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Patch Notes - 3rd March 2020

2020-03-03 Kakao Games era NA/EU Official patch notes ↗

42 changes across 5 classes: 8 buffs1 nerf4 reworks13 bugfixes16 QoL

Berserker

Dev Note We were not satisfied with the number of suitable Succession versus Awakening skills the Berserker could use during the cooldown of Raging Thunder and Feral Rage skill. Therefore, we reworked Succession skills such as Prime: Ancient Wave and Prime: Devastation so they can be used instantly after certain skills. We also reworked the Prime: Raging Thunder skills. Instead of simply increasing the movement speed, which might make the skills trickier to use, we decided instead to allow you more control over how Prime: Raging Thunder moves.

Tamer

Dev Note We have noticed that many still use the Tamer's Main Weapon skills due to the relatively low damage dealt by her Awakening skills. Therefore, we have adjusted the damage stats of Awakening skills such as Legendary Beast Dance, Flow: Intimidation, and Flow: Ascension skills to be comparable to Main Weapon skills such as Heilang: Whiplash. We have also changed how Echo Pierce skill works. We have increased the casting speed of Ultimate: Echo Pierce so the only remaining difference between it and the regular Echo Pierce skills should be the amount of damage and attack range. If you want a skill with higher damage we recommend you choose regular Echo Pierce and if you want to concentrate on forward attacks we recommend Ultimate: Echo Pierce.

Valkyrie

Dev Note We wanted to add more ways for the Valkyrie to approach her opponents in Awakening mode. Therefore we added the possibility to combo Death Line Chase, Hastiludium, and Promptness. We also changed certain skills so you can combo them with Sanctitas de Enslar skills.

Lahn

Dev Note Our concept for Lahn's Succession skills was that her attacks will get stronger the longer she continues certain skills. However, even though Prime: Blade Dance and Prime: Cymbidium skills do get stronger when maintained, the risk taken when continuing the skills is so great it was a deterrent from using these skills as we designed. Therefore we adjusted the amount of damage that can be done with these skills, to make using these skills continuously more worth it. We also added more skill combo options so you can choose to combo certain skills instead of continuing the skill you are currently casting.

Guardian