← Archer

Uproot Archer

10 recorded changes across 9 patches, 2020-09-23 – 2025-03-20. RSS feed

    • Nerf (Main, Ascension) Area attack damage 6055% x1 Attack damage 6055% x1 Extra attack damage 3460% x2 Critical Hit Rate +25% (PvE only) Damage -51.3% in PvP onlyAttack 1 damage 7024% x2 Attack 2 damage 4014% x2 Critical Hit Rate +25% Damage -58.0% in PvP only
    • Rework (Main, Ascension) Unified area attack and attack damage's attack area. Changed the hit detection to now occur only in front of your character. Changed the debuff: Down AttackKnockdown on attack 1 hits Changed so you no longer recover Stamina up until the end of the extra attack motion.
    • Buff (Main Weapon, Ascension) Area attack damage 1573% x4 1573% x3 Extra attack damage 1573% x4, max 1 hit Damage -46.5% in PvP onlyArea attack damage 1730% x4 1730% x3 Extra attack damage 1730% x4, max 1 hit Damage -51.3% in PvP only
    • Buff (Main Weapon, Ascension) Attack damage 1430% x4 Attack damage 1430% x3 Attack damage 1430% x4, max 1 hit Damage -41.1% in PvP onlyAttack damage 1573% x4 Attack damage 1573% x3 Attack damage 1573% x4, max 1 hit Damage -46.5% in PvP only
    • Buff (Main Weapon) Changed the skill as follows: Changed the animation of the skill's extra attack. Increased backward movement distance accordingly. Changed so that Stamina is not recovered during extra attack. Changed so that the falling motion is not activated during aerial movements, and to switch from landing motion to falling motion when the character is at a certain distance from the ground.
    • Buff (All) Changed the skill damage as follows. Attack damage 55% / 378%72% / 491%
    • Bugfix Fixed the issue where pressing the Awakening skill input wouldn't activate the main weapon when used with your main weapon.
    • QoL Added Critical Hit Rate +25% for PvE only.
    • Buff 1203%1430%