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Impaling Flash Sage

10 recorded changes across 9 patches, 2022-05-31 – 2026-04-30. RSS feed

    • Nerf (Awakening) Changed the Stamina cost: 150250. Changed so Stamina can no longer be recovered during any motion.
    • Rework (Awakening) Changed Defensive Effects as follows: Before: InvincibleSuper Armor during the skill After: Super ArmorInvincibleSuper Armor during the skill
    • Bugfix (Awakening) Changed to combo into Bolt after the attack ends. Fixed the issue where your character would move abnormally when comboing into Bolt.
    • Bugfix (Awakening) Fixed the issue where you wouldn't hit close targets in melee range. However, during the attack prep motion, Sage does not strike nearby foes he passes by. Improved the motion after the attack to appear more natural. Changed the timing of certain motions within the skill that were playing slowly. Changed the timing of the Sage's disappearance during the skill to occur faster than before.
    • Buff (Main, Succession) 2500% x1, max 3 hits Damage -35.0% in PvP only4225% x1, max 3 hits Damage -60.0% in PvP only
    • Buff (Main, Succession) Changed to no longer charge towards enemies but now move a certain distance. Any enemies caught in the Sage's path will activate his attack before stopping. Changed the debuff on hits: Stun (PvE only)Knockback Improved to combo smoothly into other skills. Changed the skill resource: MPStamina

      Also changed: Black Spirit: Impaling Flash

    • Buff (Awakening) Changed the skills as follows. Removed the spear throwing motion. Changed to now charge forward immediately upon performing the skill. Damage has been adjusted accordingly. Changed to now no longer ensnare multiple foes, but to ensnare only one enemy in front by charging into them. Changed the defensive effects. Before: Super Armor during the skill, Invincible while concealed After: InvincibleSuper Armor during the skill Improved to combo smoothly into other skills.

      Also changed: Black Spirit: Impaling Flash

    • Buff (Main Weapon, Succession) Improved your character to appear behind the target even when holding SHIFT during the skill.
    • Bugfix Fixed to move behind the opponent after last attacks while holding ↑ key.
    • Buff Changed as follows: - Your character was improved to return to where the skill started. - The distance for which your character finds enemies when using the skill was reduced by about 25%. - When your enemies are at locations of extremely high elevation, there will be restrictions in skill activation.