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Prime: Blade Spin Ninja

11 recorded changes across 9 patches, 2020-02-05 – 2025-08-28. RSS feed

    • Buff (Main Weapon, Succession) Spin attack damage 9156% x2 Extra attack damage 3434% x2Spin attack damage 9614% x2 Extra attack damage 3606% x2
    • Buff (Common) Attack damage 1524/1607/1711% x10 Extra attack damage 1524/1607/1711% x4 (PvE only) Extra attack damage 1524/1607/1711% x2 (PvP only) Damage -63.7%/63.7%/63.7% in PvP onlyAttack damage 1524/1848/2289% x8 Extra attack damage 1524/1848/2289% x3 Damage -70.4%/70.4%/70.4% in PvP only
    • Rework (Common) Changed the Down Smash of Ninjutsu: Blade Spin and Prime: Blade Spin to Down Smash on hit to match the skills' actual effect.

      Also changed: Ninjutsu: Blade Spin

    • Rework (Common) Changed number of hits for the skill in PvE as follows: (But, the total PvP damage remains the same.) Attack 1711% x 7Spin attack damage 1711% x 10 Extra attack damage 1350% x 41711% x 4 Thus, spin attack hits will be decreased by 2 for PvP.
    • Buff I to III: Changed attack 1 damage as follows. (III: Total PvP damage remains the same.) * Attack damage: 1270/1296/1426% x71524/1607/1711% x7 * Extra attack damage: 1116/1227/1350% x41116/1227/1350% x4 * Damage Reduction Rate in PvP: 51.7%57.2% Awakening
    • Buff - Critical Hit Rate +15%(PvE only) - Quickly cast skill when you press space bar- Critical Hit Rate +50%(PvE only) - Cast skill quickly automatically
    • QoL Added Critical Hit Rate +15% for PvE only. Awakening
    • QoL You can no longer cast Smokescreen or Prime: Smokescreen by holding SPACE after Prime: Blade Spin. Instead, you will now have to press SPACE twice.
    • Nerf PvP Damage: Reduced PvP damage by 23%
    • Rework The Accuracy Rate adjustment effect for Prime: Blade Spin I, II, and III was changed like the following.
    • Nerf 20%, 25%, 30% applied per level5% applied for all levels

      Also changed: III