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[Updates] Patch Notes - December 6, 2023

2023-12-06 Pearl Abyss era NA/EU Official patch notes ↗

58 changes across 6 classes: 40 buffs2 nerfs6 reworks7 bugfixes3 QoL

Sorceress

Dev Note We've spent a long time adjusting the damage of various Sorceress skills beyond Violation to enhance her PvE efficiency. Despite initial PvE improvements with the Skill Add-on system revamp, the Awakening Sorceress remains less efficient than expected, especially considering the difficulty of her Awakening form, which should offer equivalent rewards. In today's update, we're increasing Violation's damage. However, to promote the use of other skills, its damage during cooldown remains unchanged. In addition, the Awakening Sorceress previously couldn't sustain combos using only Awakening skills in PvE, even if she was actively using Cartian's Nightmare. The limited PvE skill options, due to PvP-focused skills like Nightmare and Flow: Requiem, also posed a challenge. To address this, we have improved the possible combos and damage of Flow: Vile Plan so that it can be used between skills, which we hope will reduce her reliance on main weapon or enhanced (Rabam) skills in PvE.

Musa

Dev Note For Succession Musa, today's update removed attacks 1 and 2 for Prime: Gale, which had been rather inconvenient to use, and now only attack 3 will be performed. The Succession Musa primarily utilizes combos with Prime: Gale and Prime: Blooming. However, in this update, we've tweaked the cooldowns so the Prime: Rising Storm - Succession: Rising Storm: Blaze combo can be used more frequently.

Maehwa

Striker

Dev Note The Succession Striker, while lacking Critical Hit Rate buffs from skills like Prime: Crimson Fang, Prime: Somersault, Prime: Roaring Tiger, and Prime: Rage Hammer, could still deal high damage under the Critical Hit Rate buff from Bloody Fang. However, when initiating a combo, the Striker's priority lies in obtaining the Attack Speed buff from Crouching Wolf immediately upon collecting 3 Martial Spirits. Thus, quite often you'd have to wait after you'd achieved the buff first by using your major skills before attempting to gain the Bloody Fang's Critical Hit Rate buff with 3 Martial Spirits. Therefore, now when you consume 3 Martial Spirits and perform Flow: Prey Hunt, you will gain the Bloody Fang's Critical Hit Rate buff, thereby increasing the means of acquiring this important buff at the combo's start. Also, the Succession Striker had a narrower attack area compared to Awakening, but the damage didn't match this limitation. Therefore, we plan to increase his PvE damage to better align with his attack area constraints.

Hashashin

Dev Note For the Succession Hashashin, using large-animation skills to gain effects like DP Decrease and AP Increase was burdensome. To ease this, we've shifted the DP Decrease effect from Prime: Dune Slash to Prime: Purge, and moved the All AP Increase effect from Haladie Throw and Aal's Command to Prime: Dune Slash, simplifying the setup process. We also reduced the cooldown of Prime: Ridge Reaver for smoother combos with Prime: Purge and Prime: Dune Slash. The cooldown of Beckoned Blade has been aligned with Prime: Descent of the Apostle, enhancing cyclone summons and damage output. Lastly, we've adjusted Prime: Quicksand's PvE damage to support continuous combos and consistent damage.

Maegu

Dev Note We've adjusted the duration of the Critical Hit Damage Increase effect from Maegu's Awakening passive, Twirling Crane, for easier maintenance. Additionally, we've fine-tuned the PvE damage of certain skills that were underperforming. Given that Maegu's Awakening skills lack Increased Accuracy and Decreased Evasion effects and have low skill Accuracy rates, we've added an Evasion Reduction effect to Foxflare Cleave. This change is intended to compensate for the insufficient Accuracy.