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[Updates] Patch Notes - August 9, 2023

2023-08-09 Pearl Abyss era NA/EU Official patch notes ↗

61 changes across 10 classes: 27 buffs5 nerfs14 reworks6 bugfixes9 QoL

Warrior

Dev Note For the Succession Warrior, we improved on not only the existing Prime: Solar Flare - Take Down combo but made Prime: Evasion combo more smoothly into Counter, thus allowing for even greater debuff-inducing combos. In addition, we improved on the Guard skill, which once had Warriors block consecutively for quite some time in order to stack the All DP increase effect, to now stack its buff at faster speeds, which we hope will encourage more Warriors to remain sturdy bulwarks in the front lines.

Sorceress

Dev Note For Awakening Sorceress, we made adjustments to skills that dealt significantly less damage in PvE versus the amount of time it took to cast said skills in hopes to encourage their use as opposed to the more popular Violation or Swirling Damage. Cartian's Nightmare was also dealing damage differently based on the location of the target, so we made the skill now deal the same damage regardless of the attack area. We also improved the skill's cast time to make it easier to utilize in PvE combos, which we hope will empower Sorceress Adventurers to dish out even greater amounts of damage.

Maehwa

Dev Note For Succession Maehwa, we aimed to further build upon her hit-and-run gameplay style, which was why in a previous patch we had added an extra Guard gauge damage effect and increased the damage dealt by her skills with high accuracy (such as Red: Blooming) to really make her play with a one shot, one kill vibe. However, we felt that certain skills' damage figures were tweaked a bit too high, so we decided to take another look at the damage dealt by Red: Blooming and Prime: Charged Stub Arrow. While we made further tweaks to what were significantly high levels of damage, we made sure to keep Maehwa's momentarily dangerous edge on the battlefield intact with our changes.

Kunoichi

Striker

Dev Note We made improvements to Striker's Somersault and Triple Flying Kick skills by allowing for the potential of combos that apply All Evasion Rate reduction along with the Floating debuff. So now, especially for Succession, Strikers can open with the Prime: Wolf's Hunger - Somersault + Triple Flying Kick combo, or apply a second debuff after other skills by comboing into Somersault + Triple Flying Kick.

Lahn

Dev Note Previously, Succession Lahn required some preparation with the Stately Dignity - Pendulum Cleaver - Dismemberment combo before engaging in PvE. Thus, we decided to make it so that simply using Stately Dignity alone will grant the Attack Speed buff (thus removing the buff from being applied by Pendulum Cleaver). Hence, Lahns will now only have to use Stately Dignity - Dismemberment to obtain both Attack and Movement Speed buffs. We also buffed the damage of certain skills with long cast times to bolster her PvE capabilities.

Sage

Dev Note We focused on improving the Awakening Sage's movements to operate freely around the battlefield. Impaling Flash's previous iteration became rather difficult to use the more opponents stood on the battlefield, so we changed it into more of a gap-closing charge skill. We also lowered the cooldown for the skill Divine Executioner, thus allowing Awakening Sages to quickly enter and retreat from battle more frequently than before.

Drakania

Woosa

Dev Note Today's patch brings about a huge change to Woosa's Awakening. First off, her signature Awakening skill Life Lure gains the Forward Guard buff, along with increased max summonable range. Being that this skill bears such powerful potential, we adjusted the skill's Sari Flower's explosive damage downward. Regardless, we felt the added Forward Guard buff would provide some safety to Woosas in sticky situations, and look forward to seeing more Woosas in largescale battles such as Node and Conquest Wars thanks to her added range. In addition, we made some improvements to a few combos to flow better.

Maegu

Dev Note The Awakened Maegu previously engaged in battle by quickly approaching with Foxflare Ambush and Hazy Path - Twirling Rhapsody, then striking unsuspecting foes. However, learning Core: Twirling Rhapsody did not apply the Floating debuff instantly, thereby making the skill somewhat underutilized. Therefore, we added the Floating debuff to now be applied during attack 1 of Core: Twirling Rhapsody. We also added the Air Attack debuff to the skill so Maegu can now float enemies and deal even greater damage than before.