[Updates] Patch Notes - August 9, 2023
61 changes across 10 classes: 27 buffs5 nerfs14 reworks6 bugfixes9 QoL
Warrior
Dev Note For the Succession Warrior, we improved on not only the existing Prime: Solar Flare - Take Down combo but made Prime: Evasion combo more smoothly into Counter, thus allowing for even greater debuff-inducing combos. In addition, we improved on the Guard skill, which once had Warriors block consecutively for quite some time in order to stack the All DP increase effect, to now stack its buff at faster speeds, which we hope will encourage more Warriors to remain sturdy bulwarks in the front lines.
- QoL Prime: Evasion (Main Weapon, Succession) Added the following commands: SHIFT + ← (A) SHIFT +(D) Counter, Severing Thrust, Spinning Slash, Deep Thrust
- Rework Succession: Guard (Main Weapon, Succession) Changed the All DP increase effect on blocks as follows. All DP +5 on blocks (max 10 times)All DP +10 on blocks (max 5 times)
- Buff Chopping Kick (Main Weapon, Succession) Improved to combo smoothly from Prime: Solar Flare and Prime: Heavy Strike.
- Buff Scars of Dusk (Main Weapon, Succession) Improved to combo smoothly from Prime: Solar Flare.
- QoL Shield Strike (Main Weapon, Succession) Can now be added to a Quick Slot.
- Buff Prime: Earth Tremor (Main Weapon, Succession) Improved to now perform the skill's standing attack when pressing SHIFT + F during cooldown.
- QoL Succession: War Cry, Prime: Scars of Dusk (Main Weapon, Succession) Moved Succession: War Cry's All AP increase effect to Prime: Scars of Dusk. Removed Succession: War Cry. Removed All DP +10 for 20 sec but added All AP +10 for 10 sec during Prime: Scars of Dusk.
- Bugfix Prime: Scars of Dusk (Main Weapon, Succession) Fixed the issue where Succession: Guard's All DP increase effect wouldn't stack during the skill.
Sorceress
Dev Note For Awakening Sorceress, we made adjustments to skills that dealt significantly less damage in PvE versus the amount of time it took to cast said skills in hopes to encourage their use as opposed to the more popular Violation or Swirling Damage. Cartian's Nightmare was also dealing damage differently based on the location of the target, so we made the skill now deal the same damage regardless of the attack area. We also improved the skill's cast time to make it easier to utilize in PvE combos, which we hope will empower Sorceress Adventurers to dish out even greater amounts of damage.
- Rework Darkness Released (Main Weapon) Changed the Down Smash debuff to only be applied during the skill's backstep attack.
- Buff Shards of Darkness (I to IV) (Main Weapon) Changed the amount of MP recovered per consumed shard. MP recovered per Shard of Darkness: +60+150
- Buff Grim Reaper's Judgment (I to IV) (Main Weapon) Changed the skill damage as follows. Normal attack damage 1512/1583/1654/1726% x5 Charged attack damage 1709/1789/1869/1950% x7 Damage -49.3% in PvP onlyNormal attack damage 1512/1662/1737/1985% x5 Charged attack damage 1709/1968/2243/2502% x7 Damage -60.4% in PvP only
- Bugfix Cartian's Nightmare (I to IV) (Main Weapon) Changed so holding the E key after activating the skill will perform up to the extra attack. Changed so pressing the S key after activating the skill will cancel the skill. Increased the distance traveled by pressing ← / → + RMB during the skill upon consuming Shards of Darkness. Changed the cooldown: 60/55/50/25 sec → 32/28/24/18 sec Fixed the issue where the skill's actual attack area did not match the skill description (targets hit varied depending on their location). Increased the casting speed. Changed the skill damage as follows. Attack damage 1166/1210/1252/1294% x24 Critical Hit Rate +40% (PvE only) Damage -20% in PvP only → Attack damage 1166/1271/1377/1423% x24 Critical Hit Rate +100% (PvE only) Damage -60% in PvP only
- Rework Flow: Requiem (Main Weapon) Changed the Critical Hit Rate increase effect to now be applied at the end of the skill.
- Rework Violation (Main Weapon) Changed commands to ↑ + RMB instead of LMB + RMB to consume Shards of Darkness and perform the skill forward an extra time.
- Rework Dead Hunt (I to IV) (Main Weapon) Changed the skill damage as follows. Attacks 1 and 2 damage 1054/1157/1258/1361% x3 Spin attack 3 damage 697/764/832/898% x3 Chop attack 3 damage 1054/1157/1258/1361% x2 Attack 4 damage 1054/1157/1258/1361% x3 Damage -25% in PvP onlyAttacks 1 and 2 damage 1054/1157/1321/1511% x3 Spin attack 3 damage 836/917/998/1078% x3 Chop attack 3 damage 1054/1157/1321/1511% x2 Attack 4 damage 1054/1157/1321/1511% x3 Damage -32.4% in PvP only
Maehwa
Dev Note For Succession Maehwa, we aimed to further build upon her hit-and-run gameplay style, which was why in a previous patch we had added an extra Guard gauge damage effect and increased the damage dealt by her skills with high accuracy (such as Red: Blooming) to really make her play with a one shot, one kill vibe. However, we felt that certain skills' damage figures were tweaked a bit too high, so we decided to take another look at the damage dealt by Red: Blooming and Prime: Charged Stub Arrow. While we made further tweaks to what were significantly high levels of damage, we made sure to keep Maehwa's momentarily dangerous edge on the battlefield intact with our changes.
- Nerf Red: Blooming (Succession) Changed the damage reduced in PvP. -49% → -58.5%
- Nerf Prime: Charged Stub Arrow (Succession) Changed the damage reduced in PvP. -50% → -63%
Kunoichi
- Bugfix Black Spirit: Lunar Dash (Awakening) Fixed the issue where the skill description displayed the All Evasion Rate increase effect incorrectly as All AP increase.
Striker
Dev Note We made improvements to Striker's Somersault and Triple Flying Kick skills by allowing for the potential of combos that apply All Evasion Rate reduction along with the Floating debuff. So now, especially for Succession, Strikers can open with the Prime: Wolf's Hunger - Somersault + Triple Flying Kick combo, or apply a second debuff after other skills by comboing into Somersault + Triple Flying Kick.
- Buff Flash Step (Main Weapon, Succession) Improved to combo smoothly into Roaring Tiger and Heart and Soul. Improved so ↑ + F command combos into Stalking Wolf's attack 2.
- Rework Prime: Wolf's Fang (Main Weapon, Succession) Changed the attack range to match that of Wolf's Explosive Fangs.
- Buff Mass Destruction (Main Weapon, Succession) Improved so pressing the key command in the opposite direction after initially performing the skill's movement will perform the skill's movement in the opposite direction. Before: → (D) + RMB after ← (A) + RMB would perform the initial skill's movement to the left, then its attack After: → (D) + RMB after ← (A) + RMB performs the skill's movement to the left, then performs the skill's movement again to the right
- Rework Prime: Wolf's Hunger (Main Weapon, Succession) Changed so the F key combos into the skill's attacks 2 and 3.
- Buff Somersault, Rising Blast Combo (Main Weapon, Succession) Changed the skill motions and effects. Changed Somersault to now consume WP instead of Stamina. Changed Somersault to consume Stamina in addition to WP but also gain an extra attack and apply the Super Armor buff after learning Triple Flying Kick. Changed Triple Flying Kick's All Evasion Rate reduction for 10 sec on hits from -12% to -9%, and now applies from attack 1 (previously Somersault's attack). Changed the Discharge Energy effect previously activated by Prime: Somersault to now activate with Succession: Triple Flying Kick's attack 2.
- Bugfix Taebaek Kick (Main Weapon, Succession) Fixed the issue where your movements would momentarily lag on hits. Improved so the ↓ + C command will now smoothly combo into Prime: Skull Crusher. Improved to combo smoothly into Prime: Rampaging Predator. Improved to combo into Combo: Whirlwind's attack 2.
- Buff Combo: Whirlwind (Main Weapon, Succession) Changed the Floating debuff to be applied for the last kick attack on attack 2 hits. Improved to combo smoothly from attack 2 into Somersault. Removed the motion for attack 3 and changed the description accordingly. Improved to combo smoothly into Heart and Seoul and Somersault.
- Rework Heart and Soul (Main Weapon, Succession) Changed attack damage while charging into attack damage once charged.
Lahn
Dev Note Previously, Succession Lahn required some preparation with the Stately Dignity - Pendulum Cleaver - Dismemberment combo before engaging in PvE. Thus, we decided to make it so that simply using Stately Dignity alone will grant the Attack Speed buff (thus removing the buff from being applied by Pendulum Cleaver). Hence, Lahns will now only have to use Stately Dignity - Dismemberment to obtain both Attack and Movement Speed buffs. We also buffed the damage of certain skills with long cast times to bolster her PvE capabilities.
- Nerf Prime: Pendulum Kick (I to IV) (Main Weapon, Succession) Attack 1 damage 722/912/1084/1267% x3 Attack 2 damage 722/912/1084/1267% x4 Attack 3 damage 722/912/1084/1267% x6 Damage -27.9% in PvP onlyAttack 1 damage 809/1021/1214/1419% x3 Attack 2 damage 809/1021/1214/1419% x4 Attack 3 damage 809/1021/1214/1419% x6 Damage -35.6% in PvP only
- Buff Prime: Blade Dance (Main Weapon, Succession) Standing slash attack damage 1273% x4, max 3 hits Attacks 2 and 3 damage 1273% x7 Damage -48.5% in PvP onlyStanding slash attack damage 1477% x4, max 3 hits Attacks 2 and 3 damage 1477% x7 Damage -55.6% in PvP only
- Buff Prime: Cymbidium (I to IV) (Main Weapon, Succession) Throw attack damage 732/835/1022/1122% x5 Pull attack damage 732/835/1022/1122% x5, max 2 hits Damage -48.5% in PvP onlyThrow attack damage 878/1002/1226/1346% x5 Pull attack damage 878/1002/1226/1346% x5, max 2 hits Damage -57.1% in PvP only
- Nerf Prime: Crescent Barrage (I to III) (Main Weapon, Succession) Attacks 1, 2, and 3 damage 1040/1190/1401% x4 Last attack damage 1040/1190/1401% x7 Damage -57% in PvP onlyAttacks 1, 2, and 3 damage 1248/1428/1681% x4 Last attack damage 1248/1428/1681% x7 Damage -64.2% in PvP only
- Buff Stately Dignity (Main Weapon, Succession) Changed the Movement Speed increase for 15 sec during the skill: +3% → +5%. Changed the applied Movement Speed buff to no longer stack. Changed the Attack Speed increase for 15 sec during the skill: +3% → +5/10/18%. Changed the applied Attack Speed buff to no longer stack.. Removed Attack Speed increase buffs from Pendulum Cleaver and Prime: Pendulum Cleaver.
- Buff Prime: Crescent Charm (Main Weapon, Succession) Changed the Attack Speed increase during the skill: +20%+25%.
- Nerf Absolute: Salp'uri Purge, Prime: Salp'uri Purge (Main Weapon, Succession) Changed the All DP reduction on hit debuffs. All DP reduction for 10 sec on hits: -15-20
- Rework Prime: Bleeding Hearts (Main Weapon, Succession) Changed to combo into Fatal Attraction's attack 2. Changed the command from ↓ + C to C. Changed the following skills' damage.
- QoL Prime: Pendulum Kick (Main Weapon, Succession) Added Attack Speed +18% for 15 sec during the skill.
- Buff Flailing Blades (Main Weapon, Succession) Changed the Attack Speed increase during the skill. Attack Speed for 10 sec: +15%+18%
- Buff Annihilator (Main Weapon, Succession) Changed the Attack Speed increase during the skill: 20%25%
Sage
Dev Note We focused on improving the Awakening Sage's movements to operate freely around the battlefield. Impaling Flash's previous iteration became rather difficult to use the more opponents stood on the battlefield, so we changed it into more of a gap-closing charge skill. We also lowered the cooldown for the skill Divine Executioner, thus allowing Awakening Sages to quickly enter and retreat from battle more frequently than before.
- Rework Enlightening Bolt (I to III) (Awakening) Changed the skill as follows. Removed the attack 1 motion. Improved to combo smoothly into Radiant Annihilation. Changed the damage as follows. (Arkanon Effect damage remains unchanged.) Push attack damage 890/1119/1410% x1, max 4 hits Last attack damage 890/1119/1410% x6 Damage -54% in PvP onlyAttack damage 979/1231/1551% x6 Critical Hit Rate +10/20/30% Damage -54% in PvP only
- Rework Spear Bolt (Awakening) Changed the motion's speed.
- Buff Divine Executioner (I to IV) (Awakening) Changed the cooldown: 20/19/18/17 sec → 20/18/16/14 sec
- Rework Flow: Judgment (Awakening) Changed the cooldown to 10 sec.
- Rework Flow: Aftershock (Awakening) Changed to now activate even if there are no enemies in front.
- Buff Black Spirit: Flow: Interrogate (Awakening) Changed the motion's speed. Improved to combo smoothly into other skills.
- QoL Lightning Surge (Awakening) Added Critical Hit Rate +30% for 5 sec during the skill.
- Buff Lightning Prison IV (Awakening) Changed the damage as follows. Attack 1 damage 1459% x6 Attack 2 damage 1645% x6 Attack 3 damage 1810% x6 Damage -66% in PvP onlyAttack 1 damage 1674% x6 Attack 2 damage 1841% x6 Attack 3 damage 2025% x6 Damage -65% in PvP only
- Buff Impaling Flash, Black Spirit: Impaling Flash (Awakening) Changed the skills as follows. Removed the spear throwing motion. Changed to now charge forward immediately upon performing the skill. Damage has been adjusted accordingly. Changed to now no longer ensnare multiple foes, but to ensnare only one enemy in front by charging into them. Changed the defensive effects. Before: Super Armor during the skill, Invincible while concealed After: InvincibleSuper Armor during the skill Improved to combo smoothly into other skills.
Drakania
- Bugfix Fixed the issue where the Nightveil Outfit Set appeared unnatural during some animations.
Woosa
Dev Note Today's patch brings about a huge change to Woosa's Awakening. First off, her signature Awakening skill Life Lure gains the Forward Guard buff, along with increased max summonable range. Being that this skill bears such powerful potential, we adjusted the skill's Sari Flower's explosive damage downward. Regardless, we felt the added Forward Guard buff would provide some safety to Woosas in sticky situations, and look forward to seeing more Woosas in largescale battles such as Node and Conquest Wars thanks to her added range. In addition, we made some improvements to a few combos to flow better.
- Buff Sari Flower Effect (Awakening) Increased the range of flowers spawned during Life Lure, Flow: Seocheon Field, and Bloomburst.
- Buff Nether Blast (Awakening) Removed the Down Smash debuff, but added the Knockdown debuff. Down Smash on attack 2 hitsKnockdown on attack 2 hits Added Flow: Bloom's Sari Flower effect to attack 2. Improved to combo into attack 2 from Soul Shower.
- Buff Life Lure (Awakening) Added the Forward Guard buff during the skill. Changed the skill's Sari Flower's explosive damage. Changed the skill description to match the actual effect. Sari Flower's explosive damage 2792% x1, max 10 hitsSari Flower's explosive damage 2513% x10
- Buff Perilous Waltz (Awakening) Improved to perform the skill backwards more quickly. Improved to combo smoothly from attack 1 into other skills.
- Rework Chain: Flitting Step (Awakening) Changed the backwards motion with your soul tome.
Maegu
Dev Note The Awakened Maegu previously engaged in battle by quickly approaching with Foxflare Ambush and Hazy Path - Twirling Rhapsody, then striking unsuspecting foes. However, learning Core: Twirling Rhapsody did not apply the Floating debuff instantly, thereby making the skill somewhat underutilized. Therefore, we added the Floating debuff to now be applied during attack 1 of Core: Twirling Rhapsody. We also added the Air Attack debuff to the skill so Maegu can now float enemies and deal even greater damage than before.
- Bugfix Prime: Bared Claws (Succession) Fixed the issue where an Accuracy increase buff would be applied to targets during the skill. Added 3 Black Spirit's Rage skills to Awakening Maegu. Black Spirit’s Rage -10%: Black Spirit: Twirling Rhapsody Black Spirit’s Rage -25%: Black Spirit: Twirling Retreat Black Spirit’s Rage -50%: Black Spirit: Emberclaw Crush
- QoL Black Spirit: Twirling Rhapsody (Succession) Added the skill.
- QoL Black Spirit: Twirling Retreat (Succession) Added the skill.
- QoL Black Spirit: Emberclaw Crush (Succession) Added the skill.
- QoL Elvia: Twirling Bloom (Succession) Added the skill which can be used when empowered by ancient spirits in the Elvia Realm.
- Buff Twirling Rhapsody (Succession) Changed to now apply the Floating debuff for attack 1 as well. Added the Air Attack debuff. Improved the skill and Twirling Retreat to combo smoothly from lateral Spirit Step.
- Buff Foxflare Charge (Succession) Improved to now spin with the camera when performing the skill.
- Buff Fan Kick (Succession) Changed the activation speed to match when Spiritforged. Added Air Attack damage +10% for 5 sec during the skill when Spiritforged. Changed the damage in PvP. -52-47%
- Buff Foxflare Cleave (Succession) Changed the damage in PvP. -48% → -43%