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Unveiled Dagger Dark Knight

12 recorded changes across 8 patches, 2018-05-30 – 2023-07-05. RSS feed

    • Buff (Succession:) Increased the duration of the skill's Attack Speed Increase effect. Attack Speed +10% for 5 secAttack Speed +10% for 10 sec.
    • Rework Changed the resource cost as follows: * Before: 100/150/200/200 Stamina * After: 30/35/40/40 MP
    • Bugfix Fixed the issue where MP would be consumed when using the Unveiled Dagger skill during cooldown.
    • Buff Improved the hit effects which are displayed when successfully landing hits with the following skills/attacks. Witch: bare hand attacks without gear equipped Wizard: bare hand attacks without gear equipped Dark Knight: Unveiled Dagger, Twilight Dash Ninja: Sura ChaoSpree Tamer: bare hand attacks without gear equipped Berserker: bare hand attacks without gear equipped
    • QoL When using the Unveiled Dagger II skill during cooldown, the damage will now be properly applied.
    • Buff The hit damage dealt by the Unveiled Dagger skill has been increased. However, the skill will now deal less damage during PvP and cooldown.
    • Buff Hit Damage 125% x 2 Extra Hit Damage 125% x 2Hit Damage 275% x 2 Extra Hit Damage 275% x 2
    • Buff Hit Damage 218% x 2 Extra Hit Damage 218% x 2Hit Damage 436% x 2 Extra Hit Damage 436% x 2
    • Buff Hit Damage 311% x 2 Extra Hit Damage 311% x 2Hit Damage 560% x 2 Extra Hit Damage 560% x 2
    • Rework It has been changed that cooldown would not reset upon using the skill Unveiled Dagger after using Dusk.
    • Bugfix Fixed the issue where CC skill effect would be applied when the skill Unveiled Dagger was used during Cooldown after using the skill Dusk.
    • Bugfix Fixed the awkward motion that came out when using the skill Unveiled Dagger.