Buff (Common) Attack damage 1160/1290/1434/1620% x7 (PvE only) Extra attack damage 1160/1290/1434/1620% x7 (PvE only) Attack damage 1160/1290/1434/1620% x5 (PvP only) Extra attack damage1160/1290/1434/1620% x5 (PvP only) Damage -75%/75%/75%/76.5% in PvP onlyAttack damage 1856/2064/2294/2592% x5 Extra attack damage1856/2064/2294/2592% x5 Damage -85.3%/85.3%/85.3%/85.3% in PvP only
Bugfix (Common) Changed the cooldown: 18/16/14/12 sec → 16/14/12/10 sec Changed the All DP decrease on hit: 15 → 20 Fixed the issue where the poison damage was not applied to attack 1. Fixed the issue where fewer hits were applied when used as a combo after other skills. Fixed the issue where the description of PvP damage decrease for Black Spirit: Beheading the Dead I and Black Spirit: Absolute: Beheading the Dead I were incorrect. Fixed the issue where the Skill Add-on was not applied on the first hit.
Buff (Common) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack damage 1620% x 5 → 1620% x 7 Additional attack damage 1620% x 5 → 1620% x 7 Thus, the attack and additional attack hits will be decreased by 2 for PvP.
Buff - IV Hit Damage 1309% x 2 - IV Extra Hit Damage 1309% x 5 - Damage -59.1% in PvP- IV: attack damage 1409% x 5 - IV: extra attack damage 1409% x 5 - 71.3% reduced damage in PvP
Bugfix (Prime: Dark Frenzy, Prime: Beheading the Dead, Succession: Crescent Slash) Fixed the forward guard effect that occurs when moving backwards during certain parts of the animation after using the skills' extra hit, so that the effect will only occur when equipped with the kunai sub-weapon.
QoL The air attack damage was removed for Prime: Black Moonlight and Prime: Beheading the Dead, and the Accuracy Rate adjustment effect was also removed for these skills.