[Updates] Patch Notes - Jan 8, 2026
16 changes across 4 classes: 1 buff1 nerf2 reworks9 bugfixes3 QoL
Mystic
- Bugfix Fixed unique idle animation not activating when wearing Sapphire Storm Armor (Squall), which cannot be registered on the Central Market.
Sage
- Bugfix Fixed the issue where wearing the Spotlight Outfit (Iconic) with other outfit's shoes appeared awkward.
Deadeye
- Bugfix Max Pain Fixed the issue where using the skill to the left twice consecutively would recover Stamina for a certain period of time.
Seraph
Dev Note Rabam (Enhanced) skills have been added to Seraph. Specifically, when in Sacramentum, we've improved the lack of Forward Guard skills in PvE and focused on adding skills with Super Armor for PvP. Additionally, while in Purgatum, all Rabam skills will be changed into dash skills to boost mobility.
- QoL Oblique Rising Slash (Main, Ascension) Added All Damage Reduction +5/10/20 during the skill.
- Buff Vanguard Chase (Main, Ascension) Improved to combo smoothly into other skills from lateral and forward use.
- Nerf Purga: Unveiled Enmity (Main, Ascension) Removed the animation cancel that increased activation speed when comboed from certain skills. The skill now always activates at a consistent speed. Improved to combo smoothly from any Purga skill. Changed the defensive effect: Super Armor → Forward Guard during the skill → Super Armor during the skill Removed Damage Reduction Increase when using the skill.
- QoL Purga: Seething Hatred, Purga: Raining Curses (Main, Ascension) Added Damage Reduction Increase when using the skills.
- Rework Purga: Seething Hatred (Main, Ascension) Changed the defensive effect: Super Armor → Forward Guard during the skill → Super Armor during the skill.
- Rework Purga: Spreading Violence (Main, Ascension) Changed to be activated independently.
- QoL Flow: Impelling Slash, Flow: Shoudersmite, Combo: Crushing Descent, Combo: Bone Breaker (Main, Ascension) Added new visual effects to indicate skill use.
- Bugfix Oblique Rising Slash Fixed the issue where the activation speed of the skill would slow down at higher skill levels.
- Bugfix Fixed Shroud Knight Armor (Costume) not being heatable.
- Bugfix Fixed certain Pearl Life Skill costumes yielding a different "Ancient Spirit's Crystal" than described when heated.
- Bugfix Fixed Memento Mori outfit displaying unnaturally when worn with the Blood Countess Helmet.
- Bugfix Fixed awkward arm appearance when wearing Blood Countess Armor with gloves from other outfits.
- Bugfix Fixed dye part settings for La Orzeca Armor to match other classes.