[Updates] Patch Notes - April 21, 2021
16 changes across 3 classes: 6 buffs4 reworks5 bugfixes1 QoL
Dark Knight
- Bugfix Fixed the issue where switching to a non-combat stance while moving forward in awakening stance would allow her to activate main weapon skills quicker than normal.
Guardian
- Buff Jordun Training I Lateral Attack Damage 412% x 2, Max 3 HitsLateral Attack Damage 412% x 3, Max 2 Hits
- Buff Jordun Training II Lateral Attack Damage 448% x 2, Max 3 HitsLateral Attack Damage 448% x 3, Max 2 Hits
- Buff Jordun Training III Lateral Attack Damage 484% x 2, Max 3 HitsLateral Attack Damage 484% x 3, Max 2 Hits
- Buff Jordun Training IV Lateral Attack Damage 520% x 2, Max 3 HitsLateral Attack Damage 520% x 3, Max 2 Hits
- Buff Jordun Training V Lateral Attack Damage 556% x 2, Max 3 HitsLateral Attack Damage 556% x 3, Max 2 Hits
- Bugfix Fixed the issue where switching to a non-combat stance while moving forward in awakening stance would allow her to activate main weapon skills quicker than normal.
- Rework Jordun Training Changed and added the following: - Jordun Training I–V - Changed the hit counts to match the actual description. - Jordun Training I–V - Added PvP related damage reduction text to skill descriptions. - Jordun Training I–V - Changed the descriptions for lateral hits to match the actual skills. - Jordun Training V - Changed the skill so that PvP damage reduction will be applied to the 3rd hit while attacking forwards.
- Rework Searing Fang Changed the skill so that Super Armor would apply when comboing it after Awakening: Juggernaut.
- Bugfix Infernal Steps Fixed the issue where the skill's PvE stun effect would apply in certain situations during its cooldown.
Sage
- Rework Changed Sage's Succession damage to now be affected by both his awakening weapon and main weapon due to the release of his awakening. Previously, his Succession damage was only affected by 100% of his main weapon after his initial release.
- QoL Added 2 new skills to Sage Succession: - Prime: Rift Storm - Prime: Spear Bolt
- Buff Ator's Palm, Ator's Illusion, Energized Thorn, Piercing Thorn - Improved combat dynamics.
- Bugfix Energized Thorn, Piercing Thorn Fixed the issue where using the skills would consume stamina.
- Rework Rift Chain Changed the skill so that you can deactivate Rift Chain by pressing any skill key, with the exception of Shift and movement keys. ex) If you press F to use Ator's Fist while using Rift Chain, Rift Chain will deactivate and Ator's Fist will activate.
- Bugfix Fixed the issue where an abnormal system message would appear when attacking forwards with bare hands.