Patch Notes - 16th May 2018
112 changes across 15 classes: 21 buffs22 nerfs16 reworks19 bugfixes34 QoL
Warrior
- Nerf Frenzied Spear Forward Guard effect for the skill Frenzied Spear has been removed.
- Bugfix Charging Thrust Fixed the issue where the Warrior took on a kick motion even when there were not targets around while using the skill Charging Thrust.
- Rework Head Chase Resource consumption has been changed to Stamina for the skill Head Chase.
- QoL Head Chase I Stamina Consumed: 200
- QoL Head Chase II Stamina Consumed: 200
- QoL Head Chase III Stamina Consumed: 150
- Bugfix Charging Thrust Fixed the issue where the Striker struck a kick pose even when there were no targets around upon using the skill Charging Thrust.
Ranger
- QoL Ultimate: Charging Wind Forward Guard effects for the skills Extreme: Charging Wind, Ultimate: Charging Wind, and Absolute: Charging Wind have been removed.
- Bugfix Ultimate: Evasive Shot Fixed the issue where Evasive Shot would not be activated upon using the skill Razor Wind if Ultimate: Evasive Shot was learned, and Evasive Shot will also be activated faster now.
- QoL Ultimate: Evasive Shot Damage reduction effect in PvE and PvP has been applied during cooldown of the skills Will of the Wind (A/D + F) I ~ V activated with Ultimate: Evasive Shot.
- QoL Ultimate: Evasive Shot Damage reduction effect in PvE only has been applied during cooldown of the skill Absolute: Will of the Wind (A/D + F) activated with Ultimate: Evasive Shot.
- Nerf Roaring Arrow Super Armor effect for the skill Roaring Arrow has been removed.
- Rework Flow: Call from Sky Invincible effect has been changed to Super Armor effect for the skill Flow: Call from Sky.
- Bugfix Blasting Gust Fixed the issue where the skill Blasting Gust would be activated after a successful hit of Pinpoint or Dash Kick even when Flow: Pinpointing Gust I and Flow: Pinpointing Gust II were not learned.
- Nerf Blasting Gust Super Armor effect for all levels of the skill Blasting Gust has been removed.
- Buff Absolute: Blasting Gust Damage Reduction effect has been added to the cooldown of the skill Absolute: Blasting Gust.
- QoL Ultimate: Blasting Gust Description of the skill Ultimate: Blasting Gust has been edited.Knockdown on a good hit (Effect nullified during cooldown)Knockdown on a good last hit (Effect nullified during cooldown)
- Rework Wind Step Resource consumption has been changed to Stamina for the skill Wind Step. (100 Stamina consumed)
- Rework Evasive Shot Stamina consumption for the skill Evasive Shot has been changed.
- Bugfix Will of the Wind Fixed the issue where EP was not being consumed during cooldown of the skill Will of the Wind.
- QoL Evasive Shot I 300 → 300
- Buff Evasive Shot II 230 → 250
- Buff Evasive Shot III 180 → 200
- Buff Ultimate: Evasive Shot 100 → 150
- Buff Absolute: Evasive Shot 100 → 150
Sorceress
- QoL Nightmare Stamina will no longer recover when the skill Nightmare is in effect.
- QoL Imminent Doom Stiffness effect will now be applied when the skill Dream of Doom is used instantly upon learning the skill Imminent Doom.
- QoL Abyssal Blow Knockdown effect will now only be applied in PvE for the skill Abyssal Blow.
- Rework Storming Crow Invincible effect has been changed to Super Armor effect for the skill Storming Crow.
- QoL Darkness Released Stamina will no longer be recovered during the skill Darkness Released.
Berserker
- Buff Iron Buster The following has changed for the skill Shake Off.Invincible effect has changed to Super Armor effect.Moving distance has increased when skill level goes up even in Iron Buster mode.
- QoL Flow: Shooting Mobility Knockdown effect will only be applied in PvE now for the skill Flow: Shooting Mobility.
- QoL Ground Lifting The skill Ground Lifting will now activate at the same speed, not depending on the moving distance, after using the skill Lava Piercer.
- Bugfix Iron Buster Fixed the graphical glitch in the arms of the Berserker upon equipping Kibelius Iron Buster and Bheg’s Gloves.
- Bugfix Shake Off Fixed the abnormal motion from due to fast moving while using the skill Shake Off.
Tamer
- QoL Rain Curtain The skill Rain Curtain will now be auto-activated when attacked while moving backwards in Celestial Bo Staff mode.
Musa
- Rework Stamina consumed has changed from 50 to 100 during cooldown of the skill Chase.
- QoL Spinner The text ‘nullified during cooldown’ has been added to the skill description regarding Floating effect for the skill Spinner.
- Bugfix Fixed the issue where the skill Chase was being repetitively activated with low Stamina.
Maehwa
- Rework Stamina consumed has changed from 50 to 100 during cooldown of the skill Chase.
- Rework Blooming Stride Invincible effect has been changed to Forward Guard effect for the skills Blooming Stride and Blooming Step.
- Rework Sleet Steps Invincible effect has been changed to Super Armor effect for the skill Sleet Steps.
- Bugfix Fixed the issue where the skill Chase was being repetitively activated with low Stamina.
- Bugfix Fixed the issue where the distance pushed away when inflicted with Knockdown was too far.
Valkyrie
- Nerf Attack damage in PvP (against other classes) has decreased by 6.6%.Valkyrie and Warrior are the only classes that utilize the shield in Black Desert Online. With the advantage of wielding the shield, they are immune to all CC effects from all directions once they are on guard. Besides this advantage, Valkyrie has had an even greater increase in DP when on Forward Guard which makes her sturdier than the Warrior. Hence, her AP had to be adjusted by lowering damage in PvP only in order to balance the class out.
- QoL Promptness Stamina will no longer be recovered during the skill motion of the skill Promptness.
- Nerf Promptness Stamina consumption has increased to 200 for the skill Promptness.
- Nerf Celestial Cry Cooldown for the skill Celestial Cry has increased from 40 sec. to 60 sec.
- Nerf Celestial Spear Super Armor for the skill Celestial Spear has been removed.
- Nerf Celestial Smite Super Armor for the skill Celestial Smite has been removed.
- Nerf Elion's Blessing Cooldown for the skill Elion's Blessing has increased from 150 sec. to 240 sec.
- Nerf Death Line Chase Stamina will now be consumed instead of SP for the skill Death Line Chase:SP 35Stamina 150
Kunoichi
- Rework Resource consumption has been changed to Stamina for the skill Ghost Step.
- QoL Ghost Step I Resource Consumed: 200
- QoL Ghost Step II Resource Consumed: 200
- QoL Ghost Step III Resource Consumed: 200
- Rework It’s been adjusted that only Floating effect can be applied when performing the skill Ninjutsu: Block Jump in a combo using the left directional key whereas before, it was troublesome before as both Stiffness and Floating can be applied.
- Bugfix Fixed the issue where Attack Speed +5% boost for 10 sec. for the skill Absolute: Ghost Greeting was not being applied properly.
- QoL The text “All effects of Fatal Blow, including damage, will be applied.” has been added to the description of the skill Flow: Fatal Blow Combo as the skill description was lacking in detail of the skill damage and effects.
Ninja
- Rework Resource consumption has been changed to Stamina for the skill Ghost Step.
- QoL Ghost Step I Resource Consumed: 200
- QoL Ghost Step II Resource Consumed: 200
- QoL Ghost Step III Resource Consumed: 200
- Rework It’s been adjusted that only Floating effect can be applied when performing the skill Ninjutsu: Block Jump in a combo using the left directional key whereas before, it was troublesome before as both Stiffness and Floating can be applied.
- Bugfix Fixed the issue where Attack Speed +5% boost for 10 sec. for the skill Absolute: Ghost Greeting was not being applied properly.
- Bugfix Murderous Intent Fixed the issue where Stiffness effect did not take into effect intermittently when using the skill Murderous Intent.
- QoL Seamless The skill description of the skill Seamless will now correctly show the actual effect taking into effect.'Bound on good hits''Bound on good 1 hit '
Wizard
- Nerf PvP damage for the skill Absolute: Blizzard has decreased by 11%.
- Nerf Super Armor effect for the skill Sage’s Light has been removed.
- Nerf Cooldown for the skill Protected Area has been increased.
- Buff Protected Area I 180 sec. → 240 sec.
- Buff Protected Area II 160 sec. → 220 sec.
- Buff Protected Area III 140 sec. → 200 sec.
- Buff Protected Area IV 120 sec. → 180 sec.
- Buff Protected Area V 100 sec. → 150 sec.
- Bugfix Fixed the phenomenon where party members in non-combat mode went into hit motion when using the skill Protected Area.
- QoL The Moving Speed, Attack Speed, Casting Speed reduction effect will be applied in longer intervals for the skill Blizzard.The debuff effect which used to be applied for each hit will only be applied when a certain motion effect during the skill is occuring.
- QoL Damage will be distributed depending on the number of targets that are inflicted hit, if inflicted to more than 2 targets, for the following skill:Blizzard
- Nerf Water Sphere Damage of the skills Water Sphere and Flow: Aqua Bomb when inflicting hit on a target will be decreased by 5% per target, meaning the first target will receive full damage whereas the next targets would receive 5% less that of the previous target. This will only apply if the skill inflicts hit on more than 2 targets and the damage will be reduced down to 70% as the limit.For example, if 7 or more targets are inflicted hit, the first target would receive 100% of the damage, the second 95%, third 90%, fourth 85%, fifth 80%, sixth 75%, and seventh and next targets would receive 70% of the damage (Only in PvP).
- Buff Cooldown of the skill Spellbound Heart has decreased.600 sec. → 60 sec.
Witch
- Nerf PvP damage for the skill Absolute: Blizzard has decreased by 11%.
- Nerf Super Armor effect for the skill Sage’s Light has been removed.
- Nerf Cooldown for the skill Protected Area has been increased.
- Buff Protected Area I 180 sec. → 240 sec.
- Buff Protected Area II 160 sec. → 220 sec.
- Buff Protected Area III 140 sec. → 200 sec.
- Buff Protected Area IV 120 sec. → 180 sec.
- Buff Protected Area V 100 sec. → 150 sec.
- Bugfix Fixed the phenomenon where party members in non-combat mode went into hit motion when using the skill Protected Area.
- QoL The Moving Speed, Attack Speed, Casting Speed reduction effect will be applied in longer intervals for the skill Blizzard.The debuff effect which used to be applied for each hit will only be applied when a certain motion effect during the skill is occuring.
- QoL Damage will be distributed depending on the number of targets that are inflicted hit, if inflicted to more than 2 targets, for the following skill:Blizzard
- Nerf Detonative Flow Damage of the skill Detonative Flow when inflicting hit on a target will be decreased by 5% per target, meaning the first target will receive full damage whereas the next targets would receive 5% less that of the previous target. This will only apply if the skill inflicts hit on more than 2 targets and the damage will be reduced down to 70% as the limit.For example, if 7 or more targets are inflicted hit, the first target would receive 100% of the damage, the second 95%, third 90%, fourth 85%, fifth 80%, sixth 75%, and seventh and next targets would receive 70% of the damage (Only in PvP).
- QoL Fissure Wave The text ‘Floating on good explosion hits’ has been removed from the skill description of the skill Fissure Wave.
- Buff Cooldown of the skill Spellbound Heart has decreased.600 sec. → 60 sec.
Striker
- Buff Ferocious Assault Forward Guard effect has been added to the skill Ferocious Assault.
- Buff Super Armor effect has been added to the skill Double Flash.
- QoL Ferocious Assault Bound effect of the skill Ferocious Assault will take effect only in PvE now.
- Bugfix Massive Suppression Fixed the issue where the target inflicted successful Grapple hit from the skill Massive Suppression could stand right back up.
- Nerf Rising Wolf Fang Super Armor effect has been removed from the skill Rising Wolf Fang and Stiffness will be applied in PvP.
- Nerf Knee Hammer Forward Guard effect has been removed from the skill Knee Hammer.
- Bugfix Charging Thrust Fixed the issue where the Striker struck a kick pose even when there were no targets around upon using the skill Charging Thrust.
- Rework Flash Step, Silent Step Invincible effect has been changed to Super Armor effect when the following skills are used with Martial Spirit Shards:Flash Step, Silent Step
- QoL Rising Wolf Fang The text regarding Super Armor has been removed from the description of the skill Rising Wolf Fang.
Mystic
- Buff Super Armor effect has been added to the skill Double Flash.
- Nerf Unbridled Wrath Super Armor effect has been removed from the following skills:Unbridled Wrath, Nature’s Wrath
- Rework Flash Step, Silent Step Invincible effect has been changed to Super Armor effect when the following skills are used with Martial Spirit Shards:Flash Step, Silent Step
- Nerf Elbow Edge Forward Guard effect has been removed from the skill Elbow Edge.
- Bugfix Fixed the issue where the distance pushed away when inflicted with Knockdown was too far.
Dark Knight
- QoL Shadow Strike Bound effect of the skill Shadow Strike will only be applied in PvE now.
- QoL Unveiled Fate ’Stiffness on good 1 hit(s)’ effect has been removed from the skill Unveiled Fate.
- Rework Seed of Catastrophe Floating effect has been changed to Stiffness effect for the skill Seed of Catastrophe.
- Bugfix Darkness Burst IV Fixed the discrepancy in the actual damage inflicted with the skill description for Darkness Burst IV.Hit Damage 545% x 1Hit Damage 545% x 2