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Royal Fencing: Remise Nova

5 recorded changes across 3 patches, 2021-01-13 – 2025-04-30. RSS feed

    • Nerf (Main, Succession) Attack damage 3071% x1, max 3 hits Last attack damage 3071% x2 Damage -55.0% in PvP onlyAttack 1 damage 5835% x1, max 2 hits Attack 2 damage 5835% x1 Attack 3 damage 5835% x 2 Damage -76.0% in PvP only
    • Nerf (Main, Succession) Changed the skill as follows. Reduced the attack area. Changed your character to rotate based on camera direction while attacking. Removed Super Armor during the skill. Added Stiffness on hits and Bound on last hits. Now applies Super Armor when Core: Royal Fencing: Remise is learned. Moved the All DP Decrease on hits debuff to Royal Fencing: Fleche. Changed the Recover per hit effect: SP80/100/120 HP Changed the cooldown: 4 sec6 sec (Changed the Skill Add-on tier: 12)
    • Rework (Main Weapon, Succession) Changed Star's Breath recovery to 1% per hit.

      Also changed: RiposteSwooping RingFrozen Ring

    • Rework (Main Weapon, Succession) Changed cooldown from 6 sec to 4 sec to match Accel state.
    • QoL Royal Fencing: Remise I–III – Added below effect. SP recovery +35 on every hit