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Detonative Flow Witch

18 recorded changes across 12 patches, 2018-02-14 – 2025-12-11. RSS feed

    • Rework (Awakening) Changed the Critical Hit Rate +30% effect to now also be applied during PvP.
    • Buff (Awakening) Attack damage 840/903/1158% x5 Damage -26.3%/26.4%/38.6% in PvP onlyAttack damage 1243/1336/1714% x5 Damage -58.5% in PvP only
    • Buff 965% x 51158% x 5
    • QoL Added Critical Hit Rate +30% for PvE only. - Using the skill while it's on cooldown does not apply the Critical Hit Rate effect.
    • Buff Hit Damage 764% x5Hit Damage 840% x5
    • Buff Hit Damage 821% x5Hit Damage 903% x5
    • Buff Hit Damage 878% x5Hit Damage 965% x5
    • QoL Added a description about the dispersed damage effect to Detonative Flow skill description.
    • Bugfix Fixed the issue where Magical Evasion was not triggered after using Detonative Flow when you shift from Awakening weapon to main weapon.
    • Buff Black Spirit's Rage can now be used for Equilibrium Break, Detonative Flow, and Thunder Storm. Each skill can be used by pressing additional buttons such as "F", "LMB", "RMB" depending on the situation while 10%, 25%, or 50% of Black Spirit's Rage has been charged. These allow you to control the characters more dynamically. Each skill has its own special effect such as adding additional hits, increasing attack range, or increasing damage.
    • Bugfix Fixed the awkward graphics of Detonative Flow when the Graphics setting was set to “Low,” or lower.
    • Bugfix Fixed the issue where damage could not be inflicted on targets beside monsters and other players when using the skill Detonative Flow during cooldown.
    • Bugfix Fixed the difference in the text description and actual MP recovered for the skill Detonative Flow II.
    • Bugfix Fixed the issue where MP recovered was higher than as stated in the skill description for the Detonative Flow upon a successful hit.
    • Bugfix Fixed the issue where the skill Detonative Flow could not apply damage on Forts and Annexes during Node/Conquest Wars.
    • Bugfix Fixed the issue where you could not damage enemies, besides monsters and other adventurers, with the following skills.Blizzard, Ultimate: Blizzard, Detonative Flow
    • Nerf Damage of the skill Detonative Flow when inflicting hit on a target will be decreased by 5% per target, meaning the first target will receive full damage whereas the next targets would receive 5% less that of the previous target. This will only apply if the skill inflicts hit on more than 2 targets and the damage will be reduced down to 70% as the limit.For example, if 7 or more targets are inflicted hit, the first target would receive 100% of the damage, the second 95%, third 90%, fourth 85%, fifth 80%, sixth 75%, and seventh and next targets would receive 70% of the damage (Only in PvP).
    • Buff Improved the functionality of Voltaic Pulse and Detonative Flow while Sprinting. If you press the ↑ + Shift + F keys while Sprinting, Voltaic Pulse and Detonative Flow are cast. When Voltaic Pulse is in Cooldown, Detonative Flow is cast instead.