Rework (All) Changed so it can be used even while on cooldown. However, the effects of Purga: Sanguine Heart will not be activated if the skill is used during cooldown.
Nerf (Main, Ascension) Removed the animation cancel that increased activation speed when comboed from certain skills. The skill now always activates at a consistent speed. Improved to combo smoothly from any Purga skill. Changed the defensive effect: Super Armor → Forward Guard during the skill → Super Armor during the skill Removed Damage Reduction Increase when using the skill.