[Updates] Patch Notes - March 26, 2026
33 changes across 7 classes: 13 buffs1 nerf7 reworks7 bugfixes5 QoL
Ranger
- Buff Breezy Blade (Awakening) Reduced Stamina cost: 150 → 50.
- Rework Flow: Rushing Wind (Awakening) Changed to consume 50 Stamina instead of MP.
- QoL Flow: Rushing Wind Removed outdated information regarding cooldown.
- Bugfix Vine Knot Fixed the incorrect description on Recover MP on hits.
- Bugfix Breezy Blade Fixed the issue where Stamina was consumed twice when comboing from backward Wind Step while Core: Breezy Blade is learned.
Tamer
- Bugfix Prime: Summon Heuklang Mitigated an issue where Heuklang was occasionally invisible to other Adventurers while mounted.
Ninja
- Bugfix Shadow Slash Fixed the issue where Knockdown occasionally failed to apply when performing the skill by canceling its startup motion after another skill.
Striker
Dev Note Striker Succession has been adjusted to provide better sustain during aggressive PvP play. Prime: Wolf's Fang has also been changed so it can be used more often for ranged pressure alongside Wolf's Explosive Fangs. In addition, its Recover HP effect has been moved to Succession: Crouching Wolf, allowing Adventurers to manage their sustain as needed.
- Buff Prime: Rampaging Predator (Main Weapon, Succession) Increased Forward Guard duration by approximately 0.23 sec
- Buff Prime: Wolf's Hunger (Main Weapon, Succession) Increased the movement distance and activation speed of attacks 2 and 3. Reduced cooldown: 128 sec Changed to not recover Stamina during the skill.
- Buff Prime: Discharge Energy (Main Weapon, Succession) Increased All Evasion Increase: +24 → +36 Increased Recover HP per attack on Discharge Energy hits: 46 → 200 Removed Recover HP when using Wolf's Fang.
- Rework Succession: Crouching Wolf (Main Weapon, Succession) Changed to automatically end charging at maximum Martial Spirit. Changed to recover HP when gaining Martial Spirit through charging. Recovers 300 HP each time, up to 1200 HP over 3 Martial Spirits.
- Buff Prime: Wolf's Fang (Main Weapon, Succession) Reduced cooldown: 13 → 8 sec
- Rework Wolf's Explosive Fangs (Main Weapon, Succession) Changed so that the skill can be comboed into Prime: Wolf's Fang with RMB. However, the skill can no longer be comboed into Adamantine.
- Buff Silent Step (Main Weapon, Succession) Improved the skill to combo better into Heart and Soul.
Mystic
Dev Note Mystic Succession has been adjusted to further reinforce its aggressive identity in small-scale PvP. In addition, Prime: Fist Fury and Prime: Hidden Claw have been adjusted for more situational use.
- Buff Prime: Hidden Claw (Main Weapon, Succession) Increased damage ratio in PvP only: 32.02% → 50.01%
- Nerf Prime: Wave Orb (Main Weapon, Succession) Increased Martial Spirit attack damage in PvP only: 28.74%33.17%
- Buff Prime: Somersault (Main Weapon, Succession) Added Super Armor during the skill and changed Floating on hits to Knockback.
- QoL Dash Buster (Main Weapon, Succession) Removed Super Amor.
- Buff Flow: Sky Rammer (Main Weapon, Succession) Changed cooldown: 12 → 7 sec
- Rework Wolf's Frenzy (Main Weapon, Succession) Changed so that the skill can be comboed into Silent Step.
- Buff Prime: Fist Fury (Main Weapon, Succession) Changed Critical Rate +25% to also apply in PvP. Increased activation speed.
Drakania
Dev Note Drakania Succession's skills have generally slow startup, often forcing it to commit while taking damage. Following the previous balance adjustment, the removal of a tool that could pressure nearby enemies when performing skills with ion made the spec somewhat less stable. To address this, Succession: Markthanan's Heart has been adjusted to recover HP from damage taken, allowing her to sustain herself more effectively in combat.
Dev Note For Drakania Awakening, Dragonblood: Tip of the Scale felt somewhat clunky after the last update. To address this, we have readjusted character rotation for the skill. Several other skills have also been further adjusted to improve overall stability.
- Buff Succession: Markthanan's Heart (Main Weapon, Succession) Changed Succession: Markthanan's Heart as below: Changed to apply the skill's effect to skills that consume ion. Due to this, activating Prime: Blazing Strike by consuming ion will be affected by Succession: Markthanan's Heart. Changed Markthanan's Scale to recover HP regardless of the max HP. Changed the skills affected by Recover HP effect. Prime: Brimbolt Strike, Prime: Markthanan's Flourish, Prime: Eviscerate, Prime: Sundering Claw, Prime: Ascent, Markthanan's Scale, Prime: Blazing Strike: Before → After; Recovers 500 HP 12 times (6,000 Total) → Recovers 1000 HP 8 times (8,000 Total); * Recovers only up to 60% of max HP, and only half on instant activation. Black Spirit: Prime: Markthanan's Flourish: Before → After; Recovers 500 HP 14 times (7,000 Total) → Recovers 1000 HP 12 times (12,000 Total); * Recovers only up to 75% of max HP. Prime: Markthanan's Scale, Black Spirit: Prime: Blazing Strike, Black Spirit: Blazing Strike: Before → After; Recovers 500 HP 20 times (10,000 Total) → Recovers 1000 HP 20 times (20,000 Total); * Recovery not limited by max HP ratio.
- QoL Blazing Strike, Prime: Blazing Strike (Main Weapon, Succession) Removed Recover HP per hit.
- Rework Prime: Dragonborn Constitution (Main Weapon, Succession) Changed to also cleanse Speed Reduction debuffs applied via Skill Add-ons.
- QoL Prime: Dragon's Fury (Main Weapon, Succession) Removed the effect that increases ion recovery on Prime: Abyssal Fang, Prime: Skewer, Prime: Markthanan's Dominion, Brimbolt Annihilation hits. 3 Ions are now recovered each time Prime: Dragonborn Constitution cleanses Speed Reduction debuffs.
- Rework Markthanan's Heart (Main Weapon, Succession) Changed Markthanan's Heart as below: Changed the skills affected by Recover HP effect. Dragon: Savage Decree, Dragon: Doombringer, Human: Extinction: Before → After; Recovers 200 HP 4 times (800 Total) → Recovers 400 HP 3 times (1,200 Total); * Recovers only up to 50% of max HP. Dragon: Sundering Roar, Dragon: Aerial Burst, Black Spirit: Fate Beckons: Before → After; Recovers 200 HP 6 times (1,200 Total) → Recovers 400 HP 3 times (1,200 Total); * Recovers only up to 50% of max HP. Black Spirit: Markthanan's Flourish, Black Spirit: Tectonic Slam: Before → After; Recovers 200 HP 10 times (2,000 Total) → Recovers 400 HP 8 times (3,200 Total); * Recovers only up to 70% of max HP. Markthanan's Scale: Before → After; Recovers 200 HP 14 times (2,800 Total) → Recovers 400 HP 8 times (3,200 Total); * Recovers only up to 70% of max HP. Black Spirit: Blazing Strike, Black Spirit: Doombringer: Before → After; Recovers 200 HP 20 times (4,000 Total) → Recovers 400 HP 10 times (4,000 Total); * Recovery not limited by max HP ratio.
- QoL Hexeblood: Tip of the Scale (Main Weapon, Succession) Unified the movement distance of the combo after movement skills such as Dragonwalk, Refraction, or Storm Maul to the furthest one.
- Rework Hexeblood: Tectonic Slam (Main Weapon, Succession) Changed to transition into attack 3 when comboed into Hexeblood: Tip of the Scale.
- Buff Core: Tip of the Scale (Main Weapon, Succession) Changed the Defensive Effect applied upon learning the skill from Forward Guard to Super Armor.
- Buff Dragonblood: Tip of the Scale (Main Weapon, Succession) Increased the period during which the character can rotate towards the camera direction when using the skill.
- Bugfix Core: Tectonic Slam Fixed the issue where comboing into other skills became slower after learning the skill.
- Bugfix Tectonic Slam Fixed the issue where the skill combos functioned differently when Core: Tectonic Slam was learned.
Maegu
- Bugfix Black Spirit: Twirling Rhapsody Fixed the issue where Floating was occasionally applied in PvP when performing the skill to the left after learning Core: Twirling Rhapsody.