Patch Notes - 6th June 2018
65 changes across 16 classes: 4 buffs1 nerf1 rework29 bugfixes30 QoL
Warrior
- QoL Chopping Kick CC skill effect of the following skills will now only be applied on the first hit: Chopping Kick, Shield Push, Deep Thrust, Flow: Overwhelm CC effects do not stack on a single target.
- Bugfix Fixed the awkward graphics in the capes while having Longsword equipped with Goyen outfit.
Ranger
- QoL Charging Wind CC skill effect of the skill Charging Wind will now only be applied on the first hit.
- QoL Penetrating Wind CC skill effect of the skill Penetrating Wind will now only be applied on the first hit.
Sorceress
- QoL Absolute: Shadow Kick CC skill effect will only be applied to the first hit now for the skill Absolute: Shadow Kick.
Berserker
- QoL Flame Buster It has been edited that Down Smash and Air Smash effects would not be applied during cooldown of the skill Flame Buster.
- QoL Fierce Strike The skill tooltip of the skill Elastic Force has been edited to match the actual effect of the skill. Pushes the target on good mounted hitPushes the target on good hits while mounted (PvE Only) ”WP will recover by +5” added.Added the text “If the skill is used with not enough WP, WP will recover by +5” to the skill tooltip of the skill Fierce Strike so that it would match with the actual skill effect.
- QoL Headbutt Added the text “WP will recover by +3” upon use of the skill to the skill tooltip of the skill Headbutt so that it would match with the actual skill effect.
- QoL Flow: Ancient Power CC skill effect will only be applied to the first hit now for the following skills: Absolute: Falling Rock, Absolute: Headbutt, Flow: Ancient Power.
Tamer
- QoL Surging Tide CC skill effect of the skill Heilang: Surging Tide being applied on the first hit area only will now be applied to the other damage inflicted areas. (However, CC skills do not stack on a single target)
- QoL Legendary Beast Dance (Vermillion Bird CC skill effect of the skill Legendary Beast Dance (Vermillion Bird, White Tiger) will now only be applied to the first hit.
- QoL Summon Heilang I [Heilang] Starting with AP +30 for Summon Heilang I, AP will increase by +5 for every level of the skill which means Summon Heilang XI would spawn Heilang with AP +80.
Musa
- Bugfix Rising Storm: Blaze Fixed the issue where damage was not properly applied for the skills Rising Storm and Rising Storm: Blaze.
- Bugfix Projection Fixed the issue where all summon hit damage would be applied the same for all levels of the skill Projection (with Projection II damage quotients), and now correct summon hit damage will be applied to each level of the skill.
- Bugfix Flow: Extra Credit Fixed the issue where all summon hit damage of the skill Flow: Extra Credit was applying damage of the skill Projection I damage quotient, and now correct summon hit damage will be applied to the skill.
- QoL Pouncing Dragon CC skill effect of the skill Pouncing Dragon will now be applied only on the first hit.
- QoL Quick Shot CC skill effect of the skill Quick Shot will now be applied only on the first hit.
- Bugfix Fixed the issue where the push effect for the first hit of Gale (II, III, IV, V and Absolute) was not correctly applied.
- QoL Exclusive motion effect for the Nouse’s Shard outfit has been added.
- Bugfix Fixed the issue where Gavi Regan Blade was too dark for dyes to show properly.
Maehwa
- QoL Sleet Steps It has been edited that the skill Sleet Steps could be used in combat mode with the Blade.
- Buff Moonrise Moving distance of the first stab motion of the skill Moonrise has been increased to allow attack while moving. However, moving distance will remain the same during cooldown.
- Rework Moonrise Stiffness effect has been changed to Stun effect for the first hit and this will be allowed in PvP now as well for the skill Moonrise.
- Buff Sticky Snowflake Damage of the skill Sticky Snowflake has been increased as follows: I: 753% x 4 → 791% x 4; II: 808% x 4 → 848% x 4; III: 821% x 5 → 862% x 5; IV: 962% x 5 → 1010% x 5
- Bugfix Fixed the issue where the skill Absolute: Blunt Kick could not be used during cooldown after the skill was performed through Quick Slot.
- QoL Stigma Added the text “Pushes the target on good hit (Only PvE)” to the skill tooltip of the skill Stigma so that it would match with the actual skill effect.
- Bugfix Fixed the graphical glitch that appeared on the Epheria Marine Underwear while in combat stance.
Valkyrie
- QoL Hastiludium Down Smash effect of the skill Hastiludium will now be applied on the first hit.
- Bugfix Shield Throw Fixed the issue where the CC skill effects of the skills Shield Throw and Terra Sancta were only applied to one hit and therefore the CC skill effects could not be applied to distant targets. (However, CC skills do not stack on a single target)
- QoL Castigatio It has been edited that CC skill effect for the skill Castigatio will be applied on the first and the last hit..
- Bugfix Severing Light I Fixed the issue where the spin effect for Severing Light I was a push effect.
Kunoichi
- QoL CC skill effect will only be applied once now when using the skill Suicide Fall.
- Bugfix Flash Slash I Fixed the issue where Stiffness effect was not applied for the skills Flash Slash I, Flash Slash II, and Flash Slash III during PvP combat on Mount.
- Bugfix Absolute: Flash Slash Fixed the issue where Stiffness effect was not applied for the skill Absolute: Flash Slash during combat on Mount.
- Bugfix Chain Crash: Sah Chakram Fixed the issue where Stun effect would be duplicately applied upon using the skill Chain Crash: Sah Chakram.
- Bugfix Lunatic Discus Fixed the issue where the CC skill effect of the skill Lunatic Discus was only applied to the first hit and therefore the CC skill effect could not be applied to distant targets. (However, CC skills do not stack on a single target)
Ninja
- QoL CC skill effect will only be applied once now when using the skill Suicide Fall.
- QoL Serpent Ascension Floating effect of the skill Serpent Ascension will now be applied on the first hit.
- QoL Serpent Ascension Text of ‘Floating on good blade hits’ has been edited to ‘Floating on good hits’ to match with the actual effect of the skill for the skill Serpent Ascension.
- Bugfix Absolute: Blade Spin Fixed the issue where Down Smash effect was not applied to the skill Absolute: Blade Spin.
- Bugfix It has been fixed that Stamina would recover during the transition mode from Sura Katana to Shortsword while moving forward.
- Bugfix Murderous Intent III Fixed the issue where Stiffness effect was not applied to the skill Murderous Intent III.
Wizard
- Buff Text regarding MP recovery for the skill Spellbound Heart has been edited: Recovers +50/80/110/150/200 MPRecovers +50/100/150/200/250 MP
Witch
- Buff Text regarding MP recovery for the skill Spellbound Heart has been edited: Recovers +50/80/110/150/200 MPRecovers +50/100/150/200/250 MP
Striker
- QoL Flow: Savage Fang CC skill effects of the following skills will now be applied only on the first hit: Flow: Savage Fang, Combo: Hurricane, Wolf's Hunger, Absolute: Wolf's Hunger, Flow: Crosswind
- Bugfix Spiral Cannon Fixed the issue where the CC skill effect of the skill Spiral Cannon was only applied to the first hit only. (However, CC skills do not stack on a single target)
- Bugfix Endless Explosion Fixed the issue where WP consumption amount of the skill Endless Explosion used during cooldown differed from what was written on its skill tooltip.
- Bugfix Rampaging Predator Fixed the issue where the damage of the last attack motion was not applied properly when performing the skill Rampaging Predator with 200% Black Spirit’s Rage.
- Bugfix Fixed the issue where transitioning to combat mode using the ‘Tab’ key in Gardbrace non-combat stance would make Vambrace appear temporarily.
- Bugfix Fixed the issue where the Striker’s hair would look unnatural upon equipping Lahr Arcien Helmet.
- Bugfix Fixed the issue where skill combo was not allowed when using the skill Fist Fury IV on Mount.
- Bugfix Endless Explosion Fixed the issue where damage was not being applied normally upon using the skill Hell Break in a combo after the skill Endless Explosion.
- Bugfix Fixed the issue where the Striker’s hair stuck out of the Serendian Soldier helmet.
Mystic
- Bugfix Spiral Torpedo Fixed the issue where the CC skill effects of the Spiral Torpedo were only applied to the first hit only and therefore could not apply CC skill effects on a target that inflicted hit during the skill motion. (However, CC skills do not stack on a single target)
- Bugfix Flow: Rib Crusher Fixed the issue where CC skill effects were applied to hits others than the first hit of the skill Flow: Rib Crusher.
- Bugfix Spiral Torpedo Fixed the issue where the CC skill effects of certain skills only applied to the first hit so the CC skill effects could not be applied to distant targets. Before Change: CC skill effect only applied to the first hit of the skill motion. After Change: With certain skills, CC skill effect will now be applied to the other skill affected areas besides the first hit area. The changes above do not apply to skills against single targets. This applies to skills like Spiral Torpedo and Spiral Cannon which are skills performed while the character is on the move as well as skills like Wailing Wind and Flow: Ancient Wave in which the attack range itself moves. However, CC skills do not stack on a single target For skills like Wailing Wind where the attack is inflicted forward, CC skill effects like Knockback will now be applied not only on the first hit of the skill, but on the latter hits as well. For skills with skill motions that are relatively longer in time, CC effects of one set of skill may be stacked. For example, Kunoichi’s skill Tendon Cutter applies CC skill effect on every hit. Since the duration of each hit’s skill motion is relatively longer than other ordinary skills, the CC skill effect is able to stack.
- Nerf Flow: Rib Crusher Region / Main Droppable Item / Characteristics: Valencia → Scroll Written in Ancient Language, Yona’s Fragment (In some areas); Bashim Base → Asula’s Weakened Magic Ring → Various items can be acquired along with the main drop items; Desert Naga Temple → Asula’s Weakened Magic Earring, Black Stone → Black Magic Crystal cannot be acquired; Titium Valley → Asula’s Weakened Magic Ring, Scroll Written in Ancient Language → Black Magic Crystal cannot be acquired; Cadry Ruins → Green-rating gear items, Black Stone; Gahaz Bandit's Lair → Green-rating gear items, Scroll Written in Ancient Language; Crescent Shrine → Ring of Crescent Guardian, Soiled Crescent Ring → Yona’s Fragment cannot be acquired; Basilisk Den → Basilisk's Belt → Yona’s Fragment cannot be acquired; Taphtar Plain → Various types of Black Magic crystals; Roud Sulfur Works* → Black Stone; Pila Ku Jail → Scroll Written in Ancient Language; Kamasylvia → Dream Horse awakening materials, Forest Fury, Manshaum Voodoo Doll; Loopy Tree Forest → Black Stone; Manshaum Forest → Expensive junk items, Manshaum Voodoo Doll; Tooth Fairy Forest → Krogdalo's Origin Stone, Dream Horse awakening material; Mirumok Ruins → Forest Fury → Krogdalo's Origin Stone
Lahn
- QoL Crimson Glaives of Antiquity Combo
- QoL Crimson Glaives of Antiquity Practice
- QoL Crimson Glaives, Lahn’s awakening weapon, have been added. If you complete Lahn’s awakening weapon quests, you will be able to use the Crimson Glaives.
- QoL Lahn Awakening skills have been added.
- QoL You can press Hotkey C to switch between main and awakening weapons.
- QoL The attack damage of Awakening skills is determined by main and awakening weapon AP, crystals and accuracy.
- QoL When you finish all of the Lahn’s awakening weapon quests, you will get the title “Wings of Destruction.”
Dark Knight
- Bugfix Flow: Termination Fixed the issue where CC skill effect of the skill Flow: Termination only applied to the first hit only and therefore the CC skill effect could not be applied to distant targets. (However, CC skills do not stack on a single target)