Steady Breath Archer
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- Buff (All) Changed the following skill effects to reduce AP disparity between classes. Ranged AP +12All AP +20
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- Bugfix Fixed the issue where using [Event] Sweet Peach or [Event] Sour Peach would incorrectly apply a cooldown to these skills.
Also changed: Exhale
- Bugfix Fixed the issue where using [Event] Sweet Peach or [Event] Sour Peach would incorrectly apply a cooldown to these skills.
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- Bugfix Fixed the issue where you couldn't use the skill with your greatbow when Exhale was locked.
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- Buff (Main, Ascension) Changed so the two skills share cooldowns. Only one of the two skills can be activated at a time. Exhale - Changed the cooldown to 5 sec. Steady Breath - Changed the Recover HP on skill use amount: 300 → 500 HP Steady Breath - Changed the key command to ← / → + C. Switches to your crossbow or greatbow if skill is unavailable. Changed so pressing ← / → + RMB with your crossbow will activate Tactical Strike with your greatbow. Steady Breath - Changed the skill resource: Stamina → MP Does not recover Stamina during skill use.
Also changed: Exhale
- Buff (Main, Ascension) Changed so the two skills share cooldowns. Only one of the two skills can be activated at a time. Exhale - Changed the cooldown to 5 sec. Steady Breath - Changed the Recover HP on skill use amount: 300 → 500 HP Steady Breath - Changed the key command to ← / → + C. Switches to your crossbow or greatbow if skill is unavailable. Changed so pressing ← / → + RMB with your crossbow will activate Tactical Strike with your greatbow. Steady Breath - Changed the skill resource: Stamina → MP Does not recover Stamina during skill use.
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- Rework (Main Weapon) Changed so Tactical Strike is activated when pressing ← /+ RMB after Steady Breath.
Also changed: Tactical Strike
- Rework (Main Weapon) Changed so Tactical Strike is activated when pressing ← /+ RMB after Steady Breath.