← Sage

Rift Chain Sage

7 recorded changes across 6 patches, 2021-04-21 – 2026-04-30. RSS feed

    • Nerf (Awakening) Increased the Stamina cost: 200300. Changed the defensive effect: InvincibleSuper Armor at the start of the skill. Prime: Rift Chain retains Invincible at the start of the skill. Removed the dummy effect that moved in the opposite direction upon casting and added a visual effect to indicate movement direction while the character is concealed.

      Also changed: Absolute: Rift Chain

    • Buff Improved the period during the skill where it is possible to combo into Prime: Spatial Collapse or Prime: Ator's Mark.
    • Rework Changed so you can combo into Bolt with your kibelius.
    • Buff Improved to be activated with your kibelius during Bolt's cooldown.
    • Rework Changed the skill to slowly consume Stamina even if you are not moving while using the skill. (Added)
    • Rework Changed the skill so that other Adventurers can see Sage's movements when the skill is used during its cooldown. (Added)
    • Rework Changed the skill so that you can deactivate Rift Chain by pressing any skill key, with the exception of Shift and movement keys. ex) If you press F to use Ator's Fist while using Rift Chain, Rift Chain will deactivate and Ator's Fist will activate.