Black Spirit: Hellfire Wizard
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- Nerf (Main Weapon) 38.07% damage in PvP only → 31.2% damage in PvP only
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- Buff (Awakening) Attack damage 6,265% x3 38.97% damage in PvP only [Marg Effect] Attack damage 2,325% x2 48.69% damage in PvP only [Marg's Rage] Attack 1 damage 2,325% x2 Attack 2 damage 2,325% x2 48.69% damage in PvP onlyAttack damage 6,413% x3 38.07% damage in PvP only [Marg Effect] Attack damage 2,380% x2 47.57% damage in PvP only [Marg's Rage] Attack 1 damage 2,380% x2 Attack 2 damage 2,380% x2 47.57% damage in PvP only
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- Nerf (Main Weapon, Succession) 6595% x3 [Marg Effect] 2422% x2 [when empowered by Marg's Rage] Attack 1 damage 2422% x2 Attack 2 damage 2422% x26265% x3 [Marg Effect] 2325% x2 [when empowered by Marg's Rage] Attack 1 damage 2325% x2 Attack 2 damage 2325% x2
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- Nerf (All) Changed the following skill effects to reduce DP reduction disparity between classes. Magic DP -15Magic DP -20
Also changed: Hellfire
- Nerf (All) Changed the following skill effects to reduce DP reduction disparity between classes. Magic DP -15Magic DP -20
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- Nerf (Awakening) Attack damage 7629% x3 Damage -69.4% in PvP onlyAttack damage 6595% x3 Damage -64.6% in PvP only
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- Buff (Awakening) 4124% x4 Damage -60.0% in PvP only7629% x3 Damage -69.4% in PvP only
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- Bugfix (Main Weapon) Fixed the issue of the skill not comboing smoothly into Flame Knot, Magma Bomb, Bolide of Destruction, Elementalization.
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- Bugfix (Awakening) Increased the actual attack range to match its description. Fixed the issue where "Magic DP -15 for 10 sec on hits" would not be applied.
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- QoL Hellfire skills and Black Spirit: Hellfire skills will now have an magic AP increase effect.