Max Pain Deadeye
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- Bugfix Fixed the issue where using the skill incorrectly applied Stiffness instead of Stun.
- Bugfix Fixed the issue where the skill would apply attack and defense effects on the second hit even during cooldown.
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- Bugfix Fixed the issue where using the skill to the left twice consecutively would recover Stamina for a certain period of time.
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- Rework (Main) Changed the defensive effects. Before: InvincibleSuper Armor during the skill After: Super Armor during the skill
- Bugfix Fixed the issue where performing the skill backwards during cooldown with regular ammo would grant a longer Invincible effect for PvE only.
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- Buff (Main & Ascension) Added the Stun on attacks 1 and 2 hits debuff for both PvE & PvP. Improved to combo into Gunslinger's Entrance after attack 1.
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- Buff (Rabam's Enlightenment - Enhanced Skills) [Regular Ammo] Critical Hit Rate +20% Damage -57.5% in PvP only [Marni Rounds] Attack 1 and 2 damage 3546% x2 Critical Hit Rate +20% Damage -47% in PvP only[Regular Ammo] Critical Hit Rate +50% Damage -49% in PvP only [Marni Rounds] Attack 1 and 2 damage 3944% x2 Critical Hit Rate +50% Damage -49% in PvP only
- Buff (Rabam's Enlightenment - Enhanced Skills) Changed the defensive effect from Super Armor to InvincibleSuper Armor during the skill.
- Buff (Rabam's Enlightenment - Enhanced Skills) Increased the horizontal attack area when using the skills with Marni rounds.
Also changed: Run 'N Gun
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- Bugfix (Common) Fixed the issue where Hell's Spread would trigger instead of Max Pain after certain skills. Fixed the issue where Super Armor was applied during the last skill motion while moving left and then comboed to the right. Fixed the issue where Super Armor was also applied when consecutively moving right or backward during cooldown.