Rework (Awakening) Changed Defensive Effects as follows: Before: Super Armor during the skill, Invincible while concealed, Invincible on airborne motion After: Super Armor during the skill, Invincible while concealed
Buff (Main, Succession) Changed to deal damage separate from Divine Executioner. Changed so you can now apply Skill Add-ons. Changed to cost Stamina under all circumstances. Consumes Stamina even when comboed from Divine Executioner. Changed the Stamina cost: 150100
Bugfix (Awakening) Changed the skill as follows: Changed so the skill can be activated on its own. Since it can be activated on its own, the skill will have the same cooldown as Divine Executioner of 17 sec. Since it can be activated on its own, added keys so the skill can be activated by pressing ↑ + Q. Since it can be activated on its own, an additional 150 Stamina will be consumed on top of the 50 MP consumed when using Flow: Judgment on its own. (fixed)