[Updates] Patch Notes - December 11, 2025
23 changes across 10 classes: 8 buffs7 nerfs3 reworks3 bugfixes2 QoL
Sorceress
- Nerf Black Spirit: Cartian's Protection (Awakening) Changed the "Pull in the target on orb blast attack hits" effect as follows. Reduced the number of the effect triggers to one-third. Doubled the movement distance of affected targets. Changed to apply All Speed -50% for 1 sec to affected targets.
Valkyrie
Dev Note Valkyrie Succession now grants Super Armor on attack 3 of [Prime: Sword of Judgment], making its combos more reliable when used with other skills.
- Buff Prime: Sword of Judgment (Main, Succession) Added Super Armor during attack 3, changed the Bound on hits effect to PvE only.
- Buff Prime: Purificatione (Main, Succession) Changed the amount of the "Recover HP on ally and self hits" effect: 600850
- Nerf Wave of Light (Main, Succession) Changed the "Pull in the target on hits" effect as follows. Reduced the number of the effect triggers to one-third. Doubled the movement distance of affected targets. Changed to apply All Speed -50% for 1 sec to affected targets.
Kunoichi
- Bugfix Delighted Blast Fixed the issue where the skill's projectile would sometimes pull in targets on hits.
Witch
Dev Note Witch Awakening skills now deal higher PvP damage, improving damage output relative to casting speed.
- Buff Equilibrium Break (Awakening) 27.28% damage in PvP only → 28.60% damage in PvP only
- Buff Fissure Wave (Awakening) 47.51% damage in PvP only → 51.85% damage in PvP only
- Buff Barrage of Lightning (Awakening) 33.68% damage in PvP only → 36.13% damage in PvP only
- Buff Lightning Blast (Awakening) 25.28% damage in PvP only → 27.49% damage in PvP only
- Buff Thorns of Denial (Awakening) 34.85% damage in PvP only → 41.45% damage in PvP only
- Rework Voltaic Pulse (Awakening) Changed the Critical Hit Rate +50% effect to now also be applied during PvP.
- Rework Detonative Flow (Awakening) Changed the Critical Hit Rate +30% effect to now also be applied during PvP.
Striker
- QoL Ultimate Crush, Black Spirit: Ultimate Crush (Awakening) Removed the Push effects from some Echo Spirit attacks.
Mystic
- QoL Infinite Fortitude (Awakening) Removed the Push target on hits effect.
- Nerf Dragon's Rip (Awakening) Changed the "Pull in target while charging" effect as follows. Reduced the number of the effect triggers to one-third. Doubled the movement distance of affected targets. Changed to apply All Speed -50% for 1 sec to affected targets.
Guardian
- Bugfix Rockslide I Fixed the issue where, if the skill was on cooldown, attempting to activate the skill after using Succession: Juggernaut would cause abnormal movements.
- Bugfix Succession: Dragon's Calling Fixed the issue where the Critical Hit Rate increase per stack effect from Succession: Flame of the Calling was not applied on hits.
Nova
Dev Note For Nova Awakening, we improved how [Comet], [Royal Fencing: Lunge], and [Break Orbit] link together so you can pressure openings more aggressively when comboing attacks with [Break Orbit].
- Nerf Comet, Royal Fencing: Lunge (Awakening) Added the effect to reset Break Orbit and Accel: Break Orbit cooldowns on hits.
- Buff Star's Ring (Awakening) Changed the "Pull in the target on hits" effect as follows. Reduced the number of the effect triggers to one-fourth. Doubled the movement distance of affected targets. Unified the attack area to the largest possible area. The reduction does not apply for PvP. Changed to apply an All Speed -50% for 1 sec on targets of the effect. Normal & Accel: Added the "Forward Guard" effect.
Sage
- Nerf Illusion Compression (Awakening) Changed the "Pull in the target on hits" effect as follows. Reduced the number of the effect triggers to one-third. Doubled the movement distance of affected targets. Changed to apply All Speed -50% for 1 sec to affected targets.
Corsair
- Nerf Prime: Mareca: Jet Stream (Main, Succession) Changed the "Pull in the target on hits" effect as follows. Reduced the number of the effect triggers to one-third. Doubled the movement distance of affected targets. Changed to apply All Speed -50% for 1 sec to affected targets.
- Nerf Ocean's Allure (Main, Succession) Changed the "Pull in the target on hits" effect as follows. Reduced the number of the effect triggers to one-third. Doubled the movement distance of affected targets. Changed to apply All Speed -50% for 1 sec to affected targets.
- Rework Black Spirit: Ocean's Allure (Main, Succession) Changed the "Pull in the target on hits" effect as follows. Removed the "Attack/Casting Speed -15% for 5 sec on hits" effect. Changed the number of Mist Effect hit attempts: x5 → x1 Changed the skill damage as follows. Attack damage 5055% x2 Mist Effect 1639% x5 → Attack damage 8333% x2 Mist Effect 1639% x1