Discharge Energy Fixed the issue where WP was not consumed when using Prime: Wolf's Fang instead of Prime: Discharge Energy.
Mystic
Dev Note We envisioned Mystic's Succession skills to be used in chains of attacks. However certain skills could not be used consecutively during cooldown, disrupting potential combos. This is why we have changed these skills so that they can be used consecutively even during cooldown. Also, since it was harder to move Mystic with her Succession skills compared with her Awakening skills, we have reworked Succession: Flash Step so it can be used three times consecutively after Succession.
- Bugfix Dash Buster Fixed the issue where CC status effects were applied to all hits when Hidden Claw was used after Dash Buster.
- QoL Flash Step skills will now be strengthened after Succession. You can now use the skills three times consecutively. Stamina will be consumed when using the skills consecutively.
- QoL Prime: Sea Burial You can now combo Flow: Sky Rammer or Flow: Strikethrough after Prime: Sea Burial.
- Bugfix Scissor Kick Fixed the issue where Somersault was not activated after pressing the Q + F keys after Scissor Kick.
- Bugfix Fixed the issue where text about the push effect of Hidden Claw hits was missing.
- Bugfix Fixed the issue where the last hit of Prime: Hidden Claw was not applied during its cooldown.
- QoL Added text about how the knockback effect will not be applied with the last hit during the Prime: Hidden Claw 's cooldown.
- Bugfix Unbridled Wrath Fixed the issue where pressing the command keys for Rage Hammer (Shift + Q) triggered Nature's Wrath or Unbridled Wrath instead.
- Bugfix Black Spirit: Prime: Roaring Tiger Fixed the issue where Martial Spirit Shards would not be consumed to strengthen skills in the following situations even when there were 30 of them. When used after Prime: Rage Hammer When Black Spirit: Roaring Tiger skills were locked When Black Spirit: Prime: Roaring Tiger skills were locked
- Bugfix Black Spirit: Prime: Roaring Tiger Fixed the issue where Black Spirit: Prime: Roaring Tiger skills would activate under certain circumstances even after they were locked.
- Bugfix Fixed the issue where the durability of gear was consumed irregularly when Mystic used skills with Succession activated.
Shai
- Bugfix Fixed the issue where a graphical effect was missing in the Talent non-combat mode.