[Updates] Patch Notes - January 9, 2025
11 changes across 4 classes: 1 buff1 rework9 bugfixes
Sorceress
- Bugfix Fixed the Laugh with Beer and Laugh while Reading social actions to be more natural.
Berserker
- Bugfix Core: Ground Lifting (Awakening) Fixed the issue where the skill applied Stiffness to players.
Dosa
- Bugfix Misty Steps (Awakening) Fixed the issue where defensive effects were applied when using the skill backward after other skills during cooldown.
Deadeye
- Bugfix Ol' Switcheroo (Common) Fixed the issue where you couldn't combo from Revolver Mastery. Fixed the issue where you couldn't combo from Awakening skills.
- Bugfix Flow: Drop Cover (Common) Fixed the issue where the cooldown was not applied when using the skill in a certain direction.
- Bugfix Quick Draw (Common) Fixed the issue where the camera was momentarily abnormal when using the skill with regular ammo.
- Buff Rocket's Red Glare, Dead Eye Shot (Common) Improved the timing of instantly firing the skills to become available faster upon learning Had It Coming.
- Rework Evasive Maneuver (Common) Changed to prevent the activation of the skill when the character is slowed due to exceeding the weight limit.
- Bugfix Fixed the revolvers' appearance to move more naturally after using Take Cover.
- Bugfix Fixed the issue where the weapon appeared unnatural when another outfit's unique animation was used after the High Noon outfit's animation in the Pearl Shop.
- Bugfix Fixed the sound effects of Dead Eye Shot III to be more natural.