[Updates] Patch Notes - December 4, 2025
33 changes across 10 classes: 18 buffs3 reworks9 bugfixes3 QoL
Warrior
Dev Note Previously, Warrior Awakening often required you to pay close attention to skill order and whether All AP Increase effects were active in order to pull off stronger skill combos. With this update, we've added the All AP Increase effects from [Greatsword Training] and [Greatsword Barrier] to [Chain: Heaven's Cleave], so you can focus on your own playstyle without worrying about those conditions. In addition, we've adjusted the defense effect of [Charging Thrust], allowing it to serve as an additional option when you need to engage or disengage.
- Rework Charging Thrust (All) Changed the defensive effect: Forward Guard → Super Armor
- QoL Chain: Heaven's Cleave (All) Added All AP +32 for 10 sec when using the skill. This effect matches the All AP Increase granted by Greatsword Training and Greatsword Defense.
- Buff Frenzied Strikes (All) Changed the motions to appear more natural. Moved the attack area in the direction closer to the character. Changed the PvE damage as follows. Attack 1 damage 3337% x 2 Attack 2 damage 3337% x 2 Last attack damage 8678% x 2 30.91% damage in PvP onlyAttack 1 damage 4052% x 2 Attack 2 damage 4052% x 2 Last attack damage 10434% x 2 25.71% damage in PvP only
- Bugfix Core: Frenzied Strikes Fixed the issue where movement using the W/A/S/D keys after using Frenzied Strikes was slower than before learning the Core skill.
Ranger
- Bugfix Cold Blade Fixed the issue where the skill could be comboed with other skills and activated from the second hit without applying cooldown.
Archer
- Bugfix Fixed the issue where your ra'ghon did not display when wearing the Gierach Outfit.
Dark Knight
- Bugfix Prime: Ravage Rake Fixed the issue where the skill could be activated with the S key held down, unlike Ravage Rake I-Absolute: Ravage Rake.
Guardian
Dev Note For Guardian Succession, we've added the new [Succession: Juggernaut] skill to provide a more reliable option when engaging or disengaging in battle. When used in combination with [Rockslide], it allows you to cover a long distance in a short time, giving you more freedom to decide when to go in or pull out. We've also adjusted the cooldown and made it quicker to combo into [Fierce Disdain] from Rockslide III, increasing your opportunities to punish openings in the enemy's defenses.
- QoL Succession: Juggernaut (Succession) Added the Succession: Juggernaut skill. Auto-activates when performing Juggeranut upon learning Succession: Guardian's Glory.
- Buff Rockslide I (Succession) Changed the skill as follows: Changed the cooldown: 21 sec15 sec Changed to activate while dashing forward when comboed from Succession: Juggernaut. You can press SPACE after the skill to continue into the II variation.
- Buff Rockslide III (Succession) Improved to now combo more quickly into Fierce Disdain.
Drakania
Dev Note For Drakania’s Succession, one of her key traits is enduring enemy attacks in battle by utilizing the "Recover HP" effects of [Markthanan's Heart]. However, recently, this trait hasn’t been as effective as we intended. To address this, we’ve increased the defensive capabilities of a major skill for survivability, [Prime: Markthanan’s Scale].
- Buff Prime: Markthanan's Scale (Succession) Changed the Damage Reduction Rate. Damage Reduction +55% → +80%
- Buff Succession: Markthanan's Heart (Succession) Changed the skill as follows: Increased the number of times 500 HP is recovered when using Prime: Markthanan's Scale: 14 times20 times
- QoL Prime: Dragon's Fury (Succession) Added skills to stockpile ions during the skill as follows. Prime: Abyssal Fang Prime: SkewerPrime: Abyssal Fang Prime: Skewer Prime: Markthanan's Dominion Brimbolt Annihilation
Woosa
- Bugfix Life Lure Fixed the abnormal casting delay.
- Bugfix Flow: River's End Fixed the issue where the skill would not cast in the camera's direction.
- Bugfix Blooming Death Fixed the issue where the character would awkwardly move backward during the skill.
Maegu
- Bugfix Bristling Sparks Fixed the issue where camera rotation would slow down during the skill after certain skills.
- Bugfix Emberclaw Finale Fixed the issue where the character would move forward during the skill.
Deadeye
- Buff From Canary with Love Improved the issue where being struck by another character during the skill would trigger a falling animation.
Wukong
Dev Note Wukong has been updated to increase opportunities to dash toward distant foes while in Fighting Buddha state. The defense effects for [Pierce!] and [Extend!] now remain active through the end of the attack, rather than ending before the attack motion begins. Also, the PvP damage rate in normal state has been increased for adventurers who take advantage of normal state's faster skill actions compared to Fighting Buddha state.
- Buff Move Outta My Way! (All) 31.98% damage in PvP only → 37.13% damage in PvP only
- Buff To Shreds You Say?! (All) 31.73% damage in PvP only → 41.9% damage in PvP only
- Buff Stretch Further! (All) 33.18% damage in PvP only → 37.53% damage in PvP only
- Buff Smash 'em Flat! (All) 31.82% damage in PvP only → 38.2% damage in PvP only
- Buff Hold It Right There! (All) 37.53% damage in PvP only → 45.2% damage in PvP only
- Buff Pierce Through! (All) 26.45% damage in PvP only → 27.6% damage in PvP only
- Buff Explode 'em All! (All) 28.02% damage in PvP only → 34.34% damage in PvP only
- Buff Extend Longer! (All) 27.87% damage in PvP only → 30.87% damage in PvP only
- Buff Scorch It All! (All) 25.41% damage in PvP only → 27.99% damage in PvP only
- Buff Impale Through! (All) 28.15% damage in PvP only → 32.52% damage in PvP only
- Buff It Ain't Over Yet! (All) 27.98% damage in PvP only → 35.67% damage in PvP only
- Buff Once Again! (All) 23.91% damage in PvP only → 25.1% damage in PvP only
- Rework Extend! (All) Changed the defensive effects. Normal State: Super Armor during the skill → Forward Guard during the skill Fighting Buddha State: Super Armor before attack → Forward Guard during the skill Adjusted the rotation speed at the start of the skill in normal state to be about 6% faster.
- Rework Pierce! (All) Changed the skill as follows: Changed the defensive effects of the skill. Normal State: Forward Guard during the skill (no change) Fighting Buddha State: Forward Guard at skill startForward Guard during the skill Adjusted the damage in PvP for the following skills when not in Fighting Buddha State.