Patch Notes - 3rd March 2020
42 changes across 5 classes: 8 buffs1 nerf4 reworks13 bugfixes16 QoL
Berserker
Dev Note We were not satisfied with the number of suitable Succession versus Awakening skills the Berserker could use during the cooldown of Raging Thunder and Feral Rage skill. Therefore, we reworked Succession skills such as Prime: Ancient Wave and Prime: Devastation so they can be used instantly after certain skills. We also reworked the Prime: Raging Thunder skills. Instead of simply increasing the movement speed, which might make the skills trickier to use, we decided instead to allow you more control over how Prime: Raging Thunder moves.
- Nerf Prime: Raging Thunder You can now control the direction of Prime: Raging Thunder skills by moving during the skill with directional keys. Therefore, the movement speed of these skills has decreased.
- QoL Prime: Predatory Hunt You can now combo Ultimate: Evasion or Shake Off skills faster after a combo of Prime: Predatory Hunt and Lava Piercer.
- Buff Prime: Frenzied Destroyer Prime: Ancient Wave can now be used instantly after the following skills. Prime: Fierce Strike skills Prime: Frenzied Destroyer skills with Double Smash Prime: Storming Beast
- QoL Prime: Frenzied Destroyer You can now combo Prime: Devastation after the following skills. Prime: Fierce Strike skills Prime: Frenzied Destroyer skills with Double Smash Prime: Storming Beast
- Bugfix Prime: Ancient Wave Fixed the issue where you could not move or perform combos after Prime: Ancient Wave.
- QoL Prime: Beastly Wind Slash Changing the direction during the last hit of Prime: Beastly Wind Slash skills should now be easier.
- QoL Black Spirit: Prime: Raging Thunder You no longer have to hold LMB + RMB to continue using Black Spirit: Raging Thunder or Black Spirit: Prime: Raging Thunder skills. You can end the above skills by pressing the LMB or Space Bar to trigger the last hit.
- Bugfix Prime: Ancient Wave Fixed the issue where the accuracy rate of Prime: Ancient Wave was not correctly applied.
- Bugfix Black Spirit: Prime: Raging Thunder Fixed the issue where the wrong number of hits appeared in the skill descriptions of Black Spirit: Prime: Raging Thunder skills.
Tamer
Dev Note We have noticed that many still use the Tamer's Main Weapon skills due to the relatively low damage dealt by her Awakening skills. Therefore, we have adjusted the damage stats of Awakening skills such as Legendary Beast Dance, Flow: Intimidation, and Flow: Ascension skills to be comparable to Main Weapon skills such as Heilang: Whiplash. We have also changed how Echo Pierce skill works. We have increased the casting speed of Ultimate: Echo Pierce so the only remaining difference between it and the regular Echo Pierce skills should be the amount of damage and attack range. If you want a skill with higher damage we recommend you choose regular Echo Pierce and if you want to concentrate on forward attacks we recommend Ultimate: Echo Pierce.
- Buff Ultimate: Echo Pierce Increased the casting speed of Ultimate: Echo Pierce to match that of other Echo Pierce skills.
- Buff Legendary Beast Dance Changed the damage dealt by Legendary Beast Dance skills as follows. I: Vermillion Bird Damage 380% x7 Black Turtle Damage 380% x6 Azure Dragon Damage 380% x6 White Tiger Damage 380% x6 → Vermillion Bird Damage 494% x7 Black Turtle Damage 494% x7 Azure Dragon Damage 494% x7 White Tiger Damage 494% x7; II: Vermillion Bird Damage 468% x7 Black Turtle Damage 468% x6 Azure Dragon Damage 468% x6 White Tiger Damage 468% x6 → Vermillion Bird Damage 608% x7 Black Turtle Damage 608% x7 Azure Dragon Damage 608% x7 White Tiger Damage 608% x7; III: Vermillion Bird Damage 556% x7 Black Turtle Damage 556% x6 Azure Dragon Damage 556% x6 White Tiger Damage 556% x6 → Vermillion Bird Damage 723% x7 Black Turtle Damage 723% x7 Azure Dragon Damage 723% x7 White Tiger Damage 723% x7; IV: Vermillion Bird Damage 644% x7 Black Turtle Damage 644% x6 Azure Dragon Damage 644% x6 White Tiger Damage 644% x6 → Vermillion Bird Damage 838% x7 Black Turtle Damage 838% x7 Azure Dragon Damage 838% x7 White Tiger Damage 838% x7
- Rework Garuda Changed the damage dealt by the Flow: Ascension, which needs to be used after a Garuda skill, to correlate to the extra hit damage of the Garuda skill.
- Buff Flow: Intimidation Changed the damage dealt by Flow: Intimidation as follows. Applies Beast Rampage's damage x3Applies Beast Rampage's damage x5
- QoL Tree Climb Tree Climb skills are now quick slot available.
Valkyrie
Dev Note We wanted to add more ways for the Valkyrie to approach her opponents in Awakening mode. Therefore we added the possibility to combo Death Line Chase, Hastiludium, and Promptness. We also changed certain skills so you can combo them with Sanctitas de Enslar skills.
- QoL Sanctitas de Enslar You can now combo Lancia Training lateral attack or Sacrum Ferit lateral attack after Sanctitas de Enslar skills.
- QoL Sanctitas de Enslar You can now combo Flow: Revelation Sanctus after Sanctitas de Enslar skills.
- QoL Breath of Elion The following will now take effect if you use a Breath of Elion skill after learning Flow: Breath of Elion. Critical Hit Rate 10% for 15 sec to self and nearby allies Increase Movement Speed 20% for 15 sec to self and nearby allies
- QoL Death Line Chase You can now combo forward Death Line Chase or Promptness before the last hit of a Hastiludium skill.
- QoL Death Line Chase Casting a Hastiludium skill during Death Line Chase is now faster.
- Bugfix Death Line Chase Fixed the issue where entering the command keys for Purificatione during Death Line Chase activated Promptness and its cooldown.
- Bugfix Succession: Flow: Spinning Shield Fixed the issue where text saying that Succession: Flow: Spinning Shield consumes Stamina was not included in the skill description.
Lahn
Dev Note Our concept for Lahn's Succession skills was that her attacks will get stronger the longer she continues certain skills. However, even though Prime: Blade Dance and Prime: Cymbidium skills do get stronger when maintained, the risk taken when continuing the skills is so great it was a deterrent from using these skills as we designed. Therefore we adjusted the amount of damage that can be done with these skills, to make using these skills continuously more worth it. We also added more skill combo options so you can choose to combo certain skills instead of continuing the skill you are currently casting.
- Buff Prime: Salp'uri Purge Increased the casting speed of Prime: Salp'uri Purge.
- Buff Prime: Blooming Nether Flower Increased the casting speed of Prime: Blooming Nether Flower.
- QoL Prime: Phantom Dance You can now use Prime: Phantom Dance while during the pulling stage of Prime: Cymbidium.
- QoL Prime: Blade Dance Using Prime: Blade Dance will now have an Critical Hit Rate +50% effect.
- Rework Prime: Cymbidium Prime: Cymbidium skills have been changed as follows. I: Throw Damage 732% x3 Pull Damage 732% x3, Max 2 Hits Striding Slash Damage 732% x5 Standing Slash Damage 732% x6 → Throw Damage 732% x4 Pull Damage 732% x4, Max 2 Hits Striding Slash Damage 732% x6 Standing Slash Damage 732% x7; II: Throw Damage 835% x3 Pull Damage 835% x3, Max 2 Hits Striding Slash Damage 835% x5 Standing Slash Damage 835% x6 → Throw Damage 835% x4 Pull Damage 835% x4, Max 2 Hits Striding Slash Damage 835% x6 Standing Slash Damage 835% x7; III: Throw Damage 1022% x3 Pull Damage 1022% x3, Max 2 Hits Striding Slash Damage 1022% x5 Standing Slash Damage 1022% x6 → Throw Damage 1022% x4 Pull Damage 1022% x4, Max 2 Hits Striding Slash Damage 1022% x6 Standing Slash Damage 1022% x7; IV: Throw Damage 1122% x3 Pull Damage 1122% x3, Max 2 Hits Striding Slash Damage 1122% x5 Standing Slash Damage 1122% x6 → Throw Damage 1122% x4 Pull Damage 1122% x4, Max 2 Hits Striding Slash Damage 1122% x6 Standing Slash Damage 1122% x7
- Buff Prime: Crescent Barrage Changed the amount of HP recovered per every hit of a Prime: Crescent Barrage skill as follows. I: 13 → 20; II: 15 → 25; III: 20 → 30
- Bugfix Prime: Bleeding Hearts Fixed the skill description of Prime: Bleeding Hearts to match the actual throw damage skill effect.
- Bugfix Prime: Spring Breeze Fixed the issue where slashing would start before the dash during Prime: Spring Breeze skills on uneven terrain.
- Bugfix Fragrant Stigma Fixed the issue where the Super Armor and Invincible effects of Nimbus Dismount and Fragrant Stigma skills were applied incorrectly during airborne moves.
- Bugfix Black Spirit: Prime: Pendulum Kick Fixed the issue where the Super Armor effect disappeared before the last hit of Black Spirit: Prime: Pendulum Kick skills.
- QoL Prime: Spring Breeze III Added text to the skill description of Prime: Spring Breeze III saying a Super Armor effect will be applied when gliding down with the skill.
- Bugfix Black Spirit: Prime: Cymbidium Fixed a text issue in the skill descriptions of Black Spirit: Cymbidium and Black Spirit: Prime: Cymbidium skills about down attacks.
- Bugfix Fixed the graphical issue with the Crescent Pendulum that occurred when climbing walls.
Guardian
- Bugfix Fixed the issue where the Guardian would not close her eyes while resting on a bed.
- Bugfix Fixed the issue where the plate of food would not disappear after the Guardian cheered after eating certain food items.
- QoL Succession: Guardian's Glory Added the "Succession" content. With Succession, Guardian can use her battle axe and shield for even more ferocious skills. Not only will she be able to overpower her opponents, but she will also be able to take the brunt of their attacks for her allies and change the course of the battle. After Awakening the Guardian, accept the quest "[Guardian Succession] For Justice" from the Black Spirit to start the Succession quest series. You will learn the skill "Succession: Guardian's Glory" which will allow you to learn more powerful Battle Axe and Shield skills. You will no longer be able to use your Jordun skills. Added the "Succession" tab to the Skill window. The skills in this tab are affected by the AP of both Main and Awakening Weapons. You will be able to learn and use skills in both the "Main" and "Succession" tabs. However, if there is both an "Absolute" and "Succession" versions of the same skill, you must choose as you cannot use both versions of the skill. To learn certain Succession skills, you will first need to learn the preceding skills from the "Main" tab first. After completing the Succession quests and learning the skill "Succession: Guardian's Glory," you can go back and forth between Succession and Awakening skills by resetting your skills. To go from using Succession to Awakening skills, you need to reset your skills to unlearn "Succession: Guardian's Glory." To go from using Awakening to Succession skills, you need to reset your skills and relearn "Succession: Guardian's Glory."
- Buff Foretold Encounter Foretold Encounter can now be used while jumping in awakening mode.
- QoL God Incinerator You can now combo God Incinerator faster after Searing Fang or Flow: Suppress.
- QoL Infernal Nemesis You can now combo Infernal Nemesis faster after Cleansing Flame or God Incinerator.
- Rework Cleansing Flame The All Accuracy Rate effect of all levels of Cleansing Flame has been changed to: All Accuracy Rate +9% for 10 sec. upon using skill.
- Rework Flow: Black Blood Eruption Changed the location of the rocks that appear during Flow: Black Blood Eruption to be more natural.